Add debug logging

This commit is contained in:
Vortrex
2022-06-17 15:14:17 -05:00
parent e7e2fb16d1
commit f121b473aa
4 changed files with 35 additions and 16 deletions

View File

@@ -49,13 +49,14 @@ let paintBallItemNames = {
// ===========================================================================
function initPaintBallScript() {
logToConsole(LOG_INFO, "[VRR.PaintBall]: Initializing paintball script ...");
logToConsole(LOG_INFO, "[VRR.PaintBall]: Paintball script initialized successfully!");
logToConsole(LOG_DEBUG, "[VRR.PaintBall]: Initializing paintball script ...");
logToConsole(LOG_DEBUG, "[VRR.PaintBall]: Paintball script initialized successfully!");
}
// ===========================================================================
function startPaintBall(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Starting paintball for ${getPlayerDisplayForConsole(client)} ...`);
if (isPlayerWorking(client)) {
stopWorking(client);
}
@@ -67,18 +68,22 @@ function startPaintBall(client) {
getPlayerData(client).paintBallBusiness = getPlayerBusiness(client);
givePlayerPaintBallItems(client);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Started paintball for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function stopPaintBall(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Stopping paintball for ${getPlayerDisplayForConsole(client)} ...`);
deletePaintBallItems(client);
restorePlayerTempLockerItems(client);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Stopped paintball for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function givePlayerPaintBallItems(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Giving ${getPlayerDisplayForConsole(client)} paintball items ...`);
for (let i in paintBallItems) {
let itemId = createItem(paintBallItems[i], value, VRR_ITEM_OWNER_PLAYER, getPlayerCurrentSubAccount(client).databaseId);
getItemData(itemId).needsSaved = false;
@@ -88,39 +93,47 @@ function givePlayerPaintBallItems(client) {
getPlayerData(client).paintBallItemCache.push(itemId);
updatePlayerHotBar(client);
}
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Gave ${getPlayerDisplayForConsole(client)} paintball items successfully`);
}
// ===========================================================================
function deletePaintBallItems(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} ...`);
for (let i in getPlayerData(client).paintBallItemCache) {
deleteItem(getPlayerData(client).paintBallItemCache[i]);
}
cachePlayerHotBarItems(client);
updatePlayerHotBar(client);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Deleting paintball items for ${getPlayerDisplayForConsole(client)} successfully`);
}
// ===========================================================================
function cacheAllPaintBallItemTypes() {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Cacheing all paintball item types ...`);
for (let i in paintBallItemNames[getGame()]) {
let itemTypeId = getItemTypeFromParams(paintBallItems[getGame()][i]);
if (itemTypeId != -1 && getItemTypeData(itemTypeId) != false) {
paintBallItems.push(getItemTypeData(itemTypeId));
}
}
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Cached all paintball item types`);
}
// ===========================================================================
function respawnPlayerForPaintBall(client) {
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Respawning ${getPlayerDisplayForConsole(client)} for paintball ...`);
despawnPlayer(client);
let businessId = getPlayerData(client).paintBallBusiness;
let spawnId = getRandom(0, getBusinessData(businessId).paintBallSpawns.length - 1);
spawnPlayer(client, getBusinessData(businessId).paintBallSpawns[spawnId], 0.0, getPlayerSkin(client), getBusinessData(businessId).exitInterior, getBusinessData(businessId).exitPosition, getBusinessData(businessId).exitDimension);
logToConsole(LOG_DEBUG, `[VRR.PaintBall]: Respawned ${getPlayerDisplayForConsole(client)} for paintball successfully`);
}
// ===========================================================================