Load all objects on start
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@@ -16,8 +16,8 @@ function setUpInitialGame() {
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if(gta.game == GAME_GTA_VC) {
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if(gta.game == GAME_GTA_VC) {
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gta.SET_PLAYER_NEVER_GETS_TIRED(gta.GET_PLAYER_ID(), 0);
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gta.SET_PLAYER_NEVER_GETS_TIRED(gta.GET_PLAYER_ID(), 0);
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gta.setGameStat(STAT_PROGRESSMADE, 9999);
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gta.setGameStat(STAT_PROGRESSMADE, 0);
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gta.setGameStat(STAT_TOTALPROGRESSINGAME, 9999);
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gta.setGameStat(STAT_TOTALPROGRESSINGAME, 0);
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gta.REQUEST_ANIMATION("bikev");
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gta.REQUEST_ANIMATION("bikev");
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gta.REQUEST_ANIMATION("bikeh");
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gta.REQUEST_ANIMATION("bikeh");
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@@ -40,6 +40,9 @@ function setUpInitialGame() {
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gta.REQUEST_ANIMATION("strip");
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gta.REQUEST_ANIMATION("strip");
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gta.REQUEST_ANIMATION("lance");
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gta.REQUEST_ANIMATION("lance");
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gta.REQUEST_ANIMATION("skate");
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gta.REQUEST_ANIMATION("skate");
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gta.LOAD_ALL_MODELS_NOW();
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}
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}
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if(gta.game == GAME_GTA_SA) {
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if(gta.game == GAME_GTA_SA) {
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@@ -100,3 +103,5 @@ function processGameSpecifics() {
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destroyAutoCreatedPickups();
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destroyAutoCreatedPickups();
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}
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}
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// ===========================================================================
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