Tons of stuff
This commit is contained in:
@@ -128,7 +128,7 @@ function talkToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(client.player.position, serverConfig.talkDistance);
|
||||
for(let i in clients) {
|
||||
//if(clients[i] != client) {
|
||||
messageClientTalk(clients[i], client, messageText);
|
||||
messageClientTalk(getClientFromPlayerElement(clients[i]), client, messageText);
|
||||
//}
|
||||
}
|
||||
}
|
||||
@@ -139,7 +139,7 @@ function whisperToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(client.player.position, serverConfig.talkDistance);
|
||||
for(let i in clients) {
|
||||
//if(clients[i] != client) {
|
||||
messageClientWhisper(clients[i], client, messageText);
|
||||
messageClientWhisper(getClientFromPlayerElement(clients[i]), client, messageText);
|
||||
//}
|
||||
}
|
||||
}
|
||||
@@ -150,7 +150,7 @@ function shoutToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(client.player.position, serverConfig.shoutDistance);
|
||||
for(let i in clients) {
|
||||
//if(clients[i].index != client.index) {
|
||||
messageClientShout(clients[i], client, messageText);
|
||||
messageClientShout(getClientFromPlayerElement(clients[i]), client, messageText);
|
||||
//}
|
||||
}
|
||||
}
|
||||
@@ -161,7 +161,7 @@ function doActionToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(client.player.position, serverConfig.doActionDistance);
|
||||
for(let i in clients) {
|
||||
//if(clients[i].index != client.index) {
|
||||
messageClientDoAction(clients[i], client, messageText);
|
||||
messageClientDoAction(getClientFromPlayerElement(clients[i]), client, messageText);
|
||||
//}
|
||||
}
|
||||
}
|
||||
@@ -172,7 +172,7 @@ function meActionToNearbyPlayers(client, messageText) {
|
||||
let clients = getClientsInRange(client.player.position, serverConfig.meActionDistance);
|
||||
for(let i in clients) {
|
||||
//if(clients[i].index != client.index) {
|
||||
messageClientMeAction(clients[i], client, messageText);
|
||||
messageClientMeAction(getClientFromPlayerElement(clients[i]), client, messageText);
|
||||
//}
|
||||
}
|
||||
}
|
||||
@@ -183,7 +183,7 @@ function clanChat(client, messageText) {
|
||||
let clients = getClients();
|
||||
for(let i in clients) {
|
||||
if(getClientCurrentSubAccount(client).clan != getClientCurrentSubAccount(clients[i]).clan) {
|
||||
messageClientClanChat(clients[i], client, messageText);
|
||||
messageClientClanChat(getClientFromPlayerElement(clients[i]), client, messageText);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user