Move bool settings for server config to bitflags
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@@ -22,8 +22,6 @@ function initClassScript() {
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class ServerData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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this.name = "";
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this.password = "";
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this.needsSaved = false;
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this.newCharacter = {
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@@ -59,6 +57,8 @@ class ServerData {
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this.guiTextColourSecondary = [0, 0, 0];
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this.showLogo = true;
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this.inflationMultiplier = 1;
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this.testerOnly = false;
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this.settings = 0;
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this.antiCheat = {
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enabled: false,
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@@ -104,52 +104,47 @@ class ServerData {
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bank: dbAssoc["svr_newchar_bank"],
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skin: dbAssoc["svr_newchar_skin"],
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},
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this.settings = toInteger(dbAssoc["svr_settings"]);
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this.connectCameraPosition = toVector3(dbAssoc["svr_connectcam_pos_x"], dbAssoc["svr_connectcam_pos_y"], dbAssoc["svr_connectcam_pos_z"]);
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this.connectCameraLookAt = toVector3(dbAssoc["svr_connectcam_lookat_x"], dbAssoc["svr_connectcam_lookat_y"], dbAssoc["svr_connectcam_lookat_z"]);
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//this.characterSelectCameraPosition = toVector3(dbAssoc["svr_charselect_cam_pos_x"], dbAssoc["svr_charselect_cam_pos_y"], dbAssoc["svr_charselect_cam_pos_z"]);
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//this.characterSelectCameraLookAt = toVector3(dbAssoc["svr_charselect_cam_lookat_x"], dbAssoc["svr_charselect_cam_lookat_y"], dbAssoc["svr_charselect_cam_lookat_z"]);
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//this.characterSelectPedPosition = toVector3(dbAssoc["svr_charselect_ped_pos_x"], dbAssoc["svr_charselect_ped_pos_y"], dbAssoc["svr_charselect_ped_pos_z"]);
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//this.characterSelectPedHeading = toFloat(dbAssoc["svr_charselect_ped_rot_z"]);
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//this.characterSelectInterior = toInteger(dbAssoc["svr_charselect_int"]);
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//this.characterSelectDimension = toInteger(dbAssoc["svr_charselect_int"]);
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this.hour = toInteger(dbAssoc["svr_start_time_hour"]);
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this.minute = toInteger(dbAssoc["svr_start_time_min"]);
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this.minuteDuration = toInteger(dbAssoc["svr_time_min_duration"]);
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this.weather = toInteger(dbAssoc["svr_start_weather"]);
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this.fallingSnow = intToBool(dbAssoc["svr_start_snow_falling"]);
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this.groundSnow = intToBool(dbAssoc["svr_start_snow_ground"]);
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this.useGUI = intToBool(dbAssoc["svr_gui"]);
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this.fallingSnow = hasBitFlag(this.settings, getServerSettingsFlagValue("FallingSnow"));
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this.groundSnow = hasBitFlag(this.settings, getServerSettingsFlagValue("GroundSnow"));
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this.useGUI = hasBitFlag(this.settings, getServerSettingsFlagValue("GUI"));
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this.guiColourPrimary = [toInteger(dbAssoc["svr_gui_col1_r"]), toInteger(dbAssoc["svr_gui_col1_g"]), toInteger(dbAssoc["svr_gui_col1_b"])];
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this.guiColourSecondary = [toInteger(dbAssoc["svr_gui_col2_r"]), toInteger(dbAssoc["svr_gui_col2_g"]), toInteger(dbAssoc["svr_gui_col2_b"])];
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this.guiTextColourPrimary = [toInteger(dbAssoc["svr_gui_textcol1_r"]), toInteger(dbAssoc["svr_gui_textcol1_g"]), toInteger(dbAssoc["svr_gui_textcol1_b"])];
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//this.guiTextColourSecondary = [toInteger(dbAssoc["svr_gui_textcol2_r"]), toInteger(dbAssoc["svr_gui_textcol2_g"]), toInteger(dbAssoc["svr_gui_textcol2_b"])];
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this.showLogo = intToBool(dbAssoc["svr_logo"]);
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this.showLogo = hasBitFlag(this.settings, getServerSettingsFlagValue("Logo"));
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this.inflationMultiplier = toFloat(dbAssoc["svr_inflation_multiplier"]);
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this.testerOnly = hasBitFlag(this.settings, getServerSettingsFlagValue("Testing"));
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this.antiCheat = {
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enabled: intToBool(dbAssoc["svr_ac_enabled"]),
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checkGameScripts: intToBool(dbAssoc["svr_ac_check_scripts"]),
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gameScriptBlackListEnabled: intToBool(dbAssoc["svr_ac_script_bl"]),
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gameScriptWhiteListEnabled: intToBool(dbAssoc["svr_ac_script_wl"]),
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enabled: hasBitFlag(this.settings, getServerSettingsFlagValue("Anticheat")),
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checkGameScripts: hasBitFlag(this.settings, getServerSettingsFlagValue("CheckGameScripts")),
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gameScriptBlackListEnabled: hasBitFlag(this.settings, getServerSettingsFlagValue("GameScriptBlackList")),
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gameScriptWhiteListEnabled: hasBitFlag(this.settings, getServerSettingsFlagValue("GameScriptWhiteList")),
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gameScriptWhiteList: [],
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gameScriptBlackList: [],
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};
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this.discordBotToken = intToBool(dbAssoc["svr_discord_bot_token"]);
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this.discordEnabled = intToBool(dbAssoc["svr_discord_bot_enabled"]);
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this.discordEnabled = hasBitFlag(this.settings, getServerSettingsFlagValue("DiscordBot"));
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this.createJobPickups = intToBool(dbAssoc["svr_job_pickups"]);
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this.createBusinessPickups = intToBool(dbAssoc["svr_biz_pickups"]);
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this.createHousePickups = intToBool(dbAssoc["svr_house_pickups"]);
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this.createJobBlips = intToBool(dbAssoc["svr_job_blips"]);
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this.createBusinessBlips = intToBool(dbAssoc["svr_biz_blips"]);
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this.createHouseBlips = intToBool(dbAssoc["svr_house_blips"]);
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this.createJobPickups = hasBitFlag(this.settings, getServerSettingsFlagValue("JobPickups"));
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this.createBusinessPickups = hasBitFlag(this.settings, getServerSettingsFlagValue("BusinessPickups"));
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this.createHousePickups = hasBitFlag(this.settings, getServerSettingsFlagValue("HousePickups"));
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this.createJobBlips = hasBitFlag(this.settings, getServerSettingsFlagValue("JobBlips"));
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this.createBusinessBlips = hasBitFlag(this.settings, getServerSettingsFlagValue("BusinessBlips"));
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this.createHouseBlips = hasBitFlag(this.settings, getServerSettingsFlagValue("HouseBlips"));
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this.introMusicURL = dbAssoc["svr_intro_music"];
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this.useRealTime = intToBool(dbAssoc["svr_time_realtime_enabled"]);
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this.useRealTime = hasBitFlag(this.settings, getServerSettingsFlagValue("RealTime"));
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this.realTimeZone = dbAssoc["svr_time_realtime_timezone"];
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this.discordConfig = {
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