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ECONOMY.md
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ECONOMY.md
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# Economy Information
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### Basic Information
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Each server has it's own independent economy with simulated inflation and is designed to slowly self-repair over time, assuming nothing is affecting it too heavily.
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---
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### Asset Ownership
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Any player or clan is allowed to own as many businesses, vehicles, and houses as they want. However, it should be noted that the more you own, the more upkeep (via taxes, insurance, etc) is required. Failure to maintain this upkeep for too long will automatically force you to lose the unmaintained assets. Vehicle owners can park their car anywhere (subject to IC parking laws), store items in the trunk or dash compartment, give anybody access, and set the price if they want to make it available to buy, and more. Business owners can stock their store with any item they want, set what prices they want for any item for sale, close/open the business, keep a stock of items in the business's storage, force people to pay a fee to enter, and more. House owners can store items in their house, purchase a safe, decorate with furniture, give anybody access, and more.
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---
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### Ordering Items for a Business
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Ordering items is simple: just use the /bizorder command.
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You'll need to specify which item you want to order and how many.
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Remember, the prices will vary depending on certain circumstances.
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The formula is as follows:
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> Base price * server inflation * demand * risk * amount
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**Here's a breakdown on how the above formula works:**
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* First, each item has a base price. This value will never change.
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* Next, the base price is multiplied by the server's current inflation value. When the servers were first opened, the inflation value is 100%, which means no inflation. Everything cost 100% of it's calculated price. However, the inflation will slowly increase over time, simulating realistic economy inflation.
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* Next, the inflated price is then multiplied by the demand factor, which is determined by how much demand there is for the item you want. Every 10 of the item ordered increases the demand value by 10%, and this will slowly go back down over time. If another business just ordered 100 of the item you want, the demand has forced the item's order price to increase by 100%, which means it's now double the original price. This simulates the things involved with increased demand, such as the extra manufacturing and shipping needed to get this item imported to your business.
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* Next, the cost is multiplied by a risk value. This value never changes, and varies depending on the item. For illegal items, the risk value will be lower for less-risky items and higher as they get worse. For example, a shotgun versus an AK-47 have different risk levels, as an AK-47 is a far deadlier and a harder to get weapon, and is more difficult to conceal through customs. This simulates the "risk" of ordering items like these. For legal items, there is no risk so the risk price won't increase for those.
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* Finally, the order cost is multiplied by the amount you want to order.
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**An example of this formula in action is below ... shown for an order for 10 AK-47's with no inflation**
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*The demand is increased by 10% since you're ordering 10 of them. 1 = 100% of the normal cost, 1.1 = 110%, and so on.*
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> Base price $1000
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> x inflation 1 = $1000
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> x demand 1.1 = $1100
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> x risk 5 = $5500
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> x amount 10 = $55000
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So as you can see, the total cost to order 10 AK-47's in this scenario is $55,000. Remember, an AK-47 is a deadly and uncommon weapon (and highly illegal!) so it's a very risky and costly thing to do business with.
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README.md
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README.md
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# Vortrex's Roleplay Resource
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# Vortrex's Roleplay Resource
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### Description
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### Description
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This is Vortrex's Roleplay Resource
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This is Vortrex's Roleplay Resource. Originally created for [GTA Connected](https://gtaconnected.com/) but support for other multiplayer mods coming soon!
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### Supported Games and Multiplayer Mods
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### Supported Games and Multiplayer Mods
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* GTA III (on [GTA Connected](https://gtaconnected.com/))
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* GTA III (on [GTA Connected](https://gtaconnected.com/))
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* GTA SA (on [GTA Connected](https://gtaconnected.com/))
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* GTA SA (on [GTA Connected](https://gtaconnected.com/))
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* GTA IV (on [GTA Connected](https://gtaconnected.com/))
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* GTA IV (on [GTA Connected](https://gtaconnected.com/))
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* Mafia: The City of Lost Heaven (on [Mafia Connected](https://mafiaconnected.com/))
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* Mafia: The City of Lost Heaven (on [Mafia Connected](https://mafiaconnected.com/))
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* **(Coming Soon!)** GTA V (on [RAGEMP](https://rage.mp/))
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* **(Coming Soon!)** Mafia Definitive Edition (on MafiaMP)
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### Features
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*Some features may be disabled on specific multiplayer mods depending on functionality*
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* Works on multiple server instances sharing the same database
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* Jobs operate as factions but leader can make ranks "public" so anybody can use those if enabled.
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* Clans with custom ranks, permissions, pay, titles, and more
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* Custom inventory system where everything is an item: food, weapons, devices, etc
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* All items can be dropped, given, used, picked up, or stored in certain places (other items, vehicles, etc)
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* Ownable vehicles, houses, businesses, and more
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* No "hard cap" to how many things you can own, but the more you own the more you pay in tax
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* Stock your business with any items you want, and set custom prices
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* Extra storage for businesses (floor items for sale, stockroom in back for hidden stuff)
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* Security features like two-factor login, email alerts for login attempts, and more
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* Animations and ped speech for extra RP goodness
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* Players can make aliases for commands
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* Choosable levels of GUI: Simple (input, list, message like SA-MP), Full (whole app layouts), or None (commands only)
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* Custom keybinds. Server can set defaults, but players can bind/unbind keys for personalization
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* *Everything* is dynamically changable in the server using commands and/or GUI
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* Community-provided translations for GUI and server messages
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* Automatic translator for chat (players can turn it on/off for themselves)
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* Way too many other things to list here
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## Setup
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## Setup
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* Download the server from the [downloads page](https://gtaconnected.com/downloads) of the GTA Connected website.
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* Download the server from the [downloads page](https://gtaconnected.com/downloads) of the GTA Connected website.
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