// =========================================================================== // Asshat Gaming Roleplay // https://github.com/VortrexFTW/agrp_main // (c) 2022 Asshat Gaming // =========================================================================== // FILE: bank.js // DESC: Provides banking functions and usage // TYPE: Server (JavaScript) // =========================================================================== // House Owner Types const AGRP_BANK_ACCT_OWNER_NONE = 0; // Not owned const AGRP_BANK_ACCT_OWNER_PLAYER = 1; // Owner is a player (character/subaccount) const AGRP_BANK_ACCT_OWNER_JOB = 2; // Owned by a job const AGRP_BANK_ACCT_OWNER_CLAN = 3; // Owned by a clan const AGRP_BANK_ACCT_OWNER_FACTION = 4; // Owned by a faction const AGRP_BANK_ACCT_OWNER_BIZ = 4; // Owned by a faction const AGRP_BANK_ACCT_OWNER_PUBLIC = 5; // Is a public bank account. Technically not owned. This probably won't be used. // =========================================================================== function isPlayerAtBank(client) { if (isPositionAtATM(getPlayerPosition(client))) { return true; } let businessId = getPlayerBusiness(client); if (getBusinessData(client) != false) { if (getBusinessData(businessId).type == AGRP_BIZ_TYPE_BANK) { return true; } } return false; } // =========================================================================== function isPositionAtATM(position) { let atmId = getClosestATM(position); let atmData = getServerData().atmLocationCache[atmId]; if (getDistance(position, atmData[2]) <= getGlobalConfig().atmDistance) { return true; } return false; } // =========================================================================== function getClosestATM(position) { let atmLocations = getServerData().atmLocationCache; let closest = 0; for (let i in atmLocations) { if (getDistance(position, atmLocations[i]) < getDistance(position, atmLocations[closest])) { closest = i; } } return closest; } // =========================================================================== function isPositionAtATM(position) { let atmId = getClosestATM(position); let atmData = getServerData().atmLocationCache[atmId]; if (getDistance(position, atmData[2]) <= getGlobalConfig().atmDistance) { return true; } return false; } // ===========================================================================