diff --git a/scripts/client/sync.js b/scripts/client/sync.js index 190d24a9..dd10d164 100644 --- a/scripts/client/sync.js +++ b/scripts/client/sync.js @@ -19,24 +19,27 @@ function processSync(event, deltaTime) { //} } - if (localPlayer.health <= 0) { - if (!calledDeathEvent) { - logToConsole(LOG_DEBUG, `Local player died`); - localPlayer.clearWeapons(); - calledDeathEvent = true; - sendNetworkEventToServer("v.rp.playerDeath"); + + if (calledDeathEvent == false) { + if (localPlayer.health <= 0) { + if (!calledDeathEvent) { + logToConsole(LOG_DEBUG, `Local player died`); + localPlayer.clearWeapons(); + calledDeathEvent = true; + sendNetworkEventToServer("v.rp.playerDeath"); + } } } } - if (localPlayer.health <= 0) { - if (!calledDeathEvent) { - logToConsole(LOG_DEBUG, `Local player died`); - localPlayer.clearWeapons(); - calledDeathEvent = true; - sendNetworkEventToServer("v.rp.playerDeath"); - } - } + //if (localPlayer.health <= 0) { + // if (!calledDeathEvent) { + // logToConsole(LOG_DEBUG, `Local player died`); + // localPlayer.clearWeapons(); + // calledDeathEvent = true; + // sendNetworkEventToServer("v.rp.playerDeath"); + // } + //} if (streamingRadioElement) { //streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position);