Lots of stuff
This commit is contained in:
@@ -60,6 +60,12 @@ addEventHandler("onPickupCollected", function(event, pickup, ped) {
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// ---------------------------------------------------------------------------
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bindEventHandler("onResourceStart", thisResource, function(event, resource) {
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triggerNetworkEvent("ag.clientReady");
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});
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.clearWeapons", function() {
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localPlayer.clearWeapons();
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});
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@@ -108,7 +114,8 @@ function syncVehicle(vehicle) {
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}
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}
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}
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addNetworkHandler("ag.veh.sync", syncVehicle);
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addNetworkHandler("ag.veh.sync", syncVehicle)
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;
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// ---------------------------------------------------------------------------
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@@ -146,7 +153,7 @@ addNetworkHandler("ag.blips", function(blipData) {
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function showIslandBlips() {
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for(let i in allServerBlips) {
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let position = new Vec3(allServerBlips[i][1], allServerBlips[i][2], allServerBlips[i][3]);
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let position = toVector3(allServerBlips[i][1], allServerBlips[i][2], allServerBlips[i][3]);
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if(getIslandFromPosition(position) == getIslandFromPosition(localPlayer.position)) {
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let tempBlip = createBlip(position, allServerBlips[i][0], allServerBlips[i][4], allServerBlips[i][5]);
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currentServerBlips.push(tempBlip);
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@@ -250,8 +257,8 @@ addEventHandler("OnDrawnHUD", function (event) {
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if(bigMessageFont != null && mainLogo != null) {
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/*
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if(showLoginMessage) {
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let logoPos = new Vec2(gta.width/2-128, gta.height/2-256);
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let logoSize = new Vec2(256, 256);
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let logoPos = toVector2(gta.width/2-128, gta.height/2-256);
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let logoSize = toVector2(256, 256);
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drawing.drawRectangle(mainLogo, logoPos, logoSize);
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let y = gta.height/2+10;
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@@ -262,8 +269,8 @@ addEventHandler("OnDrawnHUD", function (event) {
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}
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if(showRegisterMessage) {
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let logoPos = new Vec2(gta.width/2-128, gta.height/2-256);
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let logoSize = new Vec2(256, 256);
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let logoPos = toVector2(gta.width/2-128, gta.height/2-256);
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let logoSize = toVector2(256, 256);
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drawing.drawRectangle(mainLogo, logoPos, logoSize);
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let y = gta.height/2+10;
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@@ -277,8 +284,8 @@ addEventHandler("OnDrawnHUD", function (event) {
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// Draw logo in corner of screen
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if(mainLogo != null && showLogo) {
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let logoPos = new Vec2(gta.width-132, gta.height-132);
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let logoSize = new Vec2(128, 128);
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let logoPos = toVector2(gta.width-132, gta.height-132);
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let logoSize = toVector2(128, 128);
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drawing.drawRectangle(mainLogo, logoPos, logoSize);
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}
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});
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@@ -299,4 +306,78 @@ addEventHandler("OnResourceStart", function(event, resource) {
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logoStream.close();
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}
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}
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});
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});
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// ---------------------------------------------------------------------------
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function openAllGarages() {
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switch(gta.game) {
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case GAME_GTA_III:
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for(let i=0;i<=26;i++) {
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openGarage(i);
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}
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break;
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case GAME_GTA_VC:
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for(let i=0;i<=32;i++) {
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openGarage(i);
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}
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break;
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case GAME_GTA_SA:
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for(let i=0;i<=44;i++) {
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openGarage(i);
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}
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break;
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default:
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break;
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}
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}
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// ---------------------------------------------------------------------------
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function closeAllGarages() {
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switch(gta.game) {
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case GAME_GTA_III:
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for(let i=0;i<=26;i++) {
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closeGarage(i);
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}
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break;
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case GAME_GTA_VC:
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for(let i=0;i<=32;i++) {
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closeGarage(i);
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}
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break;
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case GAME_GTA_SA:
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for(let i=0;i<=44;i++) {
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closeGarage(i);
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}
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break;
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default:
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break;
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}
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}
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.freeze", function(state) {
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gui.showCursor(state, !state);
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});
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.control", function(state) {
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gui.showCursor(state, false);
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});
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// ---------------------------------------------------------------------------
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addNetworkHandler("ag.fadeCamera", function(state, time) {
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gta.fadeCamera(state, time);
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});
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// ---------------------------------------------------------------------------
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