// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: gui.js // DESC: Provides GUI functions and usage // TYPE: Server (JavaScript) // =========================================================================== function initGUIScript() { logToConsole(LOG_INFO, "[VRR.GUI]: Initializing GUI script ..."); logToConsole(LOG_INFO, "[VRR.GUI]: GUI script initialized successfully!"); } // =========================================================================== function playerPromptAnswerNo(client) { if(getPlayerData(client).promptType == VRR_PROMPT_NONE) { return false; } logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered NO to their prompt (${getPlayerData(client).promptType})`); switch(getPlayerData(client).promptType) { case VRR_PROMPT_CREATEFIRSTCHAR: logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} chose not to create a first character. Kicking them from the server ...`); showPlayerErrorGUI(client, "You don't have a character to play. Goodbye!", "No Characters"); setTimeout(function() { disconnectPlayer(client); }, 5000); break; case VRR_PROMPT_BIZORDER: if(getPlayerData(client).businessOrderAmount > 0) { if(canPlayerUseGUI(client)) { showPlayerErrorGUI(client, "You canceled the order.", "Business Order Canceled"); } else { logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} canceled the order of ${getPlayerData(client).businessOrderAmount} ${getPlayerData(client).businessOrderItem} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness)}`); messagePlayerError(client, "You canceled the order!"); } } else { showPlayerErrorGUI(client, "You aren't ordering anything for a business!", "Business Order Canceled"); } break; default: break; } getPlayerData(client).promptType = VRR_PROMPT_NONE; } // =========================================================================== function playerPromptAnswerYes(client) { if(getPlayerData(client).promptType == VRR_PROMPT_NONE) { return false; } logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} answered YES to their prompt (${getPlayerData(client).promptType})`); switch(getPlayerData(client).promptType) { case VRR_PROMPT_CREATEFIRSTCHAR: { showPlayerNewCharacterGUI(client); break; } case VRR_PROMPT_BIZORDER: { if(getPlayerData(client).businessOrderAmount > 0) { if(getBusinessData(getPlayerData(client).businessOrderBusiness).till < getPlayerData(client).businessOrderCost) { logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} failed to order ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name} (Reason: Not enough money in business till)`); showPlayerErrorGUI(client, "This business doesn't have enough money! Deposit some using /bizdeposit", "Business Order Canceled"); getPlayerData(client).businessOrderAmount = 0; getPlayerData(client).businessOrderBusiness = false; getPlayerData(client).businessOrderItem = -1; getPlayerData(client).businessOrderValue = -1; } else { logToConsole(LOG_DEBUG, `[VRR.GUI] ${getPlayerDisplayForConsole(client)} successfully ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} at ${getPlayerData(client).businessOrderCost/getPlayerData(client).businessOrderAmount} each for business ${getBusinessData(getPlayerData(client).businessOrderBusiness).name}`); showPlayerInfoGUI(client, `You ordered ${getPlayerData(client).businessOrderAmount} ${getItemTypeData(getPlayerData(client).businessOrderItem).name} (${getItemValueDisplay(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue)}) for ${getPlayerData(client).businessOrderCost}!`, "Business Order Successful"); createItem(getPlayerData(client).businessOrderItem, getPlayerData(client).businessOrderValue, VRR_ITEM_OWNER_BIZFLOOR, getBusinessData(getPlayerData(client).businessOrderBusiness).databaseId, getPlayerData(client).businessOrderAmount); cacheBusinessItems(getPlayerData(client).businessOrderBusiness); getBusinessData(getPlayerData(client).businessOrderBusiness).till -= getPlayerData(client).businessOrderCost; updateBusinessPickupLabelData(getPlayerData(client).businessOrderBusiness); getPlayerData(client).businessOrderAmount = 0; getPlayerData(client).businessOrderBusiness = false; getPlayerData(client).businessOrderItem = -1; getPlayerData(client).businessOrderValue = -1; } } else { showPlayerErrorGUI(client, ``, `Business Order Canceled`); } break; } case VRR_PROMPT_GIVEVEHTOCLAN: { if(!isPlayerInAnyVehicle(client)) { messagePlayerError(client, getLocaleString(client, "MustBeInVehicle")); return false; } if(!getVehicleData(getPlayerVehicle(client))) { messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled")); return false; } if(getVehicleData(getPlayerVehicle(client)).ownerType != VRR_VEHOWNER_PLAYER) { messagePlayerError(client, getLocaleString(client, "MustOwnVehicle")); return false; } if(getVehicleData(getPlayerVehicle(client)).ownerId != getPlayerCurrentSubAccount(client).databaseId) { messagePlayerError(client, getLocaleString(client, "MustOwnVehicle")); return false; } getVehicleData(getPlayerVehicle(client)).ownerType = VRR_VEHOWNER_CLAN; getVehicleData(getPlayerVehicle(client)).ownerId = getPlayerCurrentSubAccount(client).clan; messagePlayerSuccess(client, getLocaleString(client, "GaveVehicleToClan", getVehicleName(getPlayerVehicle(client)))); //messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`); break; } case VRR_PROMPT_GIVEHOUSETOCLAN: { let houseId = getPlayerHouse(client); if(!houseId) { messagePlayerError(client, getLocaleString(client, "InvalidHouse")); return false; } if(getHouseData(houseId).ownerType != VRR_VEHOWNER_PLAYER) { messagePlayerError(client, getLocaleString(client, "MustOwnHouse")); return false; } if(getHouseData(houseId).ownerId != getPlayerCurrentSubAccount(client).databaseId) { messagePlayerError(client, getLocaleString(client, "MustOwnHouse")); return false; } getHouseData(houseId).ownerType = VRR_HOUSEOWNER_CLAN; getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(client).clan; messagePlayerSuccess(client, getLocaleString(client, "GaveHouseToClan")); //messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`); break; } case VRR_PROMPT_GIVEBIZTOCLAN: { let businessId = getPlayerBusiness(client); if(!businessId) { messagePlayerError(client, getLocaleString(client, "InvalidBusiness")); return false; } if(getBusinessData(businessId).ownerType != VRR_VEHOWNER_PLAYER) { messagePlayerError(client, getLocaleString(client, "MustOwnBusiness")); return false; } if(getBusinessData(businessId).ownerId != getPlayerCurrentSubAccount(client).databaseId) { messagePlayerError(client, getLocaleString(client, "MustOwnBusiness")); return false; } getBusinessData(businessId).ownerType = VRR_BIZOWNER_CLAN; getBusinessData(businessId).ownerId = getPlayerCurrentSubAccount(client).clan; messagePlayerSuccess(client, getLocaleString(client, "GaveBusinessToClan")); //messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`); break; } case VRR_PROMPT_BUYHOUSE: { let houseId = getPlayerHouse(client); if(!houseId) { messagePlayerError(client, getLocaleString(client, "InvalidHouse")); return false; } if(getHouseData(houseId).buyPrice <= 0) { messagePlayerError(client, getLocaleString(client, "HouseNotForSale")); return false; } if(getPlayerCurrentSubAccount(client).cash < getHouseData(houseId).buyPrice) { messagePlayerError(client, getLocaleString(client, "HousePurchaseNotEnoughMoney")); return false; } getHouseData(houseId).ownerType = VRR_HOUSEOWNER_PLAYER; getHouseData(houseId).ownerId = getPlayerCurrentSubAccount(client).databaseId; getHouseData(houseId).buyPrice = 0; getHouseData(houseId).needsSaved = true; updateHousePickupLabelData(houseId); messageDiscordEventChannel(`🏘️ ${getCharacterFullName(client)} is now the owner of *${getHouseData(houseId).description}*!`); messagePlayerSuccess(client, `🏘️ You are now the owner of {houseGreen}${getHouseData(houseId).description}`); break; } case VRR_PROMPT_BUYBIZ: { let businessId = getPlayerBusiness(client); if(!businessId) { messagePlayerError(client, getLocaleString(client, "InvalidBusiness")); return false; } if(getBusinessData(businessId).buyPrice <= 0) { messagePlayerError(client, getLocaleString(client, "BusinessNotForSale")); return false; } if(getPlayerCurrentSubAccount(client).cash < getBusinessData(businessId).buyPrice) { messagePlayerError(client, getLocaleString(client, "BusinessPurchaseNotEnoughMoney")); return false; } getBusinessData(businessId).ownerType = VRR_BIZOWNER_PLAYER; getBusinessData(businessId).ownerId = getPlayerCurrentSubAccount(client).databaseId; getBusinessData(businessId).buyPrice = 0; getBusinessData(businessId).needsSaved = true; updateBusinessPickupLabelData(businessId); messageDiscordEventChannel(`🏢 ${getCharacterFullName(client)} is now the owner of *${getBusinessData(businessId).name}*!`); messagePlayerSuccess(client, `🏢 You are now the owner of {businessBlue}${getBusinessData(businessId).name}`); break; } default: { submitBugReport(client, `[AUTOMATED REPORT] Unknown prompt type: ${getPlayerData(client).promptType}`); break; } } getPlayerData(client).promptType = VRR_PROMPT_NONE; } // =========================================================================== function canPlayerUseGUI(client) { return (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)); } // =========================================================================== function playerPromptAnswerYesCommand(command, params, client) { playerPromptAnswerYes(client); } // =========================================================================== function playerPromptAnswerNoCommand(command, params, client) { playerPromptAnswerNo(client); } // =========================================================================== function playerToggledGUI(client) { toggleAccountGUICommand("gui", "", client); } // =========================================================================== function showPlayerTwoFactorAuthenticationGUI(client) { sendNetworkEventToPlayer("vrr.2fa", client); } // ===========================================================================