From e4d32d328f6322c7d0605a79628b5efd91add260 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Mon, 14 Dec 2020 10:44:18 -0600 Subject: [PATCH] Add more per-game default blip sprites --- scripts/server/config.js | 43 +++++++++++++++++++++++++++++++++++++--- 1 file changed, 40 insertions(+), 3 deletions(-) diff --git a/scripts/server/config.js b/scripts/server/config.js index 1c77651e..32062382 100644 --- a/scripts/server/config.js +++ b/scripts/server/config.js @@ -87,8 +87,12 @@ let serverConfig = { ammunation: 20, payAndSpray: 18, vehicleDealership: 6, + restaurant: -1, + fastFood: -1, bank: 0, fuelStation: -1, + business: -1, + house: -1, }, { // GTA VC policeStation: 0, @@ -97,8 +101,12 @@ let serverConfig = { ammunation: 16, payAndSpray: 27, vehicleDealership: 7, + restaurant: -1, + fastFood: -1, bank: 0, fuelStation: -1, + business: -1, + house: -1, }, { // GTA SA policeStation: 30, @@ -107,8 +115,12 @@ let serverConfig = { ammunation: 6, payAndSpray: 63, vehicleDealership: 55, + restaurant: -1, + fastFood: -1, bank: 52, fuelStation: 0, + business: -1, + house: -1, }, { // GTA UG policeStation: 8, @@ -117,8 +129,12 @@ let serverConfig = { ammunation: 20, payAndSpray: 18, vehicleDealership: 6, + restaurant: -1, + fastFood: -1, bank: 52, fuelStation: 0, + business: -1, + house: -1, }, { // GTA IV policeStation: 8, @@ -127,15 +143,36 @@ let serverConfig = { ammunation: 20, payAndSpray: 18, vehicleDealership: 6, + restaurant: -1, + fastFood: -1, bank: 52, fuelStation: 0, + business: -1, + house: -1, }, ], + pickupModels: { + }, + pickupTypes: [ + {}, + + { // GTA 3 + business: 2, + }, + + { // GTA Vice City + business: 2, + }, + + { // GTA San Andreas + business: 2, + } + ], // Not implemented yet keybindText: { actionKey: "E", - vehicleEngineKey: "O", + vehicleEngineKey: "I", vehicleLightsKey: "K", vehicleLocksKey: "L", }, @@ -148,8 +185,8 @@ let serverConfig = { discordBotToken: "", discordEnabled: false, defaultKeybinds: [ - new serverClasses.keyBindData(false, SDLK_o, "engine"), - new serverClasses.keyBindData(false, SDLK_i, "lights"), + new serverClasses.keyBindData(false, SDLK_i, "engine"), + new serverClasses.keyBindData(false, SDLK_k, "lights"), new serverClasses.keyBindData(false, SDLK_l, "lock"), ], };