Lots of stuff

This commit is contained in:
Vortrex
2020-12-11 01:51:55 -06:00
parent ecc495de5c
commit fbaafa6c0c
67 changed files with 5755 additions and 4208 deletions

View File

@@ -125,7 +125,7 @@ function whisperCommand(command, params, client) {
// ---------------------------------------------------------------------------
function talkToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(client.player.position, serverConfig.talkDistance);
let clients = getClientsInRange(client.player.position, getServerConfig().talkDistance);
for(let i in clients) {
//if(clients[i] != client) {
messageClientTalk(getClientFromPlayerElement(clients[i]), client, messageText);
@@ -136,7 +136,7 @@ function talkToNearbyPlayers(client, messageText) {
// ---------------------------------------------------------------------------
function whisperToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(client.player.position, serverConfig.talkDistance);
let clients = getClientsInRange(client.player.position, getServerConfig().talkDistance);
for(let i in clients) {
//if(clients[i] != client) {
messageClientWhisper(getClientFromPlayerElement(clients[i]), client, messageText);
@@ -147,7 +147,7 @@ function whisperToNearbyPlayers(client, messageText) {
// ---------------------------------------------------------------------------
function shoutToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(client.player.position, serverConfig.shoutDistance);
let clients = getClientsInRange(client.player.position, getServerConfig().shoutDistance);
for(let i in clients) {
//if(clients[i].index != client.index) {
messageClientShout(getClientFromPlayerElement(clients[i]), client, messageText);
@@ -158,7 +158,7 @@ function shoutToNearbyPlayers(client, messageText) {
// ---------------------------------------------------------------------------
function doActionToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(client.player.position, serverConfig.doActionDistance);
let clients = getClientsInRange(client.player.position, getServerConfig().doActionDistance);
for(let i in clients) {
//if(clients[i].index != client.index) {
messageClientDoAction(getClientFromPlayerElement(clients[i]), client, messageText);
@@ -169,7 +169,7 @@ function doActionToNearbyPlayers(client, messageText) {
// ---------------------------------------------------------------------------
function meActionToNearbyPlayers(client, messageText) {
let clients = getClientsInRange(client.player.position, serverConfig.meActionDistance);
let clients = getClientsInRange(client.player.position, getServerConfig().meActionDistance);
for(let i in clients) {
//if(clients[i].index != client.index) {
messageClientMeAction(getClientFromPlayerElement(clients[i]), client, messageText);