Set resource mode to strict

This commit is contained in:
Vortrex
2020-12-29 00:16:40 -06:00
parent 9bb514c536
commit fee9ee61d1

View File

@@ -8,6 +8,10 @@
// TYPE: Client (JavaScript) // TYPE: Client (JavaScript)
// =========================================================================== // ===========================================================================
setErrorMode(RESOURCEERRORMODE_STRICT);
// ---------------------------------------------------------------------------
let bigMessageFont = null; let bigMessageFont = null;
let mainLogo = null; let mainLogo = null;
@@ -23,7 +27,12 @@ let smallGameMessageTimer = null;
let inSphere = false; let inSphere = false;
let jobType = -1; let localPlayerJobType = 0;
let localPlayerWorking = false;
let mouseCameraEnabled = false;
let isWalking = false;
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -49,6 +58,10 @@ addEventHandler("OnResourceStart", function(event, resource) {
logoStream.close(); logoStream.close();
} }
} }
//if(gta.standardControls) {
// mouseCameraEnabled = true;
//}
}); });
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
@@ -267,7 +280,7 @@ addNetworkHandler("ag.skin", function(skin) {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
addNetworkHandler("ag.pedskin", function(ped, skin) { addNetworkHandler("ag.pedSkin", function(ped, skin) {
ped.skin = skin; ped.skin = skin;
}); });
@@ -529,12 +542,6 @@ addNetworkHandler("ag.fadeCamera", function(state, time) {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
addNetworkHandler("ag.removeFromVehicle", function() {
localPlayer.removeFromVehicle();
});
// ---------------------------------------------------------------------------
addEventHandler("OnPedWasted", function(event, wastedPed, killerPed, weapon, pedPiece) { addEventHandler("OnPedWasted", function(event, wastedPed, killerPed, weapon, pedPiece) {
wastedPed.clearWeapons(); wastedPed.clearWeapons();
}); });
@@ -630,7 +637,21 @@ function enteredJobRouteSphere() {
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
addNetworkHandler("ag.jobType", function(tempJobType) { addNetworkHandler("ag.jobType", function(tempJobType) {
jobType = tempJobType; localPlayerJobType = tempJobType;
}); });
// --------------------------------------------------------------------------- // ---------------------------------------------------------------------------
addNetworkHandler("ag.working", function(tempWorking) {
localPlayerWorking = tempWorking;
});
// ---------------------------------------------------------------------------
addNetworkHandler("ag.mouseCamera", function(state) {
mouseCameraEnabled = !mouseCameraEnabled;
SetStandardControlsEnabled(!mouseCameraEnabled);
});
// ---------------------------------------------------------------------------