diff --git a/scripts/server/business.js b/scripts/server/business.js index 632d3816..9ab6ebb5 100644 --- a/scripts/server/business.js +++ b/scripts/server/business.js @@ -707,7 +707,7 @@ function setBusinessInteriorTypeCommand(command, params, client) { let interiorTypesList = Object.keys(getGameConfig().interiorTemplates[getServerGame()]); let chunkedList = splitArrayIntoChunks(interiorTypesList, 10); - messagePlayerInfo(client, `{clanOrange}== {jobYellow}Interior Types {clanOrange}=======================`); + messagePlayerNormal(client, `{clanOrange}== {jobYellow}Interior Types {clanOrange}=======================`); for(let i in chunkedList) { messagePlayerInfo(client, chunkedList[i].join(", ")); } diff --git a/scripts/server/house.js b/scripts/server/house.js index 0031955e..9f6069c2 100644 --- a/scripts/server/house.js +++ b/scripts/server/house.js @@ -400,7 +400,7 @@ function setHouseInteriorTypeCommand(command, params, client) { let interiorTypesList = Object.keys(getGameConfig().interiorTemplates[getServerGame()]); let chunkedList = splitArrayIntoChunks(interiorTypesList, 10); - messagePlayerInfo(client, `{clanOrange}== {jobYellow}Interior Types {clanOrange}=======================`); + messagePlayerNormal(client, `{clanOrange}== {jobYellow}Interior Types {clanOrange}=======================`); for(let i in chunkedList) { messagePlayerInfo(client, chunkedList[i].join(", ")); }