// =========================================================================== // Asshat Gaming Roleplay // https://github.com/VortrexFTW/agrp_main // (c) 2022 Asshat Gaming // =========================================================================== // FILE: bizmgr.js // DESC: Provides business manager GUI // TYPE: Client (JavaScript) // =========================================================================== /* class BusinessManagerData { constructor(businessIndex, name, locked, entranceFee, buyPrice, rentPrice, floorItems, storageItems) { this.businessIndex = businessIndex; this.name = name; this.locked = locked; this.entranceFee = entranceFee; this.buyPrice = buyPrice; this.rentPrice = rentPrice; this.till = till; this.ownerName = ownerName; this.floorItems = floorItems; this.storageItems = storageItems; } } // =========================================================================== let businessManager = { window: null, generalTabButton: null, floorItemsTab: null, storageItemsTab: null, orderItemsTab: null, data: null, // General Tab businessName: null, businessOwnerName: null, businessEntranceFee: null, businessBuyPrice: null, businessRentPrice: null, }; // =========================================================================== function initBusinessManagerGUI() { } // =========================================================================== function showBusinessManagerGUI() { } // =========================================================================== function hideBusinessManagerGUI() { } // =========================================================================== function updateBusinessManagerGUIStrings() { } // =========================================================================== function receiveBusinessManagerData(businessIndex, name, locked, entranceFee, buyPrice, rentPrice, floorItems, storageItems) { let businessManagerData = new BusinessManagerData(businessIndex, name, locked, entranceFee, buyPrice, rentPrice, floorItems, storageItems); businessManager.data = businessManagerData; updateBusinessManagerGUIStrings(); } // =========================================================================== function saveBusinessData() { sendNetworkEventToServer("agrp.businessManagerSave", businessManager.data.businessIndex); } */ // ===========================================================================