Mass convert indentation + add ped speech cmd
This commit is contained in:
@@ -8,83 +8,83 @@
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// ===========================================================================
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class BusinessData {
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constructor(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) {
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this.index = -1;
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this.businessId = businessId;
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this.name = name;
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this.entrancePosition = entrancePosition;
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this.blipModel = blipModel;
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this.pickupModel = pickupModel;
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this.hasInterior = hasInterior;
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this.hasItems = hasItems;
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this.blipId = -1;
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}
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constructor(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) {
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this.index = -1;
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this.businessId = businessId;
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this.name = name;
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this.entrancePosition = entrancePosition;
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this.blipModel = blipModel;
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this.pickupModel = pickupModel;
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this.hasInterior = hasInterior;
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this.hasItems = hasItems;
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this.blipId = -1;
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}
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}
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// ===========================================================================
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function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) {
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logToConsole(LOG_DEBUG, `[VRR.Business] Received business ${businessId} (${name}) from server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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if(getBusinessData(businessId) != false) {
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let businessData = getBusinessData(businessId);
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businessData.name = name;
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businessData.entrancePosition = entrancePosition;
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businessData.blipModel = blipModel;
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businessData.pickupModel = pickupModel;
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businessData.hasInterior = hasInterior;
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businessData.hasItems = hasItems;
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logToConsole(LOG_DEBUG, `[VRR.Business] Received business ${businessId} (${name}) from server`);
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} already exists. Checking blip ...`);
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if(blipModel == -1) {
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if(businessData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been removed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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natives.removeBlipAndClearIndex(getBusinessData(businessId).blipId);
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} else {
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destroyElement(getElementFromId(blipId));
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}
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businessData.blipId = -1;
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//businesses.splice(businessData.index, 1);
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//setAllBusinessDataIndexes();
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip is unchanged`);
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}
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} else {
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if(businessData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition);
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natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
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natives.setBlipMarkerLongDistance(businessData.blipId, false);
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natives.setBlipAsShortRange(tempBusinessData.blipId, true);
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natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`);
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}
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} else {
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let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name);
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if(blipId != -1) {
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tempBusinessData.blipId = blipId;
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}
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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}
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}
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} doesn't exist. Adding ...`);
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let tempBusinessData = new BusinessData(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems);
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if(blipModel != -1) {
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let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name);
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if(blipId != -1) {
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tempBusinessData.blipId = blipId;
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}
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} has no blip.`);
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}
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businesses.push(tempBusinessData);
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setAllBusinessDataIndexes();
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}
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}
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if(getGame() == VRR_GAME_GTA_IV) {
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if(getBusinessData(businessId) != false) {
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let businessData = getBusinessData(businessId);
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businessData.name = name;
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businessData.entrancePosition = entrancePosition;
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businessData.blipModel = blipModel;
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businessData.pickupModel = pickupModel;
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businessData.hasInterior = hasInterior;
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businessData.hasItems = hasItems;
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} already exists. Checking blip ...`);
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if(blipModel == -1) {
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if(businessData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been removed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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natives.removeBlipAndClearIndex(getBusinessData(businessId).blipId);
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} else {
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destroyElement(getElementFromId(blipId));
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}
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businessData.blipId = -1;
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//businesses.splice(businessData.index, 1);
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//setAllBusinessDataIndexes();
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip is unchanged`);
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}
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} else {
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if(businessData.blipId != -1) {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`);
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if(getGame() == VRR_GAME_GTA_IV) {
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natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition);
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natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
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natives.setBlipMarkerLongDistance(businessData.blipId, false);
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natives.setBlipAsShortRange(tempBusinessData.blipId, true);
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natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`);
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}
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} else {
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let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name);
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if(blipId != -1) {
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tempBusinessData.blipId = blipId;
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}
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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}
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}
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} doesn't exist. Adding ...`);
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let tempBusinessData = new BusinessData(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems);
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if(blipModel != -1) {
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let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name);
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if(blipId != -1) {
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tempBusinessData.blipId = blipId;
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}
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
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} else {
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logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} has no blip.`);
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}
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businesses.push(tempBusinessData);
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setAllBusinessDataIndexes();
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}
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}
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}
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// ===========================================================================
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@@ -94,23 +94,23 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
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* @return {BusinessData} The business's data (class instance)
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*/
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function getBusinessData(businessId) {
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//let tempBusinessData = businesses.find((b) => b.businessId == businessId);
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//return (typeof tempBusinessData != "undefined") ? tempBusinessData[0] : false;
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for(let i in businesses) {
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if(businesses[i].businessId == businessId) {
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return businesses[i];
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}
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}
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//let tempBusinessData = businesses.find((b) => b.businessId == businessId);
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//return (typeof tempBusinessData != "undefined") ? tempBusinessData[0] : false;
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for(let i in businesses) {
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if(businesses[i].businessId == businessId) {
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return businesses[i];
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}
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}
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return false;
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return false;
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}
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// ===========================================================================
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function setAllBusinessDataIndexes() {
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for(let i in businesses) {
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businesses[i].index = i;
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}
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for(let i in businesses) {
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businesses[i].index = i;
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}
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}
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// ===========================================================================
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