// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: gate.js // DESC: Provides gate functions and commands // TYPE: Server (JavaScript) // =========================================================================== function initGateScript() { logToConsole(LOG_INFO, `[VRR.Gate]: Initializing gate script ...`); logToConsole(LOG_INFO, `[VRR.Gate]: Gate script initialized successfully!`); } // =========================================================================== function doesPlayerHaveGateKeys(client, vehicle) { let gateData = getGateData(vehicle); if(gateData.ownerType == VRR_GATEOWNER_PUBLIC) { return true; } if(gateData.ownerType == VRR_GATEOWNER_PLAYER) { if(gateData.ownerId == getPlayerCurrentSubAccount(client).databaseId) { return true; } } if(gateData.ownerType == VRR_GATEOWNER_CLAN) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageClans"))) { return true; } if(gateData.ownerId == getPlayerCurrentSubAccount(client).clan) { if(gateData.clanRank <= getPlayerCurrentSubAccount(client).clanRank) { return true; } } } if(gateData.ownerType == VRR_GATEOWNER_FACTION) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageFactions"))) { return true; } if(gateData.ownerId == getPlayerCurrentSubAccount(client).faction) { if(gateData.factionRank <= getPlayerCurrentSubAccount(client).factionRank) { return true; } } } if(gateData.ownerType == VRR_GATEOWNER_JOB) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageJobs"))) { return true; } if(gateData.ownerId == getPlayerCurrentSubAccount(client).job) { return true; } } if(gateData.ownerType == VRR_GATEOWNER_BUSINESS) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageBusinesses"))) { return true; } if(canPlayerManageBusiness(client, getBusinessIdFromDatabaseId(gateData.ownerId))) { return true; } } if(gateData.ownerType == VRR_GATEOWNER_HOUSE) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageHouses"))) { return true; } if(canPlayerManageHouse(client, getHouseIdFromDatabaseId(gateData.ownerId))) { return true; } } return false; } // =========================================================================== function getGateData(gateId) { if(typeof getServerData().gates[gateId] != "undefined") { return getServerData().gates[gateId]; } return false; } // =========================================================================== function getClosestGate(position) { let closest = 0; for(let i in getServerData().gates[getGame()]) { if(getDistance(getServerData().gates[i].position, position) < getDistance(getServerData().gates[closest].position, position)) { closest = i; } } return closest; } // =========================================================================== function triggerGateCommand(command, params, client) { let closestGate = getClosestGate(getPlayerPosition(client)); if(!getGateData(closestGate)) { messagePlayerError(client, getLocaleString(client, "InvalidGate")); } if(!doesPlayerHaveGateKeys(client, closestGate)) { messagePlayerError(client, getLocaleString(client, "NoGateAccess")); return false; } triggerGate(getGateData(closestGate).scriptName); } // =========================================================================== function saveAllGatesToDatabase() { if(getServerConfig().devServer) { return false; } for(let i in getServerData().gates) { saveGateToDatabase(i); } } // =========================================================================== function saveGateToDatabase(gateId) { if(getGateData(gateId) == null) { // Invalid gate data return false; } let tempGateData = getGateData(gateId); if(tempGateData.databaseId == -1) { // Temp gate, no need to save return false; } if(!tempGateData.needsSaved) { // Gate hasn't changed. No need to save. return false; } logToConsole(LOG_VERBOSE, `[VRR.Gate]: Saving gate ${tempGateData.databaseId} to database ...`); let dbConnection = connectToDatabase(); if(dbConnection) { let safeGateName = escapeDatabaseString(tempGateData.name); let safeGateScriptName = escapeDatabaseString(tempGateData.scriptName); let data = [ ["gate_server", getServerId()], ["gate_name", safeGateName], ["gate_script_name", safeGateScriptName], ["gate_owner_type", toInteger(tempGateData.ownerType)], ["gate_owner_id", toInteger(tempGateData.ownerId)], ["gate_pos_x", toFloat(tempGateData.position.x)], ["gate_pos_y", toFloat(tempGateData.position.y)], ["gate_pos_z", toFloat(tempGateData.position.z)], ["gate_radius", toFloat(tempGateData.radius)], ]; let dbQuery = null; if(tempGateData.databaseId == 0) { let queryString = createDatabaseInsertQuery("gate_main", data); dbQuery = queryDatabase(dbConnection, queryString); tempGateData.databaseId = getDatabaseInsertId(dbConnection); tempGateData.needsSaved = false; } else { let queryString = createDatabaseUpdateQuery("gate_main", data, `gate_id=${tempGateData.databaseId}`); dbQuery = queryDatabase(dbConnection, queryString); tempGateData.needsSaved = false; } freeDatabaseQuery(dbQuery); disconnectFromDatabase(dbConnection); return true; } logToConsole(LOG_VERBOSE, `[VRR.Gate]: Saved gate ${gateDataId} to database!`); return true; } // =========================================================================== function loadGatesFromDatabase() { logToConsole(LOG_INFO, "[VRR.Gate]: Loading gates from database ..."); let tempGates = []; let dbConnection = connectToDatabase(); let dbAssoc; if(dbConnection) { let dbQuery = queryDatabase(dbConnection, `SELECT * FROM gate_main WHERE gate_server = ${getServerId()}`); if(dbQuery) { if(dbQuery.numRows > 0) { while(dbAssoc = fetchQueryAssoc(dbQuery)) { let tempGateData = new GateData(dbAssoc); tempGates.push(tempGateData); logToConsole(LOG_DEBUG, `[VRR.Gate]: Gate '${tempGateData.name}' loaded from database successfully!`); } } freeDatabaseQuery(dbQuery); } disconnectFromDatabase(dbConnection); } logToConsole(LOG_INFO, `[VRR.Gate]: ${tempGates.length} gates loaded from database successfully!`); return tempGates; } // ===========================================================================