Fix set house owner cmd
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@@ -181,10 +181,41 @@ function setHouseOwnerCommand(command, params, client) {
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getHouseData(houseId).needsSaved = true;
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getHouseData(houseId).needsSaved = true;
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getHouseData(houseId).ownerType = VRR_HOUSEOWNER_PLAYER;
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getHouseData(houseId).ownerType = VRR_HOUSEOWNER_PLAYER;
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getHouseData(houseId).ownerId = getServerData().clients[newHouseOwner.index].accountData.databaseId;
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getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(newHouseOwner).databaseId;
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messagePlayerSuccess(`{MAINCOLOUR}You gave house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} to {ALTCOLOUR}${newHouseOwner.name}`);
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messagePlayerSuccess(`{MAINCOLOUR}You gave house {houseGreen}${getHouseData(houseId).description}{MAINCOLOUR} to {ALTCOLOUR}${newHouseOwner.name}`);
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}
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}
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/**
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* This is a command handler function.
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*
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* @param {string} command - The command name used by the player
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* @param {string} params - The parameters/args string used with the command by the player
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* @param {Client} client - The client/player that used the command
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* @return {bool} Whether or not the command was successful
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*
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*/
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function removeHouseOwnerCommand(command, params, client) {
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let houseId = getPlayerHouse(client);
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if(!getHouseData(houseId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidHouse"));
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return false;
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}
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if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
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if(getHouseData(houseId).ownerType == VRR_HOUSEOWNER_PLAYER && getHouseData(houseId).ownerId == getPlayerCurrentSubAccount(client).databaseId) {
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messagePlayerError(client, getLocaleString(client, "CantModifyHouse"));
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return false;
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}
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}
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getHouseData(houseId).ownerType = VRR_HOUSEOWNER_NONE;
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getHouseData(houseId).ownerId = -1;
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getHouseData(houseId).needsSaved = true;
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messagePlayerSuccess(client, `{MAINCOLOUR}You removed house {houseGreen}${getHouseData(houseId).description}'s{MAINCOLOUR} owner`);
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}
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// ===========================================================================
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// ===========================================================================
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/**
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/**
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@@ -869,7 +900,7 @@ function createHouseEntranceBlip(houseId) {
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}
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}
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if(areServerElementsSupported()) {
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if(areServerElementsSupported()) {
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let entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, 1, getColourByName("houseGreen"));
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let entranceBlip = createGameBlip(getHouseData(houseId).entrancePosition, blipModelId, getColourByName("houseGreen"));
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if(entranceBlip != null) {
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if(entranceBlip != null) {
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setElementDimension(entranceBlip, getHouseData(houseId).entranceDimension);
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setElementDimension(entranceBlip, getHouseData(houseId).entranceDimension);
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setElementOnAllDimensions(entranceBlip, false);
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setElementOnAllDimensions(entranceBlip, false);
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