Merge branch 'master' into nightly
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@@ -28,11 +28,23 @@ function processSync(event, deltaTime) {
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}
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}
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if(streamingRadioElement) {
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streamingRadio.position = getElementPosition(streamingRadioElement);
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//streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position);
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sendNetworkEventToServer("vrr.player.position", localPlayer.position);
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sendNetworkEventToServer("vrr.player.heading", localPlayer.heading);
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}
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if(localPlayer.health <= 0) {
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if(!calledDeathEvent) {
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logToConsole(LOG_DEBUG, `Local player died`);
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localPlayer.clearWeapons();
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calledDeathEvent = true;
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sendNetworkEventToServer("vrr.playerDeath");
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}
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}
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if(streamingRadioElement) {
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streamingRadio.position = getElementPosition(streamingRadioElement);
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//streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position);
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}
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}
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// ===========================================================================
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@@ -44,8 +56,6 @@ function setVehicleEngine(vehicleId, state) {
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// ===========================================================================
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function setVehicleLights(vehicleId, state) {
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if(getGame() != VRR_GAME_MAFIA_ONE) {
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if(!state) {
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getElementFromId(vehicleId).lightStatus = 2;
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