// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: sync.js // DESC: Provides some elements and data sync // TYPE: Client (JavaScript) // =========================================================================== function processSync(event, deltaTime) { if(localPlayer != null) { if(!areServerElementsSupported()) { sendNetworkEventToServer("vrr.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position); sendNetworkEventToServer("vrr.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading); //if(localPlayer.vehicle != null) { // sendNetworkEventToServer("vrr.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position); // sendNetworkEventToServer("vrr.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading); //} } if(localPlayer.health <= 0) { if(!calledDeathEvent) { logToConsole(LOG_DEBUG, `Local player died`); localPlayer.clearWeapons(); calledDeathEvent = true; sendNetworkEventToServer("vrr.playerDeath"); } } } if(localPlayer.health <= 0) { if(!calledDeathEvent) { logToConsole(LOG_DEBUG, `Local player died`); localPlayer.clearWeapons(); calledDeathEvent = true; sendNetworkEventToServer("vrr.playerDeath"); } } if(streamingRadioElement) { streamingRadio.position = getElementPosition(streamingRadioElement); //streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position); } } // =========================================================================== function setVehicleEngine(vehicleId, state) { getElementFromId(vehicleId).engine = state; } // =========================================================================== function setVehicleLights(vehicleId, state) { if(getGame() != VRR_GAME_MAFIA_ONE) { if(!state) { getElementFromId(vehicleId).lightStatus = 2; } else { getElementFromId(vehicleId).lightStatus = 1; } } else if(getGame() == VRR_GAME_GTA_IV) { if(!state) { natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 0)); } else { natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 1)); } } else { if(!state) { getElementFromId(vehicleId).lights = false; } else { getElementFromId(vehicleId).lights = true; } } } // =========================================================================== function repairVehicle(syncId) { getVehicleFromSyncId(syncId).fix(); } // =========================================================================== function syncVehicleProperties(vehicle) { if(!areServerElementsSupported()) { return false; } if(doesEntityDataExist(vehicle, "vrr.lights")) { let lightStatus = getEntityData(vehicle, "vrr.lights"); if(!lightStatus) { vehicle.lightStatus = 2; } else { vehicle.lightStatus = 1; } } if(doesEntityDataExist(vehicle, "vrr.invincible")) { let invincible = getEntityData(vehicle, "vrr.invincible"); element.setProofs(invincible, invincible, invincible, invincible, invincible); } if(doesEntityDataExist(vehicle, "vrr.panelStatus")) { let panelsStatus = getEntityData(vehicle, "vrr.panelStatus"); for(let i in panelsStatus) { vehicle.setPanelStatus(i, panelsStatus[i]); } } if(doesEntityDataExist(vehicle, "vrr.wheelStatus")) { let wheelsStatus = getEntityData(vehicle, "vrr.wheelStatus"); for(let i in wheelsStatus) { vehicle.setWheelStatus(i, wheelsStatus[i]); } } if(doesEntityDataExist(vehicle, "vrr.lightStatus")) { let lightStatus = getEntityData(vehicle, "vrr.lightStatus"); for(let i in lightStatus) { vehicle.setLightStatus(i, lightStatus[i]); } } if(doesEntityDataExist(vehicle, "vrr.suspensionHeight")) { let suspensionHeight = getEntityData(vehicle, "vrr.suspensionHeight"); vehicle.setSuspensionHeight(suspensionHeight); } if(getGame() == VRR_GAME_GTA_SA) { let allUpgrades = getGameConfig().vehicleUpgrades[getGame()]; for(let i in allUpgrades) { vehicle.removeUpgrade(i); } if(doesEntityDataExist(vehicle, "vrr.upgrades")) { let upgrades = getEntityData(vehicle, "vrr.upgrades"); for(let i in upgrades) { if(upgrades[i] != 0) { vehicle.addUpgrade(upgrades[i]); } } } } if(getGame() == VRR_GAME_GTA_SA || getGame() == VRR_GAME_GTA_IV) { if(doesEntityDataExist(vehicle, "vrr.livery")) { let livery = getEntityData(vehicle, "vrr.livery"); if(getGame() == VRR_GAME_GTA_SA) { vehicle.setPaintJob(livery); } else if(getGame() == VRR_GAME_GTA_IV) { vehicle.livery = livery; } } } } // =========================================================================== function syncCivilianProperties(civilian) { if(!areServerElementsSupported()) { return false; } if(getGame() == VRR_GAME_GTA_III) { if(doesEntityDataExist(civilian, "vrr.scale")) { let scaleFactor = getEntityData(civilian, "vrr.scale"); let tempMatrix = civilian.matrix; tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); let tempPosition = civilian.position; civilian.matrix = tempMatrix; tempPosition.z += scaleFactor.z; civilian.position = tempPosition; } } if(getGame() == VRR_GAME_GTA_SA) { if(doesEntityDataExist(civilian, "vrr.fightStyle")) { let fightStyle = getEntityData(civilian, "vrr.fightStyle"); civilian.setFightStyle(fightStyle[0], fightStyle[1]); } } if(getGame() == VRR_GAME_GTA_III) { if(doesEntityDataExist(civilian, "vrr.walkStyle")) { let walkStyle = getEntityData(civilian, "vrr.walkStyle"); civilian.walkStyle = walkStyle; } } if(getGame() == VRR_GAME_GTA_IV) { if(doesEntityDataExist(civilian, "vrr.bodyPropHair")) { let bodyPropHair = getEntityData(civilian, "vrr.bodyPropHair"); civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropHead")) { let bodyPropHead = getEntityData(civilian, "vrr.bodyPropHead"); civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropEyes")) { let bodyPropEyes = getEntityData(civilian, "vrr.bodyPropEyes"); civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropLeftHand")) { let bodyPropLeftHand = getEntityData(civilian, "vrr.bodyPropLeftHand"); civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropRightHand")) { let bodyPropRightHand = getEntityData(civilian, "vrr.bodyPropRightHand"); civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropLeftWrist")) { let bodyPropLeftWrist = getEntityData(civilian, "vrr.bodyPropLeftWrist"); civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(civilian, "vrr.bodyPropRightWrist"); civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropHip")) { let bodyPropHip = getEntityData(civilian, "vrr.bodyPropHip"); civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropLeftFoot")) { let bodyPropLeftFoot = getEntityData(civilian, "vrr.bodyPropLeftFoot"); civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); } if(doesEntityDataExist(civilian, "vrr.bodyPropRightFoot")) { let bodyPropRightFoot = getEntityData(civilian, "vrr.bodyPropRightFoot"); civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); } } if(doesEntityDataExist(civilian, "vrr.anim")) { let animData = getEntityData(civilian, "vrr.anim"); civilian.addAnimation(animData[0], animData[1]); } } // =========================================================================== function syncPlayerProperties(player) { if(!areServerElementsSupported()) { return false; } if(getGame() == VRR_GAME_GTA_III) { if(doesEntityDataExist(player, "vrr.scale")) { let scaleFactor = getEntityData(player, "vrr.scale"); let tempMatrix = player.matrix; tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); let tempPosition = player.position; player.matrix = tempMatrix; tempPosition.z += scaleFactor.z; player.position = tempPosition; } } if(getGame() == VRR_GAME_GTA_SA) { if(doesEntityDataExist(player, "vrr.fightStyle")) { let fightStyle = getEntityData(player, "vrr.fightStyle"); player.setFightStyle(fightStyle[0], fightStyle[1]); } } //if(getGame() == VRR_GAME_GTA_SA) { // if(doesEntityDataExist(player, "vrr.walkStyle")) { // let walkStyle = getEntityData(player, "vrr.walkStyle"); // player.walkStyle = walkStyle; // } //} if(getGame() == VRR_GAME_GTA_IV) { if(doesEntityDataExist(player, "vrr.bodyPartHair")) { let bodyPartHead = getEntityData(player, "vrr.bodyPartHair"); player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]); } if(doesEntityDataExist(player, "vrr.bodyPartHead")) { let bodyPartHead = getEntityData(player, "vrr.bodyPartHead"); player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]); } if(doesEntityDataExist(player, "vrr.bodyPartUpper")) { let bodyPartUpper = getEntityData(player, "vrr.bodyPartUpper"); player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]); } if(doesEntityDataExist(player, "vrr.bodyPartLower")) { let bodyPartLower = getEntityData(player, "vrr.bodyPartLower"); player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]); } } if(getGame() == VRR_GAME_GTA_IV) { if(doesEntityDataExist(player, "vrr.bodyPropHair")) { let bodyPropHair = getEntityData(player, "vrr.bodyPropHair"); player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); } if(doesEntityDataExist(player, "vrr.bodyPropHead")) { let bodyPropHead = getEntityData(player, "vrr.bodyPropHead"); player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); } if(doesEntityDataExist(player, "vrr.bodyPropEyes")) { let bodyPropEyes = getEntityData(player, "vrr.bodyPropEyes"); player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); } if(doesEntityDataExist(player, "vrr.bodyPropLeftHand")) { let bodyPropLeftHand = getEntityData(player, "vrr.bodyPropLeftHand"); player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); } if(doesEntityDataExist(player, "vrr.bodyPropRightHand")) { let bodyPropRightHand = getEntityData(player, "vrr.bodyPropRightHand"); player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); } if(doesEntityDataExist(player, "vrr.bodyPropLeftWrist")) { let bodyPropLeftWrist = getEntityData(player, "vrr.bodyPropLeftWrist"); player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); } if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if(doesEntityDataExist(player, "vrr.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(player, "vrr.bodyPropRightWrist"); player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if(doesEntityDataExist(player, "vrr.bodyPropHip")) { let bodyPropHip = getEntityData(player, "vrr.bodyPropHip"); player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); } if(doesEntityDataExist(player, "vrr.bodyPropLeftFoot")) { let bodyPropLeftFoot = getEntityData(player, "vrr.bodyPropLeftFoot"); player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); } if(doesEntityDataExist(player, "vrr.bodyPropRightFoot")) { let bodyPropRightFoot = getEntityData(player, "vrr.bodyPropRightFoot"); player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); } } } // =========================================================================== function syncObjectProperties(object) { if(!areServerElementsSupported()) { return false; } if(getGame() == VRR_GAME_GTA_III || getGame() == VRR_GAME_GTA_VC) { if(doesEntityDataExist(object, "vrr.scale")) { let scaleFactor = getEntityData(object, "vrr.scale"); let tempMatrix = object.matrix; tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); let tempPosition = object.position; object.matrix = tempMatrix; tempPosition.z += scaleFactor.z; object.position = tempPosition; } } } // =========================================================================== function syncElementProperties(element) { if(!areServerElementsSupported()) { return false; } if(doesEntityDataExist(element, "vrr.interior")) { if(typeof element.interior != "undefined") { element.interior = getEntityData(element, "vrr.interior"); } } if(getGame() == VRR_GAME_MAFIA_ONE) { switch(element.type) { case ELEMENT_VEHICLE: syncVehicleProperties(element); break; case ELEMENT_PED: syncCivilianProperties(element); break; case ELEMENT_PLAYER: syncPlayerProperties(element); break; default: break; } } else { switch(element.type) { case ELEMENT_VEHICLE: syncVehicleProperties(element); break; case ELEMENT_PED: syncCivilianProperties(element); break; case ELEMENT_PLAYER: syncPlayerProperties(element); break; case ELEMENT_OBJECT: syncObjectProperties(element); break; default: break; } } } // =========================================================================== function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) { if(getGame() == VRR_GAME_GTA_IV) { } } // =========================================================================== function setLocalPlayerPedPartsAndProps(parts, props) { for(let i in parts) { localPlayer.changeBodyPart(parts[i][0], parts[i][1], parts[i][2]); } for(let j in props) { localPlayer.changeBodyProp(props[j][0], props[j][1]); } } // ===========================================================================