Fix for NPC anim sync
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@@ -239,7 +239,7 @@ function syncCivilianProperties(civilian) {
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}
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}
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if(doesEntityDataExist(civilian, "vrr.anim")) {
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if(doesEntityDataExist(civilian, "vrr.anim")) {
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let animData = getEntityData(vehicle, "vrr.anim");
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let animData = getEntityData(civilian, "vrr.anim");
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civilian.addAnimation(animData[0], animData[1]);
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civilian.addAnimation(animData[0], animData[1]);
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}
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}
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}
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}
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