Job route location types

This commit is contained in:
Vortrex
2022-12-17 14:50:31 -06:00
parent e31b21d766
commit f98f586ecf

View File

@@ -33,12 +33,13 @@ const AGRP_JOB_ROUTE_STATE_ATSTOP = 4; // For bus/trash stops that
// ===========================================================================
// Job Route Location Types
const AGRP_JOB_ROUTE_LOCATION_TYPE_NONE = 0; // None
const AGRP_JOB_ROUTE_LOCATION_TYPE_CHECKPOINT = 1; // Checkpoint (used for bus routes)
const AGRP_JOB_ROUTE_LOCATION_TYPE_BURNING_VEHICLE = 2; // Burning vehicle (used for firefighter job)
const AGRP_JOB_ROUTE_LOCATION_TYPE_INJURED_PED = 3; // Injured ped (used for paramedic job)
const AGRP_JOB_ROUTE_LOCATION_TYPE_GROUND_GARBAGE = 4; // Mess/Garbage on ground (used for street sweeper job)
const AGRP_JOB_ROUTE_LOCATION_TYPE_GARBAGE_BIN = 5; // Garbage in bin (used for trash collector pickup)
const AGRP_JOB_ROUTE_LOC_TYPE_NONE = 0; // None
const AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT = 1; // Checkpoint (used for bus routes)
const AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE = 2; // Burning vehicle (used for firefighter job)
const AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED = 3; // Injured ped (used for paramedic job)
const AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE = 4; // Mess/Garbage on ground (used for street sweeper job)
const AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN = 5; // Garbage in bin (used for trash collector job)
const AGRP_JOB_ROUTE_LOC_TYPE_FIRE = 5; // Scripted fire, placed on buildings and such
// ===========================================================================
@@ -175,7 +176,7 @@ class JobRouteLocationData {
this.position = toVector3(0.0, 0.0, 0.0);
this.stopDelay = 0;
this.pay = 0;
this.type = AGRP_JOB_ROUTE_LOCATION_TYPE_NONE;
this.type = AGRP_JOB_ROUTE_LOC_TYPE_NONE;
this.gotoMessage = "";
this.departMessage = "";
this.whoCreated = 0;
@@ -458,15 +459,71 @@ class JobBlackListData {
// ===========================================================================
class JobRouteLocationType {
constructor(jobRouteLocationTypeId, name, animStart = "", animStop = "", inVehicle = false, nearVehicle = false, nearVehicleDistance = 5.0) {
}
};
// ===========================================================================
// For use with the /jobrouteloctype command
let jobRouteLocationTypeNames = {
Checkpoint: AGRP_JOB_ROUTE_LOCATION_TYPE_CHECKPOINT,
StreetClean: AGRP_JOB_ROUTE_LOCATION_TYPE_GROUND_GARBAGE,
GroundGarbage: AGRP_JOB_ROUTE_LOCATION_TYPE_GROUND_GARBAGE,
GarbageBin: AGRP_JOB_ROUTE_LOCATION_TYPE_GARBAGE_BIN,
GarbagePickup: AGRP_JOB_ROUTE_LOCATION_TYPE_GARBAGE_BIN,
BurningVehicle: AGRP_JOB_ROUTE_LOCATION_TYPE_BURNING_VEHICLE,
InjuredPed: AGRP_JOB_ROUTE_LOCATION_TYPE_INJURED_PED,
let jobRouteLocationTypes = {
[AGRP_GAME_GTA_III]: [
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT, "Checkpoint"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE, "GroundGarbage"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN, "GarbagePickup"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE, "BurningVehicle"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED, "InjuredPed"),
],
[AGRP_GAME_GTA_VC]: [
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT, "Checkpoint"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE, "GroundGarbage"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN, "GarbagePickup"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE, "BurningVehicle"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED, "InjuredPed"),
],
[AGRP_GAME_GTA_SA]: [
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT, "Checkpoint"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE, "GroundGarbage"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN, "GarbagePickup"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE, "BurningVehicle"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED, "InjuredPed"),
],
[AGRP_GAME_GTA_IV]: [
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT, "Checkpoint"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE, "GroundGarbage"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN, "GarbagePickup"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE, "BurningVehicle"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED, "InjuredPed"),
],
[AGRP_GAME_MAFIA_ONE]: [
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT, "Checkpoint"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE, "GroundGarbage"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN, "GarbagePickup"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE, "BurningVehicle"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED, "InjuredPed"),
],
[AGRP_GAME_MAFIA_TWO]: [
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT, "Checkpoint"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE, "GroundGarbage"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN, "GarbagePickup"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE, "BurningVehicle"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED, "InjuredPed"),
],
[AGRP_GAME_MAFIA_ONE_DE]: [
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_CHECKPOINT, "Checkpoint"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GROUND_GARBAGE, "GroundGarbage"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_GARBAGE_BIN, "GarbagePickup"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_BURNING_VEHICLE, "BurningVehicle"),
new JobRouteLocationType(AGRP_JOB_ROUTE_LOC_TYPE_INJURED_PED, "InjuredPed"),
],
}
// ===========================================================================
@@ -2404,7 +2461,7 @@ function startJobRoute(client, forceRoute = -1) {
}
if (jobRoute == -1) {
messagePlayerError(client, getLocaleString(client, "NoRoutesForLocation"));
messagePlayerError(client, getLocaleString(client, "NoJobRoutesForLocation"));
return false;
}