From fd0a5e3baf8f157f3f247af60c5cca839cbd2b90 Mon Sep 17 00:00:00 2001 From: Vortrex <3858226+VortrexFTW@users.noreply.github.com> Date: Thu, 25 Nov 2021 04:16:22 -0600 Subject: [PATCH] Fix wrong skin on death --- scripts/server/event.js | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/scripts/server/event.js b/scripts/server/event.js index cd9ced1b..8de9caae 100644 --- a/scripts/server/event.js +++ b/scripts/server/event.js @@ -396,11 +396,7 @@ function onPlayerDeath(client, position) { client.despawnPlayer(); getPlayerCurrentSubAccount(client).interior = closestJail.interior; getPlayerCurrentSubAccount(client).dimension = closestJail.dimension; - if(getServerGame() == VRR_GAME_GTA_IV) { - spawnPlayer(client, closestJail.position, closestJail.heading, getPlayerCurrentSubAccount(client).skin); - } else { - spawnPlayer(client, closestJail.position, closestJail.heading, getPlayerCurrentSubAccount(client).skin); - } + spawnPlayer(client, closestJail.position, closestJail.heading, getGameData().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); if(isFadeCameraSupported()) { fadeCamera(client, true, 1.0); @@ -411,11 +407,7 @@ function onPlayerDeath(client, position) { client.despawnPlayer(); getPlayerCurrentSubAccount(client).interior = closestHospital.interior; getPlayerCurrentSubAccount(client).dimension = closestHospital.dimension; - if(getServerGame() == VRR_GAME_GTA_IV) { - spawnPlayer(client, closestHospital.position, closestHospital.heading, getPlayerCurrentSubAccount(client).skin); - } else { - spawnPlayer(client, closestHospital.position, closestHospital.heading, getPlayerCurrentSubAccount(client).skin); - } + spawnPlayer(client, closestJail.position, closestJail.heading, getGameData().skins[getGame()][getPlayerCurrentSubAccount(client).skin][0]); if(isFadeCameraSupported()) { fadeCamera(client, true, 1.0);