Comment out veh burning check for now
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@@ -88,6 +88,7 @@ function onPlayerChat(event, client, messageText) {
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function onProcess(event, deltaTime) {
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function onProcess(event, deltaTime) {
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checkVehicleBuying();
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checkVehicleBuying();
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checkPlayerSpawning();
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checkPlayerSpawning();
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//checkVehicleBurning();
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}
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}
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// ---------------------------------------------------------------------------
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// ---------------------------------------------------------------------------
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@@ -173,6 +174,12 @@ async function onPlayerEnteredVehicle(client) {
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await waitUntil(() => client.player.vehicle != null);
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await waitUntil(() => client.player.vehicle != null);
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let vehicle = client.player.vehicle;
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let vehicle = client.player.vehicle;
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if(vehicle.syncer != client.index) {
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if(getPlayerVehicleSeat(client) == AG_VEHSEAT_DRIVER) {
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vehicle.setSyncer(client, true);
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}
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}
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if(vehicle.owner != -1) {
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if(vehicle.owner != -1) {
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return false;
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return false;
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}
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}
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