Update skin item usetype comment
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@@ -174,7 +174,7 @@ const VRR_ITEM_USETYPE_AMMO_CLIP = 2; // Magazine for weapon. If in i
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const VRR_ITEM_USETYPE_PHONE = 3; // Pulls out phone
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const VRR_ITEM_USETYPE_PHONE = 3; // Pulls out phone
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const VRR_ITEM_USETYPE_GPS = 4; // Not sure how I want this to work yet
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const VRR_ITEM_USETYPE_GPS = 4; // Not sure how I want this to work yet
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const VRR_ITEM_USETYPE_MAP = 5; // Shows minimap on HUD
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const VRR_ITEM_USETYPE_MAP = 5; // Shows minimap on HUD
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const VRR_ITEM_USETYPE_SKIN = 6; // Changes skin (item skin is replaced with previous skin before changing)
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const VRR_ITEM_USETYPE_SKIN = 6; // Changes skin (uses skin changer)
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const VRR_ITEM_USETYPE_PEDPART = 7; // Changes ped part (clothing, skin, hair, etc) (UNUSED)
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const VRR_ITEM_USETYPE_PEDPART = 7; // Changes ped part (clothing, skin, hair, etc) (UNUSED)
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const VRR_ITEM_USETYPE_PEDPROP = 8; // Changes ped prop (watches, glasses, hats, etc) (UNUSED)
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const VRR_ITEM_USETYPE_PEDPROP = 8; // Changes ped prop (watches, glasses, hats, etc) (UNUSED)
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const VRR_ITEM_USETYPE_STORAGE = 9; // Shows stored items. Backpack, crate, briefcase, wallet, etc
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const VRR_ITEM_USETYPE_STORAGE = 9; // Shows stored items. Backpack, crate, briefcase, wallet, etc
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