diff --git a/scripts/server/event.js b/scripts/server/event.js index cd9ced1b..8de9caae 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -396,11 +396,7 @@ function onPlayerDeath(client, position) { client.despawnPlayer(); getPlayerCurrentSubAccount(client).interior = closestJail.interior; getPlayerCurrentSubAccount(client).dimension = closestJail.dimension; - if(getServerGame() == VRR_GAME_GTA_IV) { - spawnPlayer(client, closestJail.position, closestJail.heading, getPlayerCurrentSubAccount(client).skin); - } else { - spawnPlayer(client, closestJail.position, closestJail.heading, getPlayerCurrentSubAccount(client).skin); - } + spawnPlayer(client, closestJail.position, closestJail.heading, getGameData().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); if(isFadeCameraSupported()) { fadeCamera(client, true, 1.0); @@ -411,11 +407,7 @@ function onPlayerDeath(client, position) { client.despawnPlayer(); getPlayerCurrentSubAccount(client).interior = closestHospital.interior; getPlayerCurrentSubAccount(client).dimension = closestHospital.dimension; - if(getServerGame() == VRR_GAME_GTA_IV) { - spawnPlayer(client, closestHospital.position, closestHospital.heading, getPlayerCurrentSubAccount(client).skin); - } else { - spawnPlayer(client, closestHospital.position, closestHospital.heading, getPlayerCurrentSubAccount(client).skin); - } + spawnPlayer(client, closestJail.position, closestJail.heading, getGameData().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); if(isFadeCameraSupported()) { fadeCamera(client, true, 1.0);