diff --git a/scripts/server/const.js b/scripts/server/const.js index 811f0aa5..adf23695 100644 --- a/scripts/server/const.js +++ b/scripts/server/const.js @@ -308,6 +308,7 @@ const VRR_2FA_STATE_SETUP_CODEFROMAPP = 3; // Waiting on player to enter c const VRR_RESETPASS_STATE_NONE = 0; // None const VRR_RESETPASS_STATE_CODEINPUT = 1; // Waiting on player to enter code sent via email const VRR_RESETPASS_STATE_SETPASS = 2; // Waiting on player to enter new password +const VRR_RESETPASS_STATE_EMAILCONFIRM = 3; // Waiting on player to enter their email to confirm it's correct // NPC Trigger Condition Match Types const VRR_NPC_COND_MATCH_NONE = 0; // None (invalid) @@ -358,4 +359,13 @@ const VRR_GPS_TYPE_GAMELOC = 5; // Game Location // Discord Webhook Types const VRR_DISCORD_WEBHOOK_NONE = 0; const VRR_DISCORD_WEBHOOK_LOG = 1; -const VRR_DISCORD_WEBHOOK_ADMIN = 2; \ No newline at end of file +const VRR_DISCORD_WEBHOOK_ADMIN = 2; + +// NPC Owner Types +const VRR_NPCOWNER_NONE = 0; // Not owned +const VRR_NPCOWNER_PLAYER = 1; // Owned by a player (character/subaccount) +const VRR_NPCOWNER_JOB = 2; // Owned by a job +const VRR_NPCOWNER_CLAN = 3; // Owned by a clan +const VRR_NPCOWNER_FACTION = 4; // Owned by a faction (not used at the moment) +const VRR_NPCOWNER_PUBLIC = 5; // Public NPC. Anybody can do stuff with it. +const VRR_NPCOWNER_BIZ = 6; // Owned by a business \ No newline at end of file