From f240d5dbd8901fbace1f4586fbb99809b7db7535 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Thu, 4 Mar 2021 04:43:49 -0600 Subject: [PATCH] Use player pos util --- scripts/server/chat.js | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/scripts/server/chat.js b/scripts/server/chat.js index f76c28ce..24be9157 100644 --- a/scripts/server/chat.js +++ b/scripts/server/chat.js @@ -128,7 +128,7 @@ function phoneIncomingToNearbyPlayers(client, messageText) { // --------------------------------------------------------------------------- function whisperToNearbyPlayers(client, messageText) { - let clients = getClientsInRange(client.player.position, getGlobalConfig().talkDistance); + let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().talkDistance); for(let i in clients) { //if(clients[i] != client) { messagePlayerWhisper(clients[i], client, messageText); @@ -139,7 +139,7 @@ function whisperToNearbyPlayers(client, messageText) { // --------------------------------------------------------------------------- function shoutToNearbyPlayers(client, messageText) { - let clients = getClientsInRange(client.player.position, getGlobalConfig().shoutDistance); + let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().shoutDistance); for(let i in clients) { //if(clients[i].index != client.index) { messagePlayerShout(clients[i], client, messageText); @@ -150,7 +150,7 @@ function shoutToNearbyPlayers(client, messageText) { // --------------------------------------------------------------------------- function doActionToNearbyPlayers(client, messageText) { - let clients = getClientsInRange(client.player.position, getGlobalConfig().doActionDistance); + let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().doActionDistance); for(let i in clients) { //if(clients[i].index != client.index) { messagePlayerDoAction(clients[i], client, messageText); @@ -161,7 +161,7 @@ function doActionToNearbyPlayers(client, messageText) { // --------------------------------------------------------------------------- function meActionToNearbyPlayers(client, messageText) { - let clients = getClientsInRange(client.player.position, getGlobalConfig().meActionDistance); + let clients = getClientsInRange(getPlayerPosition(client), getGlobalConfig().meActionDistance); for(let i in clients) { //if(clients[i].index != client.index) { messagePlayerMeAction(clients[i], client, messageText);