Mass convert indentation + add ped speech cmd

This commit is contained in:
Vortrex
2022-03-16 17:02:33 -05:00
parent 297ab6f8f8
commit efc72dffe1
68 changed files with 8401 additions and 8312 deletions

View File

@@ -21,7 +21,7 @@ function processLostFocusAFK(event) {
// =========================================================================== // ===========================================================================
function processFocusAFK(event) { function processFocusAFK(event) {
sendServerNewAFKStatus(false); sendServerNewAFKStatus(false);
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,68 +8,68 @@
// =========================================================================== // ===========================================================================
function makePedPlayAnimation(pedId, animGroup, animId, animType, animSpeed, loop, loopNoControl, freezeLastFrame, returnToOriginalPosition, freezePlayer) { function makePedPlayAnimation(pedId, animGroup, animId, animType, animSpeed, loop, loopNoControl, freezeLastFrame, returnToOriginalPosition, freezePlayer) {
logToConsole(LOG_DEBUG, `[VRR.Animation] Playing animation ${animGroup}/${animId} for ped ${pedId}`); logToConsole(LOG_DEBUG, `[VRR.Animation] Playing animation ${animGroup}/${animId} for ped ${pedId}`);
if(getGame() < VRR_GAME_GTA_IV) { if(getGame() < VRR_GAME_GTA_IV) {
if(animType == VRR_ANIMTYPE_NORMAL || animType == VRR_ANIMTYPE_SURRENDER) { if(animType == VRR_ANIMTYPE_NORMAL || animType == VRR_ANIMTYPE_SURRENDER) {
if(getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) { if(getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) {
getElementFromId(pedId).clearAnimations(); getElementFromId(pedId).clearAnimations();
} else { } else {
getElementFromId(pedId).clearObjective(); getElementFromId(pedId).clearObjective();
} }
getElementFromId(pedId).addAnimation(animGroup, animId); getElementFromId(pedId).addAnimation(animGroup, animId);
if(getElementFromId(pedId) == localPlayer && freezePlayer == true) { if(getElementFromId(pedId) == localPlayer && freezePlayer == true) {
inAnimation = true; inAnimation = true;
setLocalPlayerControlState(false, false); setLocalPlayerControlState(false, false);
localPlayer.collisionsEnabled = false; localPlayer.collisionsEnabled = false;
} }
} else if(animType == VRR_ANIMTYPE_BLEND) { } else if(animType == VRR_ANIMTYPE_BLEND) {
getElementFromId(pedId).position = getElementFromId(pedId).position; getElementFromId(pedId).position = getElementFromId(pedId).position;
getElementFromId(pedId).blendAnimation(animGroup, animId, animSpeed); getElementFromId(pedId).blendAnimation(animGroup, animId, animSpeed);
} }
} else { } else {
natives.requestAnims(animGroup); natives.requestAnims(animGroup);
natives.taskPlayAnimNonInterruptable(getElementFromId(pedId), animId, animGroup, animSpeed, loop, loopNoControl, freezeLastFrame, returnToOriginalPosition, -1); natives.taskPlayAnimNonInterruptable(getElementFromId(pedId), animId, animGroup, animSpeed, loop, loopNoControl, freezeLastFrame, returnToOriginalPosition, -1);
} }
} }
// =========================================================================== // ===========================================================================
function forcePedAnimation(pedId, animGroup, animId, animType, animSpeed, loop, loopNoControl, freezeLastFrame, returnToOriginalPosition) { function forcePedAnimation(pedId, animGroup, animId, animType, animSpeed, loop, loopNoControl, freezeLastFrame, returnToOriginalPosition) {
if(getGame() < VRR_GAME_GTA_IV) { if(getGame() < VRR_GAME_GTA_IV) {
forcedAnimation = [animGroup, animId]; forcedAnimation = [animGroup, animId];
getElementFromId(pedId).position = getElementFromId(pedId).position; getElementFromId(pedId).position = getElementFromId(pedId).position;
getElementFromId(pedId).addAnimation(animGroup, animId); getElementFromId(pedId).addAnimation(animGroup, animId);
if(getElementFromId(pedId) == localPlayer) { if(getElementFromId(pedId) == localPlayer) {
inAnimation = true; inAnimation = true;
setLocalPlayerControlState(false, false); setLocalPlayerControlState(false, false);
localPlayer.collisionsEnabled = false; localPlayer.collisionsEnabled = false;
} }
} }
} }
// =========================================================================== // ===========================================================================
function makePedStopAnimation(pedId) { function makePedStopAnimation(pedId) {
if(getElementFromId(pedId) == null) { if(getElementFromId(pedId) == null) {
return false; return false;
} }
if(getGame() != VRR_GAME_GTA_IV) { if(getGame() != VRR_GAME_GTA_IV) {
if(getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) { if(getGame() == VRR_GAME_GTA_VC || getGame() == VRR_GAME_GTA_SA) {
getElementFromId(pedId).clearAnimations(); getElementFromId(pedId).clearAnimations();
} else { } else {
getElementFromId(pedId).clearObjective(); getElementFromId(pedId).clearObjective();
} }
} }
if(getElementFromId(pedId) == localPlayer) { if(getElementFromId(pedId) == localPlayer) {
if(getGame() != VRR_GAME_GTA_IV) { if(getGame() != VRR_GAME_GTA_IV) {
localPlayer.collisionsEnabled = true; localPlayer.collisionsEnabled = true;
} }
setLocalPlayerControlState(true, false); setLocalPlayerControlState(true, false);
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,83 +8,83 @@
// =========================================================================== // ===========================================================================
class BusinessData { class BusinessData {
constructor(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) { constructor(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) {
this.index = -1; this.index = -1;
this.businessId = businessId; this.businessId = businessId;
this.name = name; this.name = name;
this.entrancePosition = entrancePosition; this.entrancePosition = entrancePosition;
this.blipModel = blipModel; this.blipModel = blipModel;
this.pickupModel = pickupModel; this.pickupModel = pickupModel;
this.hasInterior = hasInterior; this.hasInterior = hasInterior;
this.hasItems = hasItems; this.hasItems = hasItems;
this.blipId = -1; this.blipId = -1;
} }
} }
// =========================================================================== // ===========================================================================
function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) { function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems) {
logToConsole(LOG_DEBUG, `[VRR.Business] Received business ${businessId} (${name}) from server`); logToConsole(LOG_DEBUG, `[VRR.Business] Received business ${businessId} (${name}) from server`);
if(getGame() == VRR_GAME_GTA_IV) {
if(getBusinessData(businessId) != false) {
let businessData = getBusinessData(businessId);
businessData.name = name;
businessData.entrancePosition = entrancePosition;
businessData.blipModel = blipModel;
businessData.pickupModel = pickupModel;
businessData.hasInterior = hasInterior;
businessData.hasItems = hasItems;
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} already exists. Checking blip ...`); if(getGame() == VRR_GAME_GTA_IV) {
if(blipModel == -1) { if(getBusinessData(businessId) != false) {
if(businessData.blipId != -1) { let businessData = getBusinessData(businessId);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been removed by the server`); businessData.name = name;
if(getGame() == VRR_GAME_GTA_IV) { businessData.entrancePosition = entrancePosition;
natives.removeBlipAndClearIndex(getBusinessData(businessId).blipId); businessData.blipModel = blipModel;
} else { businessData.pickupModel = pickupModel;
destroyElement(getElementFromId(blipId)); businessData.hasInterior = hasInterior;
} businessData.hasItems = hasItems;
businessData.blipId = -1;
//businesses.splice(businessData.index, 1); logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} already exists. Checking blip ...`);
//setAllBusinessDataIndexes(); if(blipModel == -1) {
} else { if(businessData.blipId != -1) {
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip is unchanged`); logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been removed by the server`);
} if(getGame() == VRR_GAME_GTA_IV) {
} else { natives.removeBlipAndClearIndex(getBusinessData(businessId).blipId);
if(businessData.blipId != -1) { } else {
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`); destroyElement(getElementFromId(blipId));
if(getGame() == VRR_GAME_GTA_IV) { }
natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition); businessData.blipId = -1;
natives.changeBlipSprite(businessData.blipId, businessData.blipModel); //businesses.splice(businessData.index, 1);
natives.setBlipMarkerLongDistance(businessData.blipId, false); //setAllBusinessDataIndexes();
natives.setBlipAsShortRange(tempBusinessData.blipId, true); } else {
natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`); logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip is unchanged`);
} }
} else { } else {
let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name); if(businessData.blipId != -1) {
if(blipId != -1) { logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been changed by the server`);
tempBusinessData.blipId = blipId; if(getGame() == VRR_GAME_GTA_IV) {
} natives.setBlipCoordinates(businessData.blipId, businessData.entrancePosition);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`); natives.changeBlipSprite(businessData.blipId, businessData.blipModel);
} natives.setBlipMarkerLongDistance(businessData.blipId, false);
} natives.setBlipAsShortRange(tempBusinessData.blipId, true);
} else { natives.changeBlipNameFromAscii(businessData.blipId, `${businessData.name.substr(0, 24)}${(businessData.name.length > 24) ? " ...": ""}`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} doesn't exist. Adding ...`); }
let tempBusinessData = new BusinessData(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems); } else {
if(blipModel != -1) { let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name);
let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name); if(blipId != -1) {
if(blipId != -1) { tempBusinessData.blipId = blipId;
tempBusinessData.blipId = blipId; }
} logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`); }
} else { }
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} has no blip.`); } else {
} logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} doesn't exist. Adding ...`);
businesses.push(tempBusinessData); let tempBusinessData = new BusinessData(businessId, name, entrancePosition, blipModel, pickupModel, hasInterior, hasItems);
setAllBusinessDataIndexes(); if(blipModel != -1) {
} let blipId = createGameBlip(tempBusinessData.blipModel, tempBusinessData.entrancePosition, tempBusinessData.name);
} if(blipId != -1) {
tempBusinessData.blipId = blipId;
}
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
} else {
logToConsole(LOG_DEBUG, `[VRR.Business] Business ${businessId} has no blip.`);
}
businesses.push(tempBusinessData);
setAllBusinessDataIndexes();
}
}
} }
// =========================================================================== // ===========================================================================
@@ -94,23 +94,23 @@ function receiveBusinessFromServer(businessId, name, entrancePosition, blipModel
* @return {BusinessData} The business's data (class instance) * @return {BusinessData} The business's data (class instance)
*/ */
function getBusinessData(businessId) { function getBusinessData(businessId) {
//let tempBusinessData = businesses.find((b) => b.businessId == businessId); //let tempBusinessData = businesses.find((b) => b.businessId == businessId);
//return (typeof tempBusinessData != "undefined") ? tempBusinessData[0] : false; //return (typeof tempBusinessData != "undefined") ? tempBusinessData[0] : false;
for(let i in businesses) { for(let i in businesses) {
if(businesses[i].businessId == businessId) { if(businesses[i].businessId == businessId) {
return businesses[i]; return businesses[i];
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function setAllBusinessDataIndexes() { function setAllBusinessDataIndexes() {
for(let i in businesses) { for(let i in businesses) {
businesses[i].index = i; businesses[i].index = i;
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -22,89 +22,89 @@ let scrollDownKey = false;
// =========================================================================== // ===========================================================================
function initChatBoxScript() { function initChatBoxScript() {
logToConsole(LOG_DEBUG, "[VRR.ChatBox]: Initializing chatbox script ..."); logToConsole(LOG_DEBUG, "[VRR.ChatBox]: Initializing chatbox script ...");
scrollUpKey = getKeyIdFromParams("pageup"); scrollUpKey = getKeyIdFromParams("pageup");
scrollDownKey = getKeyIdFromParams("pagedown"); scrollDownKey = getKeyIdFromParams("pagedown");
bindChatBoxKeys(); bindChatBoxKeys();
logToConsole(LOG_DEBUG, "[VRR.ChatBox]: Chatbox script initialized!"); logToConsole(LOG_DEBUG, "[VRR.ChatBox]: Chatbox script initialized!");
} }
// =========================================================================== // ===========================================================================
function bindChatBoxKeys() { function bindChatBoxKeys() {
bindKey(toInteger(scrollUpKey), KEYSTATE_DOWN, chatBoxScrollUp); bindKey(toInteger(scrollUpKey), KEYSTATE_DOWN, chatBoxScrollUp);
bindKey(toInteger(scrollDownKey), KEYSTATE_DOWN, chatBoxScrollDown); bindKey(toInteger(scrollDownKey), KEYSTATE_DOWN, chatBoxScrollDown);
} }
// =========================================================================== // ===========================================================================
function unBindChatBoxKeys() { function unBindChatBoxKeys() {
unbindKey(toInteger(scrollUpKey)); unbindKey(toInteger(scrollUpKey));
unbindKey(toInteger(scrollDownKey)); unbindKey(toInteger(scrollDownKey));
} }
// =========================================================================== // ===========================================================================
function receiveChatBoxMessageFromServer(messageString, colour) { function receiveChatBoxMessageFromServer(messageString, colour) {
logToConsole(LOG_DEBUG, `[VRR.ChatBox]: Received chatbox message from server: ${messageString}`); logToConsole(LOG_DEBUG, `[VRR.ChatBox]: Received chatbox message from server: ${messageString}`);
let colouredString = replaceColoursInMessage(messageString); let colouredString = replaceColoursInMessage(messageString);
if(bottomMessageIndex >= chatBoxHistory.length-1) { if(bottomMessageIndex >= chatBoxHistory.length-1) {
message(colouredString, colour); message(colouredString, colour);
bottomMessageIndex = chatBoxHistory.length-1; bottomMessageIndex = chatBoxHistory.length-1;
} }
addToChatBoxHistory(colouredString, colour); addToChatBoxHistory(colouredString, colour);
} }
// =========================================================================== // ===========================================================================
function setChatScrollLines(amount) { function setChatScrollLines(amount) {
scrollAmount = amount; scrollAmount = amount;
} }
// =========================================================================== // ===========================================================================
function addToChatBoxHistory(messageString, colour) { function addToChatBoxHistory(messageString, colour) {
chatBoxHistory.push([messageString, colour]); chatBoxHistory.push([messageString, colour]);
} }
// =========================================================================== // ===========================================================================
function chatBoxScrollUp() { function chatBoxScrollUp() {
if(bottomMessageIndex > maxChatBoxLines) { if(bottomMessageIndex > maxChatBoxLines) {
bottomMessageIndex = bottomMessageIndex-scrollAmount; bottomMessageIndex = bottomMessageIndex-scrollAmount;
updateChatBox(); updateChatBox();
} }
} }
// =========================================================================== // ===========================================================================
function chatBoxScrollDown() { function chatBoxScrollDown() {
if(bottomMessageIndex < chatBoxHistory.length-1) { if(bottomMessageIndex < chatBoxHistory.length-1) {
bottomMessageIndex = bottomMessageIndex+scrollAmount; bottomMessageIndex = bottomMessageIndex+scrollAmount;
updateChatBox(); updateChatBox();
} }
} }
// =========================================================================== // ===========================================================================
function clearChatBox() { function clearChatBox() {
for(let i = 0 ; i <= maxChatBoxLines ; i++) { for(let i = 0 ; i <= maxChatBoxLines ; i++) {
message("", COLOUR_WHITE); message("", COLOUR_WHITE);
} }
} }
// =========================================================================== // ===========================================================================
function updateChatBox() { function updateChatBox() {
clearChatBox(); clearChatBox();
for(let i = bottomMessageIndex-maxChatBoxLines ; i <= bottomMessageIndex ; i++) { for(let i = bottomMessageIndex-maxChatBoxLines ; i <= bottomMessageIndex ; i++) {
if(typeof chatBoxHistory[i] != "undefined") { if(typeof chatBoxHistory[i] != "undefined") {
message(chatBoxHistory[i][0], chatBoxHistory[i][1]); message(chatBoxHistory[i][0], chatBoxHistory[i][1]);
} else { } else {
message("", COLOUR_WHITE); message("", COLOUR_WHITE);
} }
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,58 +8,58 @@
// =========================================================================== // ===========================================================================
function getCustomImage(imageName) { function getCustomImage(imageName) {
let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]); let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]);
if(contentResource != null) { if(contentResource != null) {
if(contentResource.isStarted) { if(contentResource.isStarted) {
let image = contentResource.exports.getCustomImage(imageName); let image = contentResource.exports.getCustomImage(imageName);
if(image != null) { if(image != null) {
return image; return image;
} }
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function getCustomFont(fontName) { function getCustomFont(fontName) {
let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]); let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]);
if(contentResource != null) { if(contentResource != null) {
if(contentResource.isStarted) { if(contentResource.isStarted) {
let font = contentResource.exports.getCustomFont(fontName); let font = contentResource.exports.getCustomFont(fontName);
if(font != null) { if(font != null) {
return font; return font;
} }
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function getCustomAudio(audioName) { function getCustomAudio(audioName) {
let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]); let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]);
if(contentResource != null) { if(contentResource != null) {
if(contentResource.isStarted) { if(contentResource.isStarted) {
let audioFile = contentResource.exports.getCustomAudio(audioName); let audioFile = contentResource.exports.getCustomAudio(audioName);
if(audioFile != null) { if(audioFile != null) {
return audioFile; return audioFile;
} }
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function playCustomAudio(audioName, volume = 0.5, loop = false) { function playCustomAudio(audioName, volume = 0.5, loop = false) {
let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]); let contentResource = findResourceByName(getGameConfig().extraContentResource[getGame()]);
if(contentResource != null) { if(contentResource != null) {
if(contentResource.isStarted) { if(contentResource.isStarted) {
contentResource.exports.playCustomAudio(audioName, volume, loop); contentResource.exports.playCustomAudio(audioName, volume, loop);
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,210 +8,210 @@
// =========================================================================== // ===========================================================================
function initEventScript() { function initEventScript() {
logToConsole(LOG_DEBUG, "[VRR.Event]: Initializing event script ..."); logToConsole(LOG_DEBUG, "[VRR.Event]: Initializing event script ...");
addCustomEvents(); addCustomEvents();
addAllEventHandlers(); addAllEventHandlers();
logToConsole(LOG_DEBUG, "[VRR.Event]: Event script initialized!"); logToConsole(LOG_DEBUG, "[VRR.Event]: Event script initialized!");
} }
// =========================================================================== // ===========================================================================
function addCustomEvents() { function addCustomEvents() {
addEvent("OnLocalPlayerEnterSphere", 1); addEvent("OnLocalPlayerEnterSphere", 1);
addEvent("OnLocalPlayerExitSphere", 1); addEvent("OnLocalPlayerExitSphere", 1);
addEvent("OnLocalPlayerEnteredVehicle", 1); addEvent("OnLocalPlayerEnteredVehicle", 1);
addEvent("OnLocalPlayerExitedVehicle", 1); addEvent("OnLocalPlayerExitedVehicle", 1);
addEvent("OnLocalPlayerSwitchWeapon", 2); addEvent("OnLocalPlayerSwitchWeapon", 2);
} }
// =========================================================================== // ===========================================================================
function addAllEventHandlers() { function addAllEventHandlers() {
bindEventHandler("OnResourceStart", thisResource, onResourceStart); bindEventHandler("OnResourceStart", thisResource, onResourceStart);
bindEventHandler("OnResourceReady", thisResource, onResourceReady); bindEventHandler("OnResourceReady", thisResource, onResourceReady);
bindEventHandler("OnResourceStop", thisResource, onResourceStop); bindEventHandler("OnResourceStop", thisResource, onResourceStop);
addEventHandler("OnProcess", onProcess); addEventHandler("OnProcess", onProcess);
addEventHandler("OnKeyUp", onKeyUp); addEventHandler("OnKeyUp", onKeyUp);
addEventHandler("OnDrawnHUD", onDrawnHUD); addEventHandler("OnDrawnHUD", onDrawnHUD);
addEventHandler("OnPedWasted", onPedWasted); addEventHandler("OnPedWasted", onPedWasted);
addEventHandler("OnElementStreamIn", onElementStreamIn); addEventHandler("OnElementStreamIn", onElementStreamIn);
addEventHandler("OnLocalPlayerEnteredVehicle", onLocalPlayerEnteredVehicle); addEventHandler("OnLocalPlayerEnteredVehicle", onLocalPlayerEnteredVehicle);
addEventHandler("OnLocalPlayerExitedVehicle", onLocalPlayerExitedVehicle); addEventHandler("OnLocalPlayerExitedVehicle", onLocalPlayerExitedVehicle);
addEventHandler("OnLocalPlayerEnterSphere", onLocalPlayerEnterSphere); addEventHandler("OnLocalPlayerEnterSphere", onLocalPlayerEnterSphere);
addEventHandler("OnLocalPlayerExitSphere", onLocalPlayerExitSphere); addEventHandler("OnLocalPlayerExitSphere", onLocalPlayerExitSphere);
addEventHandler("OnLocalPlayerSwitchWeapon", onLocalPlayerSwitchWeapon); addEventHandler("OnLocalPlayerSwitchWeapon", onLocalPlayerSwitchWeapon);
addEventHandler("OnPedInflictDamage", onPedInflictDamage); addEventHandler("OnPedInflictDamage", onPedInflictDamage);
addEventHandler("OnLostFocus", onLostFocus); addEventHandler("OnLostFocus", onLostFocus);
addEventHandler("OnFocus", onFocus); addEventHandler("OnFocus", onFocus);
addEventHandler("OnCameraProcess", onCameraProcess); addEventHandler("OnCameraProcess", onCameraProcess);
} }
// =========================================================================== // ===========================================================================
function onResourceStart(event, resource) { function onResourceStart(event, resource) {
sendResourceStartedSignalToServer(); sendResourceStartedSignalToServer();
setUpInitialGame(); setUpInitialGame();
garbageCollectorInterval = setInterval(collectAllGarbage, 1000*60); garbageCollectorInterval = setInterval(collectAllGarbage, 1000*60);
} }
// =========================================================================== // ===========================================================================
function onResourceStop(event, resource) { function onResourceStop(event, resource) {
sendResourceStoppedSignalToServer(); sendResourceStoppedSignalToServer();
} }
// =========================================================================== // ===========================================================================
function onResourceReady(event, resource) { function onResourceReady(event, resource) {
sendResourceReadySignalToServer(); sendResourceReadySignalToServer();
} }
// =========================================================================== // ===========================================================================
function onProcess(event, deltaTime) { function onProcess(event, deltaTime) {
if(localPlayer == null) { if(localPlayer == null) {
return false; return false;
} }
if(!isSpawned) { if(!isSpawned) {
return false; return false;
} }
processSync(); processSync();
processLocalPlayerControlState(); processLocalPlayerControlState();
processLocalPlayerVehicleControlState(); processLocalPlayerVehicleControlState();
processLocalPlayerSphereEntryExitHandling(); processLocalPlayerSphereEntryExitHandling();
processLocalPlayerVehicleEntryExitHandling(); processLocalPlayerVehicleEntryExitHandling();
processJobRouteSphere(); processJobRouteSphere();
forceLocalPlayerEquippedWeaponItem(); forceLocalPlayerEquippedWeaponItem();
processWantedLevelReset(); processWantedLevelReset();
processGameSpecifics(); processGameSpecifics();
processNearbyPickups(); processNearbyPickups();
processVehiclePurchasing(); processVehiclePurchasing();
//processVehicleFires(); //processVehicleFires();
} }
// =========================================================================== // ===========================================================================
function onKeyUp(event, keyCode, scanCode, keyModifiers) { function onKeyUp(event, keyCode, scanCode, keyModifiers) {
processSkinSelectKeyPress(keyCode); processSkinSelectKeyPress(keyCode);
//processKeyDuringAnimation(); //processKeyDuringAnimation();
processGUIKeyPress(keyCode); processGUIKeyPress(keyCode);
processToggleGUIKeyPress(keyCode); processToggleGUIKeyPress(keyCode);
} }
// =========================================================================== // ===========================================================================
function onDrawnHUD(event) { function onDrawnHUD(event) {
if(!renderHUD) { if(!renderHUD) {
return false; return false;
} }
if(localPlayer == null) { if(localPlayer == null) {
return false; return false;
} }
processSmallGameMessageRendering(); processSmallGameMessageRendering();
processScoreBoardRendering(); processScoreBoardRendering();
processLabelRendering(); processLabelRendering();
processLogoRendering(); processLogoRendering();
processItemActionRendering(); processItemActionRendering();
processSkinSelectRendering(); processSkinSelectRendering();
processNameTagRendering(); processNameTagRendering();
processInteriorLightsRendering(); processInteriorLightsRendering();
} }
// =========================================================================== // ===========================================================================
function onPedWasted(event, wastedPed, killerPed, weapon, pedPiece) { function onPedWasted(event, wastedPed, killerPed, weapon, pedPiece) {
logToConsole(LOG_DEBUG, `[VRR.Event] Ped ${wastedPed.name} died`); logToConsole(LOG_DEBUG, `[VRR.Event] Ped ${wastedPed.name} died`);
wastedPed.clearWeapons(); wastedPed.clearWeapons();
} }
// =========================================================================== // ===========================================================================
function onElementStreamIn(event, element) { function onElementStreamIn(event, element) {
syncElementProperties(element); syncElementProperties(element);
} }
// =========================================================================== // ===========================================================================
function onLocalPlayerExitedVehicle(event, vehicle, seat) { function onLocalPlayerExitedVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`); logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited vehicle`);
sendNetworkEventToServer("vrr.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat); sendNetworkEventToServer("vrr.onPlayerExitVehicle", getVehicleForNetworkEvent(vehicle), seat);
if(inVehicleSeat) { if(inVehicleSeat) {
parkedVehiclePosition = false; parkedVehiclePosition = false;
parkedVehicleHeading = false; parkedVehicleHeading = false;
} }
} }
// =========================================================================== // ===========================================================================
function onLocalPlayerEnteredVehicle(event, vehicle, seat) { function onLocalPlayerEnteredVehicle(event, vehicle, seat) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`); logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered vehicle`);
sendNetworkEventToServer("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat); sendNetworkEventToServer("vrr.onPlayerEnterVehicle", getVehicleForNetworkEvent(vehicle), seat);
if(inVehicleSeat == 0) { if(inVehicleSeat == 0) {
inVehicle.engine = false; inVehicle.engine = false;
if(!inVehicle.engine) { if(!inVehicle.engine) {
parkedVehiclePosition = inVehicle.position; parkedVehiclePosition = inVehicle.position;
parkedVehicleHeading = inVehicle.heading; parkedVehicleHeading = inVehicle.heading;
} }
} }
} }
// =========================================================================== // ===========================================================================
function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healthLoss, pedPiece) { function onPedInflictDamage(event, damagedEntity, damagerEntity, weaponId, healthLoss, pedPiece) {
//let damagerEntityString = (!isNull(damagedEntity)) ? `${damagerEntity.name} (${damagerEntity.name}, ${damagerEntity.type} - ${typeof damagerEntity})` : `Unknown ped`; //let damagerEntityString = (!isNull(damagedEntity)) ? `${damagerEntity.name} (${damagerEntity.name}, ${damagerEntity.type} - ${typeof damagerEntity})` : `Unknown ped`;
//let damagedEntityString = (!isNull(damagedEntity)) ? `${damagedEntity.name} (${damagedEntity.name}, ${damagedEntity.type} - ${typeof damagedEntity})` : `Unknown ped`; //let damagedEntityString = (!isNull(damagedEntity)) ? `${damagedEntity.name} (${damagedEntity.name}, ${damagedEntity.type} - ${typeof damagedEntity})` : `Unknown ped`;
//logToConsole(LOG_DEBUG, `[VRR.Event] ${damagerEntityString} damaged ${damagedEntityString}'s '${pedPiece} with weapon ${weaponId}`); //logToConsole(LOG_DEBUG, `[VRR.Event] ${damagerEntityString} damaged ${damagedEntityString}'s '${pedPiece} with weapon ${weaponId}`);
if(!isNull(damagedEntity) && !isNull(damagerEntity)) { if(!isNull(damagedEntity) && !isNull(damagerEntity)) {
if(damagedEntity.isType(ELEMENT_PLAYER)) { if(damagedEntity.isType(ELEMENT_PLAYER)) {
if(damagedEntity == localPlayer) { if(damagedEntity == localPlayer) {
//if(!weaponDamageEnabled[damagerEntity.name]) { //if(!weaponDamageEnabled[damagerEntity.name]) {
event.preventDefault(); event.preventDefault();
sendNetworkEventToServer("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss); sendNetworkEventToServer("vrr.weaponDamage", damagerEntity.name, weaponId, pedPiece, healthLoss);
//} //}
} }
} }
} }
} }
// =========================================================================== // ===========================================================================
function onLocalPlayerEnterSphere(event, sphere) { function onLocalPlayerEnterSphere(event, sphere) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered sphere`); logToConsole(LOG_DEBUG, `[VRR.Event] Local player entered sphere`);
if(sphere == jobRouteLocationSphere) { if(sphere == jobRouteLocationSphere) {
enteredJobRouteSphere(); enteredJobRouteSphere();
} }
} }
// =========================================================================== // ===========================================================================
function onLocalPlayerExitSphere(event, sphere) { function onLocalPlayerExitSphere(event, sphere) {
logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited sphere`); logToConsole(LOG_DEBUG, `[VRR.Event] Local player exited sphere`);
} }
// =========================================================================== // ===========================================================================
function onLostFocus(event) { function onLostFocus(event) {
processLostFocusAFK(); processLostFocusAFK();
} }
// =========================================================================== // ===========================================================================
function onFocus(event) { function onFocus(event) {
processFocusAFK(); processFocusAFK();
} }
// =========================================================================== // ===========================================================================
@@ -227,8 +227,8 @@ function onCameraProcess(event) {
// =========================================================================== // ===========================================================================
function onChatOutput(event, messageText, colour) { function onChatOutput(event, messageText, colour) {
//event.preventDefault(); //event.preventDefault();
//receiveChatBoxMessageFromServer(messageText, colour); //receiveChatBoxMessageFromServer(messageText, colour);
} }
// =========================================================================== // ===========================================================================

View File

@@ -104,7 +104,7 @@ function closeAllWindows() {
listDialog.window.shown = false; listDialog.window.shown = false;
resetPassword.window.shown = false; resetPassword.window.shown = false;
passwordChange.window.shown = false; passwordChange.window.shown = false;
mexui.setInput(false); mexui.setInput(false);
mexui.focusedControl = false; mexui.focusedControl = false;
@@ -284,8 +284,8 @@ addNetworkEventHandler("vrr.guiInit", function() {
// =========================================================================== // ===========================================================================
function hideAllGUI() { function hideAllGUI() {
closeAllWindows(); closeAllWindows();
setChatWindowEnabled(true); setChatWindowEnabled(true);
guiSubmitKey = false; guiSubmitKey = false;
} }

View File

@@ -8,77 +8,77 @@
// =========================================================================== // ===========================================================================
class HouseData { class HouseData {
constructor(houseId, entrancePosition, blipModel, pickupModel, hasInterior) { constructor(houseId, entrancePosition, blipModel, pickupModel, hasInterior) {
this.index = -1; this.index = -1;
this.houseId = houseId; this.houseId = houseId;
this.entrancePosition = entrancePosition; this.entrancePosition = entrancePosition;
this.blipModel = blipModel; this.blipModel = blipModel;
this.pickupModel = pickupModel; this.pickupModel = pickupModel;
this.hasInterior = hasInterior; this.hasInterior = hasInterior;
this.blipId = -1; this.blipId = -1;
} }
} }
// =========================================================================== // ===========================================================================
function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) { function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) {
logToConsole(LOG_DEBUG, `[VRR.House] Received house ${houseId} (${name}) from server`); logToConsole(LOG_DEBUG, `[VRR.House] Received house ${houseId} (${name}) from server`);
if(getGame() == VRR_GAME_GTA_IV) {
if(getHouseData(houseId) != false) {
let houseData = getHouseData(houseId);
houseData.entrancePosition = entrancePosition;
houseData.blipModel = blipModel;
houseData.pickupModel = pickupModel;
houseData.hasInterior = hasInterior;
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} already exists. Checking blip ...`); if(getGame() == VRR_GAME_GTA_IV) {
if(blipModel == -1) { if(getHouseData(houseId) != false) {
if(houseData.blipId != -1) { let houseData = getHouseData(houseId);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been removed by the server`); houseData.entrancePosition = entrancePosition;
if(getGame() == VRR_GAME_GTA_IV) { houseData.blipModel = blipModel;
natives.removeBlipAndClearIndex(getHouseData(houseId).blipId); houseData.pickupModel = pickupModel;
} else { houseData.hasInterior = hasInterior;
destroyElement(getElementFromId(blipId));
} logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} already exists. Checking blip ...`);
houseData.blipId = -1; if(blipModel == -1) {
} else { if(houseData.blipId != -1) {
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip is unchanged`); logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been removed by the server`);
} if(getGame() == VRR_GAME_GTA_IV) {
} else { natives.removeBlipAndClearIndex(getHouseData(houseId).blipId);
if(houseData.blipId != -1) { } else {
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been changed by the server`); destroyElement(getElementFromId(blipId));
if(getGame() == VRR_GAME_GTA_IV) { }
natives.setBlipCoordinates(houseData.blipId, houseData.entrancePosition); houseData.blipId = -1;
natives.changeBlipSprite(houseData.blipId, houseData.blipModel); } else {
natives.setBlipMarkerLongDistance(houseData.blipId, false); logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip is unchanged`);
natives.setBlipAsShortRange(houseData.blipId, true); }
natives.changeBlipNameFromAscii(houseData.blipId, `${houseData.name.substr(0, 24)}${(houseData.name.length > 24) ? " ...": ""}`); } else {
} if(houseData.blipId != -1) {
} else { logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been changed by the server`);
let blipId = createGameBlip(houseData.blipModel, houseData.entrancePosition, houseData.name); if(getGame() == VRR_GAME_GTA_IV) {
if(blipId != -1) { natives.setBlipCoordinates(houseData.blipId, houseData.entrancePosition);
houseData.blipId = blipId; natives.changeBlipSprite(houseData.blipId, houseData.blipModel);
} natives.setBlipMarkerLongDistance(houseData.blipId, false);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`); natives.setBlipAsShortRange(houseData.blipId, true);
} natives.changeBlipNameFromAscii(houseData.blipId, `${houseData.name.substr(0, 24)}${(houseData.name.length > 24) ? " ...": ""}`);
} }
} else { } else {
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} doesn't exist. Adding ...`); let blipId = createGameBlip(houseData.blipModel, houseData.entrancePosition, houseData.name);
let tempHouseData = new HouseData(houseId, entrancePosition, blipModel, pickupModel, hasInterior); if(blipId != -1) {
if(blipModel != -1) { houseData.blipId = blipId;
let blipId = createGameBlip(tempHouseData.blipModel, tempHouseData.entrancePosition, "House"); }
if(blipId != -1) { logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
tempHouseData.blipId = blipId; }
} }
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`); } else {
} else { logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} doesn't exist. Adding ...`);
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} has no blip.`); let tempHouseData = new HouseData(houseId, entrancePosition, blipModel, pickupModel, hasInterior);
} if(blipModel != -1) {
houses.push(tempHouseData); let blipId = createGameBlip(tempHouseData.blipModel, tempHouseData.entrancePosition, "House");
setAllHouseDataIndexes(); if(blipId != -1) {
} tempHouseData.blipId = blipId;
} }
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
} else {
logToConsole(LOG_DEBUG, `[VRR.House] House ${houseId} has no blip.`);
}
houses.push(tempHouseData);
setAllHouseDataIndexes();
}
}
} }
// =========================================================================== // ===========================================================================
@@ -88,21 +88,21 @@ function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupMode
* @return {HouseData} The house's data (class instance) * @return {HouseData} The house's data (class instance)
*/ */
function getHouseData(houseId) { function getHouseData(houseId) {
for(let i in houses) { for(let i in houses) {
if(houses[i].houseId == houseId) { if(houses[i].houseId == houseId) {
return houses[i]; return houses[i];
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function setAllHouseDataIndexes() { function setAllHouseDataIndexes() {
for(let i in houses) { for(let i in houses) {
houses[i].index = i; houses[i].index = i;
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -23,40 +23,40 @@ function initItemScript() {
// =========================================================================== // ===========================================================================
function processItemActionRendering() { function processItemActionRendering() {
if(renderItemActionDelay) { if(renderItemActionDelay) {
if(itemActionDelayEnabled) { if(itemActionDelayEnabled) {
let finishTime = itemActionDelayStart+itemActionDelayDuration; let finishTime = itemActionDelayStart+itemActionDelayDuration;
if(sdl.ticks >= finishTime) { if(sdl.ticks >= finishTime) {
itemActionDelayEnabled = false; itemActionDelayEnabled = false;
itemActionDelayDuration = 0; itemActionDelayDuration = 0;
itemActionDelayStart = 0; itemActionDelayStart = 0;
tellServerItemActionDelayComplete(); tellServerItemActionDelayComplete();
} else { } else {
let currentTick = sdl.ticks-itemActionDelayStart; let currentTick = sdl.ticks-itemActionDelayStart;
let progressPercent = Math.ceil(currentTick*100/itemActionDelayDuration); let progressPercent = Math.ceil(currentTick*100/itemActionDelayDuration);
let width = Math.ceil(getPercentage(itemActionDelaySize.x, progressPercent)); let width = Math.ceil(getPercentage(itemActionDelaySize.x, progressPercent));
let backgroundColour = toColour(0, 0, 0, 255); let backgroundColour = toColour(0, 0, 0, 255);
graphics.drawRectangle(null, [itemActionDelayPosition.x-(itemActionDelaySize.x/2)-1, itemActionDelayPosition.y-(itemActionDelaySize.y/2)-1], [itemActionDelaySize.x+2, itemActionDelaySize.y+2], backgroundColour, backgroundColour, backgroundColour, backgroundColour); graphics.drawRectangle(null, [itemActionDelayPosition.x-(itemActionDelaySize.x/2)-1, itemActionDelayPosition.y-(itemActionDelaySize.y/2)-1], [itemActionDelaySize.x+2, itemActionDelaySize.y+2], backgroundColour, backgroundColour, backgroundColour, backgroundColour);
graphics.drawRectangle(null, [itemActionDelayPosition.x-(itemActionDelaySize.x/2), itemActionDelayPosition.y-(itemActionDelaySize.y/2)-2], [width, itemActionDelaySize.y], COLOUR_LIME, COLOUR_LIME, COLOUR_LIME, COLOUR_LIME); graphics.drawRectangle(null, [itemActionDelayPosition.x-(itemActionDelaySize.x/2), itemActionDelayPosition.y-(itemActionDelaySize.y/2)-2], [width, itemActionDelaySize.y], COLOUR_LIME, COLOUR_LIME, COLOUR_LIME, COLOUR_LIME);
} }
} }
} }
} }
// =========================================================================== // ===========================================================================
function updatePlayerHotBar(activeSlot, itemsArray) { function updatePlayerHotBar(activeSlot, itemsArray) {
logToConsole(LOG_DEBUG, `[VRR.Main] Updating hotbar`); logToConsole(LOG_DEBUG, `[VRR.Main] Updating hotbar`);
} }
// =========================================================================== // ===========================================================================
function showItemActionDelay(duration) { function showItemActionDelay(duration) {
itemActionDelayDuration = duration; itemActionDelayDuration = duration;
itemActionDelayStart = sdl.ticks; itemActionDelayStart = sdl.ticks;
itemActionDelayEnabled = true; itemActionDelayEnabled = true;
logToConsole(LOG_DEBUG, `Item action delay started. Duration: ${itemActionDelayDuration}, Start: ${itemActionDelayStart}, Rendering Enabled: ${renderItemActionDelay}`); logToConsole(LOG_DEBUG, `Item action delay started. Duration: ${itemActionDelayDuration}, Start: ${itemActionDelayStart}, Rendering Enabled: ${renderItemActionDelay}`);
} }
// =========================================================================== // ===========================================================================

View File

@@ -15,15 +15,15 @@ let jobRouteLocationSphere = null;
// =========================================================================== // ===========================================================================
class JobData { class JobData {
constructor(jobId, name, position, blipModel, pickupModel) { constructor(jobId, name, position, blipModel, pickupModel) {
this.index = -1; this.index = -1;
this.jobId = jobId; this.jobId = jobId;
this.name = name; this.name = name;
this.position = position; this.position = position;
this.blipModel = blipModel; this.blipModel = blipModel;
this.pickupModel = pickupModel; this.pickupModel = pickupModel;
this.blipId = -1; this.blipId = -1;
} }
} }
// =========================================================================== // ===========================================================================
@@ -36,136 +36,136 @@ function initJobScript() {
// =========================================================================== // ===========================================================================
function setLocalPlayerJobType(tempJobType) { function setLocalPlayerJobType(tempJobType) {
logToConsole(LOG_DEBUG, `[VRR.Job] Set local player job type to ${tempJobType}`); logToConsole(LOG_DEBUG, `[VRR.Job] Set local player job type to ${tempJobType}`);
localPlayerJobType = tempJobType; localPlayerJobType = tempJobType;
} }
// =========================================================================== // ===========================================================================
function setLocalPlayerWorkingState(tempWorking) { function setLocalPlayerWorkingState(tempWorking) {
logToConsole(LOG_DEBUG, `[VRR.Job] Setting working state to ${tempWorking}`); logToConsole(LOG_DEBUG, `[VRR.Job] Setting working state to ${tempWorking}`);
localPlayerWorking = tempWorking; localPlayerWorking = tempWorking;
} }
// =========================================================================== // ===========================================================================
function showJobRouteLocation(position, colour) { function showJobRouteLocation(position, colour) {
logToConsole(LOG_DEBUG, `[VRR.Job] Showing job route location`); logToConsole(LOG_DEBUG, `[VRR.Job] Showing job route location`);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) { if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(game.game == VRR_GAME_GTA_SA) { if(game.game == VRR_GAME_GTA_SA) {
jobRouteLocationSphere = game.createPickup(1318, position, 1); jobRouteLocationSphere = game.createPickup(1318, position, 1);
} else { } else {
jobRouteLocationSphere = game.createSphere(position, 3); jobRouteLocationSphere = game.createSphere(position, 3);
jobRouteLocationSphere.colour = colour; jobRouteLocationSphere.colour = colour;
} }
if(jobRouteLocationBlip != null) { if(jobRouteLocationBlip != null) {
destroyElement(jobRouteLocationBlip); destroyElement(jobRouteLocationBlip);
} }
blinkJobRouteLocationBlip(10, position, colour); blinkJobRouteLocationBlip(10, position, colour);
} }
} }
// =========================================================================== // ===========================================================================
function enteredJobRouteSphere() { function enteredJobRouteSphere() {
logToConsole(LOG_DEBUG, `[VRR.Job] Entered job route sphere`); logToConsole(LOG_DEBUG, `[VRR.Job] Entered job route sphere`);
tellServerPlayerArrivedAtJobRouteLocation(); tellServerPlayerArrivedAtJobRouteLocation();
destroyElement(jobRouteLocationSphere); destroyElement(jobRouteLocationSphere);
destroyElement(jobRouteLocationBlip); destroyElement(jobRouteLocationBlip);
jobRouteLocationSphere = null; jobRouteLocationSphere = null;
jobRouteLocationBlip = null; jobRouteLocationBlip = null;
} }
// =========================================================================== // ===========================================================================
function blinkJobRouteLocationBlip(times, position, colour) { function blinkJobRouteLocationBlip(times, position, colour) {
for(let i = 1 ; i <= times ; i++) { for(let i = 1 ; i <= times ; i++) {
setTimeout(function() { setTimeout(function() {
if(jobRouteLocationBlip != null) { if(jobRouteLocationBlip != null) {
destroyElement(jobRouteLocationBlip); destroyElement(jobRouteLocationBlip);
jobRouteLocationBlip = null; jobRouteLocationBlip = null;
} else { } else {
jobRouteLocationBlip = game.createBlip(position, 0, 2, colour); jobRouteLocationBlip = game.createBlip(position, 0, 2, colour);
} }
}, 500*i); }, 500*i);
} }
setTimeout(function() { setTimeout(function() {
jobRouteLocationBlip = game.createBlip(position, 0, 2, colour); jobRouteLocationBlip = game.createBlip(position, 0, 2, colour);
}, 500*times+1); }, 500*times+1);
} }
// =========================================================================== // ===========================================================================
function hideJobRouteLocation() { function hideJobRouteLocation() {
destroyElement(jobRouteLocationSphere); destroyElement(jobRouteLocationSphere);
destroyElement(jobRouteLocationBlip); destroyElement(jobRouteLocationBlip);
jobRouteLocationSphere = null; jobRouteLocationSphere = null;
jobRouteLocationBlip = null; jobRouteLocationBlip = null;
} }
// =========================================================================== // ===========================================================================
function receiveJobFromServer(jobId, name, position, blipModel, pickupModel) { function receiveJobFromServer(jobId, name, position, blipModel, pickupModel) {
logToConsole(LOG_DEBUG, `[VRR.Job] Received job ${jobId} (${name}) from server`); logToConsole(LOG_DEBUG, `[VRR.Job] Received job ${jobId} (${name}) from server`);
if(getGame() == VRR_GAME_GTA_IV) {
if(getJobData(jobId) != false) {
let jobData = getJobData(jobId);
jobData.name = name;
jobData.position = position;
jobData.blipModel = blipModel;
jobData.pickupModel = pickupModel;
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} already exists. Checking blip ...`); if(getGame() == VRR_GAME_GTA_IV) {
if(blipModel == -1) { if(getJobData(jobId) != false) {
if(jobData.blipId != -1) { let jobData = getJobData(jobId);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been removed by the server`); jobData.name = name;
if(getGame() == VRR_GAME_GTA_IV) { jobData.position = position;
natives.removeBlipAndClearIndex(getJobData(jobId).blipId); jobData.blipModel = blipModel;
} else { jobData.pickupModel = pickupModel;
destroyElement(getElementFromId(blipId));
} logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} already exists. Checking blip ...`);
jobData.blipId = -1; if(blipModel == -1) {
} else { if(jobData.blipId != -1) {
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip is unchanged`); logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been removed by the server`);
} if(getGame() == VRR_GAME_GTA_IV) {
} else { natives.removeBlipAndClearIndex(getJobData(jobId).blipId);
if(jobData.blipId != -1) { } else {
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been changed by the server`); destroyElement(getElementFromId(blipId));
if(getGame() == VRR_GAME_GTA_IV) { }
natives.setBlipCoordinates(jobData.blipId, jobData.position); jobData.blipId = -1;
natives.changeBlipSprite(jobData.blipId, jobData.blipModel); } else {
natives.setBlipMarkerLongDistance(jobData.blipId, false); logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip is unchanged`);
natives.setBlipAsShortRange(jobData.blipId, true); }
natives.changeBlipNameFromAscii(jobData.blipId, `${jobData.name.substr(0, 24)}${(jobData.name.length > 24) ? " ...": ""}`); } else {
} if(jobData.blipId != -1) {
} else { logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been changed by the server`);
let blipId = createGameBlip(jobData.blipModel, jobData.position, jobData.name); if(getGame() == VRR_GAME_GTA_IV) {
if(blipId != -1) { natives.setBlipCoordinates(jobData.blipId, jobData.position);
jobData.blipId = blipId; natives.changeBlipSprite(jobData.blipId, jobData.blipModel);
} natives.setBlipMarkerLongDistance(jobData.blipId, false);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`); natives.setBlipAsShortRange(jobData.blipId, true);
} natives.changeBlipNameFromAscii(jobData.blipId, `${jobData.name.substr(0, 24)}${(jobData.name.length > 24) ? " ...": ""}`);
} }
} else { } else {
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} doesn't exist. Adding ...`); let blipId = createGameBlip(jobData.blipModel, jobData.position, jobData.name);
let tempJobData = new JobData(jobId, name, position, blipModel, pickupModel); if(blipId != -1) {
if(blipModel != -1) { jobData.blipId = blipId;
let blipId = createGameBlip(tempJobData.blipModel, tempJobData.position, tempJobData.name); }
if(blipId != -1) { logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
tempJobData.blipId = blipId; }
} }
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`); } else {
} else { logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} doesn't exist. Adding ...`);
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} has no blip.`); let tempJobData = new JobData(jobId, name, position, blipModel, pickupModel);
} if(blipModel != -1) {
jobs.push(tempJobData); let blipId = createGameBlip(tempJobData.blipModel, tempJobData.position, tempJobData.name);
setAllJobDataIndexes(); if(blipId != -1) {
} tempJobData.blipId = blipId;
} }
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId}'s blip has been added by the server (Model ${blipModel}, ID ${blipId})`);
} else {
logToConsole(LOG_DEBUG, `[VRR.Job] Job ${jobId} has no blip.`);
}
jobs.push(tempJobData);
setAllJobDataIndexes();
}
}
} }
// =========================================================================== // ===========================================================================
@@ -175,21 +175,21 @@ function receiveJobFromServer(jobId, name, position, blipModel, pickupModel) {
* @return {JobData} The job's data (class instance) * @return {JobData} The job's data (class instance)
*/ */
function getJobData(jobId) { function getJobData(jobId) {
for(let i in jobs) { for(let i in jobs) {
if(jobs[i].jobId == jobId) { if(jobs[i].jobId == jobId) {
return jobs[i]; return jobs[i];
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function setAllJobDataIndexes() { function setAllJobDataIndexes() {
for(let i in jobs) { for(let i in jobs) {
jobs[i].index = i; jobs[i].index = i;
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -1,14 +1,14 @@
{ {
"compilerOptions": { "compilerOptions": {
"module": "commonjs", "module": "commonjs",
"target": "es6", "target": "es6",
"moduleResolution": "classic" "moduleResolution": "classic"
}, },
"include": [ "include": [
"*.js", "*.js",
"gui/*.js", "gui/*.js",
"native/*.js", "native/*.js",
"../shared/*.js", "../shared/*.js",
"../third-party/mexui/*" "../third-party/mexui/*"
] ]
} }

View File

@@ -23,71 +23,71 @@ function initKeyBindScript() {
// =========================================================================== // ===========================================================================
function bindAccountKey(key, keyState) { function bindAccountKey(key, keyState) {
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Binded key ${toUpperCase(getKeyNameFromId(key))} (${key})`); logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Binded key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
keyBinds.push(toInteger(key)); keyBinds.push(toInteger(key));
bindKey(toInteger(key), keyState, function(event) { bindKey(toInteger(key), keyState, function(event) {
if(isAnyGUIActive()) { if(isAnyGUIActive()) {
return false; return false;
} }
if(hasKeyBindDelayElapsed()) { if(hasKeyBindDelayElapsed()) {
if(canLocalPlayerUseKeyBinds()) { if(canLocalPlayerUseKeyBinds()) {
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Using keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key})`); logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Using keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
lastKeyBindUse = sdl.ticks; lastKeyBindUse = sdl.ticks;
tellServerPlayerUsedKeyBind(key); tellServerPlayerUsedKeyBind(key);
} else { } else {
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not allowed to use keybinds!`); logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not allowed to use keybinds!`);
} }
} else { } else {
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not enough time has passed since last keybind use!`); logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Failed to use keybind for key ${toUpperCase(getKeyNameFromId(key))} (${key}) - Not enough time has passed since last keybind use!`);
} }
}); });
} }
// =========================================================================== // ===========================================================================
function unBindAccountKey(key) { function unBindAccountKey(key) {
logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Unbinded key ${toUpperCase(getKeyNameFromId(key))} (${key})`); logToConsole(LOG_DEBUG, `[VRR.KeyBind]: Unbinded key ${toUpperCase(getKeyNameFromId(key))} (${key})`);
unbindKey(key); unbindKey(key);
keyBinds.splice(keyBinds.indexOf(key), 1); keyBinds.splice(keyBinds.indexOf(key), 1);
return true; return true;
} }
// =========================================================================== // ===========================================================================
function hasKeyBindDelayElapsed() { function hasKeyBindDelayElapsed() {
if(sdl.ticks-lastKeyBindUse >= keyBindDelayTime) { if(sdl.ticks-lastKeyBindUse >= keyBindDelayTime) {
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function canLocalPlayerUseKeyBinds() { function canLocalPlayerUseKeyBinds() {
if(isAnyGUIActive()) { if(isAnyGUIActive()) {
return false; return false;
} }
if(!isSpawned) { if(!isSpawned) {
return false; return false;
} }
if(itemActionDelayEnabled) { if(itemActionDelayEnabled) {
return false; return false;
} }
return true; return true;
} }
// =========================================================================== // ===========================================================================
function clearKeyBinds() { function clearKeyBinds() {
for(let i in keyBinds) { for(let i in keyBinds) {
unbindKey(keyBinds[i]); unbindKey(keyBinds[i]);
} }
keyBinds = []; keyBinds = [];
} }
// =========================================================================== // ===========================================================================

View File

@@ -42,280 +42,280 @@ function initLabelScript() {
// =========================================================================== // ===========================================================================
function initLabelPropertyNameFont() { function initLabelPropertyNameFont() {
return lucasFont.createDefaultFont(16.0, "Roboto", "Regular"); return lucasFont.createDefaultFont(16.0, "Roboto", "Regular");
} }
// =========================================================================== // ===========================================================================
function initLabelPropertyLockedFont() { function initLabelPropertyLockedFont() {
return lucasFont.createDefaultFont(12.0, "Roboto", "Light"); return lucasFont.createDefaultFont(12.0, "Roboto", "Light");
} }
// =========================================================================== // ===========================================================================
function initLabelJobNameFont() { function initLabelJobNameFont() {
return lucasFont.createDefaultFont(16.0, "Roboto", "Regular"); return lucasFont.createDefaultFont(16.0, "Roboto", "Regular");
} }
// =========================================================================== // ===========================================================================
function initLabelJobHelpFont() { function initLabelJobHelpFont() {
return lucasFont.createDefaultFont(10.0, "Roboto", "Light"); return lucasFont.createDefaultFont(10.0, "Roboto", "Light");
} }
// =========================================================================== // ===========================================================================
function renderPropertyEntranceLabel(name, position, locked, isBusiness, price, rentPrice, labelInfoType) { function renderPropertyEntranceLabel(name, position, locked, isBusiness, price, rentPrice, labelInfoType) {
if(localPlayer == null) { if(localPlayer == null) {
return false; return false;
} }
if(propertyLabelNameFont == null) { if(propertyLabelNameFont == null) {
return false; return false;
} }
if(propertyLabelLockedFont == null) { if(propertyLabelLockedFont == null) {
return false; return false;
} }
let tempPosition = position; let tempPosition = position;
tempPosition.z = tempPosition.z + propertyLabelHeight; tempPosition.z = tempPosition.z + propertyLabelHeight;
let screenPosition = getScreenFromWorldPosition(tempPosition); let screenPosition = getScreenFromWorldPosition(tempPosition);
if(screenPosition.x < 0 || screenPosition.x > game.width) { if(screenPosition.x < 0 || screenPosition.x > game.width) {
return false; return false;
} }
let text = ""; let text = "";
if(price > "0") { if(price > "0") {
text = `For sale: $${price}`; text = `For sale: $${price}`;
let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true); let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true); propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true);
screenPosition.y -= propertyLabelPriceOffset; screenPosition.y -= propertyLabelPriceOffset;
} }
text = ""; text = "";
if(rentPrice != "0") { if(rentPrice != "0") {
text = `For rent: $${rentPrice} every payday`; text = `For rent: $${rentPrice} every payday`;
let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true); let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true); propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(200, 200, 200, 255), false, true, false, true);
screenPosition.y -= propertyLabelPriceOffset; screenPosition.y -= propertyLabelPriceOffset;
} }
if(isBusiness) { if(isBusiness) {
text = (locked) ? "CLOSED" : "OPEN"; text = (locked) ? "CLOSED" : "OPEN";
} else { } else {
text = (locked) ? "LOCKED" : "UNLOCKED"; text = (locked) ? "LOCKED" : "UNLOCKED";
} }
if(!locked && labelInfoType != VRR_PROPLABEL_INFO_NONE) { if(!locked && labelInfoType != VRR_PROPLABEL_INFO_NONE) {
let infoText = ""; let infoText = "";
switch(labelInfoType) { switch(labelInfoType) {
case VRR_PROPLABEL_INFO_ENTER: case VRR_PROPLABEL_INFO_ENTER:
if(enterPropertyKey) { if(enterPropertyKey) {
infoText = `Press ${toUpperCase(getKeyNameFromId(enterPropertyKey))} to enter`; infoText = `Press ${toUpperCase(getKeyNameFromId(enterPropertyKey))} to enter`;
} else { } else {
infoText = `Use /enter to enter`; infoText = `Use /enter to enter`;
} }
break; break;
case VRR_PROPLABEL_INFO_BUY: case VRR_PROPLABEL_INFO_BUY:
infoText = `Use /buy to purchase items`; infoText = `Use /buy to purchase items`;
break; break;
case VRR_PROPLABEL_INFO_BUYBIZ: case VRR_PROPLABEL_INFO_BUYBIZ:
infoText = `Use /buy to purchase items`; infoText = `Use /buy to purchase items`;
break; break;
//case VRR_PROPLABEL_INFO_RENTBIZ: //case VRR_PROPLABEL_INFO_RENTBIZ:
// infoText = `Use /bizrent to buy this business`; // infoText = `Use /bizrent to buy this business`;
// break; // break;
case VRR_PROPLABEL_INFO_BUYHOUSE: case VRR_PROPLABEL_INFO_BUYHOUSE:
infoText = `Use /housebuy to buy this house`; infoText = `Use /housebuy to buy this house`;
break; break;
case VRR_PROPLABEL_INFO_RENTHOUSE: case VRR_PROPLABEL_INFO_RENTHOUSE:
infoText = `Use /houserent to rent this house`; infoText = `Use /houserent to rent this house`;
break; break;
case VRR_PROPLABEL_INFO_ENTERVEH: case VRR_PROPLABEL_INFO_ENTERVEH:
infoText = "Enter a vehicle in the parking lot to buy it"; infoText = "Enter a vehicle in the parking lot to buy it";
break; break;
case VRR_PROPLABEL_INFO_NONE: case VRR_PROPLABEL_INFO_NONE:
default: default:
infoText = ""; infoText = "";
break; break;
} }
if(getDistance(localPlayer.position, position) <= renderLabelDistance-2) { if(getDistance(localPlayer.position, position) <= renderLabelDistance-2) {
let size = propertyLabelLockedFont.measure(infoText, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true); let size = propertyLabelLockedFont.measure(infoText, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(infoText, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(234, 198, 126, 255), false, true, false, true); propertyLabelLockedFont.render(infoText, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, toColour(234, 198, 126, 255), false, true, false, true);
screenPosition.y -= propertyLabelLockedOffset; screenPosition.y -= propertyLabelLockedOffset;
} }
} }
let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true); let size = propertyLabelLockedFont.measure(text, game.width, 0.0, 0.0, propertyLabelLockedFont.size, true, true);
propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, (locked) ? lockedColour : unlockedColour, false, true, false, true); propertyLabelLockedFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelLockedFont.size, (locked) ? lockedColour : unlockedColour, false, true, false, true);
screenPosition.y -= propertyLabelNameOffset; screenPosition.y -= propertyLabelNameOffset;
text = name || " "; text = name || " ";
size = propertyLabelNameFont.measure(text, game.width, 0.0, 0.0, propertyLabelNameFont.size, true, true); size = propertyLabelNameFont.measure(text, game.width, 0.0, 0.0, propertyLabelNameFont.size, true, true);
propertyLabelNameFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelNameFont.size, (isBusiness) ? toColour(0, 153, 255, 255) : toColour(17, 204, 17, 255), false, true, false, true); propertyLabelNameFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelNameFont.size, (isBusiness) ? toColour(0, 153, 255, 255) : toColour(17, 204, 17, 255), false, true, false, true);
} }
// ------------------------------------------------------------------------- // -------------------------------------------------------------------------
function renderPropertyExitLabel(position) { function renderPropertyExitLabel(position) {
if(localPlayer == null) { if(localPlayer == null) {
return false; return false;
} }
if(propertyLabelNameFont == null) { if(propertyLabelNameFont == null) {
return false; return false;
} }
if(propertyLabelLockedFont == null) { if(propertyLabelLockedFont == null) {
return false; return false;
} }
let tempPosition = position; let tempPosition = position;
tempPosition.z = tempPosition.z + propertyLabelHeight; tempPosition.z = tempPosition.z + propertyLabelHeight;
let screenPosition = getScreenFromWorldPosition(tempPosition); let screenPosition = getScreenFromWorldPosition(tempPosition);
if(screenPosition.x < 0 || screenPosition.x > game.width) { if(screenPosition.x < 0 || screenPosition.x > game.width) {
return false; return false;
} }
let text = "EXIT"; let text = "EXIT";
let size = propertyLabelNameFont.measure(text, game.width, 0.0, 0.0, propertyLabelNameFont.size, true, true); let size = propertyLabelNameFont.measure(text, game.width, 0.0, 0.0, propertyLabelNameFont.size, true, true);
propertyLabelNameFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelNameFont.size, COLOUR_WHITE, false, true, false, true); propertyLabelNameFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, propertyLabelNameFont.size, COLOUR_WHITE, false, true, false, true);
} }
// ------------------------------------------------------------------------- // -------------------------------------------------------------------------
function renderJobLabel(name, position, jobType) { function renderJobLabel(name, position, jobType) {
if(localPlayer == null) { if(localPlayer == null) {
return false; return false;
} }
if(jobNameLabelFont == null) { if(jobNameLabelFont == null) {
return false; return false;
} }
if(jobHelpLabelFont == null) { if(jobHelpLabelFont == null) {
return false; return false;
} }
let tempPosition = position; let tempPosition = position;
tempPosition.z = tempPosition.z + propertyLabelHeight; tempPosition.z = tempPosition.z + propertyLabelHeight;
let screenPosition = getScreenFromWorldPosition(tempPosition); let screenPosition = getScreenFromWorldPosition(tempPosition);
if(screenPosition.x < 0 || screenPosition.x > game.width) { if(screenPosition.x < 0 || screenPosition.x > game.width) {
return false; return false;
} }
let text = ""; let text = "";
if(jobType == localPlayerJobType) { if(jobType == localPlayerJobType) {
if(localPlayerWorking) { if(localPlayerWorking) {
text = "Use /uniform and /equip for job stuff, or /stopwork to go off duty"; text = "Use /uniform and /equip for job stuff, or /stopwork to go off duty";
} else { } else {
text = "Use /startwork to go on duty"; text = "Use /startwork to go on duty";
} }
} else { } else {
if(localPlayerJobType == 0) { if(localPlayerJobType == 0) {
text = "Use /takejob to work here"; text = "Use /takejob to work here";
} else { } else {
text = "You already have a job. Use /quitjob if you want this one"; text = "You already have a job. Use /quitjob if you want this one";
} }
} }
let size = jobHelpLabelFont.measure(text, game.width, 0.0, 0.0, jobHelpLabelFont.size, true, true); let size = jobHelpLabelFont.measure(text, game.width, 0.0, 0.0, jobHelpLabelFont.size, true, true);
jobHelpLabelFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, jobHelpLabelFont.size, COLOUR_YELLOW, false, true, false, true); jobHelpLabelFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, jobHelpLabelFont.size, COLOUR_YELLOW, false, true, false, true);
screenPosition.y -= 18; screenPosition.y -= 18;
text = name + " Job"; text = name + " Job";
size = jobNameLabelFont.measure(text, game.width, 0.0, 0.0, jobNameLabelFont.size, true, true); size = jobNameLabelFont.measure(text, game.width, 0.0, 0.0, jobNameLabelFont.size, true, true);
jobNameLabelFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, jobNameLabelFont.size, COLOUR_WHITE, false, true, false, true); jobNameLabelFont.render(text, [screenPosition.x-size[0]/2, screenPosition.y-size[1]/2], game.width, 0.0, 0.0, jobNameLabelFont.size, COLOUR_WHITE, false, true, false, true);
} }
// ------------------------------------------------------------------------- // -------------------------------------------------------------------------
function processLabelRendering() { function processLabelRendering() {
if(renderLabels) { if(renderLabels) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
if(localPlayer != null) { if(localPlayer != null) {
for(let i in businesses) { for(let i in businesses) {
if(getDistance(localPlayer.position, businesses[i].entrancePosition) <= 75.0) { if(getDistance(localPlayer.position, businesses[i].entrancePosition) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(businesses[i].entrancePosition, 1.0), 0.0, 0.0, 0, 153, 255, 255); natives.drawColouredCylinder(getPosBelowPos(businesses[i].entrancePosition, 1.0), 0.0, 0.0, 0, 153, 255, 255);
} }
} }
for(let i in houses) { for(let i in houses) {
if(getDistance(localPlayer.position, houses[i].entrancePosition) <= 75.0) { if(getDistance(localPlayer.position, houses[i].entrancePosition) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(houses[i].entrancePosition, 1.0), 0.0, 0.0, 0, 200, 0, 255); natives.drawColouredCylinder(getPosBelowPos(houses[i].entrancePosition, 1.0), 0.0, 0.0, 0, 200, 0, 255);
} }
} }
for(let i in jobs) { for(let i in jobs) {
if(getDistance(localPlayer.position, jobs[i].position) <= 75.0) { if(getDistance(localPlayer.position, jobs[i].position) <= 75.0) {
natives.drawColouredCylinder(getPosBelowPos(jobs[i].position, 1.0), 0.0, 0.0, 255, 255, 0, 255); natives.drawColouredCylinder(getPosBelowPos(jobs[i].position, 1.0), 0.0, 0.0, 255, 255, 0, 255);
} }
} }
} }
} }
if(areWorldLabelsSupported()) { if(areWorldLabelsSupported()) {
if(localPlayer != null) { if(localPlayer != null) {
let pickups = getElementsByType(ELEMENT_PICKUP); let pickups = getElementsByType(ELEMENT_PICKUP);
for(let i in pickups) { for(let i in pickups) {
if(pickups[i].getData("vrr.label.type") != null) { if(pickups[i].getData("vrr.label.type") != null) {
if(getDistance(localPlayer.position, pickups[i].position) <= renderLabelDistance) { if(getDistance(localPlayer.position, pickups[i].position) <= renderLabelDistance) {
if(!pickups[i].isOnScreen) { if(!pickups[i].isOnScreen) {
let price = "0"; let price = "0";
let rentPrice = "0"; let rentPrice = "0";
let labelInfoType = VRR_PROPLABEL_INFO_NONE; let labelInfoType = VRR_PROPLABEL_INFO_NONE;
if(pickups[i].getData("vrr.label.price") != null) { if(pickups[i].getData("vrr.label.price") != null) {
price = makeLargeNumberReadable(pickups[i].getData("vrr.label.price")); price = makeLargeNumberReadable(pickups[i].getData("vrr.label.price"));
} }
if(pickups[i].getData("vrr.label.rentprice") != null) { if(pickups[i].getData("vrr.label.rentprice") != null) {
rentPrice = makeLargeNumberReadable(pickups[i].getData("vrr.label.rentprice")); rentPrice = makeLargeNumberReadable(pickups[i].getData("vrr.label.rentprice"));
} }
if(pickups[i].getData("vrr.label.help") != null) { if(pickups[i].getData("vrr.label.help") != null) {
labelInfoType = pickups[i].getData("vrr.label.help"); labelInfoType = pickups[i].getData("vrr.label.help");
} }
switch(pickups[i].getData("vrr.label.type")) { switch(pickups[i].getData("vrr.label.type")) {
case VRR_LABEL_BUSINESS: case VRR_LABEL_BUSINESS:
renderPropertyEntranceLabel(pickups[i].getData("vrr.label.name"), pickups[i].position, pickups[i].getData("vrr.label.locked"), true, price, rentPrice, labelInfoType); renderPropertyEntranceLabel(pickups[i].getData("vrr.label.name"), pickups[i].position, pickups[i].getData("vrr.label.locked"), true, price, rentPrice, labelInfoType);
break; break;
case VRR_LABEL_HOUSE: case VRR_LABEL_HOUSE:
renderPropertyEntranceLabel("House", pickups[i].position, pickups[i].getData("vrr.label.locked"), false, price, rentPrice, labelInfoType); renderPropertyEntranceLabel("House", pickups[i].position, pickups[i].getData("vrr.label.locked"), false, price, rentPrice, labelInfoType);
break; break;
case VRR_LABEL_JOB: case VRR_LABEL_JOB:
renderJobLabel(pickups[i].getData("vrr.label.name"), pickups[i].position, pickups[i].getData("vrr.label.jobType")); renderJobLabel(pickups[i].getData("vrr.label.name"), pickups[i].position, pickups[i].getData("vrr.label.jobType"));
break; break;
case VRR_LABEL_EXIT: case VRR_LABEL_EXIT:
renderPropertyExitLabel(pickups[i].position); renderPropertyExitLabel(pickups[i].position);
break; break;
} }
} }
} }
} }
} }
} }
} }
} }
} }
// ------------------------------------------------------------------------- // -------------------------------------------------------------------------

View File

@@ -15,38 +15,38 @@ let logoSize = toVector2(128, 128);
function initLogoScript() { function initLogoScript() {
logToConsole(LOG_DEBUG, "[VRR.Logo]: Initializing logo script ..."); logToConsole(LOG_DEBUG, "[VRR.Logo]: Initializing logo script ...");
//logoImage = loadLogoImage(); //logoImage = loadLogoImage();
logToConsole(LOG_DEBUG, "[VRR.Logo]: Logo script initialized!"); logToConsole(LOG_DEBUG, "[VRR.Logo]: Logo script initialized!");
} }
// =========================================================================== // ===========================================================================
function loadLogoImage() { function loadLogoImage() {
let logoStream = openFile(mainLogoPath); let logoStream = openFile(mainLogoPath);
let tempLogoImage = null; let tempLogoImage = null;
if(logoStream != null) { if(logoStream != null) {
tempLogoImage = graphics.loadPNG(logoStream); tempLogoImage = graphics.loadPNG(logoStream);
logoStream.close(); logoStream.close();
} }
return tempLogoImage; return tempLogoImage;
} }
// =========================================================================== // ===========================================================================
function processLogoRendering() { function processLogoRendering() {
if(renderLogo) { if(renderLogo) {
if(logoImage != null) { if(logoImage != null) {
graphics.drawRectangle(logoImage, logoPos, logoSize); graphics.drawRectangle(logoImage, logoPos, logoSize);
} }
} }
} }
// =========================================================================== // ===========================================================================
function setServerLogoRenderState(state) { function setServerLogoRenderState(state) {
logToConsole(LOG_DEBUG, `[VRR.Main] Server logo ${(state) ? "enabled" : "disabled"}`); logToConsole(LOG_DEBUG, `[VRR.Main] Server logo ${(state) ? "enabled" : "disabled"}`);
renderLogo = state; renderLogo = state;
} }
// =========================================================================== // ===========================================================================

View File

@@ -16,64 +16,64 @@ let smallGameMessageTimer = null;
function initMessagingScript() { function initMessagingScript() {
logToConsole(LOG_DEBUG, "[VRR.Messaging]: Initializing messaging script ..."); logToConsole(LOG_DEBUG, "[VRR.Messaging]: Initializing messaging script ...");
smallGameMessageFont = loadSmallGameMessageFont(); smallGameMessageFont = loadSmallGameMessageFont();
logToConsole(LOG_DEBUG, "[VRR.Messaging]: Messaging script initialized!"); logToConsole(LOG_DEBUG, "[VRR.Messaging]: Messaging script initialized!");
} }
// =========================================================================== // ===========================================================================
function loadSmallGameMessageFont() { function loadSmallGameMessageFont() {
let tempSmallGameMessageFont = null; let tempSmallGameMessageFont = null;
let fontStream = openFile("files/fonts/pricedown.ttf"); let fontStream = openFile("files/fonts/pricedown.ttf");
if(fontStream != null) { if(fontStream != null) {
tempSmallGameMessageFont = lucasFont.createFont(fontStream, 20.0); tempSmallGameMessageFont = lucasFont.createFont(fontStream, 20.0);
fontStream.close(); fontStream.close();
} }
return tempSmallGameMessageFont; return tempSmallGameMessageFont;
} }
// =========================================================================== // ===========================================================================
function loadBigGameMessageFont() { function loadBigGameMessageFont() {
let tempBigGameMessageFont = null; let tempBigGameMessageFont = null;
let fontStream = openFile("files/fonts/pricedown.ttf"); let fontStream = openFile("files/fonts/pricedown.ttf");
if(fontStream != null) { if(fontStream != null) {
tempBigGameMessageFont = lucasFont.createFont(fontStream, 28.0); tempBigGameMessageFont = lucasFont.createFont(fontStream, 28.0);
fontStream.close(); fontStream.close();
} }
return tempBigGameMessageFont; return tempBigGameMessageFont;
} }
// =========================================================================== // ===========================================================================
function processSmallGameMessageRendering() { function processSmallGameMessageRendering() {
if(renderSmallGameMessage) { if(renderSmallGameMessage) {
if(smallGameMessageFont != null) { if(smallGameMessageFont != null) {
if(smallGameMessageFont != "") { if(smallGameMessageFont != "") {
smallGameMessageFont.render(smallGameMessageText, [0, game.height-90], game.width, 0.5, 0.0, smallGameMessageFont.size, smallGameMessageColour, true, true, false, true); smallGameMessageFont.render(smallGameMessageText, [0, game.height-90], game.width, 0.5, 0.0, smallGameMessageFont.size, smallGameMessageColour, true, true, false, true);
} }
} }
} }
} }
// =========================================================================== // ===========================================================================
function showSmallGameMessage(text, colour, duration) { function showSmallGameMessage(text, colour, duration) {
logToConsole(LOG_DEBUG, `[VRR.Messaging] Showing small game message '${text}' for ${duration}ms`); logToConsole(LOG_DEBUG, `[VRR.Messaging] Showing small game message '${text}' for ${duration}ms`);
if(smallGameMessageText != "") { if(smallGameMessageText != "") {
clearTimeout(smallGameMessageTimer); clearTimeout(smallGameMessageTimer);
} }
smallGameMessageColour = colour; smallGameMessageColour = colour;
smallGameMessageText = text; smallGameMessageText = text;
smallGameMessageTimer = setTimeout(function() { smallGameMessageTimer = setTimeout(function() {
smallGameMessageText = ""; smallGameMessageText = "";
smallGameMessageColour = COLOUR_WHITE; smallGameMessageColour = COLOUR_WHITE;
smallGameMessageTimer = null; smallGameMessageTimer = null;
}, duration); }, duration);
} }
// =========================================================================== // ===========================================================================

View File

@@ -632,10 +632,10 @@ function update()
addEventHandler("OnCameraProcess", (event) => addEventHandler("OnCameraProcess", (event) =>
{ {
if(mouseCameraEnabled) { if(mouseCameraEnabled) {
update(); update();
event.preventDefault(); event.preventDefault();
} }
}); });
function toggleMouseCamera() { function toggleMouseCamera() {

View File

@@ -74,11 +74,11 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
alpha *= 0.75; alpha *= 0.75;
let width = nametagWidth; let width = nametagWidth;
health = Math.max(0.0, Math.min(1.0, health)); health = Math.max(0.0, Math.min(1.0, health));
armour = Math.max(0.0, Math.min(1.0, armour)); armour = Math.max(0.0, Math.min(1.0, armour));
// Starts at bottom and works it's way up // Starts at bottom and works it's way up
// ------------------------------------------- // -------------------------------------------
// Health Bar // Health Bar
if(getMultiplayerMod() == VRR_MPMOD_GTAC) { if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(game.game == VRR_GAME_GTA_III) { if(game.game == VRR_GAME_GTA_III) {
@@ -104,7 +104,7 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
graphics.drawRectangle(null, [hx+2, hy+2], [(width-4)*health, 10-6], colour, colour, colour, colour); graphics.drawRectangle(null, [hx+2, hy+2], [(width-4)*health, 10-6], colour, colour, colour, colour);
} }
// Armour Bar // Armour Bar
if (armour > 0.0) if (armour > 0.0)
{ {
// Go up 10 pixels to draw the next part // Go up 10 pixels to draw the next part
@@ -119,16 +119,16 @@ function drawNametag(x, y, health, armour, text, ping, alpha, distance, colour,
y -= 20; y -= 20;
// Nametag // Nametag
if(nametagFont != null) { if(nametagFont != null) {
let size = nametagFont.measure(text, game.width, 0.0, 0.0, nametagFont.size, false, false); let size = nametagFont.measure(text, game.width, 0.0, 0.0, nametagFont.size, false, false);
nametagFont.render(text, [x-size[0]/2, y-size[1]/2], game.width, 0.0, 0.0, nametagFont.size, colour, false, false, false, true); nametagFont.render(text, [x-size[0]/2, y-size[1]/2], game.width, 0.0, 0.0, nametagFont.size, colour, false, false, false, true);
} }
// Go up another 10 pixels for the next part // Go up another 10 pixels for the next part
y -= 20; y -= 20;
// AFK Status // AFK Status
if(afkStatusFont != null) { if(afkStatusFont != null) {
if(afk) { if(afk) {
let size = afkStatusFont.measure("PAUSED", game.width, 0.0, 0.0, afkStatusFont.size, false, false); let size = afkStatusFont.measure("PAUSED", game.width, 0.0, 0.0, afkStatusFont.size, false, false);
@@ -147,7 +147,7 @@ function updateNametags(element) {
if(localPlayer != null) { if(localPlayer != null) {
let playerPos = localPlayer.position; let playerPos = localPlayer.position;
let elementPos = element.position; let elementPos = element.position;
let client = getClientFromPlayerElement(element); let client = getClientFromPlayerElement(element);
elementPos[2] += 0.9; elementPos[2] += 0.9;
@@ -173,26 +173,26 @@ function updateNametags(element) {
} }
if(element.type == ELEMENT_PLAYER) { if(element.type == ELEMENT_PLAYER) {
let name = element.name; let name = element.name;
let colour = COLOUR_WHITE; let colour = COLOUR_WHITE;
let paused = false; let paused = false;
let ping = -1; let ping = -1;
if(typeof playerNames[element.name] != "undefined") { if(typeof playerNames[element.name] != "undefined") {
name = playerNames[element.name]; name = playerNames[element.name];
}
if(typeof playerPaused[element.name] != "undefined") {
paused = playerPaused[element.name];
}
if(typeof playerColours[element.name] != "undefined") {
colour = playerColours[element.name];
} }
if(typeof playerPing[element.name] != "undefined") { if(typeof playerPaused[element.name] != "undefined") {
ping = playerPing[element.name]; paused = playerPaused[element.name];
} }
if(typeof playerColours[element.name] != "undefined") {
colour = playerColours[element.name];
}
if(typeof playerPing[element.name] != "undefined") {
ping = playerPing[element.name];
}
drawNametag(screenPos[0], screenPos[1], health, armour, name, ping, 1.0-distance/nametagDistance, distance, colour, paused, element.skin); drawNametag(screenPos[0], screenPos[1], health, armour, name, ping, 1.0-distance/nametagDistance, distance, colour, paused, element.skin);
} }

View File

@@ -8,13 +8,13 @@
// =========================================================================== // ===========================================================================
function sendNetworkEventToPlayer(networkEvent, client, ...args) { function sendNetworkEventToPlayer(networkEvent, client, ...args) {
triggerNetworkEvent.apply(null, networkEvent, client, args); triggerNetworkEvent.apply(null, networkEvent, client, args);
} }
// =========================================================================== // ===========================================================================
function getPlayerPosition() { function getPlayerPosition() {
return localPlayer.position; return localPlayer.position;
} }
// =========================================================================== // ===========================================================================
@@ -30,39 +30,39 @@ function setPlayerPosition(position) {
// =========================================================================== // ===========================================================================
function getElementPosition(element) { function getElementPosition(element) {
return element.position; return element.position;
} }
// =========================================================================== // ===========================================================================
function setElementPosition(element, position) { function setElementPosition(element, position) {
if(!element.isSyncer) { if(!element.isSyncer) {
return false; return false;
} }
element.position = position; element.position = position;
} }
// =========================================================================== // ===========================================================================
function deleteGameElement(element, position) { function deleteGameElement(element, position) {
if(!element.isOwner) { if(!element.isOwner) {
return false; return false;
} }
destroyGameElement(element); destroyGameElement(element);
} }
// =========================================================================== // ===========================================================================
function createGameVehicle(modelIndex, position, heading) { function createGameVehicle(modelIndex, position, heading) {
return game.createVehicle(getGameConfig().vehicles[getGame()][modelIndex][0], position, heading); return game.createVehicle(getGameConfig().vehicles[getGame()][modelIndex][0], position, heading);
} }
// =========================================================================== // ===========================================================================
function addNetworkEventHandler(eventName, handlerFunction) { function addNetworkEventHandler(eventName, handlerFunction) {
addNetworkHandler(eventName, handlerFunction); addNetworkHandler(eventName, handlerFunction);
} }
// =========================================================================== // ===========================================================================
@@ -156,7 +156,7 @@ function createGameBlip(blipModel, position, name = "") {
natives.setBlipAsShortRange(blipId, true); natives.setBlipAsShortRange(blipId, true);
natives.changeBlipNameFromAscii(blipId, `${name.substr(0, 24)}${(name.length > 24) ? " ...": ""}`); natives.changeBlipNameFromAscii(blipId, `${name.substr(0, 24)}${(name.length > 24) ? " ...": ""}`);
return blipId; return blipId;
} }
} }
return -1; return -1;

View File

@@ -8,39 +8,39 @@
// =========================================================================== // ===========================================================================
function playStreamingRadio(url, loop, volume, element = false) { function playStreamingRadio(url, loop, volume, element = false) {
if(streamingRadio != null) { if(streamingRadio != null) {
streamingRadio.stop(); streamingRadio.stop();
} }
streamingRadioVolume = volume; streamingRadioVolume = volume;
streamingRadio = audio.createSoundFromURL(url, loop); streamingRadio = audio.createSoundFromURL(url, loop);
streamingRadio.volume = volume/100; streamingRadio.volume = volume/100;
streamingRadio.play(); streamingRadio.play();
} }
// =========================================================================== // ===========================================================================
function stopStreamingRadio() { function stopStreamingRadio() {
if(streamingRadio != null) { if(streamingRadio != null) {
streamingRadio.stop(); streamingRadio.stop();
} }
streamingRadio = null; streamingRadio = null;
} }
// =========================================================================== // ===========================================================================
function setStreamingRadioVolume(volume) { function setStreamingRadioVolume(volume) {
if(streamingRadio != null) { if(streamingRadio != null) {
streamingRadioVolume = volume; streamingRadioVolume = volume;
streamingRadio.volume = volume/100; streamingRadio.volume = volume/100;
} }
} }
// =========================================================================== // ===========================================================================
function playAudioFile(audioName, loop, volume) { function playAudioFile(audioName, loop, volume) {
playCustomAudio(audioName, volume/100, loop); playCustomAudio(audioName, volume/100, loop);
} }
// =========================================================================== // ===========================================================================

View File

@@ -43,7 +43,7 @@ function processScoreBoardRendering() {
} }
if(renderScoreBoard) { if(renderScoreBoard) {
if(isKeyDown(SDLK_TAB)) { if(isKeyDown(SDLK_TAB)) {
if(scoreBoardListFont != null && scoreBoardTitleFont != null) { if(scoreBoardListFont != null && scoreBoardTitleFont != null) {
let scoreboardStart = (game.height/2)-(Math.floor(getClients().length/2)*20); let scoreboardStart = (game.height/2)-(Math.floor(getClients().length/2)*20);
let titleSize = scoreBoardTitleFont.measure("PLAYERS", game.width, 0.0, 1.0, 10, false, false); let titleSize = scoreBoardTitleFont.measure("PLAYERS", game.width, 0.0, 1.0, 10, false, false);

View File

@@ -8,198 +8,186 @@
// =========================================================================== // ===========================================================================
function initServerScript() { function initServerScript() {
logToConsole(LOG_DEBUG, "[VRR.Server]: Initializing server script ..."); logToConsole(LOG_DEBUG, "[VRR.Server]: Initializing server script ...");
addAllNetworkHandlers(); addAllNetworkHandlers();
logToConsole(LOG_DEBUG, "[VRR.Server]: Server script initialized!"); logToConsole(LOG_DEBUG, "[VRR.Server]: Server script initialized!");
} }
// =========================================================================== // ===========================================================================
function addAllNetworkHandlers() { function addAllNetworkHandlers() {
logToConsole(LOG_DEBUG, "[VRR.Server]: Adding network handlers ..."); logToConsole(LOG_DEBUG, "[VRR.Server]: Adding network handlers ...");
addNetworkEventHandler("vrr.smallGameMessage", showSmallGameMessage); addNetworkEventHandler("vrr.smallGameMessage", showSmallGameMessage);
addNetworkEventHandler("vrr.working", setLocalPlayerWorkingState); addNetworkEventHandler("vrr.working", setLocalPlayerWorkingState);
addNetworkEventHandler("vrr.jobType", setLocalPlayerJobType); addNetworkEventHandler("vrr.jobType", setLocalPlayerJobType);
addNetworkEventHandler("vrr.passenger", enterVehicleAsPassenger); addNetworkEventHandler("vrr.passenger", enterVehicleAsPassenger);
addNetworkEventHandler("vrr.freeze", setLocalPlayerFrozenState);
addNetworkEventHandler("vrr.freeze", setLocalPlayerFrozenState); addNetworkEventHandler("vrr.control", setLocalPlayerControlState);
addNetworkEventHandler("vrr.control", setLocalPlayerControlState); addNetworkEventHandler("vrr.fadeCamera", fadeLocalCamera);
addNetworkEventHandler("vrr.fadeCamera", fadeLocalCamera); addNetworkEventHandler("vrr.removeFromVehicle", removeLocalPlayerFromVehicle);
addNetworkEventHandler("vrr.removeFromVehicle", removeLocalPlayerFromVehicle); addNetworkEventHandler("vrr.clearPeds", clearLocalPlayerOwnedPeds);
addNetworkEventHandler("vrr.clearPeds", clearLocalPlayerOwnedPeds); addNetworkEventHandler("vrr.restoreCamera", restoreLocalCamera);
addNetworkEventHandler("vrr.restoreCamera", restoreLocalCamera); addNetworkEventHandler("vrr.cameraLookAt", setLocalCameraLookAt);
addNetworkEventHandler("vrr.cameraLookAt", setLocalCameraLookAt); addNetworkEventHandler("vrr.logo", setServerLogoRenderState);
addNetworkEventHandler("vrr.logo", setServerLogoRenderState); addNetworkEventHandler("vrr.ambience", setCityAmbienceState);
addNetworkEventHandler("vrr.ambience", setCityAmbienceState); addNetworkEventHandler("vrr.runCode", runClientCode);
addNetworkEventHandler("vrr.runCode", runClientCode); addNetworkEventHandler("vrr.clearWeapons", clearLocalPlayerWeapons);
addNetworkEventHandler("vrr.clearWeapons", clearLocalPlayerWeapons); addNetworkEventHandler("vrr.giveWeapon", giveLocalPlayerWeapon);
addNetworkEventHandler("vrr.giveWeapon", giveLocalPlayerWeapon); addNetworkEventHandler("vrr.position", setLocalPlayerPosition);
addNetworkEventHandler("vrr.position", setLocalPlayerPosition); addNetworkEventHandler("vrr.heading", setLocalPlayerHeading);
addNetworkEventHandler("vrr.heading", setLocalPlayerHeading); addNetworkEventHandler("vrr.interior", setLocalPlayerInterior);
addNetworkEventHandler("vrr.interior", setLocalPlayerInterior); addNetworkEventHandler("vrr.minuteDuration", setMinuteDuration);
addNetworkEventHandler("vrr.minuteDuration", setMinuteDuration); addNetworkEventHandler("vrr.showJobRouteLocation", showJobRouteLocation);
addNetworkEventHandler("vrr.showJobRouteLocation", showJobRouteLocation); addNetworkEventHandler("vrr.hideJobRouteLocation", hideJobRouteLocation);
addNetworkEventHandler("vrr.hideJobRouteLocation", hideJobRouteLocation); addNetworkEventHandler("vrr.snow", setSnowState);
addNetworkEventHandler("vrr.snow", setSnowState); addNetworkEventHandler("vrr.health", setLocalPlayerHealth);
addNetworkEventHandler("vrr.health", setLocalPlayerHealth); addNetworkEventHandler("vrr.enterPropertyKey", setEnterPropertyKey);
addNetworkEventHandler("vrr.enterPropertyKey", setEnterPropertyKey); addNetworkEventHandler("vrr.skinSelect", toggleSkinSelect);
addNetworkEventHandler("vrr.skinSelect", toggleSkinSelect); addNetworkEventHandler("vrr.hotbar", updatePlayerHotBar);
addNetworkEventHandler("vrr.hotbar", updatePlayerHotBar); addNetworkEventHandler("vrr.pedSpeech", playPedSpeech);
addNetworkEventHandler("vrr.pedSpeech", playPedSpeech); addNetworkEventHandler("vrr.clearPedState", clearLocalPedState);
addNetworkEventHandler("vrr.clearPedState", clearLocalPedState); addNetworkEventHandler("vrr.drunkEffect", setLocalPlayerDrunkEffect);
addNetworkEventHandler("vrr.drunkEffect", setLocalPlayerDrunkEffect); addNetworkEventHandler("vrr.showItemActionDelay", showItemActionDelay);
addNetworkEventHandler("vrr.showItemActionDelay", showItemActionDelay); addNetworkEventHandler("vrr.set2DRendering", setPlayer2DRendering);
addNetworkEventHandler("vrr.set2DRendering", setPlayer2DRendering); addNetworkEventHandler("vrr.mouseCursor", toggleMouseCursor);
addNetworkEventHandler("vrr.mouseCursor", toggleMouseCursor); addNetworkEventHandler("vrr.mouseCamera", toggleMouseCamera);
addNetworkEventHandler("vrr.mouseCamera", toggleMouseCamera); addNetworkEventHandler("vrr.mouseCameraForce", setMouseCameraState);
addNetworkEventHandler("vrr.mouseCameraForce", setMouseCameraState); addNetworkEventHandler("vrr.weaponDamageEnabled", setPlayerWeaponDamageEnabled);
addNetworkEventHandler("vrr.weaponDamageEnabled", setPlayerWeaponDamageEnabled); addNetworkEventHandler("vrr.weaponDamageEvent", setPlayerWeaponDamageEvent);
addNetworkEventHandler("vrr.weaponDamageEvent", setPlayerWeaponDamageEvent); addNetworkEventHandler("vrr.spawned", onServerSpawnedPlayer);
addNetworkEventHandler("vrr.spawned", onServerSpawnedPlayer); addNetworkEventHandler("vrr.money", setLocalPlayerCash);
addNetworkEventHandler("vrr.money", setLocalPlayerCash); addNetworkEventHandler("vrr.armour", setLocalPlayerArmour);
addNetworkEventHandler("vrr.armour", setLocalPlayerArmour); addNetworkEventHandler("vrr.wantedLevel", forceLocalPlayerWantedLevel);
addNetworkEventHandler("vrr.wantedLevel", forceLocalPlayerWantedLevel); addNetworkEventHandler("vrr.delKeyBind", unBindAccountKey);
addNetworkEventHandler("vrr.addKeyBind", bindAccountKey);
addNetworkEventHandler("vrr.delKeyBind", unBindAccountKey); addNetworkEventHandler("vrr.clearKeyBinds", clearKeyBinds);
addNetworkEventHandler("vrr.addKeyBind", bindAccountKey); addNetworkEventHandler("vrr.nametag", updatePlayerNameTag);
addNetworkEventHandler("vrr.clearKeyBinds", clearKeyBinds); addNetworkEventHandler("vrr.ping", updatePlayerPing);
addNetworkEventHandler("vrr.m", receiveChatBoxMessageFromServer);
addNetworkEventHandler("vrr.nametag", updatePlayerNameTag); addNetworkEventHandler("vrr.chatScrollLines", setChatScrollLines);
addNetworkEventHandler("vrr.ping", updatePlayerPing); addNetworkEventHandler("vrr.radioStream", playStreamingRadio);
addNetworkEventHandler("vrr.audioFileStream", playAudioFile);
addNetworkEventHandler("vrr.m", receiveChatBoxMessageFromServer); addNetworkEventHandler("vrr.stopRadioStream", stopStreamingRadio);
addNetworkEventHandler("vrr.chatScrollLines", setChatScrollLines); addNetworkEventHandler("vrr.radioVolume", setStreamingRadioVolume);
addNetworkEventHandler("vrr.veh.lights", setVehicleLights);
addNetworkEventHandler("vrr.radioStream", playStreamingRadio); addNetworkEventHandler("vrr.veh.engine", setVehicleEngine);
addNetworkEventHandler("vrr.audioFileStream", playAudioFile); addNetworkEventHandler("vrr.veh.repair", repairVehicle);
addNetworkEventHandler("vrr.stopRadioStream", stopStreamingRadio); addNetworkEventHandler("vrr.pedAnim", makePedPlayAnimation);
addNetworkEventHandler("vrr.radioVolume", setStreamingRadioVolume); addNetworkEventHandler("vrr.pedStopAnim", makePedStopAnimation);
addNetworkEventHandler("vrr.localPlayerSkin", setLocalPlayerSkin);
addNetworkEventHandler("vrr.veh.lights", setVehicleLights); addNetworkEventHandler("vrr.forcePedAnim", forcePedAnimation);
addNetworkEventHandler("vrr.veh.engine", setVehicleEngine); addNetworkEventHandler("vrr.hideAllGUI", hideAllGUI);
addNetworkEventHandler("vrr.veh.repair", repairVehicle); addNetworkEventHandler("vrr.clientInfo", serverRequestedClientInfo);
addNetworkEventHandler("vrr.interiorLights", updateInteriorLightsState);
addNetworkEventHandler("vrr.pedAnim", makePedPlayAnimation); addNetworkEventHandler("vrr.cutsceneInterior", setCutsceneInterior);
addNetworkEventHandler("vrr.pedStopAnim", makePedStopAnimation); addNetworkEventHandler("vrr.syncElement", forceSyncElementProperties);
addNetworkEventHandler("vrr.localPlayerSkin", setLocalPlayerSkin); addNetworkEventHandler("vrr.elementPosition", setElementPosition);
addNetworkEventHandler("vrr.forcePedAnim", forcePedAnimation); addNetworkEventHandler("vrr.elementCollisions", setElementCollisionsEnabled);
addNetworkEventHandler("vrr.hideAllGUI", hideAllGUI); addNetworkEventHandler("vrr.vehBuyState", setVehiclePurchaseState);
addNetworkEventHandler("vrr.clientInfo", serverRequestedClientInfo); addNetworkEventHandler("vrr.showRegistration", showRegistrationGUI);
addNetworkEventHandler("vrr.interiorLights", updateInteriorLightsState); addNetworkEventHandler("vrr.showNewCharacter", showNewCharacterGUI);
addNetworkEventHandler("vrr.cutsceneInterior", setCutsceneInterior); addNetworkEventHandler("vrr.showLogin", showLoginGUI);
addNetworkEventHandler("vrr.logLevel", setLogLevel);
addNetworkEventHandler("vrr.syncElement", forceSyncElementProperties); addNetworkEventHandler("vrr.infiniteRun", setLocalPlayerInfiniteRun);
addNetworkEventHandler("vrr.elementPosition", setElementPosition); addNetworkEventHandler("vrr.business", receiveBusinessFromServer);
addNetworkEventHandler("vrr.elementCollisions", setElementCollisionsEnabled); addNetworkEventHandler("vrr.house", receiveHouseFromServer);
addNetworkEventHandler("vrr.job", receiveJobFromServer);
addNetworkEventHandler("vrr.vehBuyState", setVehiclePurchaseState); addNetworkEventHandler("vrr.vehicle", receiveVehicleFromServer);
addNetworkEventHandler("vrr.holdObject", makePedHoldObject);
addNetworkEventHandler("vrr.showRegistration", showRegistrationGUI); addNetworkEventHandler("vrr.playerPedId", sendLocalPlayerNetworkIdToServer);
addNetworkEventHandler("vrr.showNewCharacter", showNewCharacterGUI); addNetworkEventHandler("vrr.ped", setLocalPlayerPedPartsAndProps);
addNetworkEventHandler("vrr.showLogin", showLoginGUI); addNetworkEventHandler("vrr.pedSpeak", makePlayerPedSpeak);
addNetworkEventHandler("vrr.logLevel", setLogLevel);
addNetworkEventHandler("vrr.infiniteRun", setLocalPlayerInfiniteRun);
addNetworkEventHandler("vrr.business", receiveBusinessFromServer);
addNetworkEventHandler("vrr.house", receiveHouseFromServer);
addNetworkEventHandler("vrr.holdObject", makePedHoldObject);
addNetworkEventHandler("vrr.playerPedId", sendLocalPlayerNetworkIdToServer);
addNetworkEventHandler("vrr.ped", setLocalPlayerPedPartsAndProps);
} }
// =========================================================================== // ===========================================================================
function sendResourceReadySignalToServer() { function sendResourceReadySignalToServer() {
sendNetworkEventToServer("vrr.clientReady"); sendNetworkEventToServer("vrr.clientReady");
} }
// =========================================================================== // ===========================================================================
function sendResourceStartedSignalToServer() { function sendResourceStartedSignalToServer() {
sendNetworkEventToServer("vrr.clientStarted"); sendNetworkEventToServer("vrr.clientStarted");
} }
// =========================================================================== // ===========================================================================
function sendResourceStoppedSignalToServer() { function sendResourceStoppedSignalToServer() {
if(isConnected) { if(isConnected) {
sendNetworkEventToServer("vrr.clientStopped"); sendNetworkEventToServer("vrr.clientStopped");
} }
} }
// =========================================================================== // ===========================================================================
function setPlayer2DRendering(hudState, labelState, smallGameMessageState, scoreboardState, hotBarState, itemActionDelayState) { function setPlayer2DRendering(hudState, labelState, smallGameMessageState, scoreboardState, hotBarState, itemActionDelayState) {
logToConsole(LOG_DEBUG, `[VRR.Main] Updating render states (HUD: ${hudState}, Labels: ${labelState}, Bottom Text: ${smallGameMessageState}, Scoreboard: ${scoreboardState}, HotBar: ${hotBarState}, Item Action Delay: ${itemActionDelayState})`); logToConsole(LOG_DEBUG, `[VRR.Main] Updating render states (HUD: ${hudState}, Labels: ${labelState}, Bottom Text: ${smallGameMessageState}, Scoreboard: ${scoreboardState}, HotBar: ${hotBarState}, Item Action Delay: ${itemActionDelayState})`);
renderHUD = hudState; renderHUD = hudState;
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
natives.displayCash(hudState); natives.displayCash(hudState);
natives.displayAmmo(hudState); natives.displayAmmo(hudState);
natives.displayHud(hudState); natives.displayHud(hudState);
natives.displayRadar(hudState); natives.displayRadar(hudState);
natives.displayAreaName(hudState); natives.displayAreaName(hudState);
} else { } else {
if(typeof setHUDEnabled != "undefined") { if(typeof setHUDEnabled != "undefined") {
setHUDEnabled(hudState); setHUDEnabled(hudState);
} }
} }
renderLabels = labelState; renderLabels = labelState;
renderSmallGameMessage = smallGameMessageState; renderSmallGameMessage = smallGameMessageState;
renderScoreBoard = scoreboardState; renderScoreBoard = scoreboardState;
renderHotBar = hotBarState; renderHotBar = hotBarState;
renderItemActionDelay = itemActionDelayState; renderItemActionDelay = itemActionDelayState;
} }
// =========================================================================== // ===========================================================================
function onServerSpawnedPlayer(state) { function onServerSpawnedPlayer(state) {
logToConsole(LOG_DEBUG, `[VRR.Main] Setting spawned state to ${state}`); logToConsole(LOG_DEBUG, `[VRR.Main] Setting spawned state to ${state}`);
isSpawned = state; isSpawned = state;
if(state) { if(state) {
setUpInitialGame(); setUpInitialGame();
calledDeathEvent = false; calledDeathEvent = false;
} }
} }
// =========================================================================== // ===========================================================================
function tellServerPlayerUsedKeyBind(key) { function tellServerPlayerUsedKeyBind(key) {
sendNetworkEventToServer("vrr.useKeyBind", key); sendNetworkEventToServer("vrr.useKeyBind", key);
} }
// =========================================================================== // ===========================================================================
function tellServerPlayerArrivedAtJobRouteLocation() { function tellServerPlayerArrivedAtJobRouteLocation() {
sendNetworkEventToServer("vrr.arrivedAtJobRouteLocation"); sendNetworkEventToServer("vrr.arrivedAtJobRouteLocation");
} }
// =========================================================================== // ===========================================================================
function tellServerItemActionDelayComplete() { function tellServerItemActionDelayComplete() {
sendNetworkEventToServer("vrr.itemActionDelayComplete"); sendNetworkEventToServer("vrr.itemActionDelayComplete");
} }
// =========================================================================== // ===========================================================================
function sendServerClientInfo() { function sendServerClientInfo() {
let clientVersion = "0.0.0.0"; let clientVersion = "0.0.0.0";
if(typeof CLIENT_VERSION_MAJOR != "undefined") { if(typeof CLIENT_VERSION_MAJOR != "undefined") {
clientVersion = `${CLIENT_VERSION_MAJOR}.${CLIENT_VERSION_MINOR}.${CLIENT_VERSION_PATCH}.${CLIENT_VERSION_BUILD}`; clientVersion = `${CLIENT_VERSION_MAJOR}.${CLIENT_VERSION_MINOR}.${CLIENT_VERSION_PATCH}.${CLIENT_VERSION_BUILD}`;
} }
sendNetworkEventToServer("vrr.clientInfo", clientVersion, game.width, game.height); sendNetworkEventToServer("vrr.clientInfo", clientVersion, game.width, game.height);
} }
// =========================================================================== // ===========================================================================
function sendServerNewAFKStatus(state) { function sendServerNewAFKStatus(state) {
sendNetworkEventToServer("vrr.afk", state); sendNetworkEventToServer("vrr.afk", state);
} }
// =========================================================================== // ===========================================================================
@@ -211,135 +199,144 @@ function anchorBoat(vehicleId) {
// =========================================================================== // ===========================================================================
function setEnterPropertyKey(key) { function setEnterPropertyKey(key) {
enterPropertyKey = key; enterPropertyKey = key;
} }
// =========================================================================== // ===========================================================================
function serverRequestedClientInfo() { function serverRequestedClientInfo() {
sendServerClientInfo(); sendServerClientInfo();
} }
// =========================================================================== // ===========================================================================
function updateInteriorLightsState(state) { function updateInteriorLightsState(state) {
interiorLightsEnabled = state; interiorLightsEnabled = state;
} }
// =========================================================================== // ===========================================================================
function forceSyncElementProperties(elementId) { function forceSyncElementProperties(elementId) {
if(getElementFromId(elementId) == null) { if(getElementFromId(elementId) == null) {
return false; return false;
} }
syncElementProperties(getElementFromId(elementId)); syncElementProperties(getElementFromId(elementId));
} }
// =========================================================================== // ===========================================================================
function setElementPosition(elementId, position) { function setElementPosition(elementId, position) {
if(getElementFromId(elementId) == null) { if(getElementFromId(elementId) == null) {
return false; return false;
} }
if(!getElementFromId(elementId).isSyncer) { if(!getElementFromId(elementId).isSyncer) {
return false; return false;
} }
getElementFromId(elementId).position = position; getElementFromId(elementId).position = position;
} }
// =========================================================================== // ===========================================================================
function setElementCollisionsEnabled(elementId, state) { function setElementCollisionsEnabled(elementId, state) {
if(getElementFromId(elementId) == null) { if(getElementFromId(elementId) == null) {
return false; return false;
} }
getElementFromId(elementId).collisionsEnabled = state; getElementFromId(elementId).collisionsEnabled = state;
} }
// =========================================================================== // ===========================================================================
function setLocalPlayerArmour(armour) { function setLocalPlayerArmour(armour) {
if(typeof localPlayer.armour != "undefined") { if(typeof localPlayer.armour != "undefined") {
localPlayer.armour = armour; localPlayer.armour = armour;
} }
} }
// =========================================================================== // ===========================================================================
function forceLocalPlayerWantedLevel(wantedLevel) { function forceLocalPlayerWantedLevel(wantedLevel) {
forceWantedLevel = toInteger(wantedLevel); forceWantedLevel = toInteger(wantedLevel);
} }
// =========================================================================== // ===========================================================================
function setLogLevel(level) { function setLogLevel(level) {
logLevel = level; logLevel = level;
} }
// =========================================================================== // ===========================================================================
function setLocalPlayerInfiniteRun(state) { function setLocalPlayerInfiniteRun(state) {
if(localPlayer != null) { if(localPlayer != null) {
if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) { if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) {
game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), boolToInt(state)); game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), boolToInt(state));
} }
} }
} }
// =========================================================================== // ===========================================================================
function setLocalPlayerSkin(skinId) { function setLocalPlayerSkin(skinId) {
logToConsole(LOG_INFO, skinId); logToConsole(LOG_INFO, skinId);
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
if(natives.isModelInCdimage(skinId)) { if(natives.isModelInCdimage(skinId)) {
natives.requestModel(skinId); natives.requestModel(skinId);
natives.loadAllObjectsNow(); natives.loadAllObjectsNow();
if(natives.hasModelLoaded(skinId)) { if(natives.hasModelLoaded(skinId)) {
natives.changePlayerModel(natives.getPlayerId(), skinId); natives.changePlayerModel(natives.getPlayerId(), skinId);
} }
} }
} else {
//natives.requestModel(skinId); localPlayer.skin = skinId;
//natives.changePlayerModel(natives.getPlayerId(), skinId); }
//localPlayer.skin = allowedSkins[skinSelectorIndex][0];
//localPlayer.modelIndex = allowedSkins[skinSelectorIndex][0];
} else {
localPlayer.skin = skinId;
}
} }
// =========================================================================== // ===========================================================================
function makePedHoldObject(pedId, modelIndex) { function makePedHoldObject(pedId, modelIndex) {
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
natives.givePedAmbientObject(natives.getPedFromNetworkId(pedId), getGameConfig().objects[getGame()][modelIndex][1]) natives.givePedAmbientObject(natives.getPedFromNetworkId(pedId), getGameConfig().objects[getGame()][modelIndex][1])
} }
} }
// =========================================================================== // ===========================================================================
function sendLocalPlayerNetworkIdToServer() { function sendLocalPlayerNetworkIdToServer() {
sendNetworkEventToServer("vrr.playerPedId", natives.getNetworkIdFromPed(localPlayer)); sendNetworkEventToServer("vrr.playerPedId", natives.getNetworkIdFromPed(localPlayer));
} }
// =========================================================================== // ===========================================================================
function setCutsceneInterior(cutsceneName) { function setCutsceneInterior(cutsceneName) {
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
if(cutsceneName == "") { if(cutsceneName == "") {
natives.clearCutscene(); natives.clearCutscene();
} else { } else {
if(natives.isInteriorScene()) { if(natives.isInteriorScene()) {
natives.clearCutscene(); natives.clearCutscene();
} }
natives.initCutscene(cutsceneName); natives.initCutscene(cutsceneName);
} }
} }
}
// ===========================================================================
function makePlayerPedSpeak(speechName) {
if(getGame() == VRR_GAME_GTA_IV) {
// if player is in vehicle, allow megaphone (if last arg is "1", it will cancel megaphone echo)
// Only speeches with _MEGAPHONE will have the bullhorn effect
// Afaik it only works on police voices anyway
if(localPlayer.vehicle != null) {
natives.sayAmbientSpeech(localPlayer, speechName, true, false, 0);
} else {
natives.sayAmbientSpeech(localPlayer, speechName, true, false, 1);
}
}
} }
// =========================================================================== // ===========================================================================

View File

@@ -45,111 +45,111 @@ function loadSkinSelectMessageFontBottom() {
function processSkinSelectKeyPress(keyCode) { function processSkinSelectKeyPress(keyCode) {
if(usingSkinSelector) { if(usingSkinSelector) {
if(keyCode == SDLK_PAGEUP) { if(keyCode == SDLK_PAGEUP) {
if(skinSelectorIndex >= allowedSkins.length-1) { if(skinSelectorIndex >= allowedSkins.length-1) {
skinSelectorIndex = 1; skinSelectorIndex = 1;
} else { } else {
skinSelectorIndex = skinSelectorIndex + 1; skinSelectorIndex = skinSelectorIndex + 1;
} }
logToConsole(LOG_DEBUG, `Switching to skin ${allowedSkins[skinSelectorIndex][1]} (Index: ${skinSelectorIndex}, Skin: ${allowedSkins[skinSelectorIndex][0]})`); logToConsole(LOG_DEBUG, `Switching to skin ${allowedSkins[skinSelectorIndex][1]} (Index: ${skinSelectorIndex}, Skin: ${allowedSkins[skinSelectorIndex][0]})`);
skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1]; skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
let skinId = allowedSkins[skinSelectorIndex][0]; let skinId = allowedSkins[skinSelectorIndex][0];
if(natives.isModelInCdimage(skinId)) { if(natives.isModelInCdimage(skinId)) {
natives.requestModel(skinId); natives.requestModel(skinId);
natives.loadAllObjectsNow(); natives.loadAllObjectsNow();
if(natives.hasModelLoaded(skinId)) { if(natives.hasModelLoaded(skinId)) {
natives.changePlayerModel(natives.getPlayerId(), skinId); natives.changePlayerModel(natives.getPlayerId(), skinId);
} }
} }
} else { } else {
localPlayer.skin = allowedSkins[skinSelectorIndex][0]; localPlayer.skin = allowedSkins[skinSelectorIndex][0];
} }
} else if(keyCode == SDLK_PAGEDOWN) { } else if(keyCode == SDLK_PAGEDOWN) {
if(skinSelectorIndex <= 0) { if(skinSelectorIndex <= 0) {
skinSelectorIndex = allowedSkins.length-1; skinSelectorIndex = allowedSkins.length-1;
} else { } else {
skinSelectorIndex = skinSelectorIndex - 1; skinSelectorIndex = skinSelectorIndex - 1;
} }
logToConsole(LOG_DEBUG, `Switching to skin ${allowedSkins[skinSelectorIndex][1]} (Index: ${skinSelectorIndex}, Skin: ${allowedSkins[skinSelectorIndex][0]})`); logToConsole(LOG_DEBUG, `Switching to skin ${allowedSkins[skinSelectorIndex][1]} (Index: ${skinSelectorIndex}, Skin: ${allowedSkins[skinSelectorIndex][0]})`);
skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1]; skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
let skinId = allowedSkins[skinSelectorIndex][0]; let skinId = allowedSkins[skinSelectorIndex][0];
if(natives.isModelInCdimage(skinId)) { if(natives.isModelInCdimage(skinId)) {
natives.requestModel(skinId); natives.requestModel(skinId);
natives.loadAllObjectsNow(); natives.loadAllObjectsNow();
if(natives.hasModelLoaded(skinId)) { if(natives.hasModelLoaded(skinId)) {
natives.changePlayerModel(natives.getPlayerId(), skinId); natives.changePlayerModel(natives.getPlayerId(), skinId);
} }
} }
} else { } else {
localPlayer.skin = allowedSkins[skinSelectorIndex][0]; localPlayer.skin = allowedSkins[skinSelectorIndex][0];
} }
} else if(keyCode == SDLK_RETURN) { } else if(keyCode == SDLK_RETURN) {
sendNetworkEventToServer("vrr.skinSelected", skinSelectorIndex); sendNetworkEventToServer("vrr.skinSelected", skinSelectorIndex);
toggleSkinSelect(false); toggleSkinSelect(false);
return true; return true;
} else if(keyCode == SDLK_BACKSPACE) { } else if(keyCode == SDLK_BACKSPACE) {
sendNetworkEventToServer("vrr.skinSelected", -1); sendNetworkEventToServer("vrr.skinSelected", -1);
toggleSkinSelect(false); toggleSkinSelect(false);
return true; return true;
} }
localPlayer.heading = skinSelectHeading; localPlayer.heading = skinSelectHeading;
} }
} }
// =========================================================================== // ===========================================================================
function processSkinSelectRendering() { function processSkinSelectRendering() {
if(usingSkinSelector) { if(usingSkinSelector) {
if(skinSelectMessageFontTop != null && skinSelectMessageFontBottom != null) { if(skinSelectMessageFontTop != null && skinSelectMessageFontBottom != null) {
if(skinSelectMessageTextTop != "" && skinSelectMessageTextBottom != "") { if(skinSelectMessageTextTop != "" && skinSelectMessageTextBottom != "") {
skinSelectMessageFontTop.render(skinSelectMessageTextTop, [0, game.height-100], game.width, 0.5, 0.0, skinSelectMessageFontTop.size, skinSelectMessageColourTop, true, true, false, true); skinSelectMessageFontTop.render(skinSelectMessageTextTop, [0, game.height-100], game.width, 0.5, 0.0, skinSelectMessageFontTop.size, skinSelectMessageColourTop, true, true, false, true);
skinSelectMessageFontBottom.render(skinSelectMessageTextBottom, [0, game.height-65], game.width, 0.5, 0.0, skinSelectMessageFontBottom.size, skinSelectMessageColourBottom, true, true, false, true); skinSelectMessageFontBottom.render(skinSelectMessageTextBottom, [0, game.height-65], game.width, 0.5, 0.0, skinSelectMessageFontBottom.size, skinSelectMessageColourBottom, true, true, false, true);
} }
} }
} }
} }
// =========================================================================== // ===========================================================================
function toggleSkinSelect(state) { function toggleSkinSelect(state) {
if(state) { if(state) {
skinSelectorIndex = getAllowedSkinIndexFromSkin(localPlayer.skin); skinSelectorIndex = getAllowedSkinIndexFromSkin(localPlayer.skin);
if(!skinSelectorIndex) { if(!skinSelectorIndex) {
skinSelectorIndex = 0; skinSelectorIndex = 0;
} }
usingSkinSelector = true; usingSkinSelector = true;
skinSelectPosition = localPlayer.position; skinSelectPosition = localPlayer.position;
skinSelectHeading = localPlayer.heading; skinSelectHeading = localPlayer.heading;
if(isCustomCameraSupported()) { if(isCustomCameraSupported()) {
let tempPosition = localPlayer.position; let tempPosition = localPlayer.position;
tempPosition.z += 0.5; tempPosition.z += 0.5;
let frontCameraPosition = getPosInFrontOfPos(tempPosition, localPlayer.heading, 3); let frontCameraPosition = getPosInFrontOfPos(tempPosition, localPlayer.heading, 3);
game.setCameraLookAt(frontCameraPosition, localPlayer.position, true); game.setCameraLookAt(frontCameraPosition, localPlayer.position, true);
} }
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
let skinId = allowedSkins[skinSelectorIndex][0]; let skinId = allowedSkins[skinSelectorIndex][0];
if(natives.isModelInCdimage(skinId)) { if(natives.isModelInCdimage(skinId)) {
natives.requestModel(skinId); natives.requestModel(skinId);
natives.loadAllObjectsNow(); natives.loadAllObjectsNow();
if(natives.hasModelLoaded(skinId)) { if(natives.hasModelLoaded(skinId)) {
natives.changePlayerModel(natives.getPlayerId(), skinId); natives.changePlayerModel(natives.getPlayerId(), skinId);
} }
} }
} else { } else {
localPlayer.skin = allowedSkins[skinSelectorIndex][0]; localPlayer.skin = allowedSkins[skinSelectorIndex][0];
} }
skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1]; skinSelectMessageTextTop = allowedSkins[skinSelectorIndex][1];
setLocalPlayerControlState(false, false); setLocalPlayerControlState(false, false);
} else { } else {
usingSkinSelector = false; usingSkinSelector = false;
setLocalPlayerControlState(false, false); setLocalPlayerControlState(false, false);
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,164 +8,165 @@
// =========================================================================== // ===========================================================================
function initClientScripts() { function initClientScripts() {
initGUIScript(); initGUIScript();
initNameTagScript(); initNameTagScript();
initScoreBoardScript(); initScoreBoardScript();
initMessagingScript(); initMessagingScript();
initServerScript(); initServerScript();
initLogoScript(); initLogoScript();
initLabelScript(); initLabelScript();
initChatBoxScript(); initChatBoxScript();
initAFKScript(); initAFKScript();
initKeyBindScript(); initKeyBindScript();
initEventScript(); initEventScript();
initSkinSelectScript(); initSkinSelectScript();
} }
// =========================================================================== // ===========================================================================
function setUpInitialGame() { function setUpInitialGame() {
if(getGame() == VRR_GAME_GTA_III) { if(getGame() == VRR_GAME_GTA_III) {
game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0); game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0);
game.setGameStat(STAT_PROGRESSMADE, 9999); game.setGameStat(STAT_PROGRESSMADE, 9999);
game.setGameStat(STAT_TOTALPROGRESSINGAME, 9999); game.setGameStat(STAT_TOTALPROGRESSINGAME, 9999);
game.SET_CAR_DENSITY_MULTIPLIER(3.0); game.SET_CAR_DENSITY_MULTIPLIER(3.0);
game.SET_PED_DENSITY_MULTIPLIER(3.0); game.SET_PED_DENSITY_MULTIPLIER(3.0);
game.onMission = true; game.onMission = true;
SetStandardControlsEnabled(true); SetStandardControlsEnabled(true);
return true; return true;
} }
if(getGame() == VRR_GAME_GTA_VC) { if(getGame() == VRR_GAME_GTA_VC) {
game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0); game.SET_PLAYER_NEVER_GETS_TIRED(game.GET_PLAYER_ID(), 0);
game.setGameStat(STAT_PROGRESSMADE, 9999); game.setGameStat(STAT_PROGRESSMADE, 9999);
game.setGameStat(STAT_TOTALPROGRESSINGAME, 9999); game.setGameStat(STAT_TOTALPROGRESSINGAME, 9999);
game.SET_CAR_DENSITY_MULTIPLIER(3.0); game.SET_CAR_DENSITY_MULTIPLIER(3.0);
game.SET_PED_DENSITY_MULTIPLIER(3.0); game.SET_PED_DENSITY_MULTIPLIER(3.0);
game.REQUEST_ANIMATION("bikev"); game.REQUEST_ANIMATION("bikev");
game.REQUEST_ANIMATION("bikeh"); game.REQUEST_ANIMATION("bikeh");
game.REQUEST_ANIMATION("biked"); game.REQUEST_ANIMATION("biked");
game.REQUEST_ANIMATION("knife"); game.REQUEST_ANIMATION("knife");
game.REQUEST_ANIMATION("python"); game.REQUEST_ANIMATION("python");
game.REQUEST_ANIMATION("shotgun"); game.REQUEST_ANIMATION("shotgun");
game.REQUEST_ANIMATION("buddy"); game.REQUEST_ANIMATION("buddy");
game.REQUEST_ANIMATION("tec"); game.REQUEST_ANIMATION("tec");
game.REQUEST_ANIMATION("uzi"); game.REQUEST_ANIMATION("uzi");
game.REQUEST_ANIMATION("rifle"); game.REQUEST_ANIMATION("rifle");
game.REQUEST_ANIMATION("m60"); game.REQUEST_ANIMATION("m60");
game.REQUEST_ANIMATION("sniper"); game.REQUEST_ANIMATION("sniper");
game.REQUEST_ANIMATION("grenade"); game.REQUEST_ANIMATION("grenade");
game.REQUEST_ANIMATION("flame"); game.REQUEST_ANIMATION("flame");
game.REQUEST_ANIMATION("medic"); game.REQUEST_ANIMATION("medic");
game.REQUEST_ANIMATION("sunbathe"); game.REQUEST_ANIMATION("sunbathe");
//game.REQUEST_ANIMATION("playidles"); //game.REQUEST_ANIMATION("playidles");
game.REQUEST_ANIMATION("riot"); game.REQUEST_ANIMATION("riot");
game.REQUEST_ANIMATION("strip"); game.REQUEST_ANIMATION("strip");
game.REQUEST_ANIMATION("lance"); game.REQUEST_ANIMATION("lance");
game.REQUEST_ANIMATION("skate"); game.REQUEST_ANIMATION("skate");
game.LOAD_ALL_MODELS_NOW(); game.LOAD_ALL_MODELS_NOW();
game.onMission = true; game.onMission = true;
SetStandardControlsEnabled(true); SetStandardControlsEnabled(true);
return true; return true;
} }
if(getGame() == VRR_GAME_GTA_SA) { if(getGame() == VRR_GAME_GTA_SA) {
game.setGameStat(STAT_WEAPONTYPE_PISTOL_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_PISTOL_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_PISTOL_SILENCED_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_PISTOL_SILENCED_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_DESERT_EAGLE_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_DESERT_EAGLE_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_SHOTGUN_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_SHOTGUN_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_SAWNOFF_SHOTGUN_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_SAWNOFF_SHOTGUN_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_SPAS12_SHOTGUN_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_SPAS12_SHOTGUN_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_MICRO_UZI_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_MICRO_UZI_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_MP5_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_MP5_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_AK47_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_AK47_SKILL, 400);
game.setGameStat(STAT_WEAPONTYPE_M4_SKILL, 400); game.setGameStat(STAT_WEAPONTYPE_M4_SKILL, 400);
game.setGameStat(STAT_DRIVING_SKILL, 9999); game.setGameStat(STAT_DRIVING_SKILL, 9999);
game.setGameStat(STAT_FAT, 9999); game.setGameStat(STAT_FAT, 9999);
game.setGameStat(STAT_ENERGY, 9999); game.setGameStat(STAT_ENERGY, 9999);
game.setGameStat(STAT_CYCLE_SKILL, 9999); game.setGameStat(STAT_CYCLE_SKILL, 9999);
game.setGameStat(STAT_BIKE_SKILL, 9999); game.setGameStat(STAT_BIKE_SKILL, 9999);
game.setGameStat(STAT_GAMBLING, 9999); game.setGameStat(STAT_GAMBLING, 9999);
game.setGameStat(STAT_PROGRESS_MADE, 9999); game.setGameStat(STAT_PROGRESS_MADE, 9999);
game.setGameStat(STAT_RESPECT, 0); game.setGameStat(STAT_RESPECT, 0);
game.setGameStat(STAT_RESPECT_TOTAL, 0); game.setGameStat(STAT_RESPECT_TOTAL, 0);
game.setGameStat(STAT_SEX_APPEAL, 0); game.setGameStat(STAT_SEX_APPEAL, 0);
game.setGameStat(STAT_STAMINA, 9999); game.setGameStat(STAT_STAMINA, 9999);
game.setGameStat(STAT_TOTAL_PROGRESS, 9999); game.setGameStat(STAT_TOTAL_PROGRESS, 9999);
game.setGameStat(STAT_UNDERWATER_STAMINA, 9999); game.setGameStat(STAT_UNDERWATER_STAMINA, 9999);
game.setGameStat(STAT_BODY_MUSCLE, 9999); game.setGameStat(STAT_BODY_MUSCLE, 9999);
game.setDefaultInteriors(false); game.setDefaultInteriors(false);
game.onMission = true; game.onMission = true;
return true; return true;
} }
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
natives.allowEmergencyServices(false); natives.allowEmergencyServices(false);
natives.setCreateRandomCops(true); natives.setCreateRandomCops(true);
natives.setMaxWantedLevel(0); natives.setMaxWantedLevel(0);
natives.setWantedMultiplier(0.0); natives.setWantedMultiplier(0.0);
natives.allowPlayerToCarryNonMissionObjects(natives.getPlayerId(), true); natives.allowPlayerToCarryNonMissionObjects(natives.getPlayerId(), true);
natives.setPlayerTeam(natives.getPlayerId(), 0); natives.setPlayerTeam(natives.getPlayerId(), 0);
natives.loadAllObjectsNow(); natives.loadAllObjectsNow();
natives.setCellphoneRanked(false); natives.setCellphoneRanked(false);
natives.setOverrideNoSprintingOnPhoneInMultiplayer(false); natives.setOverrideNoSprintingOnPhoneInMultiplayer(false);
natives.setSyncWeatherAndGameTime(false); natives.setSyncWeatherAndGameTime(false);
natives.usePlayerColourInsteadOfTeamColour(true); natives.usePlayerColourInsteadOfTeamColour(true);
natives.disablePauseMenu(true); natives.disablePauseMenu(true);
natives.allowReactionAnims(localPlayer, true); natives.allowReactionAnims(localPlayer, false);
natives.allowGameToPauseForStreaming(false); natives.allowGameToPauseForStreaming(false);
natives.allowStuntJumpsToTrigger(false); natives.allowStuntJumpsToTrigger(false);
natives.setPickupsFixCars(false); natives.setPickupsFixCars(false);
natives.forceFullVoice(localPlayer);
// HUD and Display // HUD and Display
//natives.displayCash(false); //natives.displayCash(false);
//natives.displayAmmo(false); //natives.displayAmmo(false);
//natives.displayHud(false); //natives.displayHud(false);
//natives.displayRadar(false); //natives.displayRadar(false);
//natives.displayAreaName(false); //natives.displayAreaName(false);
natives.displayPlayerNames(true); natives.displayPlayerNames(true);
natives.setPoliceRadarBlips(false); natives.setPoliceRadarBlips(false);
natives.removeTemporaryRadarBlipsForPickups(); natives.removeTemporaryRadarBlipsForPickups();
natives.displayNonMinigameHelpMessages(false); natives.displayNonMinigameHelpMessages(false);
natives.setDisplayPlayerNameAndIcon(natives.getPlayerId(), true); natives.setDisplayPlayerNameAndIcon(natives.getPlayerId(), true);
// Item/Money Dropping // Item/Money Dropping
natives.setMoneyCarriedByAllNewPeds(0); natives.setMoneyCarriedByAllNewPeds(0);
natives.setDeadPedsDropWeapons(false); natives.setDeadPedsDropWeapons(false);
natives.setPlayersDropMoneyInNetworkGame(false); natives.setPlayersDropMoneyInNetworkGame(false);
// Population // Population
//natives.dontSuppressAnyCarModels(5.0); //natives.dontSuppressAnyCarModels(5.0);
//natives.dontSuppressAnyPedModels(5.0); //natives.dontSuppressAnyPedModels(5.0);
//natives.forceGenerateParkedCarsTooCloseToOthers(true); //natives.forceGenerateParkedCarsTooCloseToOthers(true);
//natives.setParkedCarDensityMultiplier(5.0); //natives.setParkedCarDensityMultiplier(5.0);
//natives.setRandomCarDensityMultiplier(5.0); //natives.setRandomCarDensityMultiplier(5.0);
//natives.setPedDensityMultiplier(5.0); //natives.setPedDensityMultiplier(5.0);
//natives.setCarDensityMultiplier(5.0); //natives.setCarDensityMultiplier(5.0);
//natives.setScenarioPedDensityMultiplier(5.0, 5.0); //natives.setScenarioPedDensityMultiplier(5.0, 5.0);
natives.switchRandomTrains(true); natives.switchRandomTrains(true);
natives.switchRandomBoats(true); natives.switchRandomBoats(true);
natives.switchAmbientPlanes(true); natives.switchAmbientPlanes(true);
natives.switchMadDrivers(false); natives.switchMadDrivers(false);
// Singleplayer Cellphone // Singleplayer Cellphone
natives.requestScript("spcellphone"); natives.requestScript("spcellphone");
natives.startNewScript("spcellphone", 0); natives.startNewScript("spcellphone", 0);
//natives.setMessagesWaiting(false); //natives.setMessagesWaiting(false);
// Animation libraries // Animation libraries
natives.requestAnims("DANCING"); natives.requestAnims("DANCING");
return true; return true;
} }
if(getGame() == VRR_GAME_MAFIA_ONE) { if(getGame() == VRR_GAME_MAFIA_ONE) {
game.mapEnabled = false; game.mapEnabled = false;
game.setTrafficEnabled(false); game.setTrafficEnabled(false);
return true; return true;
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,37 +8,37 @@
// =========================================================================== // ===========================================================================
function processSync(event, deltaTime) { function processSync(event, deltaTime) {
if(localPlayer != null) { if(localPlayer != null) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
sendNetworkEventToServer("vrr.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position); sendNetworkEventToServer("vrr.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position);
sendNetworkEventToServer("vrr.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading); sendNetworkEventToServer("vrr.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading);
//if(localPlayer.vehicle != null) { //if(localPlayer.vehicle != null) {
// sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position); // sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position);
// sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading); // sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading);
//} //}
} }
if(localPlayer.health <= 0) { if(localPlayer.health <= 0) {
if(!calledDeathEvent) { if(!calledDeathEvent) {
logToConsole(LOG_DEBUG, `Local player died`); logToConsole(LOG_DEBUG, `Local player died`);
localPlayer.clearWeapons(); localPlayer.clearWeapons();
calledDeathEvent = true; calledDeathEvent = true;
sendNetworkEventToServer("vrr.playerDeath"); sendNetworkEventToServer("vrr.playerDeath");
} }
} }
if(streamingRadioElement) { if(streamingRadioElement) {
streamingRadio.position = getElementPosition(streamingRadioElement); streamingRadio.position = getElementPosition(streamingRadioElement);
//streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position); //streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position);
} }
} }
} }
// =========================================================================== // ===========================================================================
function setVehicleEngine(vehicleId, state) { function setVehicleEngine(vehicleId, state) {
getElementFromId(vehicleId).engine = state; getElementFromId(vehicleId).engine = state;
} }
// =========================================================================== // ===========================================================================
@@ -46,370 +46,370 @@ function setVehicleEngine(vehicleId, state) {
function setVehicleLights(vehicleId, state) { function setVehicleLights(vehicleId, state) {
if(getGame() != VRR_GAME_MAFIA_ONE) { if(getGame() != VRR_GAME_MAFIA_ONE) {
if(!state) { if(!state) {
getElementFromId(vehicleId).lightStatus = 2; getElementFromId(vehicleId).lightStatus = 2;
} else { } else {
getElementFromId(vehicleId).lightStatus = 1; getElementFromId(vehicleId).lightStatus = 1;
} }
} else if(getGame() == VRR_GAME_GTA_IV) { } else if(getGame() == VRR_GAME_GTA_IV) {
if(!state) { if(!state) {
natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 0)); natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 0));
} else { } else {
natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 1)); natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 1));
} }
} else { } else {
if(!state) { if(!state) {
getElementFromId(vehicleId).lights = false; getElementFromId(vehicleId).lights = false;
} else { } else {
getElementFromId(vehicleId).lights = true; getElementFromId(vehicleId).lights = true;
} }
} }
} }
// =========================================================================== // ===========================================================================
function repairVehicle(syncId) { function repairVehicle(syncId) {
getVehicleFromSyncId(syncId).fix(); getVehicleFromSyncId(syncId).fix();
} }
// =========================================================================== // ===========================================================================
function syncVehicleProperties(vehicle) { function syncVehicleProperties(vehicle) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
return false; return false;
} }
if(doesEntityDataExist(vehicle, "vrr.lights")) { if(doesEntityDataExist(vehicle, "vrr.lights")) {
let lightStatus = getEntityData(vehicle, "vrr.lights"); let lightStatus = getEntityData(vehicle, "vrr.lights");
if(!lightStatus) { if(!lightStatus) {
vehicle.lightStatus = 2; vehicle.lightStatus = 2;
} else { } else {
vehicle.lightStatus = 1; vehicle.lightStatus = 1;
} }
} }
if(doesEntityDataExist(vehicle, "vrr.invincible")) { if(doesEntityDataExist(vehicle, "vrr.invincible")) {
let invincible = getEntityData(vehicle, "vrr.invincible"); let invincible = getEntityData(vehicle, "vrr.invincible");
element.setProofs(invincible, invincible, invincible, invincible, invincible); element.setProofs(invincible, invincible, invincible, invincible, invincible);
} }
if(doesEntityDataExist(vehicle, "vrr.panelStatus")) { if(doesEntityDataExist(vehicle, "vrr.panelStatus")) {
let panelsStatus = getEntityData(vehicle, "vrr.panelStatus"); let panelsStatus = getEntityData(vehicle, "vrr.panelStatus");
for(let i in panelsStatus) { for(let i in panelsStatus) {
vehicle.setPanelStatus(i, panelsStatus[i]); vehicle.setPanelStatus(i, panelsStatus[i]);
} }
} }
if(doesEntityDataExist(vehicle, "vrr.wheelStatus")) { if(doesEntityDataExist(vehicle, "vrr.wheelStatus")) {
let wheelsStatus = getEntityData(vehicle, "vrr.wheelStatus"); let wheelsStatus = getEntityData(vehicle, "vrr.wheelStatus");
for(let i in wheelsStatus) { for(let i in wheelsStatus) {
vehicle.setWheelStatus(i, wheelsStatus[i]); vehicle.setWheelStatus(i, wheelsStatus[i]);
} }
} }
if(doesEntityDataExist(vehicle, "vrr.lightStatus")) { if(doesEntityDataExist(vehicle, "vrr.lightStatus")) {
let lightStatus = getEntityData(vehicle, "vrr.lightStatus"); let lightStatus = getEntityData(vehicle, "vrr.lightStatus");
for(let i in lightStatus) { for(let i in lightStatus) {
vehicle.setLightStatus(i, lightStatus[i]); vehicle.setLightStatus(i, lightStatus[i]);
} }
} }
if(doesEntityDataExist(vehicle, "vrr.suspensionHeight")) { if(doesEntityDataExist(vehicle, "vrr.suspensionHeight")) {
let suspensionHeight = getEntityData(vehicle, "vrr.suspensionHeight"); let suspensionHeight = getEntityData(vehicle, "vrr.suspensionHeight");
vehicle.setSuspensionHeight(suspensionHeight); vehicle.setSuspensionHeight(suspensionHeight);
} }
if(getGame() == VRR_GAME_GTA_SA) { if(getGame() == VRR_GAME_GTA_SA) {
let allUpgrades = getGameConfig().vehicleUpgrades[getGame()]; let allUpgrades = getGameConfig().vehicleUpgrades[getGame()];
for(let i in allUpgrades) { for(let i in allUpgrades) {
vehicle.removeUpgrade(i); vehicle.removeUpgrade(i);
} }
if(doesEntityDataExist(vehicle, "vrr.upgrades")) { if(doesEntityDataExist(vehicle, "vrr.upgrades")) {
let upgrades = getEntityData(vehicle, "vrr.upgrades"); let upgrades = getEntityData(vehicle, "vrr.upgrades");
for(let i in upgrades) { for(let i in upgrades) {
if(upgrades[i] != 0) { if(upgrades[i] != 0) {
vehicle.addUpgrade(upgrades[i]); vehicle.addUpgrade(upgrades[i]);
} }
} }
} }
} }
if(getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(vehicle, "vrr.livery")) { if(doesEntityDataExist(vehicle, "vrr.livery")) {
let livery = getEntityData(vehicle, "vrr.livery"); let livery = getEntityData(vehicle, "vrr.livery");
if(getGame() == VRR_GAME_GTA_SA) { if(getGame() == VRR_GAME_GTA_SA) {
vehicle.setPaintJob(livery); vehicle.setPaintJob(livery);
} else if(getGame() == VRR_GAME_GTA_IV) { } else if(getGame() == VRR_GAME_GTA_IV) {
vehicle.livery = livery; vehicle.livery = livery;
} }
} }
} }
} }
// =========================================================================== // ===========================================================================
function syncCivilianProperties(civilian) { function syncCivilianProperties(civilian) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
return false; return false;
} }
if(getGame() == VRR_GAME_GTA_III) { if(getGame() == VRR_GAME_GTA_III) {
if(doesEntityDataExist(civilian, "vrr.scale")) { if(doesEntityDataExist(civilian, "vrr.scale")) {
let scaleFactor = getEntityData(civilian, "vrr.scale"); let scaleFactor = getEntityData(civilian, "vrr.scale");
let tempMatrix = civilian.matrix; let tempMatrix = civilian.matrix;
tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
let tempPosition = civilian.position; let tempPosition = civilian.position;
civilian.matrix = tempMatrix; civilian.matrix = tempMatrix;
tempPosition.z += scaleFactor.z; tempPosition.z += scaleFactor.z;
civilian.position = tempPosition; civilian.position = tempPosition;
} }
} }
if(getGame() == VRR_GAME_GTA_SA) { if(getGame() == VRR_GAME_GTA_SA) {
if(doesEntityDataExist(civilian, "vrr.fightStyle")) { if(doesEntityDataExist(civilian, "vrr.fightStyle")) {
let fightStyle = getEntityData(civilian, "vrr.fightStyle"); let fightStyle = getEntityData(civilian, "vrr.fightStyle");
civilian.setFightStyle(fightStyle[0], fightStyle[1]); civilian.setFightStyle(fightStyle[0], fightStyle[1]);
} }
} }
if(getGame() == VRR_GAME_GTA_III) { if(getGame() == VRR_GAME_GTA_III) {
if(doesEntityDataExist(civilian, "vrr.walkStyle")) { if(doesEntityDataExist(civilian, "vrr.walkStyle")) {
let walkStyle = getEntityData(civilian, "vrr.walkStyle"); let walkStyle = getEntityData(civilian, "vrr.walkStyle");
civilian.walkStyle = walkStyle; civilian.walkStyle = walkStyle;
} }
} }
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(civilian, "vrr.bodyPropHair")) { if(doesEntityDataExist(civilian, "vrr.bodyPropHair")) {
let bodyPropHair = getEntityData(civilian, "vrr.bodyPropHair"); let bodyPropHair = getEntityData(civilian, "vrr.bodyPropHair");
civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropHead")) { if(doesEntityDataExist(civilian, "vrr.bodyPropHead")) {
let bodyPropHead = getEntityData(civilian, "vrr.bodyPropHead"); let bodyPropHead = getEntityData(civilian, "vrr.bodyPropHead");
civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropEyes")) { if(doesEntityDataExist(civilian, "vrr.bodyPropEyes")) {
let bodyPropEyes = getEntityData(civilian, "vrr.bodyPropEyes"); let bodyPropEyes = getEntityData(civilian, "vrr.bodyPropEyes");
civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropLeftHand")) { if(doesEntityDataExist(civilian, "vrr.bodyPropLeftHand")) {
let bodyPropLeftHand = getEntityData(civilian, "vrr.bodyPropLeftHand"); let bodyPropLeftHand = getEntityData(civilian, "vrr.bodyPropLeftHand");
civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropRightHand")) { if(doesEntityDataExist(civilian, "vrr.bodyPropRightHand")) {
let bodyPropRightHand = getEntityData(civilian, "vrr.bodyPropRightHand"); let bodyPropRightHand = getEntityData(civilian, "vrr.bodyPropRightHand");
civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropLeftWrist")) { if(doesEntityDataExist(civilian, "vrr.bodyPropLeftWrist")) {
let bodyPropLeftWrist = getEntityData(civilian, "vrr.bodyPropLeftWrist"); let bodyPropLeftWrist = getEntityData(civilian, "vrr.bodyPropLeftWrist");
civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) {
let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist");
civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) {
let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist");
civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropHip")) { if(doesEntityDataExist(civilian, "vrr.bodyPropHip")) {
let bodyPropHip = getEntityData(civilian, "vrr.bodyPropHip"); let bodyPropHip = getEntityData(civilian, "vrr.bodyPropHip");
civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropLeftFoot")) { if(doesEntityDataExist(civilian, "vrr.bodyPropLeftFoot")) {
let bodyPropLeftFoot = getEntityData(civilian, "vrr.bodyPropLeftFoot"); let bodyPropLeftFoot = getEntityData(civilian, "vrr.bodyPropLeftFoot");
civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]);
} }
if(doesEntityDataExist(civilian, "vrr.bodyPropRightFoot")) { if(doesEntityDataExist(civilian, "vrr.bodyPropRightFoot")) {
let bodyPropRightFoot = getEntityData(civilian, "vrr.bodyPropRightFoot"); let bodyPropRightFoot = getEntityData(civilian, "vrr.bodyPropRightFoot");
civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]);
} }
} }
if(doesEntityDataExist(civilian, "vrr.anim")) { if(doesEntityDataExist(civilian, "vrr.anim")) {
let animData = getEntityData(vehicle, "vrr.anim"); let animData = getEntityData(vehicle, "vrr.anim");
civilian.addAnimation(animData[0], animData[1]); civilian.addAnimation(animData[0], animData[1]);
} }
} }
// =========================================================================== // ===========================================================================
function syncPlayerProperties(player) { function syncPlayerProperties(player) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
return false; return false;
} }
if(getGame() == VRR_GAME_GTA_III) { if(getGame() == VRR_GAME_GTA_III) {
if(doesEntityDataExist(player, "vrr.scale")) { if(doesEntityDataExist(player, "vrr.scale")) {
let scaleFactor = getEntityData(player, "vrr.scale"); let scaleFactor = getEntityData(player, "vrr.scale");
let tempMatrix = player.matrix; let tempMatrix = player.matrix;
tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
let tempPosition = player.position; let tempPosition = player.position;
player.matrix = tempMatrix; player.matrix = tempMatrix;
tempPosition.z += scaleFactor.z; tempPosition.z += scaleFactor.z;
player.position = tempPosition; player.position = tempPosition;
} }
} }
if(getGame() == VRR_GAME_GTA_SA) { if(getGame() == VRR_GAME_GTA_SA) {
if(doesEntityDataExist(player, "vrr.fightStyle")) { if(doesEntityDataExist(player, "vrr.fightStyle")) {
let fightStyle = getEntityData(player, "vrr.fightStyle"); let fightStyle = getEntityData(player, "vrr.fightStyle");
player.setFightStyle(fightStyle[0], fightStyle[1]); player.setFightStyle(fightStyle[0], fightStyle[1]);
} }
} }
//if(getGame() == VRR_GAME_GTA_SA) { //if(getGame() == VRR_GAME_GTA_SA) {
// if(doesEntityDataExist(player, "vrr.walkStyle")) { // if(doesEntityDataExist(player, "vrr.walkStyle")) {
// let walkStyle = getEntityData(player, "vrr.walkStyle"); // let walkStyle = getEntityData(player, "vrr.walkStyle");
// player.walkStyle = walkStyle; // player.walkStyle = walkStyle;
// } // }
//} //}
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(player, "vrr.bodyPartHair")) { if(doesEntityDataExist(player, "vrr.bodyPartHair")) {
let bodyPartHead = getEntityData(player, "vrr.bodyPartHair"); let bodyPartHead = getEntityData(player, "vrr.bodyPartHair");
player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]); player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPartHead")) { if(doesEntityDataExist(player, "vrr.bodyPartHead")) {
let bodyPartHead = getEntityData(player, "vrr.bodyPartHead"); let bodyPartHead = getEntityData(player, "vrr.bodyPartHead");
player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]); player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPartUpper")) { if(doesEntityDataExist(player, "vrr.bodyPartUpper")) {
let bodyPartUpper = getEntityData(player, "vrr.bodyPartUpper"); let bodyPartUpper = getEntityData(player, "vrr.bodyPartUpper");
player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]); player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPartLower")) { if(doesEntityDataExist(player, "vrr.bodyPartLower")) {
let bodyPartLower = getEntityData(player, "vrr.bodyPartLower"); let bodyPartLower = getEntityData(player, "vrr.bodyPartLower");
player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]); player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]);
} }
} }
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
if(doesEntityDataExist(player, "vrr.bodyPropHair")) { if(doesEntityDataExist(player, "vrr.bodyPropHair")) {
let bodyPropHair = getEntityData(player, "vrr.bodyPropHair"); let bodyPropHair = getEntityData(player, "vrr.bodyPropHair");
player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropHead")) { if(doesEntityDataExist(player, "vrr.bodyPropHead")) {
let bodyPropHead = getEntityData(player, "vrr.bodyPropHead"); let bodyPropHead = getEntityData(player, "vrr.bodyPropHead");
player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropEyes")) { if(doesEntityDataExist(player, "vrr.bodyPropEyes")) {
let bodyPropEyes = getEntityData(player, "vrr.bodyPropEyes"); let bodyPropEyes = getEntityData(player, "vrr.bodyPropEyes");
player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropLeftHand")) { if(doesEntityDataExist(player, "vrr.bodyPropLeftHand")) {
let bodyPropLeftHand = getEntityData(player, "vrr.bodyPropLeftHand"); let bodyPropLeftHand = getEntityData(player, "vrr.bodyPropLeftHand");
player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropRightHand")) { if(doesEntityDataExist(player, "vrr.bodyPropRightHand")) {
let bodyPropRightHand = getEntityData(player, "vrr.bodyPropRightHand"); let bodyPropRightHand = getEntityData(player, "vrr.bodyPropRightHand");
player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropLeftWrist")) { if(doesEntityDataExist(player, "vrr.bodyPropLeftWrist")) {
let bodyPropLeftWrist = getEntityData(player, "vrr.bodyPropLeftWrist"); let bodyPropLeftWrist = getEntityData(player, "vrr.bodyPropLeftWrist");
player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) {
let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist");
player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) {
let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist");
player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropHip")) { if(doesEntityDataExist(player, "vrr.bodyPropHip")) {
let bodyPropHip = getEntityData(player, "vrr.bodyPropHip"); let bodyPropHip = getEntityData(player, "vrr.bodyPropHip");
player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropLeftFoot")) { if(doesEntityDataExist(player, "vrr.bodyPropLeftFoot")) {
let bodyPropLeftFoot = getEntityData(player, "vrr.bodyPropLeftFoot"); let bodyPropLeftFoot = getEntityData(player, "vrr.bodyPropLeftFoot");
player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]);
} }
if(doesEntityDataExist(player, "vrr.bodyPropRightFoot")) { if(doesEntityDataExist(player, "vrr.bodyPropRightFoot")) {
let bodyPropRightFoot = getEntityData(player, "vrr.bodyPropRightFoot"); let bodyPropRightFoot = getEntityData(player, "vrr.bodyPropRightFoot");
player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]);
} }
} }
} }
// =========================================================================== // ===========================================================================
function syncObjectProperties(object) { function syncObjectProperties(object) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
return false; return false;
} }
if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) { if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) {
if(doesEntityDataExist(object, "vrr.scale")) { if(doesEntityDataExist(object, "vrr.scale")) {
let scaleFactor = getEntityData(object, "vrr.scale"); let scaleFactor = getEntityData(object, "vrr.scale");
let tempMatrix = object.matrix; let tempMatrix = object.matrix;
tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z));
let tempPosition = object.position; let tempPosition = object.position;
object.matrix = tempMatrix; object.matrix = tempMatrix;
tempPosition.z += scaleFactor.z; tempPosition.z += scaleFactor.z;
object.position = tempPosition; object.position = tempPosition;
} }
} }
} }
// =========================================================================== // ===========================================================================
function syncElementProperties(element) { function syncElementProperties(element) {
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
return false; return false;
} }
if(doesEntityDataExist(element, "vrr.interior")) { if(doesEntityDataExist(element, "vrr.interior")) {
if(typeof element.interior != "undefined") { if(typeof element.interior != "undefined") {
element.interior = getEntityData(element, "vrr.interior"); element.interior = getEntityData(element, "vrr.interior");
} }
} }
switch(element.type) { switch(element.type) {
case ELEMENT_VEHICLE: case ELEMENT_VEHICLE:
syncVehicleProperties(element); syncVehicleProperties(element);
break; break;
case ELEMENT_PED: case ELEMENT_PED:
syncCivilianProperties(element); syncCivilianProperties(element);
break; break;
case ELEMENT_PLAYER: case ELEMENT_PLAYER:
syncPlayerProperties(element); syncPlayerProperties(element);
break; break;
case ELEMENT_OBJECT: case ELEMENT_OBJECT:
syncObjectProperties(element); syncObjectProperties(element);
break; break;
default: default:
break; break;
} }
} }
@@ -417,21 +417,21 @@ function syncElementProperties(element) {
// =========================================================================== // ===========================================================================
function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) { function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) {
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
} }
} }
// =========================================================================== // ===========================================================================
function setLocalPlayerPedPartsAndProps(parts, props) { function setLocalPlayerPedPartsAndProps(parts, props) {
for(let i in parts) { for(let i in parts) {
localPlayer.changeBodyPart(parts[i][0], parts[i][1], parts[i][2]); localPlayer.changeBodyPart(parts[i][0], parts[i][1], parts[i][2]);
} }
for(let j in props) { for(let j in props) {
localPlayer.changeBodyProp(props[j][0], props[j][1]); localPlayer.changeBodyProp(props[j][0], props[j][1]);
} }
} }
// =========================================================================== // ===========================================================================

File diff suppressed because it is too large Load Diff

View File

@@ -8,30 +8,30 @@
// =========================================================================== // ===========================================================================
function getPlayerAccentText(client) { function getPlayerAccentText(client) {
return getPlayerCurrentSubAccount(client).accent; return getPlayerCurrentSubAccount(client).accent;
} }
// =========================================================================== // ===========================================================================
function setPlayerAccentText(client, text) { function setPlayerAccentText(client, text) {
getPlayerCurrentSubAccount(client).accent = text; getPlayerCurrentSubAccount(client).accent = text;
} }
// =========================================================================== // ===========================================================================
function doesPlayerHaveAccent(client) { function doesPlayerHaveAccent(client) {
return (getPlayerCurrentSubAccount(client).accent != ""); return (getPlayerCurrentSubAccount(client).accent != "");
} }
// =========================================================================== // ===========================================================================
function getPlayerAccentInlineOutput(client) { function getPlayerAccentInlineOutput(client) {
let outputText = ""; let outputText = "";
if(doesPlayerHaveAccent(client)) { if(doesPlayerHaveAccent(client)) {
outputText = `[${getPlayerAccentText(client)}] `; outputText = `[${getPlayerAccentText(client)}] `;
} }
return outputText; return outputText;
} }
// =========================================================================== // ===========================================================================

View File

@@ -581,7 +581,7 @@ function loginSuccess(client) {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`); logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`);
messagePlayerError(client, getLocaleString(client, "NotATester")); messagePlayerError(client, getLocaleString(client, "NotATester"));
return false; return false;
} }
} }
} }
@@ -948,7 +948,7 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
setAccountEmailVerificationCode(getPlayerData(client).accountData, emailVerificationCode); setAccountEmailVerificationCode(getPlayerData(client).accountData, emailVerificationCode);
sendEmailVerificationEmail(client, emailVerificationCode); sendEmailVerificationEmail(client, emailVerificationCode);
logToConsole(LOG_WARN, `${getPlayerDisplayForConsole(client)} was sent a registration email verification code`); logToConsole(LOG_WARN, `${getPlayerDisplayForConsole(client)} was sent a registration email verification code`);
} }
if(doesServerHaveTesterOnlyEnabled() && !isPlayerATester(client)) { if(doesServerHaveTesterOnlyEnabled() && !isPlayerATester(client)) {
setTimeout(function() { setTimeout(function() {
@@ -963,7 +963,7 @@ function checkRegistration(client, password, confirmPassword = "", emailAddress
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`); logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the "not a tester" error message (GUI disabled).`);
messagePlayerError(client, getLocaleString(client, "NotATester")); messagePlayerError(client, getLocaleString(client, "NotATester"));
return false; return false;
} }
} else { } else {
messagePlayerAlert(client, getLocaleString(client, "RegistrationCreateCharReminder")); messagePlayerAlert(client, getLocaleString(client, "RegistrationCreateCharReminder"));

View File

@@ -21,7 +21,7 @@ function playPlayerAnimationCommand(command, params, client) {
} }
let animationSlot = getAnimationFromParams(getParam(params, " ", 1)); let animationSlot = getAnimationFromParams(getParam(params, " ", 1));
let animationPositionOffset = 1; let animationPositionOffset = 1;
if(!animationSlot) { if(!animationSlot) {
messagePlayerError(client, getLocaleString(client, "AnimationNotFound")); messagePlayerError(client, getLocaleString(client, "AnimationNotFound"));
@@ -61,7 +61,7 @@ function stopPlayerAnimationCommand(command, params, client) {
getPlayerData(client).currentAnimation = -1; getPlayerData(client).currentAnimation = -1;
getPlayerData(client).currentAnimationPositionOffset = false; getPlayerData(client).currentAnimationPositionOffset = false;
getPlayerData(client).currentAnimationPositionReturnTo = false; getPlayerData(client).currentAnimationPositionReturnTo = false;
getPlayerData(client).animationStart = 0; getPlayerData(client).animationStart = 0;
getPlayerData(client).animationForced = false; getPlayerData(client).animationForced = false;
setPlayerMouseCameraState(client, false); setPlayerMouseCameraState(client, false);
@@ -88,7 +88,7 @@ function showAnimationListCommand(command, params, client) {
* @return {Array} The animation's data (array) * @return {Array} The animation's data (array)
*/ */
function getAnimationData(animationSlot, gameId = getServerGame()) { function getAnimationData(animationSlot, gameId = getServerGame()) {
return getGameConfig().animations[gameId][animationSlot]; return getGameConfig().animations[gameId][animationSlot];
} }
// =========================================================================== // ===========================================================================
@@ -100,13 +100,13 @@ function isPlayerInForcedAnimation(client) {
// =========================================================================== // ===========================================================================
function makePlayerPlayAnimation(client, animationSlot, offsetPosition = 1) { function makePlayerPlayAnimation(client, animationSlot, offsetPosition = 1) {
getPlayerData(client).currentAnimation = animationSlot; getPlayerData(client).currentAnimation = animationSlot;
getPlayerData(client).currentAnimationPositionOffset = offsetPosition; getPlayerData(client).currentAnimationPositionOffset = offsetPosition;
getPlayerData(client).currentAnimationPositionReturnTo = getPlayerPosition(client); getPlayerData(client).currentAnimationPositionReturnTo = getPlayerPosition(client);
getPlayerData(client).animationStart = getCurrentUnixTimestamp(); getPlayerData(client).animationStart = getCurrentUnixTimestamp();
getPlayerData(client).animationForced = false; getPlayerData(client).animationForced = false;
makePedPlayAnimation(getPlayerData(client).ped, animationSlot, offsetPosition); makePedPlayAnimation(getPlayerData(client).ped, animationSlot, offsetPosition);
//if(getAnimationData(animationSlot)[9] != VRR_ANIMMOVE_NONE) { //if(getAnimationData(animationSlot)[9] != VRR_ANIMMOVE_NONE) {
// if(getGame() < VRR_GAME_GTA_SA) { // if(getGame() < VRR_GAME_GTA_SA) {
@@ -118,10 +118,10 @@ function makePlayerPlayAnimation(client, animationSlot, offsetPosition = 1) {
// =========================================================================== // ===========================================================================
function forcePlayerPlayAnimation(client, animationSlot, offsetPosition = 1) { function forcePlayerPlayAnimation(client, animationSlot, offsetPosition = 1) {
getPlayerData(client).currentAnimation = animationSlot; getPlayerData(client).currentAnimation = animationSlot;
getPlayerData(client).currentAnimationPositionOffset = offsetPosition; getPlayerData(client).currentAnimationPositionOffset = offsetPosition;
getPlayerData(client).currentAnimationPositionReturnTo = getPlayerPosition(client); getPlayerData(client).currentAnimationPositionReturnTo = getPlayerPosition(client);
getPlayerData(client).animationStart = getCurrentUnixTimestamp(); getPlayerData(client).animationStart = getCurrentUnixTimestamp();
getPlayerData(client).animationForced = true; getPlayerData(client).animationForced = true;
setPlayerControlState(client, false); setPlayerControlState(client, false);
@@ -137,7 +137,7 @@ function makePlayerStopAnimation(client) {
getPlayerData(client).currentAnimation = -1; getPlayerData(client).currentAnimation = -1;
getPlayerData(client).currentAnimationPositionOffset = false; getPlayerData(client).currentAnimationPositionOffset = false;
getPlayerData(client).currentAnimationPositionReturnTo = false; getPlayerData(client).currentAnimationPositionReturnTo = false;
getPlayerData(client).animationStart = 0; getPlayerData(client).animationStart = 0;
getPlayerData(client).animationForced = false; getPlayerData(client).animationForced = false;
} }

View File

@@ -8,14 +8,14 @@
// =========================================================================== // ===========================================================================
function initAntiCheatScript() { function initAntiCheatScript() {
logToConsole(LOG_DEBUG, "[VRR.AntiCheat]: Initializing anticheat script ..."); logToConsole(LOG_DEBUG, "[VRR.AntiCheat]: Initializing anticheat script ...");
logToConsole(LOG_DEBUG, "[VRR.AntiCheat]: Anticheat script initialized!"); logToConsole(LOG_DEBUG, "[VRR.AntiCheat]: Anticheat script initialized!");
} }
// =========================================================================== // ===========================================================================
function clearPlayerStateToEnterExitProperty(client) { function clearPlayerStateToEnterExitProperty(client) {
if(getPlayerData(client).pedState != VRR_PEDSTATE_READY) { if(getPlayerData(client).pedState != VRR_PEDSTATE_READY) {
if(getPlayerData(client).pedState == VRR_PEDSTATE_ENTERINGVEHICLE) { if(getPlayerData(client).pedState == VRR_PEDSTATE_ENTERINGVEHICLE) {
sendPlayerClearPedState(client); sendPlayerClearPedState(client);
getPlayerData(client).pedState = VRR_PEDSTATE_READY; getPlayerData(client).pedState = VRR_PEDSTATE_READY;

View File

@@ -10,8 +10,8 @@
// =========================================================================== // ===========================================================================
function initBanScript() { function initBanScript() {
logToConsole(LOG_INFO, "[VRR.Ban]: Initializing ban script ..."); logToConsole(LOG_INFO, "[VRR.Ban]: Initializing ban script ...");
logToConsole(LOG_INFO, "[VRR.Ban]: Ban script initialized!"); logToConsole(LOG_INFO, "[VRR.Ban]: Ban script initialized!");
} }
// =========================================================================== // ===========================================================================
@@ -22,22 +22,22 @@ function accountBanCommand(command, params, client) {
return false; return false;
} }
let splitParams = params.split(" "); let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let reason = splitParams.slice(1).join(" "); let reason = splitParams.slice(1).join(" ");
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, "That player is not connected!") messagePlayerError(client, "That player is not connected!")
return false; return false;
}
// Prevent banning admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) {
messagePlayerError(client, getLocaleString(client, "CantBanPlayer"));
return false;
} }
logToConsole(LOG_WARN, `[VRR.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name}) account was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`); // Prevent banning admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) {
messagePlayerError(client, getLocaleString(client, "CantBanPlayer"));
return false;
}
logToConsole(LOG_WARN, `[VRR.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name}) account was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`);
messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been account banned.`); messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been account banned.`);
banAccount(getPlayerData(targetClient).accountData.databaseId, getPlayerData(client).accountData.databaseId, reason); banAccount(getPlayerData(targetClient).accountData.databaseId, getPlayerData(client).accountData.databaseId, reason);
@@ -52,27 +52,27 @@ function subAccountBanCommand(command, params, client, fromDiscord) {
return false; return false;
} }
let splitParams = params.split(" "); let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let reason = splitParams.slice(1).join(" "); let reason = splitParams.slice(1).join(" ");
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, "That player is not connected!") messagePlayerError(client, "That player is not connected!")
return false; return false;
} }
// Prevent banning admins with really high permissions // Prevent banning admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) { if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) {
messagePlayerError(client, getLocaleString(client, "CantBanPlayer")); messagePlayerError(client, getLocaleString(client, "CantBanPlayer"));
return false; return false;
} }
logToConsole(LOG_WARN, `[VRR.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name})'s subaccount was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`); logToConsole(LOG_WARN, `[VRR.Ban]: ${getPlayerDisplayForConsole(targetClient)} (${getPlayerData(targetClient).accountData.name})'s subaccount was banned by ${getPlayerDisplayForConsole(client)}. Reason: ${reason}`);
messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been character banned.`); messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been character banned.`);
banSubAccount(getPlayerData(targetClient).currentSubAccountData.databaseId, getPlayerData(client).accountData.databaseId, reason); banSubAccount(getPlayerData(targetClient).currentSubAccountData.databaseId, getPlayerData(client).accountData.databaseId, reason);
disconnectPlayer(client); disconnectPlayer(client);
} }
// =========================================================================== // ===========================================================================
@@ -81,28 +81,28 @@ function ipBanCommand(command, params, client, fromDiscord) {
if(areParamsEmpty(params)) { if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command)); messagePlayerSyntax(client, getCommandSyntaxText(command));
return false; return false;
} }
let splitParams = params.split(" "); let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let reason = splitParams.slice(1).join(" "); let reason = splitParams.slice(1).join(" ");
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, "That player is not connected!") messagePlayerError(client, "That player is not connected!")
return false; return false;
} }
// Prevent banning admins with really high permissions // Prevent banning admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) { if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) {
messagePlayerError(client, getLocaleString(client, "CantBanPlayer")); messagePlayerError(client, getLocaleString(client, "CantBanPlayer"));
return false; return false;
} }
messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been IP banned.`); messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been IP banned.`);
banIPAddress(targetClient.ip, getPlayerData(client).accountData.databaseId, reason); banIPAddress(targetClient.ip, getPlayerData(client).accountData.databaseId, reason);
server.banIP(targetClient.ip); server.banIP(targetClient.ip);
targetClient.disconnect(); targetClient.disconnect();
} }
// =========================================================================== // ===========================================================================
@@ -111,190 +111,189 @@ function subNetBanCommand(command, params, client, fromDiscord) {
if(areParamsEmpty(params)) { if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command)); messagePlayerSyntax(client, getCommandSyntaxText(command));
return false; return false;
} }
let splitParams = params.split(" "); let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let octetAmount = Number(getParam(params, " ", 2)); let octetAmount = Number(getParam(params, " ", 2));
let reason = splitParams.slice(2).join(" "); let reason = splitParams.slice(2).join(" ");
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, "That player is not connected!") messagePlayerError(client, "That player is not connected!")
return false; return false;
} }
// Prevent banning admins with really high permissions // Prevent banning admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) { if(doesPlayerHaveStaffPermission(targetClient, "ManageServer") || doesPlayerHaveStaffPermission(targetClient, "Developer")) {
messagePlayerError(client, getLocaleString(client, "CantBanPlayer")); messagePlayerError(client, getLocaleString(client, "CantBanPlayer"));
return false; return false;
} }
messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been subnet banned`); messageAdminAction(`{ALTCOLOUR}${getPlayerData(targetClient).currentSubAccountData.name} {MAINCOLOUR}has been subnet banned`);
banSubNet(targetClient.ip, getSubNet(targetClient.ip, octetAmount), getPlayerData(client).accountData.databaseId, reason); banSubNet(targetClient.ip, getSubNet(targetClient.ip, octetAmount), getPlayerData(client).accountData.databaseId, reason);
server.banIP(targetClient.ip); server.banIP(targetClient.ip);
} }
// =========================================================================== // ===========================================================================
function banAccount(accountId, adminAccountId, reason) { function banAccount(accountId, adminAccountId, reason) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let safeReason = dbConnection.escapetoString(reason); let safeReason = dbConnection.escapetoString(reason);
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_ACCOUNT}, ${accountId}, ${adminAccountId}, '${safeReason}');`); let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_ACCOUNT}, ${accountId}, ${adminAccountId}, '${safeReason}');`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function banSubAccount(subAccountId, adminAccountId, reason) { function banSubAccount(subAccountId, adminAccountId, reason) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let safeReason = dbConnection.escapetoString(reason); let safeReason = dbConnection.escapetoString(reason);
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_SUBACCOUNT}, ${subAccountId}, ${adminAccountId}, '${safeReason}');`); let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_SUBACCOUNT}, ${subAccountId}, ${adminAccountId}, '${safeReason}');`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function banIPAddress(ipAddress, adminAccountId, reason) { function banIPAddress(ipAddress, adminAccountId, reason) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let safeReason = dbConnection.escapetoString(reason); let safeReason = dbConnection.escapetoString(reason);
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_IPADDRESS}, INET_ATON(${ipAddress}), ${adminAccountId}, '${safeReason}');`); let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_detail, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_IPADDRESS}, INET_ATON(${ipAddress}), ${adminAccountId}, '${safeReason}');`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function banSubNet(ipAddressStart, ipAddressEnd, adminAccountId, reason) { function banSubNet(ipAddressStart, ipAddressEnd, adminAccountId, reason) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let safeReason = dbConnection.escapetoString(reason); let safeReason = dbConnection.escapetoString(reason);
let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_ip_start, ban_ip_end, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_SUBNET}, INET_ATON(${ipAddressStart}), INET_ATON(${ipAddressEnd}), ${adminAccountId}, '${safeReason}');`); let dbQuery = queryDatabase(dbConnection, `INSERT INTO ban_main (ban_type, ban_ip_start, ban_ip_end, ban_who_banned, ban_reason) VALUES (${VRR_BANTYPE_SUBNET}, INET_ATON(${ipAddressStart}), INET_ATON(${ipAddressEnd}), ${adminAccountId}, '${safeReason}');`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function unbanAccount(accountId, adminAccountId) { function unbanAccount(accountId, adminAccountId) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_ACCOUNT} AND ban_detail=${accountId}`); let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_ACCOUNT} AND ban_detail=${accountId}`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function unbanSubAccount(subAccountId, adminAccountId) { function unbanSubAccount(subAccountId, adminAccountId) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_SUBACCOUNT} AND ban_detail=${subAccountId}`); let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_SUBACCOUNT} AND ban_detail=${subAccountId}`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function unbanIPAddress(ipAddress, adminAccountId) { function unbanIPAddress(ipAddress, adminAccountId) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_IPADDRESS} AND ban_detail=INET_ATON(${ipAddress})`); let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_IPADDRESS} AND ban_detail=INET_ATON(${ipAddress})`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function unbanSubNet(ipAddressStart, ipAddressEnd, adminAccountId) { function unbanSubNet(ipAddressStart, ipAddressEnd, adminAccountId) {
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_SUBNET} AND ban_ip_start=INET_ATON(${ipAddressStart}) AND ban_ip_end=INET_ATON(${ipAddressEnd})`); let dbQuery = queryDatabase(dbConnection, `UPDATE ban_main SET ban_who_removed=${adminAccountId}, ban_removed=1 WHERE ban_type=${VRR_BANTYPE_SUBNET} AND ban_ip_start=INET_ATON(${ipAddressStart}) AND ban_ip_end=INET_ATON(${ipAddressEnd})`);
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
dbConnection.close(); dbConnection.close();
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function isAccountBanned(accountId) { function isAccountBanned(accountId) {
let bans = getServerData().bans; let bans = getServerData().bans;
for(let i in bans) { for(let i in bans) {
if(bans[i].type == VRR_BANTYPE_ACCOUNT) { if(bans[i].type == VRR_BANTYPE_ACCOUNT) {
if(bans[i].detail == accountId) { if(bans[i].detail == accountId) {
return true; return true;
} }
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function isSubAccountBanned(subAccountId) { function isSubAccountBanned(subAccountId) {
let bans = getServerData().bans; let bans = getServerData().bans;
for(let i in bans) { for(let i in bans) {
if(bans[i].type == VRR_BANTYPE_SUBACCOUNT) { if(bans[i].type == VRR_BANTYPE_SUBACCOUNT) {
if(bans[i].detail == subAccountId) { if(bans[i].detail == subAccountId) {
return true; return true;
} }
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function isIpAddressBanned(ipAddress) { function isIpAddressBanned(ipAddress) {
let bans = getServerData().bans; let bans = getServerData().bans;
for(let i in bans) { for(let i in bans) {
if(bans[i].type == VRR_BANTYPE_IPADDRESS) { if(bans[i].type == VRR_BANTYPE_IPADDRESS) {
if(bans[i].detail == ipAddress) { if(bans[i].detail == ipAddress) {
return true; return true;
} }
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================

View File

@@ -311,15 +311,15 @@ function doesPlayerHaveStaffPermission(client, requiredFlags) {
} }
// -1 is automatic override (having -1 for staff flags is basically god mode admin level) // -1 is automatic override (having -1 for staff flags is basically god mode admin level)
if(staffFlags == getStaffFlagValue("All")) { if(staffFlags == getStaffFlagValue("All")) {
return true; return true;
} }
if(hasBitFlag(staffFlags, requiredFlags)) { if(hasBitFlag(staffFlags, requiredFlags)) {
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
@@ -341,22 +341,22 @@ function doesPlayerHaveClanPermission(client, requiredFlags) {
clanFlags = getPlayerCurrentSubAccount(client).clanFlags | getClanRankFlags(getPlayerCurrentSubAccount(client).clanRank); clanFlags = getPlayerCurrentSubAccount(client).clanFlags | getClanRankFlags(getPlayerCurrentSubAccount(client).clanRank);
// -1 is automatic override (having -1 for staff flags is basically god mode admin level) // -1 is automatic override (having -1 for staff flags is basically god mode admin level)
if(clanFlags == getClanFlagValue("All")) { if(clanFlags == getClanFlagValue("All")) {
return true; return true;
} }
if(hasBitFlag(clanFlags, requiredFlags)) { if(hasBitFlag(clanFlags, requiredFlags)) {
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function getStaffFlagValue(flagName) { function getStaffFlagValue(flagName) {
if(flagName == "All") { if(flagName == "All") {
return -1; return -1;
} }
if(typeof serverBitFlags.staffFlags[flagName] == "undefined") { if(typeof serverBitFlags.staffFlags[flagName] == "undefined") {
@@ -369,8 +369,8 @@ function getStaffFlagValue(flagName) {
// =========================================================================== // ===========================================================================
function getClanFlagValue(flagName) { function getClanFlagValue(flagName) {
if(flagName == "All") { if(flagName == "All") {
return -1; return -1;
} }
if(typeof getServerBitFlags().clanFlags[flagName] == "undefined") { if(typeof getServerBitFlags().clanFlags[flagName] == "undefined") {
@@ -383,8 +383,8 @@ function getClanFlagValue(flagName) {
// =========================================================================== // ===========================================================================
function getAccountSettingsFlagValue(flagName) { function getAccountSettingsFlagValue(flagName) {
if(flagName == "All") { if(flagName == "All") {
return -1; return -1;
} }
if(typeof serverBitFlags.accountSettingsFlags[flagName] == "undefined") { if(typeof serverBitFlags.accountSettingsFlags[flagName] == "undefined") {
@@ -397,8 +397,8 @@ function getAccountSettingsFlagValue(flagName) {
// =========================================================================== // ===========================================================================
function getModerationFlagValue(flagName) { function getModerationFlagValue(flagName) {
if(flagName == "All") { if(flagName == "All") {
return -1; return -1;
} }
if(typeof serverBitFlags.moderationFlags[flagName] == "undefined") { if(typeof serverBitFlags.moderationFlags[flagName] == "undefined") {
@@ -411,8 +411,8 @@ function getModerationFlagValue(flagName) {
// =========================================================================== // ===========================================================================
function getServerSettingsFlagValue(flagName) { function getServerSettingsFlagValue(flagName) {
if(flagName == "All") { if(flagName == "All") {
return -1; return -1;
} }
if(typeof serverBitFlags.serverSettings[flagName] == "undefined") { if(typeof serverBitFlags.serverSettings[flagName] == "undefined") {

View File

@@ -1251,9 +1251,9 @@ function saveAllBusinessesToDatabase() {
function saveBusinessToDatabase(businessId) { function saveBusinessToDatabase(businessId) {
let tempBusinessData = getServerData().businesses[businessId]; let tempBusinessData = getServerData().businesses[businessId];
if(!tempBusinessData.needsSaved) { if(!tempBusinessData.needsSaved) {
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.Business]: Saving business '${tempBusinessData.name}' to database ...`); logToConsole(LOG_DEBUG, `[VRR.Business]: Saving business '${tempBusinessData.name}' to database ...`);
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
@@ -1344,7 +1344,7 @@ function createAllBusinessBlips() {
// =========================================================================== // ===========================================================================
function createBusinessEntrancePickup(businessId) { function createBusinessEntrancePickup(businessId) {
if(!getServerConfig().createBusinessPickups) { if(!getServerConfig().createBusinessPickups) {
return false; return false;
} }
@@ -1357,7 +1357,7 @@ function createBusinessEntrancePickup(businessId) {
} }
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance pickup for business ${getBusinessData(businessId).name} (model ${pickupModelId})`); logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance pickup for business ${getBusinessData(businessId).name} (model ${pickupModelId})`);
if(areServerElementsSupported()) { if(areServerElementsSupported()) {
getBusinessData(businessId).entrancePickup = createGamePickup(pickupModelId, getBusinessData(businessId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].business); getBusinessData(businessId).entrancePickup = createGamePickup(pickupModelId, getBusinessData(businessId).entrancePosition, getGameConfig().pickupTypes[getServerGame()].business);
setElementOnAllDimensions(getBusinessData(businessId).entrancePickup, false); setElementOnAllDimensions(getBusinessData(businessId).entrancePickup, false);
@@ -1389,7 +1389,7 @@ function createBusinessEntranceBlip(businessId) {
} }
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance blip for business ${getBusinessData(businessId).name} (model ${blipModelId})`); logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating entrance blip for business ${getBusinessData(businessId).name} (model ${blipModelId})`);
if(areServerElementsSupported()) { if(areServerElementsSupported()) {
getBusinessData(businessId).entranceBlip = createGameBlip(getBusinessData(businessId).entrancePosition, blipModelId, 1, getColourByName("businessBlue")); getBusinessData(businessId).entranceBlip = createGameBlip(getBusinessData(businessId).entrancePosition, blipModelId, 1, getColourByName("businessBlue"));
setElementOnAllDimensions(getBusinessData(businessId).entranceBlip, false); setElementOnAllDimensions(getBusinessData(businessId).entranceBlip, false);
@@ -1417,7 +1417,7 @@ function createBusinessExitPickup(businessId) {
} }
logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit pickup for business ${getBusinessData(businessId).name} (model ${pickupModelId})`); logToConsole(LOG_VERBOSE, `[VRR.Job]: Creating exit pickup for business ${getBusinessData(businessId).name} (model ${pickupModelId})`);
if(areServerElementsSupported()) { if(areServerElementsSupported()) {
getBusinessData(businessId).exitPickup = createGamePickup(pickupModelId, getBusinessData(businessId).exitPosition, getGameConfig().pickupTypes[getServerGame()].business); getBusinessData(businessId).exitPickup = createGamePickup(pickupModelId, getBusinessData(businessId).exitPosition, getGameConfig().pickupTypes[getServerGame()].business);
setElementDimension(getBusinessData(businessId).exitPickup, getBusinessData(businessId).exitDimension); setElementDimension(getBusinessData(businessId).exitPickup, getBusinessData(businessId).exitDimension);
@@ -2214,17 +2214,17 @@ function getBusinessFromParams(params) {
// =========================================================================== // ===========================================================================
function deleteAllBusinessBlips() { function deleteAllBusinessBlips() {
for(let i in getServerData().businesses) { for(let i in getServerData().businesses) {
deleteBusinessBlips(i); deleteBusinessBlips(i);
} }
} }
// =========================================================================== // ===========================================================================
function deleteAllBusinessPickups() { function deleteAllBusinessPickups() {
for(let i in getServerData().businesses) { for(let i in getServerData().businesses) {
deleteBusinessPickups(i); deleteBusinessPickups(i);
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,60 +8,60 @@
// =========================================================================== // ===========================================================================
let deckCards = [ let deckCards = [
DeckCardData("deckCardSpadeAce", VRR_DECKCARD_SUIT_SPADE, 1), DeckCardData("deckCardSpadeAce", VRR_DECKCARD_SUIT_SPADE, 1),
DeckCardData("deckCardSpade2", VRR_DECKCARD_SUIT_SPADE, 2), DeckCardData("deckCardSpade2", VRR_DECKCARD_SUIT_SPADE, 2),
DeckCardData("deckCardSpade3", VRR_DECKCARD_SUIT_SPADE, 3), DeckCardData("deckCardSpade3", VRR_DECKCARD_SUIT_SPADE, 3),
DeckCardData("deckCardSpade4", VRR_DECKCARD_SUIT_SPADE, 4), DeckCardData("deckCardSpade4", VRR_DECKCARD_SUIT_SPADE, 4),
DeckCardData("deckCardSpade5", VRR_DECKCARD_SUIT_SPADE, 5), DeckCardData("deckCardSpade5", VRR_DECKCARD_SUIT_SPADE, 5),
DeckCardData("deckCardSpade6", VRR_DECKCARD_SUIT_SPADE, 6), DeckCardData("deckCardSpade6", VRR_DECKCARD_SUIT_SPADE, 6),
DeckCardData("deckCardSpade7", VRR_DECKCARD_SUIT_SPADE, 7), DeckCardData("deckCardSpade7", VRR_DECKCARD_SUIT_SPADE, 7),
DeckCardData("deckCardSpade8", VRR_DECKCARD_SUIT_SPADE, 8), DeckCardData("deckCardSpade8", VRR_DECKCARD_SUIT_SPADE, 8),
DeckCardData("deckCardSpade9", VRR_DECKCARD_SUIT_SPADE, 9), DeckCardData("deckCardSpade9", VRR_DECKCARD_SUIT_SPADE, 9),
DeckCardData("deckCardSpade10", VRR_DECKCARD_SUIT_SPADE, 10), DeckCardData("deckCardSpade10", VRR_DECKCARD_SUIT_SPADE, 10),
DeckCardData("deckCardSpadeJack", VRR_DECKCARD_SUIT_SPADE, 11), DeckCardData("deckCardSpadeJack", VRR_DECKCARD_SUIT_SPADE, 11),
DeckCardData("deckCardSpadeQueen", VRR_DECKCARD_SUIT_SPADE, 12), DeckCardData("deckCardSpadeQueen", VRR_DECKCARD_SUIT_SPADE, 12),
DeckCardData("deckCardSpadeKing", VRR_DECKCARD_SUIT_SPADE, 13), DeckCardData("deckCardSpadeKing", VRR_DECKCARD_SUIT_SPADE, 13),
DeckCardData("deckCardClubAce", VRR_DECKCARD_SUIT_CLUB, 1), DeckCardData("deckCardClubAce", VRR_DECKCARD_SUIT_CLUB, 1),
DeckCardData("deckCardClub2", VRR_DECKCARD_SUIT_CLUB, 2), DeckCardData("deckCardClub2", VRR_DECKCARD_SUIT_CLUB, 2),
DeckCardData("deckCardClub3", VRR_DECKCARD_SUIT_CLUB, 3), DeckCardData("deckCardClub3", VRR_DECKCARD_SUIT_CLUB, 3),
DeckCardData("deckCardClub4", VRR_DECKCARD_SUIT_CLUB, 4), DeckCardData("deckCardClub4", VRR_DECKCARD_SUIT_CLUB, 4),
DeckCardData("deckCardClub5", VRR_DECKCARD_SUIT_CLUB, 5), DeckCardData("deckCardClub5", VRR_DECKCARD_SUIT_CLUB, 5),
DeckCardData("deckCardClub6", VRR_DECKCARD_SUIT_CLUB, 6), DeckCardData("deckCardClub6", VRR_DECKCARD_SUIT_CLUB, 6),
DeckCardData("deckCardClub7", VRR_DECKCARD_SUIT_CLUB, 7), DeckCardData("deckCardClub7", VRR_DECKCARD_SUIT_CLUB, 7),
DeckCardData("deckCardClub8", VRR_DECKCARD_SUIT_CLUB, 8), DeckCardData("deckCardClub8", VRR_DECKCARD_SUIT_CLUB, 8),
DeckCardData("deckCardClub9", VRR_DECKCARD_SUIT_CLUB, 9), DeckCardData("deckCardClub9", VRR_DECKCARD_SUIT_CLUB, 9),
DeckCardData("deckCardClub10", VRR_DECKCARD_SUIT_CLUB, 10), DeckCardData("deckCardClub10", VRR_DECKCARD_SUIT_CLUB, 10),
DeckCardData("deckCardClubJack", VRR_DECKCARD_SUIT_CLUB, 11), DeckCardData("deckCardClubJack", VRR_DECKCARD_SUIT_CLUB, 11),
DeckCardData("deckCardClubQueen", VRR_DECKCARD_SUIT_CLUB, 12), DeckCardData("deckCardClubQueen", VRR_DECKCARD_SUIT_CLUB, 12),
DeckCardData("deckCardClubKing", VRR_DECKCARD_SUIT_CLUB, 13), DeckCardData("deckCardClubKing", VRR_DECKCARD_SUIT_CLUB, 13),
DeckCardData("deckCardHeartAce", VRR_DECKCARD_SUIT_HEART, 1), DeckCardData("deckCardHeartAce", VRR_DECKCARD_SUIT_HEART, 1),
DeckCardData("deckCardHeart2", VRR_DECKCARD_SUIT_HEART, 2), DeckCardData("deckCardHeart2", VRR_DECKCARD_SUIT_HEART, 2),
DeckCardData("deckCardHeart3", VRR_DECKCARD_SUIT_HEART, 3), DeckCardData("deckCardHeart3", VRR_DECKCARD_SUIT_HEART, 3),
DeckCardData("deckCardHeart4", VRR_DECKCARD_SUIT_HEART, 4), DeckCardData("deckCardHeart4", VRR_DECKCARD_SUIT_HEART, 4),
DeckCardData("deckCardHeart5", VRR_DECKCARD_SUIT_HEART, 5), DeckCardData("deckCardHeart5", VRR_DECKCARD_SUIT_HEART, 5),
DeckCardData("deckCardHeart6", VRR_DECKCARD_SUIT_HEART, 6), DeckCardData("deckCardHeart6", VRR_DECKCARD_SUIT_HEART, 6),
DeckCardData("deckCardHeart7", VRR_DECKCARD_SUIT_HEART, 7), DeckCardData("deckCardHeart7", VRR_DECKCARD_SUIT_HEART, 7),
DeckCardData("deckCardHeart8", VRR_DECKCARD_SUIT_HEART, 8), DeckCardData("deckCardHeart8", VRR_DECKCARD_SUIT_HEART, 8),
DeckCardData("deckCardHeart9", VRR_DECKCARD_SUIT_HEART, 9), DeckCardData("deckCardHeart9", VRR_DECKCARD_SUIT_HEART, 9),
DeckCardData("deckCardHeart10", VRR_DECKCARD_SUIT_HEART, 10), DeckCardData("deckCardHeart10", VRR_DECKCARD_SUIT_HEART, 10),
DeckCardData("deckCardHeartJack", VRR_DECKCARD_SUIT_HEART, 11), DeckCardData("deckCardHeartJack", VRR_DECKCARD_SUIT_HEART, 11),
DeckCardData("deckCardHeartQueen", VRR_DECKCARD_SUIT_HEART, 12), DeckCardData("deckCardHeartQueen", VRR_DECKCARD_SUIT_HEART, 12),
DeckCardData("deckCardHeartKing", VRR_DECKCARD_SUIT_HEART, 13), DeckCardData("deckCardHeartKing", VRR_DECKCARD_SUIT_HEART, 13),
DeckCardData("deckCardDiamondAce", VRR_DECKCARD_SUIT_DIAMOND, 1), DeckCardData("deckCardDiamondAce", VRR_DECKCARD_SUIT_DIAMOND, 1),
DeckCardData("deckCardDiamond2", VRR_DECKCARD_SUIT_DIAMOND, 2), DeckCardData("deckCardDiamond2", VRR_DECKCARD_SUIT_DIAMOND, 2),
DeckCardData("deckCardDiamond3", VRR_DECKCARD_SUIT_DIAMOND, 3), DeckCardData("deckCardDiamond3", VRR_DECKCARD_SUIT_DIAMOND, 3),
DeckCardData("deckCardDiamond4", VRR_DECKCARD_SUIT_DIAMOND, 4), DeckCardData("deckCardDiamond4", VRR_DECKCARD_SUIT_DIAMOND, 4),
DeckCardData("deckCardDiamond5", VRR_DECKCARD_SUIT_DIAMOND, 5), DeckCardData("deckCardDiamond5", VRR_DECKCARD_SUIT_DIAMOND, 5),
DeckCardData("deckCardDiamond6", VRR_DECKCARD_SUIT_DIAMOND, 6), DeckCardData("deckCardDiamond6", VRR_DECKCARD_SUIT_DIAMOND, 6),
DeckCardData("deckCardDiamond7", VRR_DECKCARD_SUIT_DIAMOND, 7), DeckCardData("deckCardDiamond7", VRR_DECKCARD_SUIT_DIAMOND, 7),
DeckCardData("deckCardDiamond8", VRR_DECKCARD_SUIT_DIAMOND, 8), DeckCardData("deckCardDiamond8", VRR_DECKCARD_SUIT_DIAMOND, 8),
DeckCardData("deckCardDiamond9", VRR_DECKCARD_SUIT_DIAMOND, 9), DeckCardData("deckCardDiamond9", VRR_DECKCARD_SUIT_DIAMOND, 9),
DeckCardData( "deckCardDiamond10", VRR_DECKCARD_SUIT_DIAMOND, 10), DeckCardData( "deckCardDiamond10", VRR_DECKCARD_SUIT_DIAMOND, 10),
DeckCardData("deckCardDiamondJack", VRR_DECKCARD_SUIT_DIAMOND, 11), DeckCardData("deckCardDiamondJack", VRR_DECKCARD_SUIT_DIAMOND, 11),
DeckCardData("deckCardDiamondQueen", VRR_DECKCARD_SUIT_DIAMOND, 12), DeckCardData("deckCardDiamondQueen", VRR_DECKCARD_SUIT_DIAMOND, 12),
DeckCardData("deckCardDiamondKing", VRR_DECKCARD_SUIT_DIAMOND, 13), DeckCardData("deckCardDiamondKing", VRR_DECKCARD_SUIT_DIAMOND, 13),
]; ];
let deckCardBacks = [ let deckCardBacks = [
] ];

View File

@@ -42,9 +42,9 @@ function processPlayerChat(client, messageText) {
} else { } else {
messagePlayerNormal(null, `🛡️ (ADMIN) - ${messageText}`); messagePlayerNormal(null, `🛡️ (ADMIN) - ${messageText}`);
} }
/* /*
let clients = getClients(); let clients = getClients();
for(let i in clients) { for(let i in clients) {
let translatedText; let translatedText;
translatedText = await translateMessage(messageText, getPlayerData(client).locale, getPlayerData(clients[i]).locale); translatedText = await translateMessage(messageText, getPlayerData(client).locale, getPlayerData(clients[i]).locale);
@@ -52,9 +52,9 @@ function processPlayerChat(client, messageText) {
let original = (getPlayerData(client).locale == getPlayerData(clients[i]).locale) ? `` : ` {ALTCOLOUR}(${messageText})`; let original = (getPlayerData(client).locale == getPlayerData(clients[i]).locale) ? `` : ` {ALTCOLOUR}(${messageText})`;
messagePlayerNormal(clients[i], `💬 ${getCharacterFullName(client)}: [#FFFFFF]${translatedText}${original}`, clients[i], getColourByName("mediumGrey")); messagePlayerNormal(clients[i], `💬 ${getCharacterFullName(client)}: [#FFFFFF]${translatedText}${original}`, clients[i], getColourByName("mediumGrey"));
} }
*/ */
//messageDiscordChatChannel(`💬 ${getCharacterFullName(client)}: ${messageText}`); //messageDiscordChatChannel(`💬 ${getCharacterFullName(client)}: ${messageText}`);
} }
// =========================================================================== // ===========================================================================

View File

@@ -948,9 +948,9 @@ function saveClanToDatabase(clanId) {
return false; return false;
} }
if(!tempClanData.needsSaved) { if(!tempClanData.needsSaved) {
return false; return false;
} }
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
@@ -994,41 +994,41 @@ function saveClanToDatabase(clanId) {
function saveClanRankToDatabase(clanId, rankId) { function saveClanRankToDatabase(clanId, rankId) {
let tempClanRankData = getClanRankData(clanId, rankId); let tempClanRankData = getClanRankData(clanId, rankId);
if(!tempClanRankData.needsSaved) { if(!tempClanRankData.needsSaved) {
return false; return false;
} }
let dbConnection = connectToDatabase(); let dbConnection = connectToDatabase();
if(dbConnection) { if(dbConnection) {
let safeName = escapeDatabaseString(dbConnection, tempClanRankData.name); let safeName = escapeDatabaseString(dbConnection, tempClanRankData.name);
let safeTag = escapeDatabaseString(dbConnection, tempClanRankData.customTag); let safeTag = escapeDatabaseString(dbConnection, tempClanRankData.customTag);
//let safeTitle = escapeDatabaseString(dbConnection, tempClanRankData.name); //let safeTitle = escapeDatabaseString(dbConnection, tempClanRankData.name);
let data = [ let data = [
["clan_rank_name", safeName], ["clan_rank_name", safeName],
["clan_rank_clan", tempClanRankData.clan], ["clan_rank_clan", tempClanRankData.clan],
["clan_rank_custom_tag", safeTag], ["clan_rank_custom_tag", safeTag],
//["clan_rank_title", safeTitle], //["clan_rank_title", safeTitle],
["clan_rank_flags", tempClanRankData.flags], ["clan_rank_flags", tempClanRankData.flags],
["clan_rank_level", tempClanRankData.level], ["clan_rank_level", tempClanRankData.level],
["clan_rank_enabled", boolToInt(tempClanRankData.enabled)], ["clan_rank_enabled", boolToInt(tempClanRankData.enabled)],
]; ];
let dbQuery = null; let dbQuery = null;
if(tempClanRankData.databaseId == 0) { if(tempClanRankData.databaseId == 0) {
let queryString = createDatabaseInsertQuery("clan_rank", data); let queryString = createDatabaseInsertQuery("clan_rank", data);
dbQuery = queryDatabase(dbConnection, queryString); dbQuery = queryDatabase(dbConnection, queryString);
getClanRankData(clanId, rankId).databaseId = getDatabaseInsertId(dbConnection); getClanRankData(clanId, rankId).databaseId = getDatabaseInsertId(dbConnection);
getClanRankData(clanId, rankId).needsSaved = false; getClanRankData(clanId, rankId).needsSaved = false;
} else { } else {
let queryString = createDatabaseUpdateQuery("clan_rank", data, `clan_rank_id=${tempClanRankData.databaseId} LIMIT 1`); let queryString = createDatabaseUpdateQuery("clan_rank", data, `clan_rank_id=${tempClanRankData.databaseId} LIMIT 1`);
dbQuery = queryDatabase(dbConnection, queryString); dbQuery = queryDatabase(dbConnection, queryString);
getClanRankData(clanId, rankId).needsSaved = false; getClanRankData(clanId, rankId).needsSaved = false;
} }
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
disconnectFromDatabase(dbConnection); disconnectFromDatabase(dbConnection);
return true; return true;
} }
return false; return false;

View File

@@ -241,7 +241,7 @@ class ClientData {
this.enteringVehicle = null; this.enteringVehicle = null;
this.customDisconnectReason = ""; this.customDisconnectReason = "";
this.interiorCutscene = ""; this.interiorCutscene = "";
} }
}; };
@@ -578,7 +578,7 @@ class BusinessData {
this.labelHelpType = toInteger(dbAssoc["biz_label_help_type"]); this.labelHelpType = toInteger(dbAssoc["biz_label_help_type"]);
this.streamingRadioStation = toInteger(dbAssoc["biz_radiostation"]); this.streamingRadioStation = toInteger(dbAssoc["biz_radiostation"]);
} }
}; };
}; };
@@ -1721,7 +1721,7 @@ class JobRouteData {
this.pay = toInteger(dbAssoc["job_route_pay"]); this.pay = toInteger(dbAssoc["job_route_pay"]);
this.startMessage = toString(dbAssoc["job_route_start_msg"]); this.startMessage = toString(dbAssoc["job_route_start_msg"]);
this.finishMessage = toString(dbAssoc["job_route_finish_msg"]); this.finishMessage = toString(dbAssoc["job_route_finish_msg"]);
this.locationArriveMessage = toString(dbAssoc["job_route_loc_arrive_msg"]); this.locationArriveMessage = toString(dbAssoc["job_route_loc_arrive_msg"]);
this.locationNextMessage = toString(dbAssoc["job_route_loc_next_msg"]); this.locationNextMessage = toString(dbAssoc["job_route_loc_next_msg"]);
this.vehicleColour1 = toInteger(dbAssoc["job_route_veh_colour1"]); this.vehicleColour1 = toInteger(dbAssoc["job_route_veh_colour1"]);
this.vehicleColour2 = toInteger(dbAssoc["job_route_veh_colour2"]); this.vehicleColour2 = toInteger(dbAssoc["job_route_veh_colour2"]);
@@ -1737,7 +1737,7 @@ class JobRouteLocationData {
this.routeId = 0; this.routeId = 0;
this.enabled = false; this.enabled = false;
this.index = -1; this.index = -1;
this.jobIndex = -1; this.jobIndex = -1;
this.routeIndex = -1; this.routeIndex = -1;
this.needsSaved = false; this.needsSaved = false;
this.position = toVector3(0.0, 0.0, 0.0); this.position = toVector3(0.0, 0.0, 0.0);

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@@ -283,18 +283,18 @@ function setTimeCommand(command, params, client) {
if(hour > 23 || hour < 0) { if(hour > 23 || hour < 0) {
messagePlayerError(client, "The hour must be between 0 and 23!"); messagePlayerError(client, "The hour must be between 0 and 23!");
return false; return false;
} }
if(minute > 59 || minute < 0) { if(minute > 59 || minute < 0) {
messagePlayerError(client, "The minute must be between 0 and 59!"); messagePlayerError(client, "The minute must be between 0 and 59!");
return false; return false;
} }
getServerConfig().hour = hour; getServerConfig().hour = hour;
getServerConfig().minute = minute; getServerConfig().minute = minute;
game.time.hour = getServerConfig().hour; game.time.hour = getServerConfig().hour;
game.time.minute = getServerConfig().minute; game.time.minute = getServerConfig().minute;
//checkServerGameTime(); //checkServerGameTime();
@@ -322,7 +322,7 @@ function setMinuteDurationCommand(command, params, client) {
return false; return false;
} }
let minuteDuration = toInteger(params); let minuteDuration = toInteger(params);
getServerConfig().minuteDuration = minuteDuration; getServerConfig().minuteDuration = minuteDuration;
setTimeMinuteDuration(null, minuteDuration); setTimeMinuteDuration(null, minuteDuration);
@@ -354,15 +354,15 @@ function setWeatherCommand(command, params, client) {
if(!weatherId) { if(!weatherId) {
messagePlayerError(client, `That weather ID or name is invalid!`); messagePlayerError(client, `That weather ID or name is invalid!`);
return false; return false;
} }
game.forceWeather(toInteger(weatherId)); game.forceWeather(toInteger(weatherId));
getServerConfig().weather = weatherId; getServerConfig().weather = weatherId;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} set the weather to {ALTCOLOUR}${getGameConfig().weatherNames[getServerGame()][toInteger(weatherId)]}`); messageAdminAction(`${getPlayerName(client)} set the weather to {ALTCOLOUR}${getGameConfig().weatherNames[getServerGame()][toInteger(weatherId)]}`);
updateServerRules(); updateServerRules();
return true; return true;
} }
@@ -384,7 +384,7 @@ function setSnowingCommand(command, params, client) {
} }
let splitParams = params.split(" "); let splitParams = params.split(" ");
let falling = toInteger(getParam(params, " ", 1)); let falling = toInteger(getParam(params, " ", 1));
let ground = toInteger(getParam(params, " ", 2)); let ground = toInteger(getParam(params, " ", 2));
getServerConfig().fallingSnow = intToBool(falling); getServerConfig().fallingSnow = intToBool(falling);
@@ -394,8 +394,8 @@ function setSnowingCommand(command, params, client) {
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned falling snow ${getBoolRedGreenInlineColour(falling)}${getOnOffFromBool(falling)} {MAINCOLOUR}and ground snow ${getBoolRedGreenInlineColour(ground)}${getOnOffFromBool(ground)}`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned falling snow ${getBoolRedGreenInlineColour(falling)}${getOnOffFromBool(falling)} {MAINCOLOUR}and ground snow ${getBoolRedGreenInlineColour(ground)}${getOnOffFromBool(ground)}`);
updateServerRules(); updateServerRules();
return true; return true;
} }
@@ -417,7 +417,7 @@ function setServerGUIColoursCommand(command, params, client) {
} }
let splitParams = params.split(" "); let splitParams = params.split(" ");
let colourRed = toInteger(getParam(params, " ", 1)) || 255; let colourRed = toInteger(getParam(params, " ", 1)) || 255;
let colourGreen = toInteger(getParam(params, " ", 2)) || 255; let colourGreen = toInteger(getParam(params, " ", 2)) || 255;
let colourBlue = toInteger(getParam(params, " ", 3)) || 255; let colourBlue = toInteger(getParam(params, " ", 3)) || 255;
@@ -430,8 +430,8 @@ function setServerGUIColoursCommand(command, params, client) {
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
//messageAdminAction(`${getPlayerName(client)} ${getInlineChatColourByName("orange")}set the server ${getBoolRedGreenInlineColour(fallingSnow)}${getOnOffFromBool(fallingSnow)} ${getInlineChatColourByName("orange")}and ground snow ${getBoolRedGreenInlineColour(groundSnow)}${getOnOffFromBool(groundSnow)}`); //messageAdminAction(`${getPlayerName(client)} ${getInlineChatColourByName("orange")}set the server ${getBoolRedGreenInlineColour(fallingSnow)}${getOnOffFromBool(fallingSnow)} ${getInlineChatColourByName("orange")}and ground snow ${getBoolRedGreenInlineColour(groundSnow)}${getOnOffFromBool(groundSnow)}`);
//updateServerRules(); //updateServerRules();
return true; return true;
} }
@@ -452,8 +452,8 @@ function toggleServerLogoCommand(command, params, client) {
updatePlayerShowLogoState(null, getServerConfig().useLogo); updatePlayerShowLogoState(null, getServerConfig().useLogo);
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned the server logo image ${getBoolRedGreenInlineColour(doesServerHaveServerLogoEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().useLogo))}`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned the server logo image ${getBoolRedGreenInlineColour(doesServerHaveServerLogoEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().useLogo))}`);
updateServerRules(); updateServerRules();
return true; return true;
} }
@@ -472,7 +472,7 @@ function toggleServerLogoCommand(command, params, client) {
getServerConfig().createJobBlips = !getServerConfig().createJobBlips; getServerConfig().createJobBlips = !getServerConfig().createJobBlips;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveJobBlipsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createJobBlips))} {MAINCOLOUR}all job blips`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveJobBlipsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createJobBlips))} {MAINCOLOUR}all job blips`);
resetAllJobBlips(); resetAllJobBlips();
return true; return true;
} }
@@ -492,7 +492,7 @@ function toggleServerLogoCommand(command, params, client) {
getServerConfig().createJobPickups = !getServerConfig().createJobPickups; getServerConfig().createJobPickups = !getServerConfig().createJobPickups;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveJobPickupsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createJobPickups))} {MAINCOLOUR}all job pickups`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveJobPickupsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createJobPickups))} {MAINCOLOUR}all job pickups`);
resetAllJobPickups(); resetAllJobPickups();
return true; return true;
} }
@@ -509,10 +509,10 @@ function toggleServerLogoCommand(command, params, client) {
* *
*/ */
function toggleServerBusinessBlipsCommand(command, params, client) { function toggleServerBusinessBlipsCommand(command, params, client) {
getServerConfig().createBusinessBlips = !getServerConfig().createBusinessBlips; getServerConfig().createBusinessBlips = !getServerConfig().createBusinessBlips;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveBusinessBlipsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createBusinessBlips))} {MAINCOLOUR}all business blips`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveBusinessBlipsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createBusinessBlips))} {MAINCOLOUR}all business blips`);
resetAllBusinessBlips(); resetAllBusinessBlips();
return true; return true;
} }
@@ -529,10 +529,10 @@ function toggleServerLogoCommand(command, params, client) {
* *
*/ */
function toggleServerBusinessPickupsCommand(command, params, client) { function toggleServerBusinessPickupsCommand(command, params, client) {
getServerConfig().createBusinessPickups = !getServerConfig().createBusinessPickups; getServerConfig().createBusinessPickups = !getServerConfig().createBusinessPickups;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveBusinessPickupsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createBusinessPickups))} {MAINCOLOUR}all business pickups`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveBusinessPickupsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createBusinessPickups))} {MAINCOLOUR}all business pickups`);
resetAllBusinessPickups(); resetAllBusinessPickups();
return true; return true;
} }
@@ -549,10 +549,10 @@ function toggleServerLogoCommand(command, params, client) {
* *
*/ */
function toggleServerHouseBlipsCommand(command, params, client) { function toggleServerHouseBlipsCommand(command, params, client) {
getServerConfig().createHouseBlips = !getServerConfig().createHouseBlips; getServerConfig().createHouseBlips = !getServerConfig().createHouseBlips;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveHouseBlipsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createHouseBlips))} {MAINCOLOUR}all house blips`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveHouseBlipsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createHouseBlips))} {MAINCOLOUR}all house blips`);
resetAllHouseBlips(); resetAllHouseBlips();
return true; return true;
} }
@@ -572,7 +572,7 @@ function toggleServerLogoCommand(command, params, client) {
getServerConfig().createHousePickups = !getServerConfig().createHousePickups; getServerConfig().createHousePickups = !getServerConfig().createHousePickups;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveHousePickupsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createHousePickups))} {MAINCOLOUR}all house pickups`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned ${getBoolRedGreenInlineColour(doesServerHaveHousePickupsEnabled())}${toUpperCase(getOnOffFromBool(getServerConfig().createHousePickups))} {MAINCOLOUR}all house pickups`);
resetAllHousePickups(); resetAllHousePickups();
return true; return true;
} }
@@ -593,8 +593,8 @@ function toggleServerGUICommand(command, params, client) {
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned GUI ${toLowerCase(getOnOffFromBool(doesServerHaveGUIEnabled()))} for this server`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned GUI ${toLowerCase(getOnOffFromBool(doesServerHaveGUIEnabled()))} for this server`);
updateServerRules(); updateServerRules();
return true; return true;
} }
@@ -611,12 +611,12 @@ function toggleServerGUICommand(command, params, client) {
*/ */
function toggleServerUseRealWorldTimeCommand(command, params, client) { function toggleServerUseRealWorldTimeCommand(command, params, client) {
getServerConfig().useRealTime = !getServerConfig().useRealTime; getServerConfig().useRealTime = !getServerConfig().useRealTime;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned real-world time ${getServerConfig().useRealTime} for this server (GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)})`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}turned real-world time ${getServerConfig().useRealTime} for this server (GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)})`);
updateServerGameTime(); updateServerGameTime();
updateServerRules(); updateServerRules();
return true; return true;
} }
@@ -637,12 +637,12 @@ function setServerRealWorldTimeZoneCommand(command, params, client) {
return false; return false;
} }
getServerConfig().realTimeZone = toInteger(params); getServerConfig().realTimeZone = toInteger(params);
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}set the time zone for in-game's real-world time to GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)}`); messageAdminAction(`${getPlayerName(client)} {MAINCOLOUR}set the time zone for in-game's real-world time to GMT ${addPositiveNegativeSymbol(getServerConfig().realTimeZone)}`);
updateServerGameTime(); updateServerGameTime();
updateServerRules(); updateServerRules();
return true; return true;
} }
@@ -662,7 +662,7 @@ function reloadServerConfigurationCommand(command, params, client) {
applyConfigToServer(serverConfig); applyConfigToServer(serverConfig);
updateServerRules(); updateServerRules();
messagePlayerSuccess(client, `You reloaded the server configuration!`); messagePlayerSuccess(client, `You reloaded the server configuration!`);
return true; return true;
} }
@@ -679,7 +679,7 @@ function reloadServerConfigurationCommand(command, params, client) {
*/ */
function reloadEmailConfigurationCommand(command, params, client) { function reloadEmailConfigurationCommand(command, params, client) {
emailConfig = loadEmailConfiguration(); emailConfig = loadEmailConfiguration();
messagePlayerSuccess(client, `You reloaded the email configuration!`); messagePlayerSuccess(client, `You reloaded the email configuration!`);
return true; return true;
} }

View File

@@ -20,4 +20,3 @@ function initDatabaseScript() {
} }
// =========================================================================== // ===========================================================================

View File

@@ -572,9 +572,9 @@ function streamAudioNameToAllPlayersCommand(command, params, client) {
// =========================================================================== // ===========================================================================
function fixAllServerBlipsCommand(command, params, client) { function fixAllServerBlipsCommand(command, params, client) {
deleteAllBusinessBlips(); deleteAllBusinessBlips();
deleteAllJobBlips(); deleteAllJobBlips();
deleteAllHouseBlips(); deleteAllHouseBlips();
let blips = getElementsByType(ELEMENT_BLIP); let blips = getElementsByType(ELEMENT_BLIP);
blips.forEach((blip) => { blips.forEach((blip) => {

View File

@@ -16,31 +16,31 @@ function initDiscordScript() {
/* /*
addEventHandler("OnDiscordCommand", function(command, params, discordUser) { addEventHandler("OnDiscordCommand", function(command, params, discordUser) {
let commandData = getCommand(command); let commandData = getCommand(command);
if(!commandData) { if(!commandData) {
messagePlayerError(discordUser, "That command does not exist!"); messagePlayerError(discordUser, "That command does not exist!");
return false; return false;
} }
if(isCommandAllowedOnDiscord(command)) { if(isCommandAllowedOnDiscord(command)) {
messagePlayerError(discordUser, "That command can not be used on Discord!"); messagePlayerError(discordUser, "That command can not be used on Discord!");
return false; return false;
} }
if(doesClientHavePermission(discordUser, getCommandRequiredPermissions(command))) { if(doesClientHavePermission(discordUser, getCommandRequiredPermissions(command))) {
messagePlayerError(discordUser, "You do not have permission to use that command!"); messagePlayerError(discordUser, "You do not have permission to use that command!");
return false; return false;
} }
commandData.handlerFunction(command, params, discordUser); commandData.handlerFunction(command, params, discordUser);
}); });
*/ */
// =========================================================================== // ===========================================================================
function messageDiscordUser(discordUser, messageText) { function messageDiscordUser(discordUser, messageText) {
let socketData = JSON.stringify({ let socketData = JSON.stringify({
type: "chat.message.text", type: "chat.message.text",
payload: { payload: {
author: discordUser.name, author: discordUser.name,
@@ -53,88 +53,88 @@ function messageDiscordUser(discordUser, messageText) {
// =========================================================================== // ===========================================================================
function sendDiscordSocketData(socketData) { function sendDiscordSocketData(socketData) {
if(!getDiscordSocket()) { if(!getDiscordSocket()) {
return false; return false;
} }
getDiscordSocket().send(module.hash.encodeBase64(socketData) + "\r\n"); getDiscordSocket().send(module.hash.encodeBase64(socketData) + "\r\n");
} }
// =========================================================================== // ===========================================================================
function isClientFromDiscord(client) { function isClientFromDiscord(client) {
if(client == null) { if(client == null) {
return false; return false;
} }
if(client instanceof Client) { if(client instanceof Client) {
return false; return false;
} else { } else {
return true; return true;
} }
} }
// =========================================================================== // ===========================================================================
function getDiscordSocket() { function getDiscordSocket() {
return false; return false;
} }
// =========================================================================== // ===========================================================================
function getDiscordUserData(discordUserId) { function getDiscordUserData(discordUserId) {
return loadAccountFromDiscordUserId(discordUserId); return loadAccountFromDiscordUserId(discordUserId);
} }
// =========================================================================== // ===========================================================================
function messageDiscordChatChannel(message) { function messageDiscordChatChannel(message) {
if(!getServerConfig().discordConfig.sendChat) { if(!getServerConfig().discordConfig.sendChat) {
return false; return false;
} }
message = removeColoursInMessage(message); message = removeColoursInMessage(message);
console.warn(message); console.warn(message);
let payloadData = { let payloadData = {
"username": "Chat", "username": "Chat",
"content": message, "content": message,
}; };
triggerWebHook(getServerConfig().discordConfig.chatChannelWebHookURL, JSON.stringify(payloadData)); triggerWebHook(getServerConfig().discordConfig.chatChannelWebHookURL, JSON.stringify(payloadData));
} }
// =========================================================================== // ===========================================================================
function messageDiscordAdminChannel(message) { function messageDiscordAdminChannel(message) {
if(!getServerConfig().discordConfig.sendAdminEvents) { if(!getServerConfig().discordConfig.sendAdminEvents) {
return false; return false;
} }
message = removeColoursInMessage(message); message = removeColoursInMessage(message);
console.warn(message); console.warn(message);
let payloadData = { let payloadData = {
"username": "Admin Event", "username": "Admin Event",
"content": message, "content": message,
}; };
triggerWebHook(getServerConfig().discordConfig.adminChannelWebHookURL, JSON.stringify(payloadData)); triggerWebHook(getServerConfig().discordConfig.adminChannelWebHookURL, JSON.stringify(payloadData));
} }
// =========================================================================== // ===========================================================================
function messageDiscordEventChannel(message) { function messageDiscordEventChannel(message) {
if(!getServerConfig().discordConfig.sendEvents) { if(!getServerConfig().discordConfig.sendEvents) {
return false; return false;
} }
message = removeColoursInMessage(message); message = removeColoursInMessage(message);
console.warn(message); console.warn(message);
let payloadData = { let payloadData = {
"username": "Event", "username": "Event",
"content": message, "content": message,
}; };
triggerWebHook(getServerConfig().discordConfig.eventChannelWebHookURL, JSON.stringify(payloadData)); triggerWebHook(getServerConfig().discordConfig.eventChannelWebHookURL, JSON.stringify(payloadData));
} }
// =========================================================================== // ===========================================================================

View File

@@ -30,10 +30,10 @@ function playerPayDay(client) {
let wealth = calculateWealth(client); let wealth = calculateWealth(client);
let grossIncome = getPlayerData(client).payDayAmount; let grossIncome = getPlayerData(client).payDayAmount;
// Passive income // Passive income
grossIncome = grossIncome + getGlobalConfig().economy.passiveIncomePerPayDay; grossIncome = grossIncome + getGlobalConfig().economy.passiveIncomePerPayDay;
// Payday bonus // Payday bonus
grossIncome = grossIncome*getGlobalConfig().economy.grossIncomeMultiplier; grossIncome = grossIncome*getGlobalConfig().economy.grossIncomeMultiplier;
let incomeTaxAmount = calculateIncomeTax(wealth); let incomeTaxAmount = calculateIncomeTax(wealth);
@@ -120,12 +120,12 @@ function setPayDayBonusMultiplier(command, params, client) {
let newMultiplier = params; let newMultiplier = params;
if(isNaN(newMultiplier)) { if(isNaN(newMultiplier)) {
messagePlayerError(client, getLocaleString(client, "AmountNotNumber")); messagePlayerError(client, getLocaleString(client, "AmountNotNumber"));
return false; return false;
} }
getGlobalConfig().economy.grossIncomeMultiplier = newMultiplier; getGlobalConfig().economy.grossIncomeMultiplier = newMultiplier;
messageAdminAction(`${client.name} set payday bonus to ${newMultiplier*100}%`); messageAdminAction(`${client.name} set payday bonus to ${newMultiplier*100}%`);
} }

View File

@@ -8,47 +8,47 @@
// =========================================================================== // ===========================================================================
function initEmailScript() { function initEmailScript() {
if(!checkForSMTPModule()) { if(!checkForSMTPModule()) {
return false; return false;
} }
logToConsole(LOG_INFO, "[VRR.Email]: Initializing email script ..."); logToConsole(LOG_INFO, "[VRR.Email]: Initializing email script ...");
emailConfig = loadEmailConfiguration(); emailConfig = loadEmailConfiguration();
logToConsole(LOG_INFO, "[VRR.Email]: Email script initialized successfully!"); logToConsole(LOG_INFO, "[VRR.Email]: Email script initialized successfully!");
} }
// =========================================================================== // ===========================================================================
function sendEmail(toEmail, toName, subject, body) { function sendEmail(toEmail, toName, subject, body) {
if(!checkForSMTPModule()) { if(!checkForSMTPModule()) {
return false; return false;
} }
module.smtp.send( module.smtp.send(
getEmailConfig().smtp.host, getEmailConfig().smtp.host,
getEmailConfig().smtp.port, getEmailConfig().smtp.port,
intToBool(getEmailConfig().smtp.useTLS), intToBool(getEmailConfig().smtp.useTLS),
getEmailConfig().smtp.username, getEmailConfig().smtp.username,
getEmailConfig().smtp.password, getEmailConfig().smtp.password,
toEmail, toEmail,
toName, toName,
subject, subject,
body, body,
getEmailConfig().smtp.from, getEmailConfig().smtp.from,
getEmailConfig().smtp.fromName); getEmailConfig().smtp.fromName);
} }
// =========================================================================== // ===========================================================================
function loadEmailConfiguration() { function loadEmailConfiguration() {
let emailConfigFile = loadTextFile("config/email.json"); let emailConfigFile = loadTextFile("config/email.json");
return JSON.parse(emailConfigFile); return JSON.parse(emailConfigFile);
} }
// =========================================================================== // ===========================================================================
function getEmailConfig() { function getEmailConfig() {
return emailConfig; return emailConfig;
} }
// =========================================================================== // ===========================================================================

View File

@@ -8,60 +8,60 @@
// =========================================================================== // ===========================================================================
function initEventScript() { function initEventScript() {
logToConsole(LOG_INFO, "[VRR.Event]: Initializing event script ..."); logToConsole(LOG_INFO, "[VRR.Event]: Initializing event script ...");
addAllEventHandlers(); addAllEventHandlers();
logToConsole(LOG_INFO, "[VRR.Event]: Event script initialized!"); logToConsole(LOG_INFO, "[VRR.Event]: Event script initialized!");
} }
// =========================================================================== // ===========================================================================
function addAllEventHandlers() { function addAllEventHandlers() {
addEventHandler("onResourceStart", onResourceStart); addEventHandler("onResourceStart", onResourceStart);
addEventHandler("onResourceStop", onResourceStop); addEventHandler("onResourceStop", onResourceStop);
addEventHandler("onServerStop", onResourceStop); addEventHandler("onServerStop", onResourceStop);
addEventHandler("onProcess", onProcess); addEventHandler("onProcess", onProcess);
addEventHandler("onEntityProcess", onEntityProcess); addEventHandler("onEntityProcess", onEntityProcess);
addEventHandler("onPlayerConnect", onPlayerConnect); addEventHandler("onPlayerConnect", onPlayerConnect);
addEventHandler("onPlayerJoin", onPlayerJoin); addEventHandler("onPlayerJoin", onPlayerJoin);
addEventHandler("onPlayerJoined", onPlayerJoined); addEventHandler("onPlayerJoined", onPlayerJoined);
addEventHandler("onPlayerChat", onPlayerChat); addEventHandler("onPlayerChat", onPlayerChat);
addEventHandler("onPlayerQuit", onPlayerQuit); addEventHandler("onPlayerQuit", onPlayerQuit);
addEventHandler("onElementStreamIn", onElementStreamIn); addEventHandler("onElementStreamIn", onElementStreamIn);
addEventHandler("onElementStreamOut", onElementStreamOut); addEventHandler("onElementStreamOut", onElementStreamOut);
addEventHandler("onPedSpawn", onPedSpawn); addEventHandler("onPedSpawn", onPedSpawn);
addEventHandler("onPedEnterVehicle", onPedEnteringVehicle); addEventHandler("onPedEnterVehicle", onPedEnteringVehicle);
addEventHandler("onPedExitVehicle", onPedExitingVehicle); addEventHandler("onPedExitVehicle", onPedExitingVehicle);
addEventHandler("onPedEnteringVehicle", onPedEnteringVehicle); addEventHandler("onPedEnteringVehicle", onPedEnteringVehicle);
addEventHandler("onPedExitingVehicle", onPedExitingVehicle); addEventHandler("onPedExitingVehicle", onPedExitingVehicle);
addEventHandler("OnPlayerCommand", onPlayerCommand); addEventHandler("OnPlayerCommand", onPlayerCommand);
} }
// =========================================================================== // ===========================================================================
function onPlayerConnect(event, ipAddress, port) { function onPlayerConnect(event, ipAddress, port) {
logToConsole(LOG_INFO, `[VRR.Event] Client connecting (IP: ${ipAddress})`); logToConsole(LOG_INFO, `[VRR.Event] Client connecting (IP: ${ipAddress})`);
//if(isIpAddressBanned(ipAddress)) { //if(isIpAddressBanned(ipAddress)) {
// messagePlayerError(client, "You are banned from this server!"); // messagePlayerError(client, "You are banned from this server!");
// return false; // return false;
//} //}
} }
// =========================================================================== // ===========================================================================
function onPlayerJoin(event, client) { function onPlayerJoin(event, client) {
logToConsole(LOG_INFO, `[VRR.Event] Client ${client.name}[${client.index}] joining from ${client.ip}`); logToConsole(LOG_INFO, `[VRR.Event] Client ${client.name}[${client.index}] joining from ${client.ip}`);
if(isFadeCameraSupported()) { if(isFadeCameraSupported()) {
fadeCamera(client, true, 1.0); fadeCamera(client, true, 1.0);
} }
messageAdmins(`${client.name} is joining the server ...`); messageAdmins(`${client.name} is joining the server ...`);
//messageDiscordEventChannel(`👋 ${getPlayerDisplayForConsole(client)} has joined the server.`); //messageDiscordEventChannel(`👋 ${getPlayerDisplayForConsole(client)} has joined the server.`);
} }
// =========================================================================== // ===========================================================================
@@ -73,16 +73,16 @@ function onPlayerJoined(event, client) {
// =========================================================================== // ===========================================================================
function onElementStreamIn(event, element, client) { function onElementStreamIn(event, element, client) {
//if(getPlayerDimension(client) != getElementDimension(element)) { //if(getPlayerDimension(client) != getElementDimension(element)) {
// event.preventDefault(); // event.preventDefault();
//} //}
if(getPlayerData(getClientFromIndex(element.owner)) != false ) { if(getPlayerData(getClientFromIndex(element.owner)) != false ) {
if(hasBitFlag(getPlayerData(getClientFromIndex(element.owner)).accountData.flags.moderation, getModerationFlagValue("DontSyncClientElements"))) { if(hasBitFlag(getPlayerData(getClientFromIndex(element.owner)).accountData.flags.moderation, getModerationFlagValue("DontSyncClientElements"))) {
event.preventDefault(); event.preventDefault();
destroyGameElement(element); destroyGameElement(element);
} }
} }
} }
// =========================================================================== // ===========================================================================
@@ -94,43 +94,43 @@ function onElementStreamOut(event, element, client) {
// =========================================================================== // ===========================================================================
function onPlayerQuit(event, client, quitReasonId) { function onPlayerQuit(event, client, quitReasonId) {
logToConsole(LOG_INFO, `👋 Client ${getPlayerDisplayForConsole(client)} disconnected (${disconnectReasons[quitReasonId]}[${quitReasonId}])`); logToConsole(LOG_INFO, `👋 Client ${getPlayerDisplayForConsole(client)} disconnected (${disconnectReasons[quitReasonId]}[${quitReasonId}])`);
updateConnectionLogOnQuit(client, quitReasonId); updateConnectionLogOnQuit(client, quitReasonId);
if(isPlayerLoggedIn(client)) { if(isPlayerLoggedIn(client)) {
let reasonText = disconnectReasons[quitReasonId]; let reasonText = disconnectReasons[quitReasonId];
if(getPlayerData(client).customDisconnectReason != "") { if(getPlayerData(client).customDisconnectReason != "") {
reasonText = getPlayerData(client).customDisconnectReason; reasonText = getPlayerData(client).customDisconnectReason;
} }
messagePlayerNormal(null, `👋 ${getPlayerName(client)} has left the server (${reasonText})`, getColourByName("softYellow")); messagePlayerNormal(null, `👋 ${getPlayerName(client)} has left the server (${reasonText})`, getColourByName("softYellow"));
savePlayerToDatabase(client); savePlayerToDatabase(client);
resetClientStuff(client); resetClientStuff(client);
getServerData().clients[client.index] = null; getServerData().clients[client.index] = null;
} }
messageDiscordEventChannel(`👋 ${getPlayerDisplayForConsole(client)} has left the server.`); messageDiscordEventChannel(`👋 ${getPlayerDisplayForConsole(client)} has left the server.`);
clearTemporaryVehicles(); clearTemporaryVehicles();
clearTemporaryPeds(); clearTemporaryPeds();
} }
// =========================================================================== // ===========================================================================
async function onPlayerChat(event, client, messageText) { async function onPlayerChat(event, client, messageText) {
event.preventDefault(); event.preventDefault();
processPlayerChat(client, messageText); processPlayerChat(client, messageText);
} }
// =========================================================================== // ===========================================================================
function onProcess(event, deltaTime) { function onProcess(event, deltaTime) {
updateServerGameTime(); updateServerGameTime();
//checkPlayerSpawning(); //checkPlayerSpawning();
//checkPlayerPedState(); //checkPlayerPedState();
//checkVehicleBurning(); //checkVehicleBurning();
processVehiclePurchasing(); processVehiclePurchasing();
} }
// =========================================================================== // ===========================================================================
@@ -141,89 +141,89 @@ function onEntityProcess(event, entity) {
// =========================================================================== // ===========================================================================
function onPedEnteringVehicle(event, ped, vehicle, seat) { function onPedEnteringVehicle(event, ped, vehicle, seat) {
if(ped.isType(ELEMENT_PLAYER)) { if(ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped); let client = getClientFromPlayerElement(ped);
getPlayerData(client).pedState = VRR_PEDSTATE_ENTERINGVEHICLE; getPlayerData(client).pedState = VRR_PEDSTATE_ENTERINGVEHICLE;
if(!getVehicleData(vehicle)) { if(!getVehicleData(vehicle)) {
return false; return false;
} }
if(getVehicleData(vehicle).locked) { if(getVehicleData(vehicle).locked) {
if(doesPlayerHaveVehicleKeys(client, vehicle)) { if(doesPlayerHaveVehicleKeys(client, vehicle)) {
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "lock")) { if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "lock")) {
messagePlayerTip(client, `🔒 This ${getVehicleName(vehicle)} is locked. Press {ALTCOLOUR}${toUpperCase(getKeyNameFromId(getPlayerKeyBindForCommand(client, "lock").key))} {MAINCOLOUR}to unlock it.`); messagePlayerTip(client, `🔒 This ${getVehicleName(vehicle)} is locked. Press {ALTCOLOUR}${toUpperCase(getKeyNameFromId(getPlayerKeyBindForCommand(client, "lock").key))} {MAINCOLOUR}to unlock it.`);
} else { } else {
messagePlayerNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked. Use /lock to unlock it`); messagePlayerNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked. Use /lock to unlock it`);
} }
} else { } else {
messagePlayerNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked and you don't have the keys to unlock it`); messagePlayerNormal(client, `🔒 This ${getVehicleName(vehicle)} is locked and you don't have the keys to unlock it`);
} }
getPlayerData(client).enteringVehicle = null; getPlayerData(client).enteringVehicle = null;
makePlayerStopAnimation(client); makePlayerStopAnimation(client);
return false; return false;
} }
getPlayerData(client).enteringVehicle = vehicle; getPlayerData(client).enteringVehicle = vehicle;
} }
} }
// =========================================================================== // ===========================================================================
function onPedExitingVehicle(event, ped, vehicle) { function onPedExitingVehicle(event, ped, vehicle) {
if(!getVehicleData(vehicle)) { if(!getVehicleData(vehicle)) {
return false; return false;
} }
if(ped.isType(ELEMENT_PLAYER)) { if(ped.isType(ELEMENT_PLAYER)) {
let client = getClientFromPlayerElement(ped); let client = getClientFromPlayerElement(ped);
getPlayerData(client).pedState = VRR_PEDSTATE_EXITINGVEHICLE; getPlayerData(client).pedState = VRR_PEDSTATE_EXITINGVEHICLE;
} }
if(!getVehicleData(vehicle).spawnLocked) { if(!getVehicleData(vehicle).spawnLocked) {
getVehicleData(vehicle).spawnPosition = getVehiclePosition(vehicle); getVehicleData(vehicle).spawnPosition = getVehiclePosition(vehicle);
getVehicleData(vehicle).spawnRotation = getVehicleHeading(vehicle); getVehicleData(vehicle).spawnRotation = getVehicleHeading(vehicle);
getVehicleData(vehicle).needsSaved = true; getVehicleData(vehicle).needsSaved = true;
} }
} }
// =========================================================================== // ===========================================================================
function onResourceStart(event, resource) { function onResourceStart(event, resource) {
logToConsole(LOG_WARN, `[VRR.Event] ${resource.name} started!`); logToConsole(LOG_WARN, `[VRR.Event] ${resource.name} started!`);
if(resource != thisResource) { if(resource != thisResource) {
messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name} {MAINCOLOUR}started!`); messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name} {MAINCOLOUR}started!`);
} }
} }
// =========================================================================== // ===========================================================================
function onResourceStop(event, resource) { function onResourceStop(event, resource) {
logToConsole(LOG_WARN, `[VRR.Event] ${resource.name} stopped!`); logToConsole(LOG_WARN, `[VRR.Event] ${resource.name} stopped!`);
if(resource != thisResource) { if(resource != thisResource) {
messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name} {MAINCOLOUR}stopped!`); messageAdmins(`{MAINCOLOUR}Resource {ALTCOLOUR}${resource.name} {MAINCOLOUR}stopped!`);
} }
if(resource == thisResource) { if(resource == thisResource) {
saveAllServerDataToDatabase(); saveAllServerDataToDatabase();
clearArray(getServerData().vehicles); clearArray(getServerData().vehicles);
clearArray(getServerData().clients); clearArray(getServerData().clients);
clearArray(getServerData().businesses); clearArray(getServerData().businesses);
clearArray(getServerData().houses); clearArray(getServerData().houses);
clearArray(getServerData().factions); clearArray(getServerData().factions);
clearArray(getServerData().jobs); clearArray(getServerData().jobs);
clearArray(getServerData().clans); clearArray(getServerData().clans);
clearArray(getServerData().items); clearArray(getServerData().items);
clearArray(getServerData().itemTypes); clearArray(getServerData().itemTypes);
clearArray(getServerData().groundItemCache); clearArray(getServerData().groundItemCache);
clearArray(getServerData().groundPlantCache); clearArray(getServerData().groundPlantCache);
kickAllClients(); kickAllClients();
} }
collectAllGarbage(); collectAllGarbage();
} }
// =========================================================================== // ===========================================================================
@@ -241,184 +241,184 @@ function onPlayerExitedSphere(client, sphere) {
// =========================================================================== // ===========================================================================
async function onPlayerEnteredVehicle(client, clientVehicle, seat) { async function onPlayerEnteredVehicle(client, clientVehicle, seat) {
if(client == null) { if(client == null) {
return false; return false;
} }
let vehicle = null; let vehicle = null;
if(getGame() == VRR_GAME_GTA_IV) { if(getGame() == VRR_GAME_GTA_IV) {
vehicle = getVehicleFromIVNetworkId(clientVehicle); vehicle = getVehicleFromIVNetworkId(clientVehicle);
} else { } else {
if(client.player == null) { if(client.player == null) {
return false; return false;
} }
await waitUntil(() => client != null && client.player != null && client.player.vehicle != null); await waitUntil(() => client != null && client.player != null && client.player.vehicle != null);
vehicle = client.player.vehicle; vehicle = client.player.vehicle;
} }
if(!getVehicleData(vehicle)) { if(!getVehicleData(vehicle)) {
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} entered a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("vrr.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} entered a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("vrr.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
getPlayerData(client).lastVehicle = vehicle; getPlayerData(client).lastVehicle = vehicle;
getVehicleData(vehicle).lastActiveTime = getCurrentUnixTimestamp(); getVehicleData(vehicle).lastActiveTime = getCurrentUnixTimestamp();
if(getPlayerVehicleSeat(client) == VRR_VEHSEAT_DRIVER) { if(getPlayerVehicleSeat(client) == VRR_VEHSEAT_DRIVER) {
vehicle.engine = getVehicleData(vehicle).engine; vehicle.engine = getVehicleData(vehicle).engine;
if(getVehicleData(vehicle).buyPrice > 0) { if(getVehicleData(vehicle).buyPrice > 0) {
messagePlayerAlert(client, getLocaleString(client, "VehicleForSale", getVehicleName(vehicle), `{ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).buyPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehbuy{MAINCOLOUR}`)); messagePlayerAlert(client, getLocaleString(client, "VehicleForSale", getVehicleName(vehicle), `{ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).buyPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehbuy{MAINCOLOUR}`));
resetVehiclePosition(vehicle); resetVehiclePosition(vehicle);
} else if(getVehicleData(vehicle).rentPrice > 0) { } else if(getVehicleData(vehicle).rentPrice > 0) {
if(getVehicleData(vehicle).rentedBy != client) { if(getVehicleData(vehicle).rentedBy != client) {
messagePlayerAlert(client, getLocaleString(client, "VehicleForRent", getVehicleName(vehicle), `{ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehrent{MAINCOLOUR}`)); messagePlayerAlert(client, getLocaleString(client, "VehicleForRent", getVehicleName(vehicle), `{ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)}{MAINCOLOUR}`, `{ALTCOLOUR}/vehrent{MAINCOLOUR}`));
resetVehiclePosition(vehicle); resetVehiclePosition(vehicle);
} else { } else {
messagePlayerAlert(client, `You are renting this ${getVehicleName(vehicle)} for {ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)} per minute. {MAINCOLOUR}Use {ALTCOLOUR}/stoprent {MAINCOLOUR}if you want to stop renting it.`); messagePlayerAlert(client, `You are renting this ${getVehicleName(vehicle)} for {ALTCOLOUR}$${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)} per minute. {MAINCOLOUR}Use {ALTCOLOUR}/stoprent {MAINCOLOUR}if you want to stop renting it.`);
} }
} else { } else {
let ownerName = "Nobody"; let ownerName = "Nobody";
let ownerType = "None"; let ownerType = "None";
ownerType = toLowerCase(getVehicleOwnerTypeText(getVehicleData(vehicle).ownerType)); ownerType = toLowerCase(getVehicleOwnerTypeText(getVehicleData(vehicle).ownerType));
switch(getVehicleData(vehicle).ownerType) { switch(getVehicleData(vehicle).ownerType) {
case VRR_VEHOWNER_CLAN: case VRR_VEHOWNER_CLAN:
ownerName = getClanData(getClanIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name; ownerName = getClanData(getClanIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name;
ownerType = "clan"; ownerType = "clan";
break; break;
case VRR_VEHOWNER_JOB: case VRR_VEHOWNER_JOB:
ownerName = getJobData(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name; ownerName = getJobData(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name;
ownerType = "job"; ownerType = "job";
break; break;
case VRR_VEHOWNER_PLAYER: case VRR_VEHOWNER_PLAYER:
let subAccountData = loadSubAccountFromId(getVehicleData(vehicle).ownerId); let subAccountData = loadSubAccountFromId(getVehicleData(vehicle).ownerId);
ownerName = `${subAccountData.firstName} ${subAccountData.lastName}`; ownerName = `${subAccountData.firstName} ${subAccountData.lastName}`;
ownerType = "player"; ownerType = "player";
break; break;
case VRR_VEHOWNER_BIZ: case VRR_VEHOWNER_BIZ:
ownerName = getBusinessData(getVehicleData(vehicle).ownerId).name; ownerName = getBusinessData(getVehicleData(vehicle).ownerId).name;
ownerType = "business"; ownerType = "business";
break; break;
default: default:
break; break;
} }
messagePlayerAlert(client, `This ${getVehicleName(vehicle)} belongs to {ALTCOLOUR}${ownerName} (${ownerType})`); messagePlayerAlert(client, `This ${getVehicleName(vehicle)} belongs to {ALTCOLOUR}${ownerName} (${ownerType})`);
} }
if(!getVehicleData(vehicle).engine) { if(!getVehicleData(vehicle).engine) {
if(getVehicleData(vehicle).buyPrice == 0 && getVehicleData(vehicle).rentPrice == 0) { if(getVehicleData(vehicle).buyPrice == 0 && getVehicleData(vehicle).rentPrice == 0) {
if(doesPlayerHaveVehicleKeys(client, vehicle)) { if(doesPlayerHaveVehicleKeys(client, vehicle)) {
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "engine")) { if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "engine")) {
messagePlayerTip(client, `This ${getVehicleName(vehicle)}'s engine is off. Press {ALTCOLOUR}${toUpperCase(getKeyNameFromId(getPlayerKeyBindForCommand(client, "engine").key))} {MAINCOLOUR}to start it.`); messagePlayerTip(client, `This ${getVehicleName(vehicle)}'s engine is off. Press {ALTCOLOUR}${toUpperCase(getKeyNameFromId(getPlayerKeyBindForCommand(client, "engine").key))} {MAINCOLOUR}to start it.`);
} else { } else {
messagePlayerAlert(client, `This ${getVehicleName(vehicle)}'s engine is off. Use /engine to start it`); messagePlayerAlert(client, `This ${getVehicleName(vehicle)}'s engine is off. Use /engine to start it`);
} }
} else { } else {
messagePlayerAlert(client, `This ${getVehicleName(vehicle)}'s engine is off and you don't have the keys to start it`); messagePlayerAlert(client, `This ${getVehicleName(vehicle)}'s engine is off and you don't have the keys to start it`);
} }
} }
resetVehiclePosition(vehicle); resetVehiclePosition(vehicle);
} }
let currentSubAccount = getPlayerCurrentSubAccount(client); let currentSubAccount = getPlayerCurrentSubAccount(client);
if(isPlayerWorking(client)) { if(isPlayerWorking(client)) {
if(getVehicleData(vehicle).ownerType == VRR_VEHOWNER_JOB) { if(getVehicleData(vehicle).ownerType == VRR_VEHOWNER_JOB) {
if(getVehicleData(vehicle).ownerId == getPlayerCurrentSubAccount(client).job) { if(getVehicleData(vehicle).ownerId == getPlayerCurrentSubAccount(client).job) {
getPlayerCurrentSubAccount(client).lastJobVehicle = vehicle; getPlayerCurrentSubAccount(client).lastJobVehicle = vehicle;
messagePlayerInfo(client, `Use /startroute to start working in this vehicle`); messagePlayerInfo(client, `Use /startroute to start working in this vehicle`);
} }
} }
} }
if(isPlayerWorking(client)) { if(isPlayerWorking(client)) {
if(isPlayerOnJobRoute(client)) { if(isPlayerOnJobRoute(client)) {
if(vehicle == getPlayerJobRouteVehicle(client)) { if(vehicle == getPlayerJobRouteVehicle(client)) {
stopReturnToJobVehicleCountdown(client); stopReturnToJobVehicleCountdown(client);
} }
} }
} }
} }
if(getVehicleData(vehicle).streamingRadioStation != -1) { if(getVehicleData(vehicle).streamingRadioStation != -1) {
if(getPlayerData(client).streamingRadioStation != getVehicleData(vehicle).streamingRadioStation) { if(getPlayerData(client).streamingRadioStation != getVehicleData(vehicle).streamingRadioStation) {
playRadioStreamForPlayer(client, radioStations[getVehicleData(vehicle).streamingRadioStation].url, true, getPlayerStreamingRadioVolume(client)); playRadioStreamForPlayer(client, radioStations[getVehicleData(vehicle).streamingRadioStation].url, true, getPlayerStreamingRadioVolume(client));
} }
} }
} }
// =========================================================================== // ===========================================================================
function onPlayerExitedVehicle(client, vehicle) { function onPlayerExitedVehicle(client, vehicle) {
getPlayerData(client).pedState = VRR_PEDSTATE_READY; getPlayerData(client).pedState = VRR_PEDSTATE_READY;
stopRadioStreamForPlayer(client); stopRadioStreamForPlayer(client);
if(!getVehicleData(vehicle)) { if(!getVehicleData(vehicle)) {
return false; return false;
} }
if(isPlayerWorking(client)) { if(isPlayerWorking(client)) {
if(isPlayerOnJobRoute(client)) { if(isPlayerOnJobRoute(client)) {
if(vehicle == getPlayerJobRouteVehicle(client)) { if(vehicle == getPlayerJobRouteVehicle(client)) {
startReturnToJobVehicleCountdown(client); startReturnToJobVehicleCountdown(client);
} }
} }
} }
getVehicleData(vehicle).lastActiveTime = getCurrentUnixTimestamp(); getVehicleData(vehicle).lastActiveTime = getCurrentUnixTimestamp();
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} exited a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("vrr.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} exited a ${getVehicleName(vehicle)} (ID: ${vehicle.getData("vrr.dataSlot")}, Database ID: ${getVehicleData(vehicle).databaseId})`);
} }
// =========================================================================== // ===========================================================================
function onPlayerDeath(client, position) { function onPlayerDeath(client, position) {
logToConsole(LOG_INFO, `${getPlayerDisplayForConsole(client)} died.`); logToConsole(LOG_INFO, `${getPlayerDisplayForConsole(client)} died.`);
getPlayerData(client).pedState = VRR_PEDSTATE_DEAD; getPlayerData(client).pedState = VRR_PEDSTATE_DEAD;
updatePlayerSpawnedState(client, false); updatePlayerSpawnedState(client, false);
setPlayerControlState(client, false); setPlayerControlState(client, false);
setTimeout(function() { setTimeout(function() {
if(isFadeCameraSupported()) { if(isFadeCameraSupported()) {
fadeCamera(client, false, 1.0); fadeCamera(client, false, 1.0);
} }
setTimeout(function() { setTimeout(function() {
if(getPlayerCurrentSubAccount(client).inJail) { if(getPlayerCurrentSubAccount(client).inJail) {
let closestJail = getClosestPoliceStation(getPlayerPosition(client)); let closestJail = getClosestPoliceStation(getPlayerPosition(client));
client.despawnPlayer(); client.despawnPlayer();
getPlayerCurrentSubAccount(client).interior = closestJail.interior; getPlayerCurrentSubAccount(client).interior = closestJail.interior;
getPlayerCurrentSubAccount(client).dimension = closestJail.dimension; getPlayerCurrentSubAccount(client).dimension = closestJail.dimension;
spawnPlayer(client, closestJail.position, closestJail.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); spawnPlayer(client, closestJail.position, closestJail.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
if(isFadeCameraSupported()) { if(isFadeCameraSupported()) {
fadeCamera(client, true, 1.0); fadeCamera(client, true, 1.0);
} }
updatePlayerSpawnedState(client, true); updatePlayerSpawnedState(client, true);
makePlayerStopAnimation(client); makePlayerStopAnimation(client);
setPlayerControlState(client, true); setPlayerControlState(client, true);
} else { } else {
let closestHospital = getClosestHospital(getPlayerPosition(client)); let closestHospital = getClosestHospital(getPlayerPosition(client));
client.despawnPlayer(); client.despawnPlayer();
getPlayerCurrentSubAccount(client).interior = closestHospital.interior; getPlayerCurrentSubAccount(client).interior = closestHospital.interior;
getPlayerCurrentSubAccount(client).dimension = closestHospital.dimension; getPlayerCurrentSubAccount(client).dimension = closestHospital.dimension;
spawnPlayer(client, closestHospital.position, closestHospital.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); spawnPlayer(client, closestHospital.position, closestHospital.heading, getGameConfig().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]);
if(isFadeCameraSupported()) { if(isFadeCameraSupported()) {
fadeCamera(client, true, 1.0); fadeCamera(client, true, 1.0);
} }
updatePlayerSpawnedState(client, true); updatePlayerSpawnedState(client, true);
makePlayerStopAnimation(client); makePlayerStopAnimation(client);
setPlayerControlState(client, true); setPlayerControlState(client, true);
} }
}, 2000); }, 2000);
}, 1000); }, 1000);
@@ -427,179 +427,179 @@ function onPlayerDeath(client, position) {
// =========================================================================== // ===========================================================================
function onPedSpawn(ped) { function onPedSpawn(ped) {
if(ped.type == ELEMENT_PLAYER) { if(ped.type == ELEMENT_PLAYER) {
//setTimeout(onPlayerSpawn, 250, ped); //setTimeout(onPlayerSpawn, 250, ped);
onPlayerSpawn(); onPlayerSpawn();
} }
} }
// =========================================================================== // ===========================================================================
function onPlayerSpawn(client) { function onPlayerSpawn(client) {
logToConsole(LOG_DEBUG, `[VRR.Event] Checking for ${getPlayerDisplayForConsole(client)}'s player ped`); logToConsole(LOG_DEBUG, `[VRR.Event] Checking for ${getPlayerDisplayForConsole(client)}'s player ped`);
//if(client.player == null) { //if(client.player == null) {
// logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player element not set yet. Rechecking ...`); // logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player element not set yet. Rechecking ...`);
// setTimeout(onPlayerSpawn, 500, client); // setTimeout(onPlayerSpawn, 500, client);
// return false; // return false;
//} //}
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player ped is valid. Continuing spawn processing ...`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player ped is valid. Continuing spawn processing ...`);
logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s player data`); logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s player data`);
if(!getPlayerData(client)) { if(!getPlayerData(client)) {
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player data is invalid. Kicking them from server.`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player data is invalid. Kicking them from server.`);
client.disconnect(); client.disconnect();
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s login status`); logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s login status`);
if(!getPlayerData(client).loggedIn) { if(!getPlayerData(client).loggedIn) {
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} is NOT logged in. Despawning their player.`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} is NOT logged in. Despawning their player.`);
client.disconnect(); client.disconnect();
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s selected character status`); logToConsole(LOG_DEBUG, `[VRR.Event] Checking ${getPlayerDisplayForConsole(client)}'s selected character status`);
if(getPlayerData(client).currentSubAccount == -1) { if(getPlayerData(client).currentSubAccount == -1) {
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} has NOT selected a character. Despawning their player.`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)} has NOT selected a character. Despawning their player.`);
client.disconnect(); client.disconnect();
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player data is valid. Continuing spawn processing ...`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s player data is valid. Continuing spawn processing ...`);
if(getServerGame() == VRR_GAME_GTA_IV) { if(getServerGame() == VRR_GAME_GTA_IV) {
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped body parts and props`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped body parts and props`);
setEntityData(client.player, "vrr.bodyParts", getPlayerCurrentSubAccount(client).bodyParts, true); setEntityData(client.player, "vrr.bodyParts", getPlayerCurrentSubAccount(client).bodyParts, true);
setEntityData(client.player, "vrr.bodyProps", getPlayerCurrentSubAccount(client).bodyProps, true); setEntityData(client.player, "vrr.bodyProps", getPlayerCurrentSubAccount(client).bodyProps, true);
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped scale (${getPlayerCurrentSubAccount(client).pedScale})`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped scale (${getPlayerCurrentSubAccount(client).pedScale})`);
setEntityData(client.player, "vrr.scale", getPlayerCurrentSubAccount(client).pedScale, true); setEntityData(client.player, "vrr.scale", getPlayerCurrentSubAccount(client).pedScale, true);
if(isPlayerSwitchingCharacter(client) || isPlayerCreatingCharacter(client)) { if(isPlayerSwitchingCharacter(client) || isPlayerCreatingCharacter(client)) {
logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s ped is being used for character selection/creation. No further spawn processing needed'`); logToConsole(LOG_DEBUG, `[VRR.Event] ${getPlayerDisplayForConsole(client)}'s ped is being used for character selection/creation. No further spawn processing needed'`);
return false; return false;
} }
if(isCustomCameraSupported()) { if(isCustomCameraSupported()) {
restorePlayerCamera(client); restorePlayerCamera(client);
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Storing ${getPlayerDisplayForConsole(client)} ped in client data `); logToConsole(LOG_DEBUG, `[VRR.Event] Storing ${getPlayerDisplayForConsole(client)} ped in client data `);
if(areServerElementsSupported()) { if(areServerElementsSupported()) {
getPlayerData(client).ped = client.player; getPlayerData(client).ped = client.player;
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Sending ${getPlayerDisplayForConsole(client)} the 'now playing as' message`); logToConsole(LOG_DEBUG, `[VRR.Event] Sending ${getPlayerDisplayForConsole(client)} the 'now playing as' message`);
messagePlayerAlert(client, `You are now playing as: {businessBlue}${getCharacterFullName(client)}`, getColourByName("white")); messagePlayerAlert(client, `You are now playing as: {businessBlue}${getCharacterFullName(client)}`, getColourByName("white"));
messagePlayerNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange")); messagePlayerNormal(client, "This server is in early development and may restart at any time for updates.", getColourByName("orange"));
messagePlayerNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow")); messagePlayerNormal(client, "Please report any bugs using /bug and suggestions using /idea", getColourByName("yellow"));
logToConsole(LOG_DEBUG, `[VRR.Event] Updating spawned state for ${getPlayerDisplayForConsole(client)} to true`); logToConsole(LOG_DEBUG, `[VRR.Event] Updating spawned state for ${getPlayerDisplayForConsole(client)} to true`);
updatePlayerSpawnedState(client, true); updatePlayerSpawnedState(client, true);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player interior for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).interior}`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting player interior for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).interior}`);
setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior); setPlayerInterior(client, getPlayerCurrentSubAccount(client).interior);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player dimension for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).dimension}`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting player dimension for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).dimension}`);
setPlayerDimension(client, getPlayerCurrentSubAccount(client).dimension); setPlayerDimension(client, getPlayerCurrentSubAccount(client).dimension);
//if(getPlayerCurrentSubAccount(client).interior != 0 || getPlayerCurrentSubAccount(client).dimension != 0) { //if(getPlayerCurrentSubAccount(client).interior != 0 || getPlayerCurrentSubAccount(client).dimension != 0) {
// updateAllInteriorVehiclesForPlayer(client, getPlayerCurrentSubAccount(client).interior, getPlayerCurrentSubAccount(client).dimension); // updateAllInteriorVehiclesForPlayer(client, getPlayerCurrentSubAccount(client).interior, getPlayerCurrentSubAccount(client).dimension);
//} //}
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player health for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).health}`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting player health for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).health}`);
setPlayerHealth(client, getPlayerCurrentSubAccount(client).health); setPlayerHealth(client, getPlayerCurrentSubAccount(client).health);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player armour for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).armour}`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting player armour for ${getPlayerDisplayForConsole(client)} to ${getPlayerCurrentSubAccount(client).armour}`);
setPlayerArmour(client, getPlayerCurrentSubAccount(client).armour); setPlayerArmour(client, getPlayerCurrentSubAccount(client).armour);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending ${getPlayerDisplayForConsole(client)}'s job type to their client (${getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client))})`); logToConsole(LOG_DEBUG, `[VRR.Event] Sending ${getPlayerDisplayForConsole(client)}'s job type to their client (${getJobIndexFromDatabaseId(getPlayerCurrentSubAccount(client))})`);
sendPlayerJobType(client, getPlayerCurrentSubAccount(client).job); sendPlayerJobType(client, getPlayerCurrentSubAccount(client).job);
logToConsole(LOG_DEBUG, `[VRR.Event] Enabling all rendering states for ${getPlayerDisplayForConsole(client)}`); logToConsole(LOG_DEBUG, `[VRR.Event] Enabling all rendering states for ${getPlayerDisplayForConsole(client)}`);
setPlayer2DRendering(client, true, true, true, true, true, true); setPlayer2DRendering(client, true, true, true, true, true, true);
logToConsole(LOG_DEBUG, `[VRR.Event] Sending snow states to ${getPlayerDisplayForConsole(client)}`); logToConsole(LOG_DEBUG, `[VRR.Event] Sending snow states to ${getPlayerDisplayForConsole(client)}`);
if(isSnowSupported()) { if(isSnowSupported()) {
updatePlayerSnowState(client); updatePlayerSnowState(client);
} }
if(areServerElementsSupported() && getServerGame() == VRR_GAME_GTA_SA) { if(areServerElementsSupported() && getServerGame() == VRR_GAME_GTA_SA) {
logToConsole(LOG_DEBUG, `[VRR.Event] Setting player walk and fightstyle for ${getPlayerDisplayForConsole(client)}`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting player walk and fightstyle for ${getPlayerDisplayForConsole(client)}`);
setEntityData(client.player, "vrr.walkStyle", getPlayerCurrentSubAccount(client).walkStyle, true); setEntityData(client.player, "vrr.walkStyle", getPlayerCurrentSubAccount(client).walkStyle, true);
setPlayerFightStyle(client, getPlayerCurrentSubAccount(client).fightStyle); setPlayerFightStyle(client, getPlayerCurrentSubAccount(client).fightStyle);
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Updating logo state for ${getPlayerDisplayForConsole(client)}`); logToConsole(LOG_DEBUG, `[VRR.Event] Updating logo state for ${getPlayerDisplayForConsole(client)}`);
if(getServerConfig().showLogo && doesPlayerHaveLogoEnabled(client)) { if(getServerConfig().showLogo && doesPlayerHaveLogoEnabled(client)) {
updatePlayerShowLogoState(client, true); updatePlayerShowLogoState(client, true);
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Caching ${getPlayerDisplayForConsole(client)}'s hotbar items`); logToConsole(LOG_DEBUG, `[VRR.Event] Caching ${getPlayerDisplayForConsole(client)}'s hotbar items`);
cachePlayerHotBarItems(client); cachePlayerHotBarItems(client);
logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s hotbar`); logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s hotbar`);
updatePlayerHotBar(client); updatePlayerHotBar(client);
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s switchchar state to false`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s switchchar state to false`);
getPlayerData(client).switchingCharacter = false; getPlayerData(client).switchingCharacter = false;
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) { if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
let keyId = getPlayerKeyBindForCommand(client, "enter"); let keyId = getPlayerKeyBindForCommand(client, "enter");
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`); logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
sendPlayerEnterPropertyKey(client, keyId.key); sendPlayerEnterPropertyKey(client, keyId.key);
} }
//if(isGTAIV()) { //if(isGTAIV()) {
// setEntityData(client.player, "vrr.bodyPartHair", getPlayerCurrentSubAccount(client).bodyParts.hair, true); // setEntityData(client.player, "vrr.bodyPartHair", getPlayerCurrentSubAccount(client).bodyParts.hair, true);
// setEntityData(client.player, "vrr.bodyPartHead", getPlayerCurrentSubAccount(client).bodyParts.head, true); // setEntityData(client.player, "vrr.bodyPartHead", getPlayerCurrentSubAccount(client).bodyParts.head, true);
// setEntityData(client.player, "vrr.bodyPartUpper", getPlayerCurrentSubAccount(client).bodyParts.upper, true); // setEntityData(client.player, "vrr.bodyPartUpper", getPlayerCurrentSubAccount(client).bodyParts.upper, true);
// setEntityData(client.player, "vrr.bodyPartLower", getPlayerCurrentSubAccount(client).bodyParts.lower, true); // setEntityData(client.player, "vrr.bodyPartLower", getPlayerCurrentSubAccount(client).bodyParts.lower, true);
// setEntityData(client.player, "vrr.bodyPropHair", getPlayerCurrentSubAccount(client).bodyProps.hair, true); // setEntityData(client.player, "vrr.bodyPropHair", getPlayerCurrentSubAccount(client).bodyProps.hair, true);
// setEntityData(client.player, "vrr.bodyPropEyes", getPlayerCurrentSubAccount(client).bodyProps.eyes, true); // setEntityData(client.player, "vrr.bodyPropEyes", getPlayerCurrentSubAccount(client).bodyProps.eyes, true);
// setEntityData(client.player, "vrr.bodyPartHead", getPlayerCurrentSubAccount(client).bodyProps.head, true); // setEntityData(client.player, "vrr.bodyPartHead", getPlayerCurrentSubAccount(client).bodyProps.head, true);
// setEntityData(client.player, "vrr.bodyPartLeftHand", getPlayerCurrentSubAccount(client).bodyProps.leftHand, true); // setEntityData(client.player, "vrr.bodyPartLeftHand", getPlayerCurrentSubAccount(client).bodyProps.leftHand, true);
// setEntityData(client.player, "vrr.bodyPartRightHand", getPlayerCurrentSubAccount(client).bodyProps.rightHand, true); // setEntityData(client.player, "vrr.bodyPartRightHand", getPlayerCurrentSubAccount(client).bodyProps.rightHand, true);
// setEntityData(client.player, "vrr.bodyPartLeftWrist", getPlayerCurrentSubAccount(client).bodyProps.leftWrist, true); // setEntityData(client.player, "vrr.bodyPartLeftWrist", getPlayerCurrentSubAccount(client).bodyProps.leftWrist, true);
// setEntityData(client.player, "vrr.bodyPartRightWrist", getPlayerCurrentSubAccount(client).bodyProps.rightWrist, true); // setEntityData(client.player, "vrr.bodyPartRightWrist", getPlayerCurrentSubAccount(client).bodyProps.rightWrist, true);
// setEntityData(client.player, "vrr.bodyPartHip", getPlayerCurrentSubAccount(client).bodyProps.hip, true); // setEntityData(client.player, "vrr.bodyPartHip", getPlayerCurrentSubAccount(client).bodyProps.hip, true);
// setEntityData(client.player, "vrr.bodyPartLeftFoot", getPlayerCurrentSubAccount(client).bodyProps.leftFoot, true); // setEntityData(client.player, "vrr.bodyPartLeftFoot", getPlayerCurrentSubAccount(client).bodyProps.leftFoot, true);
// setEntityData(client.player, "vrr.bodyPartRightFoot", getPlayerCurrentSubAccount(client).bodyProps.rightFoot, true); // setEntityData(client.player, "vrr.bodyPartRightFoot", getPlayerCurrentSubAccount(client).bodyProps.rightFoot, true);
//} //}
if(isGTAIV()) { if(isGTAIV()) {
//sendPlayerPedPartsAndProps(client); //sendPlayerPedPartsAndProps(client);
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped state to ready`); logToConsole(LOG_DEBUG, `[VRR.Event] Setting ${getPlayerDisplayForConsole(client)}'s ped state to ready`);
getPlayerData(client).pedState = VRR_PEDSTATE_READY; getPlayerData(client).pedState = VRR_PEDSTATE_READY;
if(areServerElementsSupported()) { if(areServerElementsSupported()) {
syncPlayerProperties(client); syncPlayerProperties(client);
//setTimeout(function() { //setTimeout(function() {
// syncPlayerProperties(client); // syncPlayerProperties(client);
//}, 1000); //}, 1000);
} }
logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s cash ${getPlayerCurrentSubAccount(client).cash}`); logToConsole(LOG_DEBUG, `[VRR.Event] Syncing ${getPlayerDisplayForConsole(client)}'s cash ${getPlayerCurrentSubAccount(client).cash}`);
updatePlayerCash(client); updatePlayerCash(client);
logToConsole(LOG_DEBUG, `[VRR.Event] Updating all player name tags`); logToConsole(LOG_DEBUG, `[VRR.Event] Updating all player name tags`);
updateAllPlayerNameTags(); updateAllPlayerNameTags();
if(!areServerElementsSupported()) { if(!areServerElementsSupported()) {
sendAllBusinessesToPlayer(client); sendAllBusinessesToPlayer(client);
sendAllHousesToPlayer(client); sendAllHousesToPlayer(client);
sendAllJobsToPlayer(client); sendAllJobsToPlayer(client);
//sendAllVehiclesToPlayer(client); //sendAllVehiclesToPlayer(client);
requestPlayerPedNetworkId(client); requestPlayerPedNetworkId(client);
} }
getPlayerData(client).payDayTickStart = sdl.ticks; getPlayerData(client).payDayTickStart = sdl.ticks;
} }
// =========================================================================== // ===========================================================================

View File

@@ -54,7 +54,7 @@ function doesPlayerHaveGateKeys(client, vehicle) {
} }
} }
if(gateData.ownerType == VRR_GATEOWNER_BUSINESS) { if(gateData.ownerType == VRR_GATEOWNER_BUSINESS) {
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) {
return true; return true;
} }
@@ -64,7 +64,7 @@ function doesPlayerHaveGateKeys(client, vehicle) {
} }
} }
if(gateData.ownerType == VRR_GATEOWNER_HOUSE) { if(gateData.ownerType == VRR_GATEOWNER_HOUSE) {
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) {
return true; return true;
} }
@@ -80,11 +80,11 @@ function doesPlayerHaveGateKeys(client, vehicle) {
// =========================================================================== // ===========================================================================
function getGateData(gateId) { function getGateData(gateId) {
if(typeof getServerData().gates[gateId] != "undefined") { if(typeof getServerData().gates[gateId] != "undefined") {
return getServerData().gates[gateId]; return getServerData().gates[gateId];
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================

View File

@@ -15,121 +15,121 @@ function initGUIScript() {
// =========================================================================== // ===========================================================================
function playerPromptAnswerNo(client) { function playerPromptAnswerNo(client) {
if(getPlayerData(client).promptType == VRR_PROMPT_NONE) { if(getPlayerData(client).promptType == VRR_PROMPT_NONE) {
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getPlayerData(client).promptType})`); logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getPlayerData(client).promptType})`);
switch(getPlayerData(client).promptType) { switch(getPlayerData(client).promptType) {
case VRR_PROMPT_CREATEFIRSTCHAR: case VRR_PROMPT_CREATEFIRSTCHAR:
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} chose not to create a first character. Kicking them from the server ...`); logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} chose not to create a first character. Kicking them from the server ...`);
showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters"); showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters");
setTimeout(function() { client.disconnect(); }, 5000); setTimeout(function() { client.disconnect(); }, 5000);
break; break;
case VRR_PROMPT_BIZORDER: case VRR_PROMPT_BIZORDER:
if(getPlayerData(client).businessOrderAmount > 0) { if(getPlayerData(client).businessOrderAmount > 0) {
if(canPlayerUseGUI(client)) { if(canPlayerUseGUI(client)) {
showPlayerErrorGUI(client, "You canceled the order.", "Business Order Canceled"); showPlayerErrorGUI(client, "You canceled the order.", "Business Order Canceled");
} else { } else {
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} canceled the order of ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`); logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} canceled the order of ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`);
messagePlayerError(client, "You canceled the order!"); messagePlayerError(client, "You canceled the order!");
} }
} else { } else {
showPlayerErrorGUI(client, "You aren't ordering anything for a business!", "Business Order Canceled"); showPlayerErrorGUI(client, "You aren't ordering anything for a business!", "Business Order Canceled");
} }
break; break;
default: default:
break; break;
} }
getPlayerData(client).promptType = VRR_PROMPT_NONE; getPlayerData(client).promptType = VRR_PROMPT_NONE;
} }
// =========================================================================== // ===========================================================================
function playerPromptAnswerYes(client) { function playerPromptAnswerYes(client) {
if(getPlayerData(client).promptType == VRR_PROMPT_NONE) { if(getPlayerData(client).promptType == VRR_PROMPT_NONE) {
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getPlayerData(client).promptType})`); logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getPlayerData(client).promptType})`);
switch(getPlayerData(client).promptType) { switch(getPlayerData(client).promptType) {
case VRR_PROMPT_CREATEFIRSTCHAR: case VRR_PROMPT_CREATEFIRSTCHAR:
showPlayerNewCharacterGUI(client); showPlayerNewCharacterGUI(client);
break; break;
case VRR_PROMPT_BIZORDER: case VRR_PROMPT_BIZORDER:
if(getPlayerData(client).businessOrderAmount > 0) { if(getPlayerData(client).businessOrderAmount > 0) {
if(getBusinessData(getPlayerData(client).businessOrderBusiness).till < getPlayerData(client).businessOrderCost) { if(getBusinessData(getPlayerData(client).businessOrderBusiness).till < getPlayerData(client).businessOrderCost) {
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} failed to order ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name} (Reason: Not enough money in business till)`); logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} failed to order ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name} (Reason: Not enough money in business till)`);
showPlayerErrorGUI(client, "This business doesn't have enough money! Deposit some using /bizdeposit", "Business Order Canceled"); showPlayerErrorGUI(client, "This business doesn't have enough money! Deposit some using /bizdeposit", "Business Order Canceled");
getPlayerData(client).businessOrderAmount = 0; getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false; getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1; getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1; getPlayerData(client).businessOrderValue = -1;
} else { } else {
logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} successfully ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name}`); logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} successfully ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name}`);
showPlayerInfoGUI(client, `You ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} (${getItemValueDisplay(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue)}) for ${getPlayerData(client).businessOrderCost}!`, "Business Order Successful"); showPlayerInfoGUI(client, `You ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} (${getItemValueDisplay(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue)}) for ${getPlayerData(client).businessOrderCost}!`, "Business Order Successful");
createItem(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue, VRR_ITEM_OWNER_BIZFLOOR, getBusinessData(getPlayerData(client).businessOrderBusiness).databaseId, getPlayerData(client).businessOrderAmount); createItem(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue, VRR_ITEM_OWNER_BIZFLOOR, getBusinessData(getPlayerData(client).businessOrderBusiness).databaseId, getPlayerData(client).businessOrderAmount);
cacheBusinessItems(getPlayerData(client).businessOrderBusiness); cacheBusinessItems(getPlayerData(client).businessOrderBusiness);
getBusinessData(getPlayerData(client).businessOrderBusiness).till -= getPlayerData(client).businessOrderCost; getBusinessData(getPlayerData(client).businessOrderBusiness).till -= getPlayerData(client).businessOrderCost;
updateBusinessPickupLabelData(getPlayerData(client).businessOrderBusiness); updateBusinessPickupLabelData(getPlayerData(client).businessOrderBusiness);
getPlayerData(client).businessOrderAmount = 0; getPlayerData(client).businessOrderAmount = 0;
getPlayerData(client).businessOrderBusiness = false; getPlayerData(client).businessOrderBusiness = false;
getPlayerData(client).businessOrderItem = -1; getPlayerData(client).businessOrderItem = -1;
getPlayerData(client).businessOrderValue = -1; getPlayerData(client).businessOrderValue = -1;
} }
} else { } else {
showPlayerErrorGUI(client, `You aren't ordering anything for a business!`, `Business Order Canceled`); showPlayerErrorGUI(client, `You aren't ordering anything for a business!`, `Business Order Canceled`);
} }
break; break;
default: default:
break; break;
} }
getPlayerData(client).promptType = VRR_PROMPT_NONE; getPlayerData(client).promptType = VRR_PROMPT_NONE;
} }
// =========================================================================== // ===========================================================================
function canPlayerUseGUI(client) { function canPlayerUseGUI(client) {
return (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)); return (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client));
} }
// =========================================================================== // ===========================================================================
function playerPromptAnswerYesCommand(command, params, client) { function playerPromptAnswerYesCommand(command, params, client) {
playerPromptAnswerYes(client); playerPromptAnswerYes(client);
} }
// =========================================================================== // ===========================================================================
function playerPromptAnswerNoCommand(command, params, client) { function playerPromptAnswerNoCommand(command, params, client) {
playerPromptAnswerNo(client); playerPromptAnswerNo(client);
} }
// =========================================================================== // ===========================================================================
function playerToggledGUI(client) { function playerToggledGUI(client) {
toggleAccountGUICommand("gui", "", client); toggleAccountGUICommand("gui", "", client);
} }
// =========================================================================== // ===========================================================================
function showPlayerChangePasswordGUI(client) { function showPlayerChangePasswordGUI(client) {
sendNetworkEventToPlayer("vrr.changePassword", client); sendNetworkEventToPlayer("vrr.changePassword", client);
} }
// =========================================================================== // ===========================================================================
function showPlayerTwoFactorAuthenticationGUI(client) { function showPlayerTwoFactorAuthenticationGUI(client) {
sendNetworkEventToPlayer("vrr.2fa", client); sendNetworkEventToPlayer("vrr.2fa", client);
} }
// =========================================================================== // ===========================================================================

View File

@@ -15,144 +15,144 @@ function initHelpScript() {
// =========================================================================== // ===========================================================================
let randomTips = [ let randomTips = [
`{MAINCOLOUR}Look for yellow dots on your map for job locations.`, `{MAINCOLOUR}Look for yellow dots on your map for job locations.`,
`{MAINCOLOUR}You can set custom key binds. Use {ALTCOLOUR}/help keys {MAINCOLOUR} for details.`, `{MAINCOLOUR}You can set custom key binds. Use {ALTCOLOUR}/help keys {MAINCOLOUR} for details.`,
`{MAINCOLOUR}Use /notips if you don't want to see tips and extra information`, `{MAINCOLOUR}Use /notips if you don't want to see tips and extra information`,
`{MAINCOLOUR}You can edit your keybinds using {ALTCOLOUR}/bindkey and /unbindkey`, `{MAINCOLOUR}You can edit your keybinds using {ALTCOLOUR}/bindkey and /unbindkey`,
`{MAINCOLOUR}Press to see your inventory, and use number keys to select an item`, `{MAINCOLOUR}Press to see your inventory, and use number keys to select an item`,
`{MAINCOLOUR}Use /buy at a business to purchase items.`, `{MAINCOLOUR}Use /buy at a business to purchase items.`,
`{MAINCOLOUR}Found a bug? Report it with {ALTCOLOUR}/bug`, `{MAINCOLOUR}Found a bug? Report it with {ALTCOLOUR}/bug`,
`{MAINCOLOUR}Have an idea or suggestion for the server? Let the devs know using {ALTCOLOUR}/idea`, `{MAINCOLOUR}Have an idea or suggestion for the server? Let the devs know using {ALTCOLOUR}/idea`,
`{MAINCOLOUR}Want to buy a business? Use /bizbuy at one for sale`, `{MAINCOLOUR}Want to buy a business? Use /bizbuy at one for sale`,
`{MAINCOLOUR}Want to buy a house? Use /housebuy at one for sale`, `{MAINCOLOUR}Want to buy a house? Use /housebuy at one for sale`,
`{MAINCOLOUR}Want to buy a vehicle? Visit a dealership and enter one for info on how to buy it!`, `{MAINCOLOUR}Want to buy a vehicle? Visit a dealership and enter one for info on how to buy it!`,
`{MAINCOLOUR}Switch to any of your characters with {ALTCOLOUR}/switchchar`, `{MAINCOLOUR}Switch to any of your characters with {ALTCOLOUR}/switchchar`,
`{MAINCOLOUR}Use {ALTCOLOUR}/iplogin {MAINCOLOUR}to automatically login when connecting with the same IP`, `{MAINCOLOUR}Use {ALTCOLOUR}/iplogin {MAINCOLOUR}to automatically login when connecting with the same IP`,
`{MAINCOLOUR}Use {ALTCOLOUR}/houselights or /bizlights {MAINCOLOUR}to turn on/off the lights in your house or business`, `{MAINCOLOUR}Use {ALTCOLOUR}/houselights or /bizlights {MAINCOLOUR}to turn on/off the lights in your house or business`,
`{MAINCOLOUR}Use {ALTCOLOUR}/radiostation {MAINCOLOUR}to play an internet radio station in your car, house, or business`, `{MAINCOLOUR}Use {ALTCOLOUR}/radiostation {MAINCOLOUR}to play an internet radio station in your car, house, or business`,
//`{MAINCOLOUR}Lower your car windows with /windows {ALTCOLOUR} to play the vehicle's internet radio station {ALTCOLOUR}(/radiostation) {MAINCOLOUR}to nearby players`, //`{MAINCOLOUR}Lower your car windows with /windows {ALTCOLOUR} to play the vehicle's internet radio station {ALTCOLOUR}(/radiostation) {MAINCOLOUR}to nearby players`,
//`{MAINCOLOUR}Lower your car windows with /windows {ALTCOLOUR} to play the vehicle's internet radio station {ALTCOLOUR}(/radiostation) {MAINCOLOUR}to nearby players`, //`{MAINCOLOUR}Lower your car windows with /windows {ALTCOLOUR} to play the vehicle's internet radio station {ALTCOLOUR}(/radiostation) {MAINCOLOUR}to nearby players`,
//`{MAINCOLOUR}Tax is based on your total wealth. This includes money, vehicles, businesses and more.`, //`{MAINCOLOUR}Tax is based on your total wealth. This includes money, vehicles, businesses and more.`,
//`{MAINCOLOUR}Don't go broke because of a hospital bill! Get insured today by visiting an insurance agency!`, //`{MAINCOLOUR}Don't go broke because of a hospital bill! Get insured today by visiting an insurance agency!`,
//`{MAINCOLOUR}Don't go broke because your car was destroyed. Visit an insurance agency today!`, //`{MAINCOLOUR}Don't go broke because your car was destroyed. Visit an insurance agency today!`,
//`{MAINCOLOUR}You can find most locations by using {ALTCOLOUR}/gps`, //`{MAINCOLOUR}You can find most locations by using {ALTCOLOUR}/gps`,
//`{MAINCOLOUR}Want to advertise your business? Visit the news station and place an /ad today!`, //`{MAINCOLOUR}Want to advertise your business? Visit the news station and place an /ad today!`,
//`{MAINCOLOUR}You can change your quick item display. Choices are GTAV-style pie menu or Minecraft-style hotbar`, //`{MAINCOLOUR}You can change your quick item display. Choices are GTAV-style pie menu or Minecraft-style hotbar`,
//`{MAINCOLOUR}Hold [#0066FF]E {MAINCOLOUR}to hail a nearby taxi if you need a ride.`, //`{MAINCOLOUR}Hold [#0066FF]E {MAINCOLOUR}to hail a nearby taxi if you need a ride.`,
//`{MAINCOLOUR}Press [#0066FF]G {MAINCOLOUR}to enter a vehicle as passenger.`, //`{MAINCOLOUR}Press [#0066FF]G {MAINCOLOUR}to enter a vehicle as passenger.`,
//`{MAINCOLOUR}Banks can provide loans. Use {ALTCOLOUR}/help loans {MAINCOLOUR} for more details.`, //`{MAINCOLOUR}Banks can provide loans. Use {ALTCOLOUR}/help loans {MAINCOLOUR} for more details.`,
`{MAINCOLOUR}Want to make a clan? Use {ALTCOLOUR}/help clans {MAINCOLOUR} for details.`, `{MAINCOLOUR}Want to make a clan? Use {ALTCOLOUR}/help clans {MAINCOLOUR} for details.`,
`{MAINCOLOUR}Legal weapons can be purchased at any ammunation.`, `{MAINCOLOUR}Legal weapons can be purchased at any ammunation.`,
]; ];
// =========================================================================== // ===========================================================================
function helpCommand(command, params, client) { function helpCommand(command, params, client) {
if(areParamsEmpty(params)) { if(areParamsEmpty(params)) {
showMainHelpMessage(client); showMainHelpMessage(client);
return false; return false;
} }
let splitParams = params.split(" "); let splitParams = params.split(" ");
switch(toLowerCase(getParam(params, " ", 1))) { switch(toLowerCase(getParam(params, " ", 1))) {
case "account": case "account":
showAccountHelpMessage(client); showAccountHelpMessage(client);
break; break;
case "vehicle": case "vehicle":
case "veh": case "veh":
case "vehs": case "vehs":
case "vehicles": case "vehicles":
case "car": case "car":
case "cars": case "cars":
showVehicleHelpMessage(client); showVehicleHelpMessage(client);
break; break;
case "dealership": case "dealership":
showVehicleDealershipHelpMessage(client); showVehicleDealershipHelpMessage(client);
break; break;
case "business": case "business":
showBusinessHelpMessage(client); showBusinessHelpMessage(client);
break; break;
case "job": case "job":
showJobHelpMessage(client); showJobHelpMessage(client);
break; break;
case "chat": case "chat":
showChatHelpMessage(client); showChatHelpMessage(client);
break; break;
case "rules": case "rules":
showRulesHelpMessage(client); showRulesHelpMessage(client);
break; break;
case "website": case "website":
showWebsiteHelpMessage(client); showWebsiteHelpMessage(client);
break; break;
case "discord": case "discord":
showDiscordHelpMessage(client); showDiscordHelpMessage(client);
break; break;
case "anim": case "anim":
case "anims": case "anims":
case "animation": case "animation":
case "animations": case "animations":
showAnimationHelpMessage(client); showAnimationHelpMessage(client);
break; break;
case "skin": case "skin":
case "skins": case "skins":
case "clothes": case "clothes":
showClothesHelpMessage(client); showClothesHelpMessage(client);
break; break;
case "key": case "key":
case "keys": case "keys":
case "keybinds": case "keybinds":
case "keybind": case "keybind":
case "bindkey": case "bindkey":
case "bindkeys": case "bindkeys":
showBindKeysHelpMessage(client); showBindKeysHelpMessage(client);
break; break;
case "command": case "command":
case "cmd": case "cmd":
showCommandHelpMessage(client, getParam(params, " ", 2)); showCommandHelpMessage(client, getParam(params, " ", 2));
break; break;
case "clan": case "clan":
case "clans": case "clans":
case "group": case "group":
case "groups": case "groups":
case "faction": case "faction":
case "factions": case "factions":
case "family": case "family":
case "families": case "families":
showClanHelpMessage(client); showClanHelpMessage(client);
break; break;
case "radio": case "radio":
case "radiostations": case "radiostations":
case "music": case "music":
showRadioHelpMessage(client); showRadioHelpMessage(client);
break; break;
case "economy": case "economy":
case "wealth": case "wealth":
case "tax": case "tax":
case "taxes": case "taxes":
case "payday": case "payday":
showWealthAndTaxHelpMessage(client); showWealthAndTaxHelpMessage(client);
break; break;
default: default:
showMainHelpMessage(client); showMainHelpMessage(client);
break; break;
} }
} }
// == Account Help ============================= // == Account Help =============================
@@ -184,152 +184,152 @@ function helpCommand(command, params, client) {
// =========================================================================== // ===========================================================================
function showMainHelpMessage(client) { function showMainHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderHelpMainList"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderHelpMainList")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use /help <category> for commands and info. Example: {ALTCOLOUR}/help vehicle`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use /help <category> for commands and info. Example: {ALTCOLOUR}/help vehicle`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Help Categories: [#A9A9A9]account, command, vehicle, job, chat, rules, website, animation`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Help Categories: [#A9A9A9]account, command, vehicle, job, chat, rules, website, animation`);
messagePlayerNormal(client, `{clanOrange}• [#A9A9A9]skin, mechanic, dealership, discord, colour, keybind`); messagePlayerNormal(client, `{clanOrange}• [#A9A9A9]skin, mechanic, dealership, discord, colour, keybind`);
} }
// =========================================================================== // ===========================================================================
function showAccountHelpMessage(client) { function showAccountHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderAccountHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderAccountHelp")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Do not share your password with anybody else.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Do not share your password with anybody else.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use {ALTCOLOUR}/changepass{MAINCOLOUR} to change your password.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use {ALTCOLOUR}/changepass{MAINCOLOUR} to change your password.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some settings you can use: {ALTCOLOUR}/gui, /logo, /iplogin, /autolastchar, /2fa, /loginalert`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some settings you can use: {ALTCOLOUR}/gui, /logo, /iplogin, /autolastchar, /2fa, /loginalert`);
} }
// =========================================================================== // ===========================================================================
function showVehicleHelpMessage(client) { function showVehicleHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderVehicleHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderVehicleHelp")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit dealerships to buy new vehicles (Use {ALTCOLOUR}/help dealership {MAINCOLOUR}for more info.)`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit dealerships to buy new vehicles (Use {ALTCOLOUR}/help dealership {MAINCOLOUR}for more info.)`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some commands: {ALTCOLOUR}/lock, /engine, /lights, /trunk, /rentveh, /buyveh, /rentprice, /buyprice`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some commands: {ALTCOLOUR}/lock, /engine, /lights, /trunk, /rentveh, /buyveh, /rentprice, /buyprice`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Your personal vehicles will save wherever you or somebody else leaves them!`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Your personal vehicles will save wherever you or somebody else leaves them!`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit a mechanic garage to repair, colour, and tune up your car! {ALTCOLOUR}/help mechanic {MAINCOLOUR} for info`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit a mechanic garage to repair, colour, and tune up your car! {ALTCOLOUR}/help mechanic {MAINCOLOUR} for info`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Don't forget to register and insure your vehicle! Use {ALTCOLOUR}/gps {MAINCOLOUR}to find a DMV for this.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Don't forget to register and insure your vehicle! Use {ALTCOLOUR}/gps {MAINCOLOUR}to find a DMV for this.`);
} }
// =========================================================================== // ===========================================================================
function showVehicleDealershipHelpMessage(client) { function showVehicleDealershipHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderVehicleDealershipHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderVehicleDealershipHelp")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit a vehicle dealer to buy new vehicles. Use {ALTCOLOUR}/gps {MAINCOLOUR}to find one.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit a vehicle dealer to buy new vehicles. Use {ALTCOLOUR}/gps {MAINCOLOUR}to find one.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}At the dealer, simply enter a car you want to buy, and the price will be shown to you`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}At the dealer, simply enter a car you want to buy, and the price will be shown to you`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}If you want to buy the vehicle and have enough money, use {ALTCOLOUR}/buyveh {MAINCOLOUR}and you will be given keys`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}If you want to buy the vehicle and have enough money, use {ALTCOLOUR}/buyveh {MAINCOLOUR}and you will be given keys`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}A new car for sale will appear when you drive away from the dealer.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}A new car for sale will appear when you drive away from the dealer.`);
} }
// =========================================================================== // ===========================================================================
function showJobHelpMessage(client) { function showJobHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderJobHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderJobHelp")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit job locations get a job and earn money. Look for yellow spots on the map`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Visit job locations get a job and earn money. Look for yellow spots on the map`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}At a job location, use {ALTCOLOUR}/takejob {MAINCOLOUR}to get the job. Use {ALTCOLOUR}/quitjob {MAINCOLOUR}to quit your job`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}At a job location, use {ALTCOLOUR}/takejob {MAINCOLOUR}to get the job. Use {ALTCOLOUR}/quitjob {MAINCOLOUR}to quit your job`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use {ALTCOLOUR}/startwork {MAINCOLOUR}to begin working. You can also get a job {ALTCOLOUR}/uniform and {ALTCOLOUR}/equipment`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use {ALTCOLOUR}/startwork {MAINCOLOUR}to begin working. You can also get a job {ALTCOLOUR}/uniform and {ALTCOLOUR}/equipment`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Most job vehicles are locked. Use {ALTCOLOUR}/lock {MAINCOLOUR}near one to enter it.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Most job vehicles are locked. Use {ALTCOLOUR}/lock {MAINCOLOUR}near one to enter it.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}When entering a job vehicle, information on how to do the job will be shown to you.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}When entering a job vehicle, information on how to do the job will be shown to you.`);
} }
// =========================================================================== // ===========================================================================
function showChatHelpMessage(client) { function showChatHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderChatHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderChatHelp")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}There are two main types of chat: out-of-character (OOC) and in-character (IC)`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}There are two main types of chat: out-of-character (OOC) and in-character (IC)`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Mixing these two types is not proper roleplay. See {ALTCOLOUR}/rules {MAINCOLOUR}for info.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Mixing these two types is not proper roleplay. See {ALTCOLOUR}/rules {MAINCOLOUR}for info.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some chat commands: {ALTCOLOUR}/dm /whisper /talk /shout /me.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some chat commands: {ALTCOLOUR}/dm /whisper /talk /shout /me.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some have shorter names available ({ALTCOLOUR}/t {MAINCOLOUR}for talk, {ALTCOLOUR}/s {MAINCOLOUR}for shout, etc)`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Some have shorter names available ({ALTCOLOUR}/t {MAINCOLOUR}for talk, {ALTCOLOUR}/s {MAINCOLOUR}for shout, etc)`);
} }
// =========================================================================== // ===========================================================================
function showRulesHelpMessage(client) { function showRulesHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderServerRulesList"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderServerRulesList")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 0)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 0));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 1)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 1));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 2)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 2));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 3)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 3));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 4), `{ALTCOLOUR}/help language {MAINCOLOUR}`); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RulesHelp", 4), `{ALTCOLOUR}/help language {MAINCOLOUR}`);
} }
// =========================================================================== // ===========================================================================
function showWebsiteHelpMessage(client) { function showWebsiteHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderWebsiteInfo"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderWebsiteInfo")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}${server.getRule("Website")}`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}${server.getRule("Website")}`);
} }
// =========================================================================== // ===========================================================================
function showDiscordHelpMessage(client) { function showDiscordHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderDiscordInfo"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderDiscordInfo")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}${server.getRule("Website")}`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}${server.getRule("Website")}`);
} }
// =========================================================================== // ===========================================================================
function showAnimationHelpMessage(client) { function showAnimationHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderAnimationHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderAnimationHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "AnimationHelp", 0, `{ALTCOLOUR}/buy {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "AnimationHelp", 0, `{ALTCOLOUR}/buy {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "AnimationHelp", 1, `{ALTCOLOUR}/an {MAINCOLOUR}`, `{ALTCOLOUR}/anim {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "AnimationHelp", 1, `{ALTCOLOUR}/an {MAINCOLOUR}`, `{ALTCOLOUR}/anim {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "AnimationHelp", 2, `{ALTCOLOUR}/animlist {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "AnimationHelp", 2, `{ALTCOLOUR}/animlist {MAINCOLOUR}`));
} }
// =========================================================================== // ===========================================================================
function showClothesHelpMessage(client) { function showClothesHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderSkinHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderSkinHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "SkinHelp", 0, `{ALTCOLOUR}/buy {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "SkinHelp", 0, `{ALTCOLOUR}/buy {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "SkinHelp", 1, `{ALTCOLOUR}/help items {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "SkinHelp", 1, `{ALTCOLOUR}/help items {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "SkinHelp", 2)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "SkinHelp", 2));
} }
// =========================================================================== // ===========================================================================
function showBindKeysHelpMessage(client) { function showBindKeysHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBindableKeysHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBindableKeysHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 0, `{ALTCOLOUR}/keybinds {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 0, `{ALTCOLOUR}/keybinds {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 1, `{ALTCOLOUR}/bindkey {MAINCOLOUR}`, `{ALTCOLOUR}/unbindkey {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 1, `{ALTCOLOUR}/bindkey {MAINCOLOUR}`, `{ALTCOLOUR}/unbindkey {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 2, `{ALTCOLOUR}K {MAINCOLOUR}`, `{ALTCOLOUR}L {MAINCOLOUR}`, `{ALTCOLOUR}J {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 2, `{ALTCOLOUR}K {MAINCOLOUR}`, `{ALTCOLOUR}L {MAINCOLOUR}`, `{ALTCOLOUR}J {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 3, `{ALTCOLOUR}I {MAINCOLOUR}`, `{ALTCOLOUR}1-9 {MAINCOLOUR}`, `{ALTCOLOUR}0 {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 3, `{ALTCOLOUR}I {MAINCOLOUR}`, `{ALTCOLOUR}1-9 {MAINCOLOUR}`, `{ALTCOLOUR}0 {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 4, `{ALTCOLOUR}U {MAINCOLOUR}`, `{ALTCOLOUR}O {MAINCOLOUR}`, `{ALTCOLOUR}P {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "KeyBindHelp", 4, `{ALTCOLOUR}U {MAINCOLOUR}`, `{ALTCOLOUR}O {MAINCOLOUR}`, `{ALTCOLOUR}P {MAINCOLOUR}`));
} }
// =========================================================================== // ===========================================================================
function showBusinessHelpMessage(client) { function showBusinessHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBusinessHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderBusinessHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 0)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 0));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 1)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 1));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 2, `{ALTCOLOUR}/bizorder, /bizlock, /bizlights, /radiostation, /bizitemprice, /bizbuyprice, /bizfee, /biztill, /bizwithdraw, /bizdeposit`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 2, `{ALTCOLOUR}/bizorder, /bizlock, /bizlights, /radiostation, /bizitemprice, /bizbuyprice, /bizfee, /biztill, /bizwithdraw, /bizdeposit`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 3)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "BusinessHelp", 3));
} }
// =========================================================================== // ===========================================================================
function showClanHelpMessage(client) { function showClanHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderClanHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderClanHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 0)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 0));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 1)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 1));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 2, `{ALTCOLOUR}/clan, /clanmotd, /clanname, /clanowner, /clanhouse, /clanbiz, /claninvite, /clanuninvite, /clansetrank`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 2, `{ALTCOLOUR}/clan, /clanmotd, /clanname, /clanowner, /clanhouse, /clanbiz, /claninvite, /clanuninvite, /clansetrank`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 3, `{ALTCOLOUR}/clanranks, /clanflags, /clanaddrank, /clandelrank, /clanaddrankflag, /clandelrankflag, /clanaddmemberflag, /clandelmemberflag`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "ClanHelp", 3, `{ALTCOLOUR}/clanranks, /clanflags, /clanaddrank, /clandelrank, /clanaddrankflag, /clandelrankflag, /clanaddmemberflag, /clandelmemberflag`));
} }
// =========================================================================== // ===========================================================================
function showRadioHelpMessage(client) { function showRadioHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderRadioHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderRadioHelp")));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RadioHelp", 0, `{ALTCOLOUR}/radiostation {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RadioHelp", 0, `{ALTCOLOUR}/radiostation {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RadioHelp", 1, `{ALTCOLOUR}/radiostations {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RadioHelp", 1, `{ALTCOLOUR}/radiostations {MAINCOLOUR}`));
messagePlayerHelpContent(client, getGroupedLocaleString(client, "RadioHelp", 2, `{ALTCOLOUR}/radiovolume {MAINCOLOUR}`)); messagePlayerHelpContent(client, getGroupedLocaleString(client, "RadioHelp", 2, `{ALTCOLOUR}/radiovolume {MAINCOLOUR}`));
} }
// =========================================================================== // ===========================================================================
function showWealthAndTaxHelpMessage(client) { function showWealthAndTaxHelpMessage(client) {
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderWealthandTaxHelp"))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderWealthandTaxHelp")));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Your taxes on payday are ${100*getGlobalConfig().economy.incomeTaxRate}% of your calculated wealth.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Your taxes on payday are ${100*getGlobalConfig().economy.incomeTaxRate}% of your calculated wealth.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Your calculated wealth is a total sum based on how many vehicles, houses, and businesses you have.`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Your calculated wealth is a total sum based on how many vehicles, houses, and businesses you have.`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Each vehicle is {ALTCOLOUR}${getGlobalConfig().economy.upKeepCosts.upKeepPerVehicle}, {MAINCOLOUR}each house is {ALTCOLOUR}${getGlobalConfig().economy.upKeepCosts.upKeepPerHouse}, {MAINCOLOUR}and each business is {ALTCOLOUR}${getGlobalConfig().economy.upKeepCosts.upKeepPerBusiness}`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Each vehicle is {ALTCOLOUR}${getGlobalConfig().economy.upKeepCosts.upKeepPerVehicle}, {MAINCOLOUR}each house is {ALTCOLOUR}${getGlobalConfig().economy.upKeepCosts.upKeepPerHouse}, {MAINCOLOUR}and each business is {ALTCOLOUR}${getGlobalConfig().economy.upKeepCosts.upKeepPerBusiness}`);
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use {ALTCOLOUR}/wealth {MAINCOLOUR}to see your current wealth, and {ALTCOLOUR}/tax {MAINCOLOUR}to see how much you'll pay in tax each payday`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Use {ALTCOLOUR}/wealth {MAINCOLOUR}to see your current wealth, and {ALTCOLOUR}/tax {MAINCOLOUR}to see how much you'll pay in tax each payday`);
} }
@@ -337,35 +337,35 @@ function showWealthAndTaxHelpMessage(client) {
// =========================================================================== // ===========================================================================
function showCommandHelpMessage(client, commandName) { function showCommandHelpMessage(client, commandName) {
if(!commandName) { if(!commandName) {
messagePlayerSyntax(client, `${getCommandSyntaxText("help")}command <command name>`); messagePlayerSyntax(client, `${getCommandSyntaxText("help")}command <command name>`);
return false; return false;
} }
commandName = toLowerCase(commandName); commandName = toLowerCase(commandName);
commandName = commandName.trim(); commandName = commandName.trim();
if(commandName.slice(0, 1) == "/") { if(commandName.slice(0, 1) == "/") {
commandName = commandName.slice(1); commandName = commandName.slice(1);
} }
let command = getCommandData(commandName); let command = getCommandData(commandName);
let aliases = getCommandAliasesNames(command); let aliases = getCommandAliasesNames(command);
messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderCommandInfo", commandName))); messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderCommandInfo", commandName)));
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Description: ${command.description}`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Description: ${command.description}`);
if(aliases.length > 0) { if(aliases.length > 0) {
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Aliases: ${aliases.join(", ")}`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Aliases: ${aliases.join(", ")}`);
} else { } else {
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Aliases: (None)`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Aliases: (None)`);
} }
//messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Usable on Discord: ${getYesNoFromBool(command.allowOnDiscord)}`); //messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Usable on Discord: ${getYesNoFromBool(command.allowOnDiscord)}`);
//if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) { //if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) {
// messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Usable on Discord: ${getYesNoFromBool(command.allowOnDiscord)}`); // messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}Usable on Discord: ${getYesNoFromBool(command.allowOnDiscord)}`);
//} //}
} }
// =========================================================================== // ===========================================================================

View File

@@ -1436,30 +1436,30 @@ function updateHousePickupLabelData(houseId) {
return false; return false;
} }
let houseData = getHouseData(houseId); let houseData = getHouseData(houseId);
if(houseData.entrancePickup != null) { if(houseData.entrancePickup != null) {
setEntityData(houseData.entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false); setEntityData(houseData.entrancePickup, "vrr.owner.type", VRR_PICKUP_HOUSE_ENTRANCE, false);
setEntityData(houseData.entrancePickup, "vrr.owner.id", houseId, false); setEntityData(houseData.entrancePickup, "vrr.owner.id", houseId, false);
setEntityData(houseData.entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true); setEntityData(houseData.entrancePickup, "vrr.label.type", VRR_LABEL_HOUSE, true);
//setEntityData(houseData.entrancePickup, "vrr.label.name", houseData.description, true); //setEntityData(houseData.entrancePickup, "vrr.label.name", houseData.description, true);
setEntityData(houseData.entrancePickup, "vrr.label.locked", houseData.locked, true); setEntityData(houseData.entrancePickup, "vrr.label.locked", houseData.locked, true);
if(houseData.buyPrice > 0) { if(houseData.buyPrice > 0) {
setEntityData(houseData.entrancePickup, "vrr.label.price", houseData.buyPrice, true); setEntityData(houseData.entrancePickup, "vrr.label.price", houseData.buyPrice, true);
setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_BUYHOUSE, true); setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_BUYHOUSE, true);
} else { } else {
if(houseData.rentPrice > 0) { if(houseData.rentPrice > 0) {
setEntityData(houseData.entrancePickup, "vrr.label.rentprice", houseData.rentPrice, true); setEntityData(houseData.entrancePickup, "vrr.label.rentprice", houseData.rentPrice, true);
setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_RENTHOUSE, true); setEntityData(houseData.entrancePickup, "vrr.label.help", VRR_PROPLABEL_INFO_RENTHOUSE, true);
} }
} }
} }
if(houseData.exitPickup != null) { if(houseData.exitPickup != null) {
setEntityData(houseData.exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false); setEntityData(houseData.exitPickup, "vrr.owner.type", VRR_PICKUP_HOUSE_EXIT, false);
setEntityData(houseData.exitPickup, "vrr.owner.id", houseId, false); setEntityData(houseData.exitPickup, "vrr.owner.id", houseId, false);
setEntityData(houseData.exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true); setEntityData(houseData.exitPickup, "vrr.label.type", VRR_LABEL_EXIT, true);
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -1063,16 +1063,16 @@ function playerSwitchItem(client, newHotBarSlot) {
setPlayerWeaponDamageEnabled(client, true); setPlayerWeaponDamageEnabled(client, true);
setPlayerWeaponDamageEvent(client, VRR_WEAPON_DAMAGE_EVENT_NORMAL); setPlayerWeaponDamageEvent(client, VRR_WEAPON_DAMAGE_EVENT_NORMAL);
} else { } else {
let ammoItemSlot = getPlayerFirstAmmoItemForWeapon(client, getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useId); let ammoItemSlot = getPlayerFirstAmmoItemForWeapon(client, getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useId);
if(ammoItemSlot != false) { if(ammoItemSlot != false) {
getItemData(newHotBarItem).value = getItemData(getPlayerData(client).hotBarItems[ammoItemSlot]).value; getItemData(newHotBarItem).value = getItemData(getPlayerData(client).hotBarItems[ammoItemSlot]).value;
givePlayerWeapon(client, toInteger(getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useId), toInteger(getItemData(newHotBarItem).value), true, true); givePlayerWeapon(client, toInteger(getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useId), toInteger(getItemData(newHotBarItem).value), true, true);
setPlayerWeaponDamageEnabled(client, true); setPlayerWeaponDamageEnabled(client, true);
setPlayerWeaponDamageEvent(client, VRR_WEAPON_DAMAGE_EVENT_NORMAL); setPlayerWeaponDamageEvent(client, VRR_WEAPON_DAMAGE_EVENT_NORMAL);
deleteItem(getPlayerData(client).hotBarItems[ammoItemSlot]); deleteItem(getPlayerData(client).hotBarItems[ammoItemSlot]);
} else { } else {
messagePlayerError(client, getLocaleString(client, "ItemUnequippableNoAmmo", getItemName(newHotBarItem), newHotBarSlot)); messagePlayerError(client, getLocaleString(client, "ItemUnequippableNoAmmo", getItemName(newHotBarItem), newHotBarSlot));
} }
} }
} else if(getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useType == VRR_ITEM_USETYPE_TAZER) { } else if(getItemTypeData(getItemData(newHotBarItem).itemTypeIndex).useType == VRR_ITEM_USETYPE_TAZER) {
if(getItemData(newHotBarItem).value > 0) { if(getItemData(newHotBarItem).value > 0) {
@@ -1698,7 +1698,7 @@ function playerItemActionDelayComplete(client) {
break; break;
} }
clearPlayerItemActionState(client); clearPlayerItemActionState(client);
} }
// =========================================================================== // ===========================================================================
@@ -2084,19 +2084,19 @@ function getItemTypeFromParams(params) {
// =========================================================================== // ===========================================================================
function getPlayerFirstAmmoItemForWeapon(client, weaponId) { function getPlayerFirstAmmoItemForWeapon(client, weaponId) {
for(let i in getPlayerData(client).hotBarItems) { for(let i in getPlayerData(client).hotBarItems) {
if(getPlayerData(client).hotBarItems[i] != -1) { if(getPlayerData(client).hotBarItems[i] != -1) {
if(getItemData(getPlayerData(client).hotBarItems[i]) != false) { if(getItemData(getPlayerData(client).hotBarItems[i]) != false) {
if(getItemTypeData(getItemData(getPlayerData(client).hotBarItems[i]).itemTypeIndex).useType == VRR_ITEM_USETYPE_AMMO_CLIP) { if(getItemTypeData(getItemData(getPlayerData(client).hotBarItems[i]).itemTypeIndex).useType == VRR_ITEM_USETYPE_AMMO_CLIP) {
if(getItemTypeData(getItemData(getPlayerData(client).hotBarItems[i]).itemTypeIndex).useId == weaponId) { if(getItemTypeData(getItemData(getPlayerData(client).hotBarItems[i]).itemTypeIndex).useId == weaponId) {
return i; return i;
} }
} }
} }
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================

View File

@@ -631,7 +631,7 @@ function stopWorking(client) {
deleteJobItems(client); deleteJobItems(client);
restorePlayerJobLockerItems(client); restorePlayerJobLockerItems(client);
respawnJobVehicle(client); respawnJobVehicle(client);
sendPlayerStopJobRoute(client); sendPlayerStopJobRoute(client);
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
switch(getJobType(jobId)) { switch(getJobType(jobId)) {
@@ -665,9 +665,9 @@ function stopWorking(client) {
case VRR_JOB_DRUG: case VRR_JOB_DRUG:
break; break;
case VRR_JOB_GENERIC: case VRR_JOB_GENERIC:
messagePlayerInfo(client, "Your vehicle has been respawned at your job location"); messagePlayerInfo(client, "Your vehicle has been respawned at your job location");
break; break;
default: default:
break; break;
@@ -753,13 +753,13 @@ function jobUniformCommand(command, params, client) {
return false; return false;
} }
if(uniformId == 0) { if(uniformId == 0) {
setPlayerSkin(client, getPlayerCurrentSubAccount(client).skin); setPlayerSkin(client, getPlayerCurrentSubAccount(client).skin);
meActionToNearbyPlayers(client, `takes off their uniform`); meActionToNearbyPlayers(client, `takes off their uniform`);
} else { } else {
setPlayerSkin(client, jobData.uniforms[uniformId-1].skin); setPlayerSkin(client, jobData.uniforms[uniformId-1].skin);
meActionToNearbyPlayers(client, `puts on ${getProperDeterminerForName(jobData.uniforms[uniformId-1].name)} ${jobData.uniforms[uniformId-1].name} uniform`); meActionToNearbyPlayers(client, `puts on ${getProperDeterminerForName(jobData.uniforms[uniformId-1].name)} ${jobData.uniforms[uniformId-1].name} uniform`);
} }
} }
// =========================================================================== // ===========================================================================
@@ -966,8 +966,8 @@ function createJob(name) {
tempJobData.pickupModel = getGameConfig().pickupModels[getGame()].job; tempJobData.pickupModel = getGameConfig().pickupModels[getGame()].job;
getServerData().jobs.push(tempJobData); getServerData().jobs.push(tempJobData);
saveJobToDatabase(tempJobData); saveJobToDatabase(tempJobData);
setAllJobDataIndexes(); setAllJobDataIndexes();
} }
// =========================================================================== // ===========================================================================
@@ -1213,17 +1213,17 @@ function setJobRouteAllLocationDelaysCommand(command, params, client) {
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
let jobRoute = getPlayerJobRoute(client); let jobRoute = getPlayerJobRoute(client);
let delay = getParam(params, " ", 1); let delay = getParam(params, " ", 1);
if(isNaN(delay)) { if(isNaN(delay)) {
messagePlayerError(client, getLocaleString(client, "TimeNotNumber")) messagePlayerError(client, getLocaleString(client, "TimeNotNumber"))
return false; return false;
} }
for(let i in getJobData(jobId).routes[jobRoute].locations) { for(let i in getJobData(jobId).routes[jobRoute].locations) {
getJobData(jobId).routes[jobRoute].locations[i].stopDelay = delay; getJobData(jobId).routes[jobRoute].locations[i].stopDelay = delay;
getJobData(jobId).routes[jobRoute].locations[i].needsSaved = true; getJobData(jobId).routes[jobRoute].locations[i].needsSaved = true;
} }
messageAdmins(`${getPlayerName(client)} {MAINCOLOUR}${getEnabledDisabledFromBool(getJobData(jobId).enabled)}{MAINCOLOUR} set route {ALTCOLOUR}${oldName}{MAINCOLOUR} location's stop delays to {ALTCOLOUR}${delay/1000}{MAINCOLOUR} seconds for the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job`); messageAdmins(`${getPlayerName(client)} {MAINCOLOUR}${getEnabledDisabledFromBool(getJobData(jobId).enabled)}{MAINCOLOUR} set route {ALTCOLOUR}${oldName}{MAINCOLOUR} location's stop delays to {ALTCOLOUR}${delay/1000}{MAINCOLOUR} seconds for the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job`);
} }
@@ -1569,40 +1569,40 @@ function forceAllPlayersToStopWorking() {
// =========================================================================== // ===========================================================================
function jobStartRouteCommand(command, params, client) { function jobStartRouteCommand(command, params, client) {
if(!canPlayerUseJobs(client)) { if(!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs."); messagePlayerError(client, "You are not allowed to use jobs.");
return false; return false;
} }
if(!isPlayerWorking(client)) { if(!isPlayerWorking(client)) {
messagePlayerError(client, "You aren't working yet! Use /startwork first."); messagePlayerError(client, "You aren't working yet! Use /startwork first.");
return false; return false;
} }
if(getJobData(getPlayerJob(client)).routes.length == 0) { if(getJobData(getPlayerJob(client)).routes.length == 0) {
messagePlayerError(client, "Your job doesn't have any routes for this location!"); messagePlayerError(client, "Your job doesn't have any routes for this location!");
return false; return false;
} }
if(!isPlayerInJobVehicle(client)) { if(!isPlayerInJobVehicle(client)) {
messagePlayerError(client, "You need to be in a vehicle that belongs to your job!"); messagePlayerError(client, "You need to be in a vehicle that belongs to your job!");
return false; return false;
} }
if(isPlayerOnJobRoute(client)) { if(isPlayerOnJobRoute(client)) {
messagePlayerError(client, "You're already on a job route! Finish the route or use /stoproute"); messagePlayerError(client, "You're already on a job route! Finish the route or use /stoproute");
return false; return false;
} }
let forceRoute = -1; let forceRoute = -1;
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageJobs"))) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageJobs"))) {
if(!areParamsEmpty(params)) { if(!areParamsEmpty(params)) {
let tempRoute = getJobRouteFromParams(params, getPlayerJob(client)); let tempRoute = getJobRouteFromParams(params, getPlayerJob(client));
if(tempRoute != false) { if(tempRoute != false) {
forceRoute = tempRoute; forceRoute = tempRoute;
} }
} }
} }
startJobRoute(client, forceRoute); startJobRoute(client, forceRoute);
return true; return true;
@@ -1611,24 +1611,24 @@ function jobStartRouteCommand(command, params, client) {
// =========================================================================== // ===========================================================================
function jobStopRouteCommand(command, params, client) { function jobStopRouteCommand(command, params, client) {
if(!canPlayerUseJobs(client)) { if(!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs."); messagePlayerError(client, "You are not allowed to use jobs.");
return false; return false;
} }
if(!isPlayerWorking(client)) { if(!isPlayerWorking(client)) {
messagePlayerError(client, "You aren't working yet! Use /startwork first."); messagePlayerError(client, "You aren't working yet! Use /startwork first.");
return false; return false;
} }
//if(!doesPlayerHaveJobType(client, VRR_JOB_BUS) && !doesPlayerHaveJobType(client, VRR_JOB_GARBAGE)) { //if(!doesPlayerHaveJobType(client, VRR_JOB_BUS) && !doesPlayerHaveJobType(client, VRR_JOB_GARBAGE)) {
// messagePlayerError(client, "Your job doesn't use a route!"); // messagePlayerError(client, "Your job doesn't use a route!");
// return false; // return false;
//} //}
if(!isPlayerOnJobRoute(client)) { if(!isPlayerOnJobRoute(client)) {
messagePlayerError(client, "You aren't on a job route!"); messagePlayerError(client, "You aren't on a job route!");
return false; return false;
} }
stopJobRoute(client, false, false); stopJobRoute(client, false, false);
@@ -1660,21 +1660,21 @@ function isPlayerWorking(client) {
// =========================================================================== // ===========================================================================
function startJobRoute(client, forceRoute = -1) { function startJobRoute(client, forceRoute = -1) {
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
let jobRoute = 0; let jobRoute = 0;
if(forceRoute == -1) { if(forceRoute == -1) {
jobRoute = getRandomJobRouteForLocation(getClosestJobLocationForJob(getPlayerPosition(client), jobId)); jobRoute = getRandomJobRouteForLocation(getClosestJobLocationForJob(getPlayerPosition(client), jobId));
} else { } else {
jobRoute = forceRoute; jobRoute = forceRoute;
} }
if(jobRoute == -1) { if(jobRoute == -1) {
messagePlayerError(client, `There are no routes for this location.`); messagePlayerError(client, `There are no routes for this location.`);
return false; return false;
} }
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} is starting job route ${jobRoute} for job ${jobId}`); logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} is starting job route ${jobRoute} for job ${jobId}`);
getPlayerData(client).jobRoute = jobRoute; getPlayerData(client).jobRoute = jobRoute;
getPlayerData(client).jobRouteLocation = 0; getPlayerData(client).jobRouteLocation = 0;
@@ -1684,26 +1684,26 @@ function startJobRoute(client, forceRoute = -1) {
getPlayerVehicle(client).colour2 = getJobRouteData(jobId, jobRoute).vehicleColour2; getPlayerVehicle(client).colour2 = getJobRouteData(jobId, jobRoute).vehicleColour2;
messagePlayerNormal(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, jobRoute).startMessage, jobId, jobRoute)); messagePlayerNormal(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, jobRoute).startMessage, jobId, jobRoute));
if(getJobRouteData(jobId, jobRoute).locations.length > 0) { if(getJobRouteData(jobId, jobRoute).locations.length > 0) {
showCurrentJobLocation(client); showCurrentJobLocation(client);
} else { } else {
messagePlayerError(client, `There are no locations for this route.`); messagePlayerError(client, `There are no locations for this route.`);
} }
} }
// =========================================================================== // ===========================================================================
function stopJobRoute(client, successful = false, alertPlayer = true) { function stopJobRoute(client, successful = false, alertPlayer = true) {
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
if(alertPlayer) { if(alertPlayer) {
messagePlayerAlert(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).finishMessage), jobId, getPlayerJobRoute(client)); messagePlayerAlert(client, replaceJobRouteStringsInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).finishMessage), jobId, getPlayerJobRoute(client));
} }
if(successful == true) { if(successful == true) {
finishSuccessfulJobRoute(client); finishSuccessfulJobRoute(client);
return false; return false;
} }
stopReturnToJobVehicleCountdown(client); stopReturnToJobVehicleCountdown(client);
sendPlayerStopJobRoute(client); sendPlayerStopJobRoute(client);
@@ -1797,26 +1797,26 @@ function deleteJobLocation(jobLocationData) {
quickDatabaseQuery(`DELETE FROM job_loc WHERE job_loc_id = ${jobLocationData.databaseId}`); quickDatabaseQuery(`DELETE FROM job_loc WHERE job_loc_id = ${jobLocationData.databaseId}`);
} }
deleteJobLocationBlip(tempJob, tempLocation); deleteJobLocationBlip(tempJob, tempLocation);
deleteJobLocationPickup(tempJob, tempLocation); deleteJobLocationPickup(tempJob, tempLocation);
getJobData(getJobIdFromDatabaseId(tempJob)).locations.splice(tempLocation, 1); getJobData(getJobIdFromDatabaseId(tempJob)).locations.splice(tempLocation, 1);
setAllJobDataIndexes(); setAllJobDataIndexes();
} }
// =========================================================================== // ===========================================================================
function freezePlayerJobVehicleForRouteLocation(client) { function freezePlayerJobVehicleForRouteLocation(client) {
getVehicleData(getPlayerVehicle(client)).engine = false; getVehicleData(getPlayerVehicle(client)).engine = false;
setVehicleEngine(getPlayerVehicle(client), getVehicleData(getPlayerVehicle(client)).engine); setVehicleEngine(getPlayerVehicle(client), getVehicleData(getPlayerVehicle(client)).engine);
//setPlayerControlState(client, false); //setPlayerControlState(client, false);
} }
// =========================================================================== // ===========================================================================
function unFreezePlayerJobVehicleForRouteLocation(client) { function unFreezePlayerJobVehicleForRouteLocation(client) {
getVehicleData(getPlayerVehicle(client)).engine = true; getVehicleData(getPlayerVehicle(client)).engine = true;
setVehicleEngine(getPlayerVehicle(client), getVehicleData(getPlayerVehicle(client)).engine); setVehicleEngine(getPlayerVehicle(client), getVehicleData(getPlayerVehicle(client)).engine);
//setPlayerControlState(client, true); //setPlayerControlState(client, true);
} }
// =========================================================================== // ===========================================================================
@@ -2424,31 +2424,31 @@ function isPlayerOnJobBlackList(client, jobId) {
// =========================================================================== // ===========================================================================
function playerArrivedAtJobRouteLocation(client) { function playerArrivedAtJobRouteLocation(client) {
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
if(!isPlayerOnJobRoute(client)) { if(!isPlayerOnJobRoute(client)) {
return false; return false;
} }
if(isLastLocationOnJobRoute(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client))) { if(isLastLocationOnJobRoute(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client))) {
finishSuccessfulJobRoute(client); finishSuccessfulJobRoute(client);
return false; return false;
} }
showGameMessage(client, replaceJobRouteStringsInMessage(removeColoursInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).locationArriveMessage), jobId, getPlayerJobRoute(client)), getJobData(jobId).colour, 3500); showGameMessage(client, replaceJobRouteStringsInMessage(removeColoursInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).locationArriveMessage), jobId, getPlayerJobRoute(client)), getJobData(jobId).colour, 3500);
if(getJobRouteLocationData(jobId, getPlayerJobRoute(client),getPlayerJobRouteLocation(client)).stopDelay > 0) { if(getJobRouteLocationData(jobId, getPlayerJobRoute(client),getPlayerJobRouteLocation(client)).stopDelay > 0) {
freezePlayerJobVehicleForRouteLocation(client); freezePlayerJobVehicleForRouteLocation(client);
getPlayerData(client).jobRouteLocation = getNextLocationOnJobRoute(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client)); getPlayerData(client).jobRouteLocation = getNextLocationOnJobRoute(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client));
setTimeout(function() { setTimeout(function() {
showCurrentJobLocation(client); showCurrentJobLocation(client);
showGameMessage(client, replaceJobRouteStringsInMessage(removeColoursInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).locationNextMessage), jobId, getPlayerJobRoute(client)), getJobData(jobId).colour, 3500); showGameMessage(client, replaceJobRouteStringsInMessage(removeColoursInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).locationNextMessage), jobId, getPlayerJobRoute(client)), getJobData(jobId).colour, 3500);
unFreezePlayerJobVehicleForRouteLocation(client); unFreezePlayerJobVehicleForRouteLocation(client);
}, getJobRouteLocationData(jobId, getPlayerJobRoute(client),getPlayerJobRouteLocation(client)).stopDelay); }, getJobRouteLocationData(jobId, getPlayerJobRoute(client),getPlayerJobRouteLocation(client)).stopDelay);
} else { } else {
getPlayerData(client).jobRouteLocation = getNextLocationOnJobRoute(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client)); getPlayerData(client).jobRouteLocation = getNextLocationOnJobRoute(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client));
showCurrentJobLocation(client); showCurrentJobLocation(client);
showGameMessage(client, replaceJobRouteStringsInMessage(removeColoursInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).locationNextMessage), jobId, getPlayerJobRoute(client)), getJobData(jobId).colour, 3500); showGameMessage(client, replaceJobRouteStringsInMessage(removeColoursInMessage(getJobRouteData(jobId, getPlayerJobRoute(client)).locationNextMessage), jobId, getPlayerJobRoute(client)), getJobData(jobId).colour, 3500);
} }
} }
// =========================================================================== // ===========================================================================
@@ -2595,14 +2595,14 @@ function createJobRoute(routeName, closestJobLocation) {
tempJobRouteData.vehicleColour1 = 1; tempJobRouteData.vehicleColour1 = 1;
tempJobRouteData.vehicleColour2 = 1; tempJobRouteData.vehicleColour2 = 1;
tempJobRouteData.pay = 500; tempJobRouteData.pay = 500;
tempJobRouteData.jobIndex = closestJobLocation.jobIndex; tempJobRouteData.jobIndex = closestJobLocation.jobIndex;
tempJobRouteData.startMessage = `You are now on route {ALTCOLOUR}{JOBROUTENAME}{MAINCOLOUR} for the {jobYellow}{JOBNAME}{MAINCOLOUR} job!`; tempJobRouteData.startMessage = `You are now on route {ALTCOLOUR}{JOBROUTENAME}{MAINCOLOUR} for the {jobYellow}{JOBNAME}{MAINCOLOUR} job!`;
tempJobRouteData.finishMessage = `You have finished the {ALTCOLOUR}{JOBROUTENAME}{MAINCOLOUR} route and {ALTCOLOUR}{JOBROUTEPAY}{MAINCOLOUR} has been added to your next paycheck!`; tempJobRouteData.finishMessage = `You have finished the {ALTCOLOUR}{JOBROUTENAME}{MAINCOLOUR} route and {ALTCOLOUR}{JOBROUTEPAY}{MAINCOLOUR} has been added to your next paycheck!`;
tempJobRouteData.locationArriveMessage = `You arrived at a stop.`; tempJobRouteData.locationArriveMessage = `You arrived at a stop.`;
tempJobRouteData.locationNextMessage = `Drive to the next stop.`; tempJobRouteData.locationNextMessage = `Drive to the next stop.`;
getJobData(closestJobLocation.jobIndex).routes.push(tempJobRouteData); getJobData(closestJobLocation.jobIndex).routes.push(tempJobRouteData);
saveJobRouteToDatabase(tempJobRouteData); saveJobRouteToDatabase(tempJobRouteData);
setAllJobDataIndexes(); setAllJobDataIndexes();
} }
@@ -2615,10 +2615,10 @@ function createJobRouteLocation(routeLocationName, position, jobRouteData) {
tempJobRouteLocationData.enabled = true; tempJobRouteLocationData.enabled = true;
tempJobRouteLocationData.needsSaved = true; tempJobRouteLocationData.needsSaved = true;
tempJobRouteLocationData.position = position; tempJobRouteLocationData.position = position;
tempJobRouteLocationData.routeIndex = jobRouteData.index; tempJobRouteLocationData.routeIndex = jobRouteData.index;
getJobData(jobRouteData.jobIndex).routes[jobRouteData.index].locations.push(tempJobRouteLocationData); getJobData(jobRouteData.jobIndex).routes[jobRouteData.index].locations.push(tempJobRouteLocationData);
saveJobRouteLocationToDatabase(tempJobRouteLocationData); saveJobRouteLocationToDatabase(tempJobRouteLocationData);
setAllJobDataIndexes(); setAllJobDataIndexes();
} }
@@ -2638,7 +2638,7 @@ function deleteJobRouteLocationCommand(command, params, client) {
getJobData(getJobIdFromDatabaseId(tempJob)).routes[tempJobRoute].locations.splice(tempIndex, 1); getJobData(getJobIdFromDatabaseId(tempJob)).routes[tempJobRoute].locations.splice(tempIndex, 1);
setAllJobDataIndexes(); setAllJobDataIndexes();
collectAllGarbage(); collectAllGarbage();
} }
// =========================================================================== // ===========================================================================
@@ -2647,9 +2647,9 @@ function deleteJobRouteCommand(command, params, client) {
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
let jobRoute = getPlayerData(client).jobRoute; let jobRoute = getPlayerData(client).jobRoute;
if(!areParamsEmpty(client)) { if(!areParamsEmpty(client)) {
jobRoute = getJobRouteFromParams(params, jobId); jobRoute = getJobRouteFromParams(params, jobId);
} }
let jobRouteData = getServerData().jobs[jobId].routes[jobRoute]; let jobRouteData = getServerData().jobs[jobId].routes[jobRoute];
@@ -2667,10 +2667,10 @@ function deleteJobRouteCommand(command, params, client) {
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)}{MAINCOLOUR} deleted route {ALTCOLOUR}${jobRouteData.name} (DB ID ${jobRouteData.databaseId}) {MAINCOLOUR}for the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job`); messageAdmins(`{ALTCOLOUR}${getPlayerName(client)}{MAINCOLOUR} deleted route {ALTCOLOUR}${jobRouteData.name} (DB ID ${jobRouteData.databaseId}) {MAINCOLOUR}for the {jobYellow}${getJobData(jobId).name}{MAINCOLOUR} job`);
if(jobRouteData.databaseId > 0) { if(jobRouteData.databaseId > 0) {
quickDatabaseQuery(`DELETE FROM job_route WHERE job_route_id = ${jobRouteData.databaseId}`); quickDatabaseQuery(`DELETE FROM job_route WHERE job_route_id = ${jobRouteData.databaseId}`);
quickDatabaseQuery(`DELETE FROM job_route_loc WHERE job_route_loc_route = ${jobRouteData.databaseId}`); quickDatabaseQuery(`DELETE FROM job_route_loc WHERE job_route_loc_route = ${jobRouteData.databaseId}`);
} }
clearArray(getServerData().jobs[jobId].routes[jobRoute].locations); clearArray(getServerData().jobs[jobId].routes[jobRoute].locations);
getServerData().jobs[jobId].routes.splice(jobRoute, 1); getServerData().jobs[jobId].routes.splice(jobRoute, 1);
@@ -2744,7 +2744,7 @@ function getJobPointsInRange(position, distance) {
// =========================================================================== // ===========================================================================
function respawnJobVehicle(client) { function respawnJobVehicle(client) {
respawnVehicle(getPlayerJobVehicle(client)); respawnVehicle(getPlayerJobVehicle(client));
} }
// =========================================================================== // ===========================================================================
@@ -2756,12 +2756,12 @@ function getPlayerJobVehicle(client) {
// =========================================================================== // ===========================================================================
function getRandomJobRouteForLocation(closestJobLocation) { function getRandomJobRouteForLocation(closestJobLocation) {
if(closestJobLocation.routeCache.length > 0) { if(closestJobLocation.routeCache.length > 0) {
let randomRoute = getRandom(0, closestJobLocation.routeCache.length-1); let randomRoute = getRandom(0, closestJobLocation.routeCache.length-1);
let routeId = closestJobLocation.routeCache[randomRoute]; let routeId = closestJobLocation.routeCache[randomRoute];
return getJobRouteData(closestJobLocation.jobIndex, routeId).index; return getJobRouteData(closestJobLocation.jobIndex, routeId).index;
} }
return -1; return -1;
} }
// =========================================================================== // ===========================================================================
@@ -2801,58 +2801,58 @@ function getClosestJobLocationForJob(position, jobId) {
// =========================================================================== // ===========================================================================
function getPlayerJobRoute(client) { function getPlayerJobRoute(client) {
return getPlayerData(client).jobRoute; return getPlayerData(client).jobRoute;
} }
// =========================================================================== // ===========================================================================
function getPlayerJobRouteLocation(client) { function getPlayerJobRouteLocation(client) {
return getPlayerData(client).jobRouteLocation; return getPlayerData(client).jobRouteLocation;
} }
// =========================================================================== // ===========================================================================
function showCurrentJobLocation(client) { function showCurrentJobLocation(client) {
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
sendJobRouteLocationToPlayer(client, getJobRouteLocationData(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client)).position, getJobData(jobId).colour); sendJobRouteLocationToPlayer(client, getJobRouteLocationData(jobId, getPlayerJobRoute(client), getPlayerJobRouteLocation(client)).position, getJobData(jobId).colour);
} }
// =========================================================================== // ===========================================================================
function finishSuccessfulJobRoute(client) { function finishSuccessfulJobRoute(client) {
let jobId = getPlayerJob(client); let jobId = getPlayerJob(client);
let jobRouteData = getJobRouteData(jobId, getPlayerJobRoute(client)); let jobRouteData = getJobRouteData(jobId, getPlayerJobRoute(client));
let payout = toInteger(applyServerInflationMultiplier(jobRouteData.pay)); let payout = toInteger(applyServerInflationMultiplier(jobRouteData.pay));
getPlayerData(client).payDayAmount = getPlayerData(client).payDayAmount + payout; getPlayerData(client).payDayAmount = getPlayerData(client).payDayAmount + payout;
messagePlayerSuccess(client, replaceJobRouteStringsInMessage(jobRouteData.finishMessage, jobId, jobRouteData.index)); messagePlayerSuccess(client, replaceJobRouteStringsInMessage(jobRouteData.finishMessage, jobId, jobRouteData.index));
stopReturnToJobVehicleCountdown(client); stopReturnToJobVehicleCountdown(client);
sendPlayerStopJobRoute(client); sendPlayerStopJobRoute(client);
respawnVehicle(getPlayerData(client).jobRouteVehicle); respawnVehicle(getPlayerData(client).jobRouteVehicle);
getPlayerData(client).jobRouteVehicle = false; getPlayerData(client).jobRouteVehicle = false;
getPlayerData(client).jobRoute = -1; getPlayerData(client).jobRoute = -1;
getPlayerData(client).jobRouteLocation = -1; getPlayerData(client).jobRouteLocation = -1;
} }
// =========================================================================== // ===========================================================================
function getNextLocationOnJobRoute(jobId, routeId, currentLocationId) { function getNextLocationOnJobRoute(jobId, routeId, currentLocationId) {
if(!isLastLocationOnJobRoute(jobId, routeId, currentLocationId)) { if(!isLastLocationOnJobRoute(jobId, routeId, currentLocationId)) {
return currentLocationId+1; return currentLocationId+1;
} else { } else {
return getJobRouteData(jobId, routeId).locations.length-1; return getJobRouteData(jobId, routeId).locations.length-1;
} }
} }
// =========================================================================== // ===========================================================================
function isLastLocationOnJobRoute(jobId, routeId, currentLocationId) { function isLastLocationOnJobRoute(jobId, routeId, currentLocationId) {
if(currentLocationId == getJobRouteData(jobId, routeId).locations.length-1) { if(currentLocationId == getJobRouteData(jobId, routeId).locations.length-1) {
return true; return true;
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
@@ -2876,21 +2876,21 @@ function getJobRouteFromParams(params, jobId) {
// =========================================================================== // ===========================================================================
function replaceJobRouteStringsInMessage(messageText, jobId, jobRouteId) { function replaceJobRouteStringsInMessage(messageText, jobId, jobRouteId) {
let tempJobRouteData = getJobRouteData(jobId, jobRouteId); let tempJobRouteData = getJobRouteData(jobId, jobRouteId);
let tempFind = `{JOBROUTENAME}`; let tempFind = `{JOBROUTENAME}`;
let tempRegex = new RegExp(tempFind, 'g'); let tempRegex = new RegExp(tempFind, 'g');
messageText = messageText.replace(tempRegex, tempJobRouteData.name); messageText = messageText.replace(tempRegex, tempJobRouteData.name);
tempFind = `{JOBROUTEPAY}`; tempFind = `{JOBROUTEPAY}`;
tempRegex = new RegExp(tempFind, 'g'); tempRegex = new RegExp(tempFind, 'g');
messageText = messageText.replace(tempRegex, `$${tempJobRouteData.pay}`); messageText = messageText.replace(tempRegex, `$${tempJobRouteData.pay}`);
tempFind = `{JOBNAME}`; tempFind = `{JOBNAME}`;
tempRegex = new RegExp(tempFind, 'g'); tempRegex = new RegExp(tempFind, 'g');
messageText = messageText.replace(tempRegex, getJobData(tempJobRouteData.jobIndex).name); messageText = messageText.replace(tempRegex, getJobData(tempJobRouteData.jobIndex).name);
return messageText; return messageText;
} }
// =========================================================================== // ===========================================================================

View File

@@ -1,16 +1,16 @@
{ {
"compilerOptions": { "compilerOptions": {
"module": "commonjs", "module": "commonjs",
"target": "es6", "target": "es6",
"moduleResolution": "classic" "moduleResolution": "classic"
}, },
"include": [ "include": [
"*.js", "*.js",
"job/*.js", "job/*.js",
"business/*.js", "business/*.js",
"item/*.js", "item/*.js",
"npc/*.js", "npc/*.js",
"native/*.js", "native/*.js",
"../shared/*.js" "../shared/*.js"
] ]
} }

View File

@@ -10,190 +10,190 @@
function initKeyBindScript() { function initKeyBindScript() {
logToConsole(LOG_INFO, "[VRR.KeyBind]: Initializing key bind script ..."); logToConsole(LOG_INFO, "[VRR.KeyBind]: Initializing key bind script ...");
getGlobalConfig().keyBind = loadKeyBindConfiguration(); getGlobalConfig().keyBind = loadKeyBindConfiguration();
logToConsole(LOG_INFO, "[VRR.KeyBind]: Key bind script initialized!"); logToConsole(LOG_INFO, "[VRR.KeyBind]: Key bind script initialized!");
} }
// =========================================================================== // ===========================================================================
function addKeyBindCommand(command, params, client) { function addKeyBindCommand(command, params, client) {
let splitParams = params.split(" "); let splitParams = params.split(" ");
let keyId = getKeyIdFromParams(getParam(params, " ", 1)); let keyId = getKeyIdFromParams(getParam(params, " ", 1));
let tempCommand = getParam(params, " ", 2); let tempCommand = getParam(params, " ", 2);
let tempParams = (splitParams.length > 2) ? splitParams.slice(2).join(" ") : ""; let tempParams = (splitParams.length > 2) ? splitParams.slice(2).join(" ") : "";
if(!keyId) { if(!keyId) {
messagePlayerError(client, "The key ID or name you input is invalid!"); messagePlayerError(client, "The key ID or name you input is invalid!");
messagePlayerTip(client, "Use simple key names, letters, or numbers. Don't add spaces."); messagePlayerTip(client, "Use simple key names, letters, or numbers. Don't add spaces.");
messagePlayerInfo(client, `Examples: {ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl`); messagePlayerInfo(client, `Examples: {ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl`);
return false; return false;
} }
if(!keyId) { if(!keyId) {
messagePlayerError(client, "That key name/id is invalid!"); messagePlayerError(client, "That key name/id is invalid!");
return false; return false;
} }
if(areParamsEmpty(tempCommand)) { if(areParamsEmpty(tempCommand)) {
messagePlayerSyntax(client, getCommandSyntaxText(command)); messagePlayerSyntax(client, getCommandSyntaxText(command));
return false; return false;
} }
addPlayerKeyBind(client, keyId, tempCommand, tempParams); addPlayerKeyBind(client, keyId, tempCommand, tempParams);
messagePlayerSuccess(client, `You binded the {ALTCOLOUR}${toUpperCase(getKeyNameFromId(keyId))} {MAINCOLOUR}key to command: {ALTCOLOUR}/${tempCommand} ${tempParams}`); messagePlayerSuccess(client, `You binded the {ALTCOLOUR}${toUpperCase(getKeyNameFromId(keyId))} {MAINCOLOUR}key to command: {ALTCOLOUR}/${tempCommand} ${tempParams}`);
} }
// =========================================================================== // ===========================================================================
function removeKeyBindCommand(command, params, client) { function removeKeyBindCommand(command, params, client) {
let splitParams = params.split(" "); let splitParams = params.split(" ");
let keyId = getKeyIdFromParams(getParam(params, " ", 1)); let keyId = getKeyIdFromParams(getParam(params, " ", 1));
if(!keyId) { if(!keyId) {
messagePlayerError(client, "The key ID or name you input is invalid!"); messagePlayerError(client, "The key ID or name you input is invalid!");
messagePlayerTip(client, "Use simple key names, letters, or numbers. Don't add spaces."); messagePlayerTip(client, "Use simple key names, letters, or numbers. Don't add spaces.");
messagePlayerInfo(client, `Examples: {ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl`); messagePlayerInfo(client, `Examples: {ALTCOLOUR}1, 2, a, b, numplus, num1, f1, f2, pageup, delete, insert, rightshift, leftctrl`);
return false; return false;
} }
if(!keyId) { if(!keyId) {
messagePlayerError(client, "That key name/id is invalid!"); messagePlayerError(client, "That key name/id is invalid!");
return false; return false;
} }
removePlayerKeyBind(client, keyId); removePlayerKeyBind(client, keyId);
messagePlayerSuccess(client, `You removed the keybind for the {ALTCOLOUR}${toUpperCase(getKeyNameFromId(keyId))} {MAINCOLOUR}key`); messagePlayerSuccess(client, `You removed the keybind for the {ALTCOLOUR}${toUpperCase(getKeyNameFromId(keyId))} {MAINCOLOUR}key`);
} }
// =========================================================================== // ===========================================================================
function addPlayerKeyBind(client, keys, command, params, tempKey = false) { function addPlayerKeyBind(client, keys, command, params, tempKey = false) {
let keyBindData = new KeyBindData(false, keys, `${command} ${params}`); let keyBindData = new KeyBindData(false, keys, `${command} ${params}`);
if(tempKey == true) { if(tempKey == true) {
keyBindData.databaseId = -1; keyBindData.databaseId = -1;
} }
getPlayerData(client).keyBinds.push(keyBindData); getPlayerData(client).keyBinds.push(keyBindData);
sendAddAccountKeyBindToClient(client, keys, (keys.length > 1) ? VRR_KEYSTATE_COMBO : VRR_KEYSTATE_UP); sendAddAccountKeyBindToClient(client, keys, (keys.length > 1) ? VRR_KEYSTATE_COMBO : VRR_KEYSTATE_UP);
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) { if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
let keyId = getPlayerKeyBindForCommand(client, "enter"); let keyId = getPlayerKeyBindForCommand(client, "enter");
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`); logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
sendPlayerEnterPropertyKey(client, keyId.key); sendPlayerEnterPropertyKey(client, keyId.key);
} else { } else {
sendPlayerEnterPropertyKey(client, false); sendPlayerEnterPropertyKey(client, false);
} }
} }
// =========================================================================== // ===========================================================================
function removePlayerKeyBind(client, keyId) { function removePlayerKeyBind(client, keyId) {
if(isPlayerLoggedIn(client)) { if(isPlayerLoggedIn(client)) {
quickDatabaseQuery(`DELETE FROM acct_hotkey WHERE acct_hotkey_acct = ${getPlayerData(client).accountData.databaseId} AND acct_hotkey_key = ${keyId}`); quickDatabaseQuery(`DELETE FROM acct_hotkey WHERE acct_hotkey_acct = ${getPlayerData(client).accountData.databaseId} AND acct_hotkey_key = ${keyId}`);
} }
for(let i in getPlayerData(client).keyBinds) { for(let i in getPlayerData(client).keyBinds) {
if(getPlayerData(client).keyBinds[i].key == keyId) { if(getPlayerData(client).keyBinds[i].key == keyId) {
getPlayerData(client).keyBinds.splice(i, 1); getPlayerData(client).keyBinds.splice(i, 1);
} }
} }
sendRemoveAccountKeyBindToClient(client, keyId); sendRemoveAccountKeyBindToClient(client, keyId);
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) { if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "enter")) {
let keyId = getPlayerKeyBindForCommand(client, "enter"); let keyId = getPlayerKeyBindForCommand(client, "enter");
logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`); logToConsole(LOG_DEBUG, `[VRR.Event] Sending custom enter property key ID (${keyId.key}, ${toUpperCase(getKeyNameFromId(keyId.key))}) to ${getPlayerDisplayForConsole(client)}`);
sendPlayerEnterPropertyKey(client, keyId.key); sendPlayerEnterPropertyKey(client, keyId.key);
} else { } else {
sendPlayerEnterPropertyKey(client, false); sendPlayerEnterPropertyKey(client, false);
} }
} }
// =========================================================================== // ===========================================================================
function doesPlayerHaveKeyBindForCommand(client, command) { function doesPlayerHaveKeyBindForCommand(client, command) {
for(let i in getPlayerData(client).keyBinds) { for(let i in getPlayerData(client).keyBinds) {
if(toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) { if(toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) {
return true; return true;
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function getPlayerKeyBindForCommand(client, command) { function getPlayerKeyBindForCommand(client, command) {
for(let i in getPlayerData(client).keyBinds) { for(let i in getPlayerData(client).keyBinds) {
if(toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) { if(toLowerCase(getPlayerData(client).keyBinds[i].commandString.split(" ")[0]) == toLowerCase(command)) {
return getPlayerData(client).keyBinds[i]; return getPlayerData(client).keyBinds[i];
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function doesPlayerHaveKeyBindForKey(client, key) { function doesPlayerHaveKeyBindForKey(client, key) {
for(let i in getPlayerData(client).keyBinds) { for(let i in getPlayerData(client).keyBinds) {
if(getPlayerData(client).keyBinds[i].key == key) { if(getPlayerData(client).keyBinds[i].key == key) {
return true; return true;
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function doesPlayerHaveKeyBindsDisabled(client) { function doesPlayerHaveKeyBindsDisabled(client) {
return hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoKeyBinds")); return hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoKeyBinds"));
} }
// =========================================================================== // ===========================================================================
function getPlayerKeyBindForKey(client, key) { function getPlayerKeyBindForKey(client, key) {
for(let i in getPlayerData(client).keyBinds) { for(let i in getPlayerData(client).keyBinds) {
if(getPlayerData(client).keyBinds[i].key == key) { if(getPlayerData(client).keyBinds[i].key == key) {
return getPlayerData(client).keyBinds[i]; return getPlayerData(client).keyBinds[i];
} }
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function playerUsedKeyBind(client, key) { function playerUsedKeyBind(client, key) {
if(!isPlayerLoggedIn(client)) { if(!isPlayerLoggedIn(client)) {
return false; return false;
} }
if(!isPlayerSpawned(client)) { if(!isPlayerSpawned(client)) {
return false; return false;
} }
logToConsole(LOG_DEBUG, `[VRR.KeyBind] ${getPlayerDisplayForConsole(client)} used keybind ${toUpperCase(getKeyNameFromId(key))} (${key})`); logToConsole(LOG_DEBUG, `[VRR.KeyBind] ${getPlayerDisplayForConsole(client)} used keybind ${toUpperCase(getKeyNameFromId(key))} (${key})`);
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForKey(client, key)) { if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForKey(client, key)) {
let keyBindData = getPlayerKeyBindForKey(client, key); let keyBindData = getPlayerKeyBindForKey(client, key);
if(keyBindData.enabled) { if(keyBindData.enabled) {
let splitCommandString = keyBindData.commandString.split(" "); let splitCommandString = keyBindData.commandString.split(" ");
let tempCommand = splitCommandString[0]; let tempCommand = splitCommandString[0];
let tempParams = ""; let tempParams = "";
if(splitCommandString.length > 1) { if(splitCommandString.length > 1) {
tempParams = splitCommandString.slice(1).join(" "); tempParams = splitCommandString.slice(1).join(" ");
} }
getCommand(toLowerCase(tempCommand)).handlerFunction(tempCommand, tempParams, client); getCommand(toLowerCase(tempCommand)).handlerFunction(tempCommand, tempParams, client);
//triggerEvent("OnPlayerCommand", null, tempCommand, tempParams, client); //triggerEvent("OnPlayerCommand", null, tempCommand, tempParams, client);
} }
} }
} }
// =========================================================================== // ===========================================================================
function sendAccountKeyBindsToClient(client) { function sendAccountKeyBindsToClient(client) {
sendClearKeyBindsToClient(client); sendClearKeyBindsToClient(client);
for(let i in getPlayerData(client).keyBinds) { for(let i in getPlayerData(client).keyBinds) {
sendAddAccountKeyBindToClient(client, getPlayerData(client).keyBinds[i].key, getPlayerData(client).keyBinds[i].keyState); sendAddAccountKeyBindToClient(client, getPlayerData(client).keyBinds[i].key, getPlayerData(client).keyBinds[i].keyState);
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -12,16 +12,16 @@ let translateURL = "http://api.mymemory.translated.net/get?de={3}&q={0}&langpair
// =========================================================================== // ===========================================================================
function initLocaleScript() { function initLocaleScript() {
logToConsole(LOG_INFO, "[VRR.Locale]: Initializing locale script ..."); logToConsole(LOG_INFO, "[VRR.Locale]: Initializing locale script ...");
getServerData().localeStrings = loadAllLocaleStrings(); getServerData().localeStrings = loadAllLocaleStrings();
// Translation Cache // Translation Cache
getServerData().cachedTranslations = new Array(getGlobalConfig().locale.locales.length); getServerData().cachedTranslations = new Array(getGlobalConfig().locale.locales.length);
getServerData().cachedTranslationFrom = new Array(getGlobalConfig().locale.locales.length); getServerData().cachedTranslationFrom = new Array(getGlobalConfig().locale.locales.length);
getServerData().cachedTranslationFrom.fill([]); getServerData().cachedTranslationFrom.fill([]);
getServerData().cachedTranslations.fill(getServerData().cachedTranslationFrom); getServerData().cachedTranslations.fill(getServerData().cachedTranslationFrom);
getGlobalConfig().locale.defaultLanguageId = getLocaleFromParams(getGlobalConfig().locale.defaultLanguageId); getGlobalConfig().locale.defaultLanguageId = getLocaleFromParams(getGlobalConfig().locale.defaultLanguageId);
logToConsole(LOG_INFO, "[VRR.Locale]: Locale script initialized!"); logToConsole(LOG_INFO, "[VRR.Locale]: Locale script initialized!");
} }
@@ -29,68 +29,68 @@ function initLocaleScript() {
// =========================================================================== // ===========================================================================
function getLocaleString(client, stringName, ...args) { function getLocaleString(client, stringName, ...args) {
let tempString = getRawLocaleString(stringName, getPlayerData(client).locale); let tempString = getRawLocaleString(stringName, getPlayerData(client).locale);
if(tempString == "") { if(tempString == "") {
submitBugReport(client, `(AUTOMATED REPORT) Locale string "${stringName}" is missing for "${getPlayerLocaleName(client)}"`); submitBugReport(client, `(AUTOMATED REPORT) Locale string "${stringName}" is missing for "${getPlayerLocaleName(client)}"`);
} }
for(let i = 1; i <= args.length; i++) { for(let i = 1; i <= args.length; i++) {
tempString = tempString.replace(`{${i}}`, args[i-1]); tempString = tempString.replace(`{${i}}`, args[i-1]);
} }
return tempString; return tempString;
} }
// =========================================================================== // ===========================================================================
function getGroupedLocaleString(client, stringName, index, ...args) { function getGroupedLocaleString(client, stringName, index, ...args) {
let tempString = getRawGroupedLocaleString(stringName, getPlayerData(client).locale, index); let tempString = getRawGroupedLocaleString(stringName, getPlayerData(client).locale, index);
for(let i = 1; i <= args.length; i++) { for(let i = 1; i <= args.length; i++) {
tempString = tempString.replace(`{${i}}`, args[i-1]); tempString = tempString.replace(`{${i}}`, args[i-1]);
} }
return tempString; return tempString;
} }
// =========================================================================== // ===========================================================================
function getRawLocaleString(stringName, localeName) { function getRawLocaleString(stringName, localeName) {
return getLocaleStrings()[localeName][stringName]; return getLocaleStrings()[localeName][stringName];
} }
// =========================================================================== // ===========================================================================
function getRawGroupedLocaleString(stringName, localeName, index) { function getRawGroupedLocaleString(stringName, localeName, index) {
return getLocaleStrings()[localeName][stringName][index]; return getLocaleStrings()[localeName][stringName][index];
} }
// =========================================================================== // ===========================================================================
function getPlayerLocaleName(client) { function getPlayerLocaleName(client) {
let localeId = getPlayerData(client).locale; let localeId = getPlayerData(client).locale;
return getLocales()[localeId][0]; return getLocales()[localeId][0];
} }
// =========================================================================== // ===========================================================================
function loadAllLocaleStrings() { function loadAllLocaleStrings() {
let tempLocaleStrings = {}; let tempLocaleStrings = {};
let locales = getGlobalConfig().locale.locales; let locales = getGlobalConfig().locale.locales;
for(let i in locales) { for(let i in locales) {
let localeData = locales[i]; let localeData = locales[i];
let localeFile = JSON.parse(loadTextFile(`locale/${localeData[1]}.json`)); let localeFile = JSON.parse(loadTextFile(`locale/${localeData[1]}.json`));
tempLocaleStrings[i] = localeFile; tempLocaleStrings[i] = localeFile;
} }
return tempLocaleStrings; return tempLocaleStrings;
} }
// =========================================================================== // ===========================================================================
function getLocaleStrings() { function getLocaleStrings() {
return getServerData().localeStrings; return getServerData().localeStrings;
} }
// =========================================================================== // ===========================================================================
@@ -99,7 +99,7 @@ function getLocaleFromParams(params) {
let locales = getLocales(); let locales = getLocales();
if(isNaN(params)) { if(isNaN(params)) {
for(let i in locales) { for(let i in locales) {
if(toLowerCase(locales[i][2]).indexOf(toLowerCase(params)) != -1) { if(toLowerCase(locales[i][2]).indexOf(toLowerCase(params)) != -1) {
return i; return i;
} }
@@ -115,7 +115,7 @@ function getLocaleFromParams(params) {
// =========================================================================== // ===========================================================================
function getLocales() { function getLocales() {
return getGlobalConfig().locale.locales; return getGlobalConfig().locale.locales;
} }
// =========================================================================== // ===========================================================================
@@ -138,41 +138,41 @@ function setLocaleCommand(command, params, client) {
return false; return false;
} }
let localeId = getLocaleFromParams(params); let localeId = getLocaleFromParams(params);
if(!getLocaleData(localeId)) { if(!getLocaleData(localeId)) {
messagePlayerInfo(client, getLocaleString(client, "InvalidLocale")); messagePlayerInfo(client, getLocaleString(client, "InvalidLocale"));
return false; return false;
} }
getPlayerData(client).accountData.locale = localeId; getPlayerData(client).accountData.locale = localeId;
getPlayerData(client).locale = localeId; getPlayerData(client).locale = localeId;
messagePlayerSuccess(client, getLocaleString(client, "LocaleChanged1"), getLocaleString(client, "LocaleNativeName")); messagePlayerSuccess(client, getLocaleString(client, "LocaleChanged1"), getLocaleString(client, "LocaleNativeName"));
} }
// =========================================================================== // ===========================================================================
function getLocaleData(localeId) { function getLocaleData(localeId) {
if(typeof getLocales()[localeId] != "undefined") { if(typeof getLocales()[localeId] != "undefined") {
return getLocales()[localeId]; return getLocales()[localeId];
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
function reloadLocaleConfigurationCommand(command, params, client) { function reloadLocaleConfigurationCommand(command, params, client) {
getGlobalConfig().locale = loadLocaleConfig(); getGlobalConfig().locale = loadLocaleConfig();
getServerData().localeStrings = loadAllLocaleStrings(); getServerData().localeStrings = loadAllLocaleStrings();
// Translation Cache // Translation Cache
getServerData().cachedTranslations = new Array(getGlobalConfig().locale.locales.length); getServerData().cachedTranslations = new Array(getGlobalConfig().locale.locales.length);
getServerData().cachedTranslationFrom = new Array(getGlobalConfig().locale.locales.length); getServerData().cachedTranslationFrom = new Array(getGlobalConfig().locale.locales.length);
getServerData().cachedTranslationFrom.fill([]); getServerData().cachedTranslationFrom.fill([]);
getServerData().cachedTranslations.fill(getServerData().cachedTranslationFrom); getServerData().cachedTranslations.fill(getServerData().cachedTranslationFrom);
getGlobalConfig().locale.defaultLanguageId = getLocaleFromParams(getGlobalConfig().locale.defaultLanguage); getGlobalConfig().locale.defaultLanguageId = getLocaleFromParams(getGlobalConfig().locale.defaultLanguage);
messageAdmins(`${client.name}{MAINCOLOUR} has reloaded the locale settings and texts`); messageAdmins(`${client.name}{MAINCOLOUR} has reloaded the locale settings and texts`);
} }
@@ -181,9 +181,9 @@ function reloadLocaleConfigurationCommand(command, params, client) {
async function translateMessage(messageText, translateFrom = getGlobalConfig().locale.defaultLanguageId, translateTo = getGlobalConfig().locale.defaultLanguageId) { async function translateMessage(messageText, translateFrom = getGlobalConfig().locale.defaultLanguageId, translateTo = getGlobalConfig().locale.defaultLanguageId) {
return new Promise(resolve => { return new Promise(resolve => {
if(translateFrom == translateTo) { if(translateFrom == translateTo) {
resolve(messageText); resolve(messageText);
} }
for(let i in cachedTranslations[translateFrom][translateTo]) { for(let i in cachedTranslations[translateFrom][translateTo]) {
if(cachedTranslations[translateFrom][translateTo][i][0] == messageText) { if(cachedTranslations[translateFrom][translateTo][i][0] == messageText) {

View File

@@ -15,10 +15,10 @@ function initMessagingScript() {
// =========================================================================== // ===========================================================================
function messageAdminAction(messageText) { function messageAdminAction(messageText) {
messagePlayerNormal(null, `⚠️ ${messageText}`, getColourByName("orange")); messagePlayerNormal(null, `⚠️ ${messageText}`, getColourByName("orange"));
if(getServerConfig().discordEnabled) { if(getServerConfig().discordEnabled) {
messageDiscord(`:warning: ${messageText}`); messageDiscord(`:warning: ${messageText}`);
} }
} }
// =========================================================================== // ===========================================================================
@@ -33,196 +33,196 @@ function messageAdminAction(messageText) {
* *
*/ */
function messagePlayerNormal(client, messageText, colour = COLOUR_WHITE) { function messagePlayerNormal(client, messageText, colour = COLOUR_WHITE) {
//if(isConsole(client) || client == null) { //if(isConsole(client) || client == null) {
// logToConsole(LOG_INFO, `${removeColoursInMessage(messageText)}`); // logToConsole(LOG_INFO, `${removeColoursInMessage(messageText)}`);
//} //}
messageText = replaceColoursInMessage(messageText); messageText = replaceColoursInMessage(messageText);
if(client == null) { if(client == null) {
message(messageText, colour); message(messageText, colour);
} else { } else {
messageClient(messageText, client, colour); messageClient(messageText, client, colour);
} }
//sendChatBoxMessageToPlayer(client, messageText, colour); //sendChatBoxMessageToPlayer(client, messageText, colour);
return true; return true;
} }
// =========================================================================== // ===========================================================================
function messageAdmins(messageText, colour = getColourByName("softRed")) { function messageAdmins(messageText, colour = getColourByName("softRed")) {
//let plainMessage = removeColoursInMessage(messageText); //let plainMessage = removeColoursInMessage(messageText);
//console.warn(`🛡️ ${plainMessage}`); //console.warn(`🛡️ ${plainMessage}`);
let clients = getClients(); let clients = getClients();
for(let i in clients) { for(let i in clients) {
if(doesPlayerHaveStaffPermission(clients[i], getStaffFlagValue("BasicModeration"))) { if(doesPlayerHaveStaffPermission(clients[i], getStaffFlagValue("BasicModeration"))) {
messagePlayerNormal(clients[i], `🛡️ ${messageText}`, colour); messagePlayerNormal(clients[i], `🛡️ ${messageText}`, colour);
} }
} }
//if(getServerConfig().discordConfig.sendAdminEvents) { //if(getServerConfig().discordConfig.sendAdminEvents) {
// messageDiscordAdminChannel(plainMessage); // messageDiscordAdminChannel(plainMessage);
//} //}
} }
// =========================================================================== // ===========================================================================
function messagePlayerError(client, messageText) { function messagePlayerError(client, messageText) {
if(isConsole(client)) { if(isConsole(client)) {
logToConsole(LOG_INFO, `${messageText}`); logToConsole(LOG_INFO, `${messageText}`);
return true; return true;
} }
if(!isClientFromDiscord(client)) { if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `${messageText}`, getColourByName("white")); messagePlayerNormal(client, `${messageText}`, getColourByName("white"));
} else { } else {
messageDiscordUser(client, `${messageText}`); messageDiscordUser(client, `${messageText}`);
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerSyntax(client, messageText) { function messagePlayerSyntax(client, messageText) {
if(isConsole(client)) { if(isConsole(client)) {
logToConsole(LOG_INFO, `⌨️ ${messageText}`); logToConsole(LOG_INFO, `⌨️ ${messageText}`);
return true; return true;
} }
if(!isClientFromDiscord(client)) { if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `⌨️ USAGE: {MAINCOLOUR} ${messageText}`, getColourByType("syntaxMessage")); messagePlayerNormal(client, `⌨️ USAGE: {MAINCOLOUR} ${messageText}`, getColourByType("syntaxMessage"));
} else { } else {
messageDiscordUser(client, `⌨️ ${messageText}`); messageDiscordUser(client, `⌨️ ${messageText}`);
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerAlert(client, messageText) { function messagePlayerAlert(client, messageText) {
if(isConsole(client)) { if(isConsole(client)) {
logToConsole(LOG_INFO, `⚠️ ${messageText}`); logToConsole(LOG_INFO, `⚠️ ${messageText}`);
return true; return true;
} }
if(!isClientFromDiscord(client)) { if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `⚠️ ${messageText}`, getColourByName("white")); messagePlayerNormal(client, `⚠️ ${messageText}`, getColourByName("white"));
} else { } else {
messageDiscordUser(client, `⚠️ ${messageText}`); messageDiscordUser(client, `⚠️ ${messageText}`);
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerSuccess(client, messageText) { function messagePlayerSuccess(client, messageText) {
if(isConsole(client)) { if(isConsole(client)) {
logToConsole(LOG_INFO, `✔️ ${messageText}`); logToConsole(LOG_INFO, `✔️ ${messageText}`);
return true; return true;
} }
if(!isClientFromDiscord(client)) { if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `✔️ ${messageText}`, getColourByName("white")); messagePlayerNormal(client, `✔️ ${messageText}`, getColourByName("white"));
} else { } else {
messageDiscordUser(client, `✔️ ${messageText}`); messageDiscordUser(client, `✔️ ${messageText}`);
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerInfo(client, messageText) { function messagePlayerInfo(client, messageText) {
if(isConsole(client)) { if(isConsole(client)) {
logToConsole(LOG_INFO, ` ${messageText}`); logToConsole(LOG_INFO, ` ${messageText}`);
return true; return true;
} }
if(!isClientFromDiscord(client)) { if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, ` ${messageText}`, getColourByName("white")); messagePlayerNormal(client, ` ${messageText}`, getColourByName("white"));
} else { } else {
messageDiscordUser(client, `:information_source: ${messageText}`); messageDiscordUser(client, `:information_source: ${messageText}`);
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerTip(client, messageText) { function messagePlayerTip(client, messageText) {
if(isConsole(client)) { if(isConsole(client)) {
logToConsole(LOG_INFO, ` ${messageText}`); logToConsole(LOG_INFO, ` ${messageText}`);
return true; return true;
} }
if(!isClientFromDiscord(client)) { if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, ` ${messageText}`, getColourByName("white")); messagePlayerNormal(client, ` ${messageText}`, getColourByName("white"));
} else { } else {
messageDiscordUser(client, `:information_source: ${messageText}`); messageDiscordUser(client, `:information_source: ${messageText}`);
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerTalk(client, talkingClient, messageText) { function messagePlayerTalk(client, talkingClient, messageText) {
messagePlayerNormal(client, `🗣️ ${getPlayerAccentInlineOutput(talkingClient)}${getClientSubAccountName(talkingClient)} says: ${messageText}`, getColourByType("talkMessage")); messagePlayerNormal(client, `🗣️ ${getPlayerAccentInlineOutput(talkingClient)}${getClientSubAccountName(talkingClient)} says: ${messageText}`, getColourByType("talkMessage"));
} }
// =========================================================================== // ===========================================================================
function messagePlayerWhisper(client, whisperingClient, messageText) { function messagePlayerWhisper(client, whisperingClient, messageText) {
messagePlayerNormal(client, `🤫 ${getPlayerAccentInlineOutput(whisperingClient)}${getClientSubAccountName(whisperingClient)} whispers: ${messageText}`, getColourByType("whisperMessage")); messagePlayerNormal(client, `🤫 ${getPlayerAccentInlineOutput(whisperingClient)}${getClientSubAccountName(whisperingClient)} whispers: ${messageText}`, getColourByType("whisperMessage"));
} }
// =========================================================================== // ===========================================================================
function messagePlayerMegaPhone(client, shoutingClient, messageText) { function messagePlayerMegaPhone(client, shoutingClient, messageText) {
messagePlayerNormal(client, `📢 ${getPlayerAccentInlineOutput(shoutingClient)}${getClientSubAccountName(shoutingClient)} (megaphone): ${messageText}!`, getColourByType("yellow")); messagePlayerNormal(client, `📢 ${getPlayerAccentInlineOutput(shoutingClient)}${getClientSubAccountName(shoutingClient)} (megaphone): ${messageText}!`, getColourByType("yellow"));
} }
// =========================================================================== // ===========================================================================
function messagePlayerShout(client, shoutingClient, messageText) { function messagePlayerShout(client, shoutingClient, messageText) {
messagePlayerNormal(client, `🗣️ ${getPlayerAccentInlineOutput(shoutingClient)}${getClientSubAccountName(shoutingClient)} shouts: ${messageText}!`, getColourByType("shoutMessage")); messagePlayerNormal(client, `🗣️ ${getPlayerAccentInlineOutput(shoutingClient)}${getClientSubAccountName(shoutingClient)} shouts: ${messageText}!`, getColourByType("shoutMessage"));
} }
// =========================================================================== // ===========================================================================
function messagePlayerDoAction(client, doingActionClient, messageText) { function messagePlayerDoAction(client, doingActionClient, messageText) {
if(!isClientFromDiscord(client)) { if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `${messageText} * (${getClientSubAccountName(doingActionClient)})`, getColourByType("doActionMessage")); messagePlayerNormal(client, `${messageText} * (${getClientSubAccountName(doingActionClient)})`, getColourByType("doActionMessage"));
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerMeAction(client, doingActionClient, messageText) { function messagePlayerMeAction(client, doingActionClient, messageText) {
messagePlayerNormal(client, `${getClientSubAccountName(doingActionClient)} ${messageText}`, getColourByType("meActionMessage")); messagePlayerNormal(client, `${getClientSubAccountName(doingActionClient)} ${messageText}`, getColourByType("meActionMessage"));
} }
// =========================================================================== // ===========================================================================
function messagePlayerClanChat(client, clanChattingClient, messageText) { function messagePlayerClanChat(client, clanChattingClient, messageText) {
messagePlayerNormal(client, `👥 ${getInlineChatColourByName("clanOrange")}${(getPlayerClanRankName(clanChattingClient) != false) ? getPlayerClanRankName(clanChattingClient) : "No Rank"} ${getCharacterFullName(clanChattingClient)} {MAINCOLOUR}says (clan): {ALTCOLOUR}${messageText}`, getColourByType("clanChatMessage")); messagePlayerNormal(client, `👥 ${getInlineChatColourByName("clanOrange")}${(getPlayerClanRankName(clanChattingClient) != false) ? getPlayerClanRankName(clanChattingClient) : "No Rank"} ${getCharacterFullName(clanChattingClient)} {MAINCOLOUR}says (clan): {ALTCOLOUR}${messageText}`, getColourByType("clanChatMessage"));
} }
// =========================================================================== // ===========================================================================
function messagePlayerAdminChat(client, adminChattingClient, messageText) { function messagePlayerAdminChat(client, adminChattingClient, messageText) {
messagePlayerNormal(client, `🛡️ [ADMIN CHAT] {ALTCOLOUR}${getPlayerData(adminChattingClient).accountData.staffTitle} [#CCCCCC]${getPlayerData(adminChattingClient).accountData.name}: {MAINCOLOUR}${messageText}`, getColourByType("orange")); messagePlayerNormal(client, `🛡️ [ADMIN CHAT] {ALTCOLOUR}${getPlayerData(adminChattingClient).accountData.staffTitle} [#CCCCCC]${getPlayerData(adminChattingClient).accountData.name}: {MAINCOLOUR}${messageText}`, getColourByType("orange"));
} }
// =========================================================================== // ===========================================================================
function messagePlayerNewbieTip(client, message) { function messagePlayerNewbieTip(client, message) {
if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoActionTips"))) { if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoActionTips"))) {
messagePlayerNormal(client, `💡 ${message}`); messagePlayerNormal(client, `💡 ${message}`);
} }
} }
// =========================================================================== // ===========================================================================
function messagePlayerTimedRandomTip(client, message) { function messagePlayerTimedRandomTip(client, message) {
if(isPlayerLoggedIn(client) && isPlayerSpawned(client)) { if(isPlayerLoggedIn(client) && isPlayerSpawned(client)) {
if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoRandomTips"))) { if(!hasBitFlag(getPlayerData(client).accountData.settings, getAccountSettingsFlagValue("NoRandomTips"))) {
messagePlayerNormal(client, `💡 ${message}`); messagePlayerNormal(client, `💡 ${message}`);
} }
} }
} }
// =========================================================================== // ===========================================================================
@@ -245,7 +245,7 @@ function clearChatBox(client) {
// =========================================================================== // ===========================================================================
function messagePlayerHelpContent(client, messageString) { function messagePlayerHelpContent(client, messageString) {
messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}${messageString}`); messagePlayerNormal(client, `{clanOrange}• {MAINCOLOUR}${messageString}`);
} }
// =========================================================================== // ===========================================================================

View File

@@ -47,7 +47,7 @@ function setNewCharacterSpawnPositionCommand(command, params, client) {
getServerConfig().newCharacter.spawnHeading = client.player.heading; getServerConfig().newCharacter.spawnHeading = client.player.heading;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messagePlayerNormal(client, `The new character spawn position has been set to ${position.x.toFixed(2)}, ${position.y.toFixed(2)}, ${position.z.toFixed(2)}`) messagePlayerNormal(client, `The new character spawn position has been set to ${position.x.toFixed(2)}, ${position.y.toFixed(2)}, ${position.z.toFixed(2)}`)
return true; return true;
} }
@@ -64,7 +64,7 @@ let amount = toInteger(getParam(params, " ", 1)) || 1000;
getServerConfig().newCharacter.cash = amount; getServerConfig().newCharacter.cash = amount;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messagePlayerNormal(client, `The new character money has been set to $${amount}`); messagePlayerNormal(client, `The new character money has been set to $${amount}`);
return true; return true;
} }
@@ -81,7 +81,7 @@ function setNewCharacterSkinCommand(command, params, client) {
getServerConfig().newCharacter.skin = skinId; getServerConfig().newCharacter.skin = skinId;
getServerConfig().needsSaved = true; getServerConfig().needsSaved = true;
messagePlayerNormal(client, `The new character skin has been set to ${getSkinNameFromModel(skinId)} (Index ${skinId})`); messagePlayerNormal(client, `The new character skin has been set to ${getSkinNameFromModel(skinId)} (Index ${skinId})`);
return true; return true;
} }
@@ -95,7 +95,7 @@ function submitIdeaCommand(command, params, client) {
submitIdea(client, params); submitIdea(client, params);
messagePlayerNormal(client, `Your suggestion/idea has been sent to the developers!`); messagePlayerNormal(client, `Your suggestion/idea has been sent to the developers!`);
return true; return true;
} }
@@ -109,7 +109,7 @@ function submitBugReportCommand(command, params, client) {
submitBugReport(client, params); submitBugReport(client, params);
messagePlayerNormal(client, `Your bug report has been sent to the developers!`); messagePlayerNormal(client, `Your bug report has been sent to the developers!`);
return true; return true;
} }
@@ -127,47 +127,47 @@ function enterExitPropertyCommand(command, params, client) {
let ownerType = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.type"); let ownerType = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.type");
let ownerId = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.id"); let ownerId = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.id");
switch(ownerType) { switch(ownerType) {
case VRR_PICKUP_BUSINESS_ENTRANCE: case VRR_PICKUP_BUSINESS_ENTRANCE:
isBusiness = true; isBusiness = true;
isEntrance = true; isEntrance = true;
closestProperty = getServerData().businesses[ownerId]; closestProperty = getServerData().businesses[ownerId];
break; break;
case VRR_PICKUP_BUSINESS_EXIT: case VRR_PICKUP_BUSINESS_EXIT:
isBusiness = true; isBusiness = true;
isEntrance = false; isEntrance = false;
closestProperty = getServerData().businesses[ownerId]; closestProperty = getServerData().businesses[ownerId];
break; break;
case VRR_PICKUP_HOUSE_ENTRANCE: case VRR_PICKUP_HOUSE_ENTRANCE:
isBusiness = false; isBusiness = false;
isEntrance = true; isEntrance = true;
closestProperty = getServerData().houses[ownerId]; closestProperty = getServerData().houses[ownerId];
break; break;
case VRR_PICKUP_HOUSE_EXIT: case VRR_PICKUP_HOUSE_EXIT:
isBusiness = false; isBusiness = false;
isEntrance = false; isEntrance = false;
closestProperty = getServerData().houses[ownerId]; closestProperty = getServerData().houses[ownerId];
break; break;
default: default:
return false; return false;
} }
} else { } else {
for(let i in getServerData().businesses) { for(let i in getServerData().businesses) {
if(getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) { if(getPlayerDimension(client) == getGameConfig().mainWorldDimension[getGame()] && getPlayerInterior(client) == getGameConfig().mainWorldInterior[getGame()]) {
let businessId = getClosestBusinessEntrance(getPlayerPosition(client), getPlayerDimension(client)); let businessId = getClosestBusinessEntrance(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = true; isBusiness = true;
isEntrance = true; isEntrance = true;
closestProperty = getServerData().businesses[businessId]; closestProperty = getServerData().businesses[businessId];
} else { } else {
let businessId = getClosestBusinessExit(getPlayerPosition(client), getPlayerDimension(client)); let businessId = getClosestBusinessExit(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = true; isBusiness = true;
isEntrance = false; isEntrance = false;
closestProperty = getServerData().businesses[businessId]; closestProperty = getServerData().businesses[businessId];
} }
} }
@@ -176,12 +176,12 @@ function enterExitPropertyCommand(command, params, client) {
let houseId = getClosestHouseEntrance(getPlayerPosition(client), getPlayerDimension(client)); let houseId = getClosestHouseEntrance(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = false; isBusiness = false;
isEntrance = true; isEntrance = true;
closestProperty = getServerData().businesses[houseId]; closestProperty = getServerData().businesses[houseId];
} else { } else {
let houseId = getClosestHouseExit(getPlayerPosition(client), getPlayerDimension(client)); let houseId = getClosestHouseExit(getPlayerPosition(client), getPlayerDimension(client));
isBusiness = false; isBusiness = false;
isEntrance = false; isEntrance = false;
closestProperty = getServerData().businesses[houseId]; closestProperty = getServerData().businesses[houseId];
} }
} }
} }
@@ -213,6 +213,7 @@ function enterExitPropertyCommand(command, params, client) {
} }
setTimeout(function() { setTimeout(function() {
setPlayerInCutsceneInterior(client, closestProperty.exitCutscene);
setPlayerPosition(client, closestProperty.exitPosition); setPlayerPosition(client, closestProperty.exitPosition);
setPlayerHeading(client, closestProperty.exitRotation); setPlayerHeading(client, closestProperty.exitRotation);
setPlayerDimension(client, closestProperty.exitDimension); setPlayerDimension(client, closestProperty.exitDimension);
@@ -221,7 +222,6 @@ function enterExitPropertyCommand(command, params, client) {
if(isFadeCameraSupported()) { if(isFadeCameraSupported()) {
fadeCamera(client, true, 1.0); fadeCamera(client, true, 1.0);
} }
setPlayerInCutsceneInterior(client, closestProperty.exitCutscene);
updateInteriorLightsForPlayer(client, closestProperty.interiorLights); updateInteriorLightsForPlayer(client, closestProperty.interiorLights);
}, 1000); }, 1000);
//setPlayerInCutsceneInterior(client, closestProperty.exitCutscene); //setPlayerInCutsceneInterior(client, closestProperty.exitCutscene);
@@ -251,6 +251,7 @@ function enterExitPropertyCommand(command, params, client) {
disableCityAmbienceForPlayer(client, true); disableCityAmbienceForPlayer(client, true);
setTimeout(function() { setTimeout(function() {
setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
setPlayerPosition(client, closestProperty.entrancePosition); setPlayerPosition(client, closestProperty.entrancePosition);
setPlayerHeading(client, closestProperty.entranceRotation); setPlayerHeading(client, closestProperty.entranceRotation);
setPlayerDimension(client, closestProperty.entranceDimension); setPlayerDimension(client, closestProperty.entranceDimension);
@@ -259,14 +260,14 @@ function enterExitPropertyCommand(command, params, client) {
if(isFadeCameraSupported()) { if(isFadeCameraSupported()) {
fadeCamera(client, true, 1.0); fadeCamera(client, true, 1.0);
} }
setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
updateInteriorLightsForPlayer(client, true); updateInteriorLightsForPlayer(client, true);
}, 1000); }, 1000);
}, 1100); }, 1100);
//setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene); //setPlayerInCutsceneInterior(client, closestProperty.entranceCutscene);
stopRadioStreamForPlayer(client); stopRadioStreamForPlayer(client);
getPlayerData(client).streamingRadioStation = -1; getPlayerData(client).streamingRadioStation = -1;
//logToConsole(LOG_DEBUG, `[VRR.Misc] ${getPlayerDisplayForConsole(client)} exited business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`); //logToConsole(LOG_DEBUG, `[VRR.Misc] ${getPlayerDisplayForConsole(client)} exited business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`);
return true; return true;
} }
@@ -306,7 +307,6 @@ function getPlayerInfoCommand(command, params, client) {
`{MAINCOLOUR}Skin: {ALTCOLOUR}${getSkinNameFromModel(getPlayerCurrentSubAccount(targetClient).skin)}[${getPlayerCurrentSubAccount(targetClient).skin}]`, `{MAINCOLOUR}Skin: {ALTCOLOUR}${getSkinNameFromModel(getPlayerCurrentSubAccount(targetClient).skin)}[${getPlayerCurrentSubAccount(targetClient).skin}]`,
`{MAINCOLOUR}Clan: {ALTCOLOUR}${clan}`, `{MAINCOLOUR}Clan: {ALTCOLOUR}${clan}`,
`{MAINCOLOUR}Job: {ALTCOLOUR}${job}`, `{MAINCOLOUR}Job: {ALTCOLOUR}${job}`,
] ]
let chunkedList = splitArrayIntoChunks(stats, 6); let chunkedList = splitArrayIntoChunks(stats, 6);
@@ -318,7 +318,7 @@ function getPlayerInfoCommand(command, params, client) {
// =========================================================================== // ===========================================================================
function playerChangeAFKState(client, afkState) { function playerChangeAFKState(client, afkState) {
getPlayerData(client).afk = afkState; getPlayerData(client).afk = afkState;
updateAllPlayerNameTags(); updateAllPlayerNameTags();
} }
@@ -480,15 +480,15 @@ function gpsCommand(command, params, client) {
default: { default: {
let itemTypeId = getItemTypeFromParams(params); let itemTypeId = getItemTypeFromParams(params);
if(getItemTypeData(itemTypeId) != false) { if(getItemTypeData(itemTypeId) != false) {
locationType = VRR_GPS_TYPE_BUSINESS; locationType = VRR_GPS_TYPE_BUSINESS;
blipColour = "businessBlue"; blipColour = "businessBlue";
useType = getItemTypeData(itemTypeId).useType; useType = getItemTypeData(itemTypeId).useType;
} else { } else {
let gameLocationId = getGameLocationFromParams(params); let gameLocationId = getGameLocationFromParams(params);
if(gameLocationId != false) { if(gameLocationId != false) {
position = getGameConfig().locations[getServerGame()][gameLocationId][1] position = getGameConfig().locations[getServerGame()][gameLocationId][1]
} }
} }
} }
} }
@@ -509,87 +509,98 @@ function gpsCommand(command, params, client) {
return false; return false;
} }
hideAllBlipsForPlayerGPS(client); hideAllBlipsForPlayerGPS(client);
blinkGenericGPSBlipForPlayer(client, getBusinessData(businessId).entrancePosition, getBusinessData(businessId).entranceBlipModel, getColourByType(blipColour), 10); blinkGenericGPSBlipForPlayer(client, getBusinessData(businessId).entrancePosition, getBusinessData(businessId).entranceBlipModel, getColourByType(blipColour), 10);
messagePlayerSuccess(client, "Look for the blinking icon on your mini map"); messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
} }
if(locationType == VRR_GPS_TYPE_GAMELOC) { if(locationType == VRR_GPS_TYPE_GAMELOC) {
hideAllBlipsForPlayerGPS(client); hideAllBlipsForPlayerGPS(client);
blinkGenericGPSBlipForPlayer(client, position, 0, getColourByType(blipColour), 10); blinkGenericGPSBlipForPlayer(client, position, 0, getColourByType(blipColour), 10);
messagePlayerSuccess(client, "Look for the blinking icon on your mini map"); messagePlayerSuccess(client, "Look for the blinking icon on your mini map");
return true; return true;
} }
} }
// =========================================================================== // ===========================================================================
function stuckPlayerCommand(command, params, client) { function stuckPlayerCommand(command, params, client) {
if((getCurrentUnixTimestamp()-getPlayerData(client).lastStuckCommand) < getGlobalConfig().stuckCommandInterval) { if((getCurrentUnixTimestamp()-getPlayerData(client).lastStuckCommand) < getGlobalConfig().stuckCommandInterval) {
messagePlayerError(client, "CantUseCommandYet"); messagePlayerError(client, "CantUseCommandYet");
return false; return false;
} }
let dimension = getPlayerDimension(client); let dimension = getPlayerDimension(client);
let interior = getPlayerInterior(client); let interior = getPlayerInterior(client);
messagePlayerAlert(client, getLocaleString(client, "FixingStuck")); messagePlayerAlert(client, getLocaleString(client, "FixingStuck"));
if(getGameConfig().skinChangePosition[getServerGame()].length > 0) { if(getGameConfig().skinChangePosition[getServerGame()].length > 0) {
if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_SKINSELECT) { if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_SKINSELECT) {
messagePlayerAlert(client, "You canceled the skin change."); messagePlayerAlert(client, "You canceled the skin change.");
restorePlayerCamera(client); restorePlayerCamera(client);
setPlayerPosition(client, getPlayerData(client).returnToPosition); setPlayerPosition(client, getPlayerData(client).returnToPosition);
setPlayerHeading(client, getPlayerData(client).returnToHeading); setPlayerHeading(client, getPlayerData(client).returnToHeading);
setPlayerInterior(client, getPlayerData(client).returnToInterior); setPlayerInterior(client, getPlayerData(client).returnToInterior);
setPlayerDimension(client, getPlayerData(client).returnToDimension); setPlayerDimension(client, getPlayerData(client).returnToDimension);
getPlayerData(client).returnToPosition = null; getPlayerData(client).returnToPosition = null;
getPlayerData(client).returnToHeading = null; getPlayerData(client).returnToHeading = null;
getPlayerData(client).returnToInterior = null; getPlayerData(client).returnToInterior = null;
getPlayerData(client).returnToDimension = null; getPlayerData(client).returnToDimension = null;
getPlayerData(client).returnToType = VRR_RETURNTO_TYPE_NONE; getPlayerData(client).returnToType = VRR_RETURNTO_TYPE_NONE;
} }
} }
//if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_ADMINGET) { //if(getPlayerData(client).returnToPosition != null && getPlayerData(client).returnToType == VRR_RETURNTO_TYPE_ADMINGET) {
// messagePlayerError(client, `You were teleported by an admin and can't use the stuck command`); // messagePlayerError(client, `You were teleported by an admin and can't use the stuck command`);
// return false; // return false;
//} //}
if(dimension > 0) { if(dimension > 0) {
let businesses = getServerData().businesses; let businesses = getServerData().businesses;
for(let i in businesses) { for(let i in businesses) {
if(businesses[i].exitDimension == dimension) { if(businesses[i].exitDimension == dimension) {
setPlayerPosition(client, businesses[i].entrancePosition); setPlayerPosition(client, businesses[i].entrancePosition);
setPlayerDimension(client, businesses[i].entranceDimension); setPlayerDimension(client, businesses[i].entranceDimension);
setPlayerInterior(client, businesses[i].entranceInterior); setPlayerInterior(client, businesses[i].entranceInterior);
return true; return true;
} }
} }
let houses = getServerData().houses; let houses = getServerData().houses;
for(let i in houses) { for(let i in houses) {
if(houses[i].exitDimension == dimension) { if(houses[i].exitDimension == dimension) {
setPlayerPosition(client, houses[i].entrancePosition); setPlayerPosition(client, houses[i].entrancePosition);
setPlayerDimension(client, houses[i].entranceDimension); setPlayerDimension(client, houses[i].entranceDimension);
setPlayerInterior(client, houses[i].entranceInterior); setPlayerInterior(client, houses[i].entranceInterior);
return true; return true;
} }
} }
} else { } else {
setPlayerDimension(client, 1); setPlayerDimension(client, 1);
setPlayerDimension(client, getGameConfig().mainWorldDimension[getGame()]); setPlayerDimension(client, getGameConfig().mainWorldDimension[getGame()]);
setPlayerInterior(client, getGameConfig().mainWorldInterior[getGame()]); setPlayerInterior(client, getGameConfig().mainWorldInterior[getGame()]);
setPlayerPosition(client, getPosAbovePos(getPlayerPosition(client), 2.0)); setPlayerPosition(client, getPosAbovePos(getPlayerPosition(client), 2.0));
} }
setPlayerInterior(client, 0); setPlayerInterior(client, 0);
setPlayerDimension(client, 0); setPlayerDimension(client, 0);
}
// ===========================================================================
function playerPedSpeakCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
makePlayerPedSpeak(client, params);
} }
// =========================================================================== // ===========================================================================

View File

@@ -24,7 +24,7 @@ function getNPCData(ped) {
if(ped.getData("vrr.dataIndex")) { if(ped.getData("vrr.dataIndex")) {
return ped.getData("vrr.dataIndex"); return ped.getData("vrr.dataIndex");
} }
return false; return false;
} }
// =========================================================================== // ===========================================================================
@@ -44,7 +44,7 @@ function createNPCCommand(client, command, params) {
let position = getPosInFrontOfPos(getPlayerPosition(client), getPlayerHeading(client), 3); let position = getPosInFrontOfPos(getPlayerPosition(client), getPlayerHeading(client), 3);
let tempNPCData = new NPCData(false); let tempNPCData = new NPCData(false);
tempNPCData.position = position; tempNPCData.position = position;
tempNPCData.heading = getPlayerHeading(client); tempNPCData.heading = getPlayerHeading(client);
tempNPCData.skin = skinId; tempNPCData.skin = skinId;

View File

@@ -8,21 +8,21 @@
// =========================================================================== // ===========================================================================
function attemptToSignalToNearbyTaxi(client) { function attemptToSignalToNearbyTaxi(client) {
if(!isPlayerLoggedIn(client)) { if(!isPlayerLoggedIn(client)) {
return false; return false;
} }
if(!isPlayerSpawned(client)) { if(!isPlayerSpawned(client)) {
return false; return false;
} }
let nearbyTaxis = getElementsByType(ELEMENT_VEHICLE).filter((v) > getPlayerPosition(client).distance(v.position) <= 15 && isTaxiVehicle(v)); let nearbyTaxis = getElementsByType(ELEMENT_VEHICLE).filter((v) > getPlayerPosition(client).distance(v.position) <= 15 && isTaxiVehicle(v));
let closestTaxi = nearbyTaxis.reduce((i, j) => (i.position.distance(pos) < j.position.distance(pos)) ? i : j); let closestTaxi = nearbyTaxis.reduce((i, j) => (i.position.distance(pos) < j.position.distance(pos)) ? i : j);
if(!closestTaxi.getOccupant(0).isType(ELEMENT_PLAYER)) { if(!closestTaxi.getOccupant(0).isType(ELEMENT_PLAYER)) {
setVehicleCruiseSpeed(closestTaxi, 0.0); setVehicleCruiseSpeed(closestTaxi, 0.0);
setVehicleLockedState(closestTaxi, false); setVehicleLocked(closestTaxi, false);
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -9,7 +9,7 @@
function initRadioScript() { function initRadioScript() {
logToConsole(LOG_INFO, "[VRR.Radio]: Initializing radio script ..."); logToConsole(LOG_INFO, "[VRR.Radio]: Initializing radio script ...");
getServerData().radioStations = loadRadioStationsFromDatabase(); getServerData().radioStations = loadRadioStationsFromDatabase();
setRadioStationIndexes(); setRadioStationIndexes();
logToConsole(LOG_INFO, "[VRR.Radio]: Radio script initialized successfully!"); logToConsole(LOG_INFO, "[VRR.Radio]: Radio script initialized successfully!");
return true; return true;

View File

@@ -20,11 +20,11 @@ function kickClientCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
// Prevent kicking admins with really high permissions // Prevent kicking admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
@@ -50,9 +50,9 @@ function setStaffTitleCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let staffTitle = splitParams.slice(1).join(" "); let staffTitle = splitParams.slice(1).join(" ");
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
// Prevent setting titles on staff with really high permissions // Prevent setting titles on staff with really high permissions
@@ -77,11 +77,11 @@ function muteClientCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
// Prevent muting admins with really high permissions // Prevent muting admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
@@ -104,14 +104,14 @@ function unMuteClientCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
// Prevent unmuting admins with really high permissions // Prevent unmuting admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) { if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
messagePlayerError(client, "You cannot unmute this person!"); messagePlayerError(client, "You cannot unmute this person!");
return false; return false;
@@ -130,14 +130,14 @@ function freezeClientCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
// Prevent freeze admins with really high permissions // Prevent freeze admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) { if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
messagePlayerError(client, "You cannot freeze this person!"); messagePlayerError(client, "You cannot freeze this person!");
return false; return false;
@@ -157,14 +157,14 @@ function unFreezeClientCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
// Prevent unfreezing admins with really high permissions // Prevent unfreezing admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) { if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
messagePlayerError(client, "You cannot freeze this person!"); messagePlayerError(client, "You cannot freeze this person!");
return false; return false;
@@ -184,11 +184,11 @@ function gotoPlayerCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
setPlayerVelocity(client, toVector3(0.0, 0.0, 0.0)); setPlayerVelocity(client, toVector3(0.0, 0.0, 0.0));
setPlayerPosition(client, getPosBehindPos(getPlayerPosition(targetClient), getPlayerHeading(targetClient), 2)); setPlayerPosition(client, getPosBehindPos(getPlayerPosition(targetClient), getPlayerHeading(targetClient), 2));
@@ -216,11 +216,11 @@ function getPlayerGeoIPInformationCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
let countryName = module.geoip.getCountryName(getGlobalConfig().geoIPCountryDatabaseFilePath, targetClient.ip); let countryName = module.geoip.getCountryName(getGlobalConfig().geoIPCountryDatabaseFilePath, targetClient.ip);
let subDivisionName = module.geoip.getSubdivisionName(getGlobalConfig().geoIPCityDatabaseFilePath, targetClient.ip); let subDivisionName = module.geoip.getSubdivisionName(getGlobalConfig().geoIPCityDatabaseFilePath, targetClient.ip);
@@ -237,11 +237,11 @@ function getPlayerIPInformationCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
messagePlayerInfo(client, `{ALTCOLOUR}${targetClient.name}'s{MAINCOLOUR} IP is ${targetClient.ip}`); messagePlayerInfo(client, `{ALTCOLOUR}${targetClient.name}'s{MAINCOLOUR} IP is ${targetClient.ip}`);
} }
@@ -633,10 +633,10 @@ function getPlayerCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
removePlayerFromVehicle(targetClient); removePlayerFromVehicle(targetClient);
@@ -673,17 +673,17 @@ function returnPlayerCommand(command, params, client) {
return false; return false;
} }
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
removePlayerFromVehicle(targetClient); removePlayerFromVehicle(targetClient);
if(getPlayerData(targetClient).returnToPosition == null) { if(getPlayerData(targetClient).returnToPosition == null) {
messagePlayerError(client, "There is nowhere to return that player to!"); messagePlayerError(client, "There is nowhere to return that player to!");
return false; return false;
} }
setPlayerPosition(targetClient, getPlayerData(targetClient).returnToPosition); setPlayerPosition(targetClient, getPlayerData(targetClient).returnToPosition);
@@ -714,18 +714,18 @@ function addStaffFlagCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let flagName = getParam(params, " ", 2) || "None"; let flagName = getParam(params, " ", 2) || "None";
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
if(getStaffFlagValue(flagName) == false) { if(getStaffFlagValue(flagName) == false) {
messagePlayerError(client, getLocaleString(client, "InvalidStaffFlag")); messagePlayerError(client, getLocaleString(client, "InvalidStaffFlag"));
return false; return false;
} }
// Prevent setting flags on admins with really high permissions // Prevent setting flags on admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) { if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
messagePlayerError(client, "You cannot give staff flags to this person!"); messagePlayerError(client, "You cannot give staff flags to this person!");
return false; return false;
@@ -747,18 +747,18 @@ function takeStaffFlagCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let flagName = getParam(params, " ", 2) || "None"; let flagName = getParam(params, " ", 2) || "None";
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
if(getStaffFlagValue(flagName) == false) { if(getStaffFlagValue(flagName) == false) {
messagePlayerError(client, "That staff flag doesn't exist!"); messagePlayerError(client, "That staff flag doesn't exist!");
return false; return false;
} }
// Prevent setting flags on admins with really high permissions // Prevent setting flags on admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) { if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagValue("Developer"))) {
messagePlayerError(client, "You cannot take staff flags from this person!"); messagePlayerError(client, "You cannot take staff flags from this person!");
return false; return false;
@@ -779,10 +779,10 @@ function clearStaffFlagsCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
// Prevent setting flags on admins with really high permissions // Prevent setting flags on admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) { if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("ManageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagValue("Developer"))) {
@@ -818,9 +818,9 @@ function getStaffFlagsCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
let tempStaffFlags = []; let tempStaffFlags = [];
@@ -861,9 +861,9 @@ function allStaffFlagsCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let flagName = getParam(params, " ", 2) || "None"; let flagName = getParam(params, " ", 2) || "None";
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
let chunkedList = splitArrayIntoChunks(getServerBitFlagKeys().staffFlagKeys, 8); let chunkedList = splitArrayIntoChunks(getServerBitFlagKeys().staffFlagKeys, 8);
@@ -885,9 +885,9 @@ function givePlayerMoneyCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let amount = toInteger(getParam(params, " ", 2)); let amount = toInteger(getParam(params, " ", 2));
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
givePlayerCash(targetClient, toInteger(amount)); givePlayerCash(targetClient, toInteger(amount));
@@ -908,9 +908,9 @@ function forcePlayerAccentCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let newAccent = getParam(params, " ", 2) || "None"; let newAccent = getParam(params, " ", 2) || "None";
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
if(toLowerCase(newAccent) == "None") { if(toLowerCase(newAccent) == "None") {
@@ -940,9 +940,9 @@ function forceCharacterNameChangeCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
getPlayerData(targetClient).changingCharacterName = true; getPlayerData(targetClient).changingCharacterName = true;
@@ -968,9 +968,9 @@ function forceCharacterNameCommand(command, params, client) {
let firstName = getParam(params, " ", 2); let firstName = getParam(params, " ", 2);
let lastName = getParam(params, " ", 3); let lastName = getParam(params, " ", 3);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
firstName = fixCharacterName(firstName); firstName = fixCharacterName(firstName);
@@ -1003,14 +1003,14 @@ function forcePlayerSkinCommand(command, params, client) {
let targetClient = getPlayerFromParams(splitParams[0]); let targetClient = getPlayerFromParams(splitParams[0]);
let skinIndex = getSkinModelIndexFromParams(splitParams.slice(1).join(" "), getGame()); let skinIndex = getSkinModelIndexFromParams(splitParams.slice(1).join(" "), getGame());
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
if(!skinIndex) { if(!skinIndex) {
messagePlayerError(client, getLocaleString(client, "InvalidSkin")); messagePlayerError(client, getLocaleString(client, "InvalidSkin"));
return false; return false;
} }
getPlayerCurrentSubAccount(targetClient).skin = skinIndex; getPlayerCurrentSubAccount(targetClient).skin = skinIndex;
@@ -1036,9 +1036,9 @@ function setPlayerHealthCommand(command, params, client) {
let targetClient = getParam(params, " ", 1); let targetClient = getParam(params, " ", 1);
let health = getParam(params, " ", 2); let health = getParam(params, " ", 2);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
setPlayerHealth(targetClient, health); setPlayerHealth(targetClient, health);
@@ -1054,12 +1054,12 @@ function setPlayerArmourCommand(command, params, client) {
return false; return false;
} }
let targetClient = getParam(params, " ", 1); let targetClient = getParam(params, " ", 1);
let armour = getParam(params, " ", 2); let armour = getParam(params, " ", 2);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
setPlayerArmour(targetClient, armour); setPlayerArmour(targetClient, armour);
@@ -1075,20 +1075,20 @@ function setPlayerInfiniteRunCommand(command, params, client) {
return false; return false;
} }
let targetClient = getParam(params, " ", 1); let targetClient = getParam(params, " ", 1);
let state = getParam(params, " ", 2) || 0; let state = getParam(params, " ", 2) || 0;
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
if(isNaN(state)) { if(isNaN(state)) {
messagePlayerError(client, `The infinite run state must be a number!`); messagePlayerError(client, `The infinite run state must be a number!`);
return false; return false;
} }
state = toInteger(state); state = toInteger(state);
setPlayerInfiniteRun(targetClient, intToBool(state)); setPlayerInfiniteRun(targetClient, intToBool(state));
messageAdmins(`${getPlayerName(client)}{MAINCOLOUR} ${getBoolRedGreenInlineColour(state)}${(state) ? "enabled" : "disabled"}{MAINCOLOUR} infinite run for {ALTCOLOUR}${getPlayerName(targetClient)}`); messageAdmins(`${getPlayerName(client)}{MAINCOLOUR} ${getBoolRedGreenInlineColour(state)}${(state) ? "enabled" : "disabled"}{MAINCOLOUR} infinite run for {ALTCOLOUR}${getPlayerName(targetClient)}`);
@@ -1105,9 +1105,9 @@ function forcePlayerWantedLevelCommand(command, params, client) {
let targetClient = getPlayerFromParams(getParam(params, " ", 1)); let targetClient = getPlayerFromParams(getParam(params, " ", 1));
let wantedLevel = getParam(params, " ", 2); let wantedLevel = getParam(params, " ", 2);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
forcePlayerWantedLevel(targetClient, wantedLevel); forcePlayerWantedLevel(targetClient, wantedLevel);
@@ -1125,9 +1125,9 @@ function getAllVehiclesOwnedByPlayerCommand(command, params, client) {
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
let vehicles = getAllVehiclesOwnedByPlayer(targetClient); let vehicles = getAllVehiclesOwnedByPlayer(targetClient);
@@ -1148,9 +1148,9 @@ function getAllBusinessesOwnedByPlayerCommand(command, params, client) {
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
let businesses = getAllBusinessesOwnedByPlayer(targetClient); let businesses = getAllBusinessesOwnedByPlayer(targetClient);
@@ -1171,9 +1171,9 @@ function getAllHousesOwnedByPlayerCommand(command, params, client) {
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
let houses = getAllHousesOwnedByPlayer(targetClient); let houses = getAllHousesOwnedByPlayer(targetClient);
@@ -1194,9 +1194,9 @@ function forceAccountPasswordResetCommand(command, params, client) {
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
} }
@@ -1210,9 +1210,9 @@ function toggleSyncForElementsSpawnedByPlayer(command, params, client) {
let targetClient = getPlayerFromParams(params); let targetClient = getPlayerFromParams(params);
if(!targetClient) { if(!targetClient) {
messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
return false; return false;
} }
if(!hasBitFlag(getPlayerData(client).accountData.flags.moderation, getModerationFlagValue("DontSyncClientElements"))) { if(!hasBitFlag(getPlayerData(client).accountData.flags.moderation, getModerationFlagValue("DontSyncClientElements"))) {

View File

@@ -185,7 +185,7 @@ function saveSubAccountToDatabase(subAccountData) {
freeDatabaseQuery(dbQuery); freeDatabaseQuery(dbQuery);
disconnectFromDatabase(dbConnection); disconnectFromDatabase(dbConnection);
} }
} }
// =========================================================================== // ===========================================================================

View File

@@ -251,18 +251,18 @@ function showRandomTipToAllPlayers() {
function checkInactiveVehicleRespawns() { function checkInactiveVehicleRespawns() {
let vehicles = getElementsByType(ELEMENT_VEHICLE); let vehicles = getElementsByType(ELEMENT_VEHICLE);
for(let i in vehicles) { for(let i in vehicles) {
if(getVehicleData(vehicles[i] != false)) { if(getVehicleData(vehicles[i] != false)) {
if(isVehicleUnoccupied(vehicles[i])) { if(isVehicleUnoccupied(vehicles[i])) {
if(getVehicleData(vehicles[i]).lastActiveTime != false) { if(getVehicleData(vehicles[i]).lastActiveTime != false) {
if(getCurrentUnixTimestamp() - getVehicleData(vehicles[i]).lastActiveTime >= getGlobalConfig().vehicleInactiveRespawnDelay) { if(getCurrentUnixTimestamp() - getVehicleData(vehicles[i]).lastActiveTime >= getGlobalConfig().vehicleInactiveRespawnDelay) {
respawnVehicle(vehicles[i]); respawnVehicle(vehicles[i]);
getVehicleData(vehicles[i]).lastActiveTime = false; getVehicleData(vehicles[i]).lastActiveTime = false;
} }
} }
} else { } else {
getVehicleData(vehicles[i]).lastActiveTime = getCurrentUnixTimestamp(); getVehicleData(vehicles[i]).lastActiveTime = getCurrentUnixTimestamp();
} }
} }
} }
} }

View File

@@ -8,44 +8,44 @@
// =========================================================================== // ===========================================================================
const triggerTypes = [ const triggerTypes = [
"onBusinessOwnerChange", "onBusinessOwnerChange",
"onBusinessNameChange", "onBusinessNameChange",
"onBusinessLockChange", "onBusinessLockChange",
"onBusinessPlayerEnter", "onBusinessPlayerEnter",
"onBusinessPlayerExit", "onBusinessPlayerExit",
"onBusinessBotEnter", "onBusinessBotEnter",
"onBusinessBotExit", "onBusinessBotExit",
"onBusinessDamage", "onBusinessDamage",
"onBusinessRobbed", "onBusinessRobbed",
"onBusinessPlayerPurchase", "onBusinessPlayerPurchase",
"onBusinessBotPurchase", "onBusinessBotPurchase",
"onHouseOwnerChange", "onHouseOwnerChange",
"onHouseNameChange", "onHouseNameChange",
"onHouseLockChange", "onHouseLockChange",
"onHousePlayerEnter", "onHousePlayerEnter",
"onHousePlayerExit", "onHousePlayerExit",
"onHouseBotEnter", "onHouseBotEnter",
"onHouseBotExit", "onHouseBotExit",
"onHouseDamage", "onHouseDamage",
"onHouseRobbed", "onHouseRobbed",
"onVehicleOwnerChange", "onVehicleOwnerChange",
"onVehiclePlayerEnter", "onVehiclePlayerEnter",
"onVehiclePlayerExit", "onVehiclePlayerExit",
"onVehicleBotEnter", "onVehicleBotEnter",
"onVehicleBotExit", "onVehicleBotExit",
"onVehicleCollision", "onVehicleCollision",
"onVehicleDamaged", "onVehicleDamaged",
"onVehicleShot", "onVehicleShot",
"onVehicleTrunkChange", "onVehicleTrunkChange",
"onVehicleItemTaken", "onVehicleItemTaken",
"onVehicleItemStored", "onVehicleItemStored",
"onVehicleEngineChange", "onVehicleEngineChange",
"onVehicleLightsChange", "onVehicleLightsChange",
"onVehicleSirenChange", "onVehicleSirenChange",
"onVehicleLockChange", "onVehicleLockChange",
"onVehicleRepaired", "onVehicleRepaired",
"onVehicleColourChange", "onVehicleColourChange",
"onVehicleExtraChange", "onVehicleExtraChange",
]; ];
// =========================================================================== // ===========================================================================

View File

@@ -10,8 +10,8 @@
// =========================================================================== // ===========================================================================
function startTutorial(client) { function startTutorial(client) {
getPlayerData(client).tutorialItem = createGroundItem(tutorialItem[0], tutorialItem[1], tutorialItem[3]); getPlayerData(client).tutorialItem = createGroundItem(tutorialItem[0], tutorialItem[1], tutorialItem[3]);
getPlayerData(client).tutorialVehicle = createGroundItem(tutorialItem[0], tutorialItem[1], tutorialItem[3]); getPlayerData(client).tutorialVehicle = createGroundItem(tutorialItem[0], tutorialItem[1], tutorialItem[3]);
} }
// =========================================================================== // ===========================================================================

View File

@@ -82,7 +82,7 @@ function initAllClients() {
function updateServerRules() { function updateServerRules() {
logToConsole(LOG_DEBUG, `[VRR.Utilities]: Updating all server rules ...`); logToConsole(LOG_DEBUG, `[VRR.Utilities]: Updating all server rules ...`);
logToConsole(LOG_DEBUG, `[VRR.Utilities]: Time support: ${isTimeSupported()}`); logToConsole(LOG_DEBUG, `[VRR.Utilities]: Time support: ${isTimeSupported()}`);
if(isTimeSupported()) { if(isTimeSupported()) {
if(getServerConfig() != false) { if(getServerConfig() != false) {
@@ -363,7 +363,7 @@ function updateConnectionLogOnClientInfoReceive(client, clientVersion, screenWid
let safeClientVersion = escapeDatabaseString(dbConnection, clientVersion); let safeClientVersion = escapeDatabaseString(dbConnection, clientVersion);
let safeScreenWidth = escapeDatabaseString(dbConnection, toString(screenWidth)); let safeScreenWidth = escapeDatabaseString(dbConnection, toString(screenWidth));
let safeScreenHeight = escapeDatabaseString(dbConnection, toString(screenHeight)); let safeScreenHeight = escapeDatabaseString(dbConnection, toString(screenHeight));
quickDatabaseQuery(`UPDATE conn_main SET conn_client_version='${safeClientVersion}', conn_screen_width='${safeScreenWidth}', conn_screen_height='${safeScreenHeight}' WHERE conn_id = ${getPlayerData(client).sessionId}`); quickDatabaseQuery(`UPDATE conn_main SET conn_client_version='${safeClientVersion}', conn_screen_width='${safeScreenWidth}', conn_screen_height='${safeScreenHeight}' WHERE conn_id = ${getPlayerData(client).sessionId}`);
} }
} }
@@ -445,9 +445,9 @@ function clearTemporaryPeds() {
// =========================================================================== // ===========================================================================
function kickAllClients() { function kickAllClients() {
getClients().forEach((client) => { getClients().forEach((client) => {
client.disconnect(); client.disconnect();
}) })
} }
// =========================================================================== // ===========================================================================

View File

@@ -560,7 +560,7 @@ function buyVehicleCommand(command, params, client) {
getPlayerData(client).buyingVehicle = vehicle; getPlayerData(client).buyingVehicle = vehicle;
getVehicleData(vehicle).engine = true; getVehicleData(vehicle).engine = true;
vehicle.engine = true; vehicle.engine = true;
setEntityData(vehicle, "vrr.engine", getVehicleData(vehicle).engine, true); setEntityData(vehicle, "vrr.engine", getVehicleData(vehicle).engine, true);
getVehicleData(vehicle).needsSaved = true; getVehicleData(vehicle).needsSaved = true;
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_TESTDRIVE, vehicle.id, getVehiclePosition(vehicle)); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_TESTDRIVE, vehicle.id, getVehiclePosition(vehicle));
@@ -1081,10 +1081,10 @@ function reloadAllVehiclesCommand(command, params, client) {
// =========================================================================== // ===========================================================================
function respawnVehicleCommand(command, params, client) { function respawnVehicleCommand(command, params, client) {
if(isPlayerInAnyVehicle(client)) { if(isPlayerInAnyVehicle(client)) {
removeAllOccupantsFromVehicle(getPlayerVehicle(client)); removeAllOccupantsFromVehicle(getPlayerVehicle(client));
respawnVehicle(getPlayerVehicle(client)); respawnVehicle(getPlayerVehicle(client));
} }
setAllVehicleIndexes(); setAllVehicleIndexes();
@@ -1135,7 +1135,7 @@ function respawnJobVehiclesCommand(command, params, client) {
if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_JOB) { if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_JOB) {
respawnVehicle(getServerData().vehicles[i].vehicle); respawnVehicle(getServerData().vehicles[i].vehicle);
} }
} }
messageAdminAction(`All job vehicles have been respawned by an admin!`); messageAdminAction(`All job vehicles have been respawned by an admin!`);
} }
@@ -1147,7 +1147,7 @@ function respawnClanVehiclesCommand(command, params, client) {
if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_CLAN) { if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_CLAN) {
respawnVehicle(getServerData().vehicles[i].vehicle); respawnVehicle(getServerData().vehicles[i].vehicle);
} }
} }
messageAdminAction(`All clan vehicles have been respawned by an admin!`); messageAdminAction(`All clan vehicles have been respawned by an admin!`);
} }
@@ -1159,7 +1159,7 @@ function respawnPlayerVehiclesCommand(command, params, client) {
if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_PLAYER) { if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_PLAYER) {
respawnVehicle(getServerData().vehicles[i].vehicle); respawnVehicle(getServerData().vehicles[i].vehicle);
} }
} }
messageAdminAction(`All player-owned vehicles have been respawned by an admin!`); messageAdminAction(`All player-owned vehicles have been respawned by an admin!`);
} }
@@ -1171,7 +1171,7 @@ function respawnPublicVehiclesCommand(command, params, client) {
if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_PUBLIC) { if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_PUBLIC) {
respawnVehicle(getServerData().vehicles[i].vehicle); respawnVehicle(getServerData().vehicles[i].vehicle);
} }
} }
messageAdminAction(`All public vehicles have been respawned by an admin!`); messageAdminAction(`All public vehicles have been respawned by an admin!`);
} }
@@ -1183,7 +1183,7 @@ function respawnBusinessVehiclesCommand(command, params, client) {
if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_BIZ) { if(getServerData().vehicles[i].ownerType == VRR_VEHOWNER_BIZ) {
respawnVehicle(getServerData().vehicles[i].vehicle); respawnVehicle(getServerData().vehicles[i].vehicle);
} }
} }
messageAdminAction(`All business-owned vehicles have been respawned by an admin!`); messageAdminAction(`All business-owned vehicles have been respawned by an admin!`);
} }
@@ -1417,64 +1417,64 @@ function createPermanentVehicle(modelIndex, position, heading, interior = 0, dim
// =========================================================================== // ===========================================================================
function processVehiclePurchasing() { function processVehiclePurchasing() {
if(!getGlobalConfig().useServerSideVehiclePurchaseCheck) { if(!getGlobalConfig().useServerSideVehiclePurchaseCheck) {
return false; return false;
} }
getClients().forEach((client) => { getClients().forEach((client) => {
if(!isPlayerLoggedIn(client)) { if(!isPlayerLoggedIn(client)) {
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null);
return false; return false;
} }
if(!isPlayerSpawned(client)) { if(!isPlayerSpawned(client)) {
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null);
return false; return false;
} }
if(!getPlayerData(client)) { if(!getPlayerData(client)) {
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null);
return false; return false;
} }
if(!getPlayerData(client).buyingVehicle) { if(!getPlayerData(client).buyingVehicle) {
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null);
return false; return false;
} }
if(!isPlayerInAnyVehicle(client)) { if(!isPlayerInAnyVehicle(client)) {
if(getPlayerData(client).buyingVehicle != false) { if(getPlayerData(client).buyingVehicle != false) {
messagePlayerError(client, getLocaleString(client, "DealershipPurchaseExitedVehicle")); messagePlayerError(client, getLocaleString(client, "DealershipPurchaseExitedVehicle"));
respawnVehicle(getPlayerData(client).buyingVehicle); respawnVehicle(getPlayerData(client).buyingVehicle);
getPlayerData(client).buyingVehicle = false; getPlayerData(client).buyingVehicle = false;
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null);
} }
return false; return false;
} }
if(getDistance(getVehiclePosition(getPlayerData(client).buyingVehicle), getVehicleData(getPlayerData(client).buyingVehicle).spawnPosition) > getGlobalConfig().buyVehicleDriveAwayDistance) { if(getDistance(getVehiclePosition(getPlayerData(client).buyingVehicle), getVehicleData(getPlayerData(client).buyingVehicle).spawnPosition) > getGlobalConfig().buyVehicleDriveAwayDistance) {
if(getPlayerCurrentSubAccount(client).cash < getVehicleData(getPlayerData(client).buyingVehicle).buyPrice) { if(getPlayerCurrentSubAccount(client).cash < getVehicleData(getPlayerData(client).buyingVehicle).buyPrice) {
messagePlayerError(client, getLocaleString(client, "VehiclePurchaseNotEnoughMoney")); messagePlayerError(client, getLocaleString(client, "VehiclePurchaseNotEnoughMoney"));
respawnVehicle(getPlayerData(client).buyingVehicle); respawnVehicle(getPlayerData(client).buyingVehicle);
getPlayerData(client).buyingVehicle = false; getPlayerData(client).buyingVehicle = false;
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null);
return false; return false;
} }
createNewDealershipVehicle(getVehicleData(getPlayerData(client).buyingVehicle).model, getVehicleData(getPlayerData(client).buyingVehicle).spawnPosition, getVehicleData(getPlayerData(client).buyingVehicle).spawnRotation, getVehicleData(getPlayerData(client).buyingVehicle).buyPrice, getVehicleData(getPlayerData(client).buyingVehicle).ownerId); createNewDealershipVehicle(getVehicleData(getPlayerData(client).buyingVehicle).model, getVehicleData(getPlayerData(client).buyingVehicle).spawnPosition, getVehicleData(getPlayerData(client).buyingVehicle).spawnRotation, getVehicleData(getPlayerData(client).buyingVehicle).buyPrice, getVehicleData(getPlayerData(client).buyingVehicle).ownerId);
takePlayerCash(client, getVehicleData(getPlayerData(client).buyingVehicle).buyPrice); takePlayerCash(client, getVehicleData(getPlayerData(client).buyingVehicle).buyPrice);
updatePlayerCash(client); updatePlayerCash(client);
getVehicleData(getPlayerData(client).buyingVehicle).ownerId = getPlayerCurrentSubAccount(client).databaseId; getVehicleData(getPlayerData(client).buyingVehicle).ownerId = getPlayerCurrentSubAccount(client).databaseId;
getVehicleData(getPlayerData(client).buyingVehicle).ownerType = VRR_VEHOWNER_PLAYER; getVehicleData(getPlayerData(client).buyingVehicle).ownerType = VRR_VEHOWNER_PLAYER;
getVehicleData(getPlayerData(client).buyingVehicle).buyPrice = 0; getVehicleData(getPlayerData(client).buyingVehicle).buyPrice = 0;
getVehicleData(getPlayerData(client).buyingVehicle).rentPrice = 0; getVehicleData(getPlayerData(client).buyingVehicle).rentPrice = 0;
getVehicleData(getPlayerData(client).buyingVehicle).spawnLocked = false; getVehicleData(getPlayerData(client).buyingVehicle).spawnLocked = false;
getPlayerData(client).buyingVehicle = false; getPlayerData(client).buyingVehicle = false;
messagePlayerSuccess(client, getLocaleString(client, "VehiclePurchaseComplete")); messagePlayerSuccess(client, getLocaleString(client, "VehiclePurchaseComplete"));
setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null); setPlayerBuyingVehicleState(client, VRR_VEHBUYSTATE_NONE, null, null);
return true; return true;
} }
}); });
return false; return false;
} }
@@ -1484,9 +1484,9 @@ function processVehiclePurchasing() {
function processVehicleBurning() { function processVehicleBurning() {
let vehicles = getElementsByType(ELEMENT_VEHICLE); let vehicles = getElementsByType(ELEMENT_VEHICLE);
for(let i in vehicles) { for(let i in vehicles) {
if(vehicles[i].health <= 250) { if(vehicles[i].health <= 250) {
return false; return false;
} }
} }
} }
@@ -1524,19 +1524,19 @@ function setAllVehicleIndexes() {
// =========================================================================== // ===========================================================================
function doesVehicleHaveMegaphone(vehicle) { function doesVehicleHaveMegaphone(vehicle) {
if(getVehicleData(vehicle).ownerType == VRR_VEHOWNER_JOB) { if(getVehicleData(vehicle).ownerType == VRR_VEHOWNER_JOB) {
if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)) == VRR_JOB_POLICE) { if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)) == VRR_JOB_POLICE) {
return true; return true;
} }
if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)) == VRR_JOB_FIRE) { if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)) == VRR_JOB_FIRE) {
return true; return true;
} }
if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)) == VRR_JOB_MEDICAL) { if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)) == VRR_JOB_MEDICAL) {
return true; return true;
} }
} }
return false; return false;
} }
@@ -1581,11 +1581,11 @@ function getVehicleTrunkPosition(vehicle) {
// =========================================================================== // ===========================================================================
function removeAllOccupantsFromVehicle(vehicle) { function removeAllOccupantsFromVehicle(vehicle) {
for(let i = 0 ; i <= 16 ; i++) { for(let i = 0 ; i <= 16 ; i++) {
if(vehicle.getOccupant(i) != null) { if(vehicle.getOccupant(i) != null) {
removePlayerFromVehicle(vehicle.getOccupant(i)); removePlayerFromVehicle(vehicle.getOccupant(i));
} }
} }
} }
// =========================================================================== // ===========================================================================

File diff suppressed because it is too large Load Diff

View File

@@ -8,121 +8,121 @@
// =========================================================================== // ===========================================================================
let bindableKeys = { let bindableKeys = {
8: "backspace", 8: "backspace",
9: "tab", 9: "tab",
13: "return", 13: "return",
27: "escape", 27: "escape",
32: "space", 32: "space",
33: "exclamation", 33: "exclamation",
34: "doublequote", 34: "doublequote",
35: "hashtag", 35: "hashtag",
36: "dollar", 36: "dollar",
37: "percent", 37: "percent",
38: "ampersand", 38: "ampersand",
39: "quote", 39: "quote",
40: "leftparenthesis", 40: "leftparenthesis",
41: "rightparenthesis", 41: "rightparenthesis",
42: "asterisk", 42: "asterisk",
43: "plus", 43: "plus",
44: "comma", 44: "comma",
45: "minus", 45: "minus",
46: "period", 46: "period",
47: "slash", 47: "slash",
48: "0", 48: "0",
49: "1", 49: "1",
50: "2", 50: "2",
51: "3", 51: "3",
52: "4", 52: "4",
53: "5", 53: "5",
54: "6", 54: "6",
55: "7", 55: "7",
56: "8", 56: "8",
57: "9", 57: "9",
58: "colon", 58: "colon",
59: "semicolon", 59: "semicolon",
60: "less", 60: "less",
61: "equals", 61: "equals",
62: "greater", 62: "greater",
63: "questionmark", 63: "questionmark",
64: "at", 64: "at",
91: "leftbracket", 91: "leftbracket",
92: "backslash", 92: "backslash",
93: "rightbracket", 93: "rightbracket",
95: "underscore", 95: "underscore",
97: "a", 97: "a",
98: "b", 98: "b",
99: "c", 99: "c",
100: "d", 100: "d",
101: "e", 101: "e",
102: "f", 102: "f",
103: "g", 103: "g",
104: "h", 104: "h",
105: "i", 105: "i",
106: "j", 106: "j",
107: "k", 107: "k",
108: "l", 108: "l",
109: "m", 109: "m",
110: "n", 110: "n",
111: "o", 111: "o",
112: "p", 112: "p",
113: "q", 113: "q",
114: "r", 114: "r",
115: "s", 115: "s",
116: "t", 116: "t",
117: "u", 117: "u",
118: "v", 118: "v",
119: "w", 119: "w",
120: "x", 120: "x",
121: "y", 121: "y",
122: "z", 122: "z",
127: "delete", 127: "delete",
1073741881: "capslock", 1073741881: "capslock",
1073741882: "f12", 1073741882: "f12",
1073741883: "f2", 1073741883: "f2",
1073741884: "f3", 1073741884: "f3",
1073741885: "f4", 1073741885: "f4",
1073741886: "f5", 1073741886: "f5",
1073741887: "f6", 1073741887: "f6",
1073741888: "f7", 1073741888: "f7",
1073741889: "f8", 1073741889: "f8",
1073741890: "f9", 1073741890: "f9",
1073741891: "f10", 1073741891: "f10",
1073741892: "f11", 1073741892: "f11",
1073741893: "f12", 1073741893: "f12",
1073741894: "printscreen", 1073741894: "printscreen",
1073741895: "scrolllock", 1073741895: "scrolllock",
1073741896: "pause", 1073741896: "pause",
1073741897: "insert", 1073741897: "insert",
1073741898: "home", 1073741898: "home",
1073741899: "pageup", 1073741899: "pageup",
1073741901: "end", 1073741901: "end",
1073741902: "pagedown", 1073741902: "pagedown",
1073741903: "right", 1073741903: "right",
1073741904: "left", 1073741904: "left",
1073741905: "down", 1073741905: "down",
1073741906: "up", 1073741906: "up",
1073741908: "numdivide", 1073741908: "numdivide",
1073741909: "nummultiply", 1073741909: "nummultiply",
1073741910: "numminus", 1073741910: "numminus",
1073741911: "numplus", 1073741911: "numplus",
1073741912: "numenter", 1073741912: "numenter",
1073741913: "num1", 1073741913: "num1",
1073741914: "num2", 1073741914: "num2",
1073741915: "num3", 1073741915: "num3",
1073741916: "num4", 1073741916: "num4",
1073741917: "num5", 1073741917: "num5",
1073741918: "num6", 1073741918: "num6",
1073741919: "num7", 1073741919: "num7",
1073741920: "num8", 1073741920: "num8",
1073741921: "num9", 1073741921: "num9",
1073741922: "num0", 1073741922: "num0",
1073741923: "numperiod", 1073741923: "numperiod",
1073742048: "leftctrl", 1073742048: "leftctrl",
1073742049: "leftshift", 1073742049: "leftshift",
1073742050: "leftalt", 1073742050: "leftalt",
1073742052: "rightctrl", 1073742052: "rightctrl",
1073742053: "rightshift", 1073742053: "rightshift",
1073742054: "rightalt", 1073742054: "rightalt",
}; };
// =========================================================================== // ===========================================================================
@@ -1138,24 +1138,24 @@ function makeLargeNumberReadable(num) {
// =========================================================================== // ===========================================================================
function getKeyIdFromParams(params) { function getKeyIdFromParams(params) {
let tempParams = toLowerCase(toString(params)); let tempParams = toLowerCase(toString(params));
//let sdlName = sdl.getKeyFromName(tempParams); //let sdlName = sdl.getKeyFromName(tempParams);
//if(sdlName != null) { //if(sdlName != null) {
// return sdlName; // return sdlName;
//} //}
for(let i in bindableKeys) { for(let i in bindableKeys) {
if(toLowerCase(bindableKeys[i]) == toLowerCase(tempParams)) { if(toLowerCase(bindableKeys[i]) == toLowerCase(tempParams)) {
return i; return i;
} }
} }
} }
// =========================================================================== // ===========================================================================
function getKeyNameFromId(params) { function getKeyNameFromId(params) {
return bindableKeys[toInteger(params)]; return bindableKeys[toInteger(params)];
} }
// =========================================================================== // ===========================================================================
@@ -1350,7 +1350,7 @@ function getEntityData(entity, dataName) {
return entity.getData(dataName); return entity.getData(dataName);
} }
} }
return null; return null;
} }
// =========================================================================== // ===========================================================================
@@ -1371,7 +1371,7 @@ function removeEntityData(entity, dataName) {
if(entity != null) { if(entity != null) {
return entity.removeData(dataName); return entity.removeData(dataName);
} }
return null; return null;
} }
// =========================================================================== // ===========================================================================
@@ -1389,15 +1389,15 @@ function getDistance(vec1, vec2) {
if(isNull(vec1) || isNull(vec2)) { if(isNull(vec1) || isNull(vec2)) {
return false; return false;
} }
return vec1.distance(vec2); return vec1.distance(vec2);
} }
// =========================================================================== // ===========================================================================
function logToConsole(tempLogLevel, text) { function logToConsole(tempLogLevel, text) {
if(typeof server != "undefined") { if(typeof server != "undefined") {
text = removeColoursInMessage(text); text = removeColoursInMessage(text);
} }
if((logLevel & tempLogLevel) || logLevel == LOG_ALL) { if((logLevel & tempLogLevel) || logLevel == LOG_ALL) {
if(tempLogLevel == LOG_ERROR) { if(tempLogLevel == LOG_ERROR) {
@@ -1417,10 +1417,10 @@ function logToConsole(tempLogLevel, text) {
// =========================================================================== // ===========================================================================
function Enum(constantsList) { function Enum(constantsList) {
let tempTable = {}; let tempTable = {};
for(let i in constantsList) { for(let i in constantsList) {
tempTable[constantsList[i]] = i; tempTable[constantsList[i]] = i;
} }
return tempTable; return tempTable;
} }
@@ -1499,13 +1499,13 @@ function arePickupsSupported() {
// =========================================================================== // ===========================================================================
function areBlipsSupported() { function areBlipsSupported() {
return supportedFeatures.blips[getGame()]; return supportedFeatures.blips[getGame()];
} }
// =========================================================================== // ===========================================================================
function areMarkersSupported() { function areMarkersSupported() {
return supportedFeatures.markers[getGame()]; return supportedFeatures.markers[getGame()];
} }
// =========================================================================== // ===========================================================================
@@ -1800,7 +1800,7 @@ function getPosInFrontOfPos(pos, angle, distance) {
y = (pos.y+((Math.sin(angle+(Math.PI/2)))*distance)); y = (pos.y+((Math.sin(angle+(Math.PI/2)))*distance));
} else { } else {
while(angle < 0.0) while(angle < 0.0)
angle += 360.0; angle += 360.0;
while(angle > 360.0) while(angle > 360.0)
angle -= 360.0; angle -= 360.0;
@@ -2056,23 +2056,23 @@ function removeHexColoursFromString(str) {
// =========================================================================== // ===========================================================================
async function waitUntil(condition) { async function waitUntil(condition) {
return new Promise((resolve) => { return new Promise((resolve) => {
let interval = setInterval(() => { let interval = setInterval(() => {
if (!condition()) { if (!condition()) {
return return
} }
clearInterval(interval); clearInterval(interval);
resolve(); resolve();
}, 1); }, 1);
}); });
} }
// =========================================================================== // ===========================================================================
function getGameLocationFromParams(params) { function getGameLocationFromParams(params) {
if(isNaN(params)) { if(isNaN(params)) {
let locations = getGameConfig().locations[getGame()]; let locations = getGameConfig().locations[getGame()];
for(let i in locations) { for(let i in locations) {
if(toLowerCase(locations[i][0]).indexOf(toLowerCase(params)) != -1) { if(toLowerCase(locations[i][0]).indexOf(toLowerCase(params)) != -1) {
return i; return i;
@@ -2204,16 +2204,16 @@ function getCardinalDirection(pos1, pos2) {
function getTimeDifferenceDisplay(timeStamp2, timeStamp1) { function getTimeDifferenceDisplay(timeStamp2, timeStamp1) {
timeStamp1 = timeStamp1 * 1000; timeStamp1 = timeStamp1 * 1000;
timeStamp2 = timeStamp2 * 1000; timeStamp2 = timeStamp2 * 1000;
if(isNaN(timeStamp1) || isNaN(timeStamp2)) { if(isNaN(timeStamp1) || isNaN(timeStamp2)) {
return "Unknown"; return "Unknown";
} }
let millisecondDiff = timeStamp2 - timeStamp1; let millisecondDiff = timeStamp2 - timeStamp1;
let days = Math.floor(millisecondDiff / 1000 / 60 / (60 * 24)); let days = Math.floor(millisecondDiff / 1000 / 60 / (60 * 24));
let diffDate = new Date(millisecondDiff); let diffDate = new Date(millisecondDiff);
return `${days} days, ${diffDate.getHours()} hours, ${diffDate.getMinutes()} minutes`; return `${days} days, ${diffDate.getHours()} hours, ${diffDate.getMinutes()} minutes`;
} }
// =========================================================================== // ===========================================================================
@@ -2399,12 +2399,24 @@ function isConsole(client) {
// =========================================================================== // ===========================================================================
/**
* Gets the console client (only valid on server)
*
* @return {Boolean} Whether or not the two clients are the same
*
*/
function isSamePlayer(client1, client2) { function isSamePlayer(client1, client2) {
return (client1 == client2); return (client1 == client2);
} }
// =========================================================================== // ===========================================================================
/**
* Gets the console client (only valid on server)
*
* @return {Client} Console client
*
*/
function getConsoleClient() { function getConsoleClient() {
let clients = getClients(); let clients = getClients();
for(let i in clients) { for(let i in clients) {
@@ -2416,24 +2428,51 @@ function getConsoleClient() {
// =========================================================================== // ===========================================================================
/**
* Gets the entire colours table
*
* @return {Object} Colours table
*
*/
function getServerColours() { function getServerColours() {
return serverColours; return serverColours;
} }
// =========================================================================== // ===========================================================================
/**
* Gets an RGB value for a colour type name
*
* @param {String} typeName - Colour type name (red, blue, etc)
* @return {Number} Colour value (same as from toColour)
*
*/
function getColourByType(typeName) { function getColourByType(typeName) {
return getServerColours().byType[typeName]; return getServerColours().byType[typeName];
} }
// =========================================================================== // ===========================================================================
/**
* Gets an RGB value for a colour name
*
* @param {String} colourName - Colour name (error, businessBlue, etc)
* @return {Number} Colour value (same as from toColour)
*
*/
function getColourByName(colourName) { function getColourByName(colourName) {
return getServerColours().byName[colourName]; return getServerColours().byName[colourName];
} }
// =========================================================================== // ===========================================================================
/**
* Gets a hex value for a colour type
*
* @param {String} colourName - Colour name (red, blue, etc)
* @return {String} Hex value as string without brackets (has only the hashtag)
*
*/
function getHexColourByName(colourName) { function getHexColourByName(colourName) {
//let rgbaColour = getServerColours().byName[colourName]; //let rgbaColour = getServerColours().byName[colourName];
//let rgbaArray = rgbaArrayFromToColour(rgbaColour); //let rgbaArray = rgbaArrayFromToColour(rgbaColour);
@@ -2444,7 +2483,14 @@ function getHexColourByName(colourName) {
// =========================================================================== // ===========================================================================
function getHexColourByType(colourName) { /**
* Gets a hex value for a colour type
*
* @param {String} typeName - Colour type name (error, businessBlue, etc)
* @return {String} Hex value as string without brackets (has only the hashtag)
*
*/
function getHexColourByType(typeName) {
//let rgbaColour = getServerColours().byType[colourName]; //let rgbaColour = getServerColours().byType[colourName];
//let rgbaArray = rgbaArrayFromToColour(rgbaColour); //let rgbaArray = rgbaArrayFromToColour(rgbaColour);
//return rgbToHex(rgbaArray[0], rgbaArray[1], rgbaArray[2]); //return rgbToHex(rgbaArray[0], rgbaArray[1], rgbaArray[2]);
@@ -2585,29 +2631,43 @@ function getInlineChatColourByType(colourName) {
* *
*/ */
function rgbaArrayFromToColour(colour) { function rgbaArrayFromToColour(colour) {
//return [ //return [
// (colour >> 24) & 0xFF, // red // (colour >> 24) & 0xFF, // red
// (colour >> 16) & 0xFF, // (colour >> 16) & 0xFF,
// (colour >> 8) & 0xFF, // (colour >> 8) & 0xFF,
// colour & 0xFF // alpha // colour & 0xFF // alpha
//]; //];
return [ return [
(colour >> 16) & 0xFF, // red (colour >> 16) & 0xFF, // red
(colour >> 8) & 0xFF, (colour >> 8) & 0xFF,
colour & 0xFF, colour & 0xFF,
(colour >> 24) & 0xFF// alpha (colour >> 24) & 0xFF// alpha
]; ];
} }
// =========================================================================== // ===========================================================================
/**
* Gets a hex formatting colour by type for use inline in chatbox messages (example: [#FFFFFF]).
*
* @param {Number} colourValue - Colour value (from toColour)
* @return {String} HEX-formatted colour string without brackets (just the hashtag)
*
*/
function hexFromToColour(colour) { function hexFromToColour(colour) {
let rgba = rgbaArrayFromToColour(colour); let rgba = rgbaArrayFromToColour(colour);
return rgbToHex(rgba[0], rgba[1], rgba[2]); return rgbToHex(rgba[0], rgba[1], rgba[2]);
} }
// =========================================================================== // ===========================================================================
/**
* Replaces colour types with HEX values in a message string
*
* @param {String} colouredString - String with colours
* @return {String} String with replaced colours for inline chatbox usage
*
*/
function replaceColoursInMessage(messageText) { function replaceColoursInMessage(messageText) {
if(messageText == null) { if(messageText == null) {
return ""; return "";
@@ -2642,6 +2702,13 @@ function replaceColoursInMessage(messageText) {
// =========================================================================== // ===========================================================================
/**
* Removes colour types from a message
*
* @param {String} colouredString - String with colours
* @return {String} String without colours
*
*/
function removeColoursInMessage(messageText) { function removeColoursInMessage(messageText) {
if(messageText == null) { if(messageText == null) {
return ""; return "";
@@ -2676,6 +2743,13 @@ function removeColoursInMessage(messageText) {
// =========================================================================== // ===========================================================================
/**
* Replaces emoji texts with actual emoji
*
* @param {String} colouredString - String with emoji names
* @return {String} String with actual emoji images
*
*/
function replaceEmojiInString(messageString) { function replaceEmojiInString(messageString) {
for(let i in emojiReplaceString) { for(let i in emojiReplaceString) {
while(messageString.indexOf(emojiReplaceString[i][0]) != -1) { while(messageString.indexOf(emojiReplaceString[i][0]) != -1) {