Manually call spawn event for IV and Mafia 1
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@@ -528,22 +528,24 @@ function selectCharacter(client, characterId = -1) {
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//setPlayerDimension(client, spawnDimension);
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restorePlayerCamera(client);
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setPlayerSkin(client, skin);
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setTimeout(function () {
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onPlayerSpawn(client);
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//stopRadioStreamForPlayer(client);
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}, 500);
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} else if (getGame() == AGRP_GAME_MAFIA_ONE) {
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//spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0]);
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//logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawning ${getPlayerDisplayForConsole(client)} as ${getGameConfig().skins[getGame()][skin][1]} (${getGameConfig().skins[getGame()][skin][0]})`);
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spawnPlayer(client, spawnPosition, spawnHeading, getGameConfig().skins[getGame()][skin][0]);
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setTimeout(function () {
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onPlayerSpawn(client);
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//stopRadioStreamForPlayer(client);
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}, 250);
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}
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removePlayerKeyBind(client, getKeyIdFromParams("insert"));
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logToConsole(LOG_DEBUG, `[VRR.SubAccount] Spawned ${getPlayerDisplayForConsole(client)} as character ID ${getPlayerData(client).currentSubAccount} with skin ${skin} (${spawnPosition.x}, ${spawnPosition.y}, ${spawnPosition.z})`);
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setTimeout(function () {
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onPlayerSpawn(client);
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}, 500);
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stopRadioStreamForPlayer(client);
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getPlayerCurrentSubAccount(client).lastLogin = getCurrentUnixTimestamp();
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}
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