// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: const.js // DESC: Provides constants // TYPE: Shared (JavaScript) // =========================================================================== // Label Types const VRR_LABEL_JOB = 1; const VRR_LABEL_BUSINESS = 2; const VRR_LABEL_HOUSE = 3; const VRR_LABEL_EXIT = 3; // Log Levels const LOG_ALL = -1; const LOG_NONE = 0; const LOG_INFO = 1; const LOG_WARN = 2; const LOG_ERROR = 4; const LOG_VERBOSE = 8; const LOG_DEBUG = 16; // Weapon Damage Event Types const VRR_WEAPON_DAMAGE_EVENT_NONE = 0; const VRR_WEAPON_DAMAGE_EVENT_NORMAL = 1; const VRR_WEAPON_DAMAGE_EVENT_TAZER = 2; const VRR_WEAPON_DAMAGE_EVENT_EXTINGUISH = 3; const VRR_WEAPON_DAMAGE_EVENT_MACE = 4; // Games const VRR_GAME_GTA_III = 1; const VRR_GAME_GTA_VC = 2; const VRR_GAME_GTA_SA = 3; const VRR_GAME_GTA_IV = 4; const VRR_GAME_GTA_V = 50; // Key States const VRR_KEYSTATE_NONE = 0; const VRR_KEYSTATE_UP = 1; const VRR_KEYSTATE_DOWN = 2; const VRR_KEYSTATE_HOLDSHORT = 3; const VRR_KEYSTATE_HOLDLONG = 4; const VRR_BIZLABEL_INFO_NONE = 0; const VRR_BIZLABEL_INFO_BUY = 1; const VRR_BIZLABEL_INFO_ENTER = 2; const VRR_BIZLABEL_INFO_ENTERVEHICLE = 3; const VRR_BIZLABEL_INFO_REFUEL = 4; const VRR_BIZLABEL_INFO_REPAIR = 5;