// =========================================================================== // Asshat Gaming Roleplay // https://github.com/VortrexFTW/agrp_main // (c) 2022 Asshat Gaming // =========================================================================== // FILE: sync.js // DESC: Provides some elements and data sync // TYPE: Client (JavaScript) // =========================================================================== function processSync(event, deltaTime) { if (localPlayer != null) { if (!areServerElementsSupported()) { sendNetworkEventToServer("agrp.plr.pos", (localPlayer.vehicle != null) ? localPlayer.vehicle.position : localPlayer.position); sendNetworkEventToServer("agrp.plr.rot", (localPlayer.vehicle != null) ? localPlayer.vehicle.heading : localPlayer.heading); //if(localPlayer.vehicle != null) { // sendNetworkEventToServer("agrp.veh.pos", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.position); // sendNetworkEventToServer("agrp.veh.rot", getVehicleForNetworkEvent(localPlayer.vehicle), localPlayer.vehicle.heading); //} } if (localPlayer.health <= 0) { if (!calledDeathEvent) { logToConsole(LOG_DEBUG, `Local player died`); localPlayer.clearWeapons(); calledDeathEvent = true; sendNetworkEventToServer("agrp.playerDeath"); } } } if (localPlayer.health <= 0) { if (!calledDeathEvent) { logToConsole(LOG_DEBUG, `Local player died`); localPlayer.clearWeapons(); calledDeathEvent = true; sendNetworkEventToServer("agrp.playerDeath"); } } if (streamingRadioElement) { //streamingRadio.volume = getStreamingRadioVolumeForPosition(streamingRadio.position); } } // =========================================================================== function setVehicleLights(vehicleId, state) { if (getGame() == AGRP_GAME_GTA_IV) { if (!state) { natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 0)); } else { natives.forceCarLights(natives.getVehicleFromNetworkId(vehicleId, 1)); } } else { getElementFromId(vehicleId).lights = state; } } // =========================================================================== function repairVehicle(syncId) { getVehicleFromSyncId(syncId).fix(); } // =========================================================================== function syncVehicleProperties(vehicle) { if (!areServerElementsSupported()) { return false; } if (doesEntityDataExist(vehicle, "agrp.lights")) { let lightStatus = getEntityData(vehicle, "agrp.lights"); if (!lightStatus) { vehicle.lightStatus = 2; } else { vehicle.lightStatus = 1; } } if (doesEntityDataExist(vehicle, "agrp.invincible")) { let invincible = getEntityData(vehicle, "agrp.invincible"); element.setProofs(invincible, invincible, invincible, invincible, invincible); } if (doesEntityDataExist(vehicle, "agrp.panelStatus")) { let panelsStatus = getEntityData(vehicle, "agrp.panelStatus"); for (let i in panelsStatus) { vehicle.setPanelStatus(i, panelsStatus[i]); } } if (doesEntityDataExist(vehicle, "agrp.wheelStatus")) { let wheelsStatus = getEntityData(vehicle, "agrp.wheelStatus"); for (let i in wheelsStatus) { vehicle.setWheelStatus(i, wheelsStatus[i]); } } if (doesEntityDataExist(vehicle, "agrp.lightStatus")) { let lightStatus = getEntityData(vehicle, "agrp.lightStatus"); for (let i in lightStatus) { vehicle.setLightStatus(i, lightStatus[i]); } } if (doesEntityDataExist(vehicle, "agrp.suspensionHeight")) { let suspensionHeight = getEntityData(vehicle, "agrp.suspensionHeight"); vehicle.setSuspensionHeight(suspensionHeight); } if (getGame() == AGRP_GAME_GTA_SA) { //let allUpgrades = getGameConfig().vehicleUpgrades[getGame()]; //for(let i in allUpgrades) { // vehicle.removeUpgrade(i); //} if (doesEntityDataExist(vehicle, "agrp.upgrades")) { let upgrades = getEntityData(vehicle, "agrp.upgrades"); for (let i in upgrades) { if (upgrades[i] != 0) { vehicle.addUpgrade(upgrades[i]); } } } } if (getGame() == AGRP_GAME_GTA_SA || getGame() == AGRP_GAME_GTA_IV) { if (doesEntityDataExist(vehicle, "agrp.livery")) { let livery = getEntityData(vehicle, "agrp.livery"); if (getGame() == AGRP_GAME_GTA_SA) { vehicle.setPaintJob(livery); } else if (getGame() == AGRP_GAME_GTA_IV) { vehicle.livery = livery; } } } } // =========================================================================== function syncCivilianProperties(civilian) { if (!areServerElementsSupported()) { return false; } if (getGame() == AGRP_GAME_GTA_III) { if (doesEntityDataExist(civilian, "agrp.scale")) { let scaleFactor = getEntityData(civilian, "agrp.scale"); let tempMatrix = civilian.matrix; tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); let tempPosition = civilian.position; civilian.matrix = tempMatrix; tempPosition.z += scaleFactor.z; civilian.position = tempPosition; } } if (getGame() == AGRP_GAME_GTA_SA) { if (doesEntityDataExist(civilian, "agrp.fightStyle")) { let fightStyle = getEntityData(civilian, "agrp.fightStyle"); civilian.setFightStyle(fightStyle[0], fightStyle[1]); } } if (getGame() == AGRP_GAME_GTA_III) { if (doesEntityDataExist(civilian, "agrp.walkStyle")) { let walkStyle = getEntityData(civilian, "agrp.walkStyle"); civilian.walkStyle = walkStyle; } } if (getGame() == AGRP_GAME_GTA_IV) { if (doesEntityDataExist(civilian, "agrp.bodyPropHair")) { let bodyPropHair = getEntityData(civilian, "agrp.bodyPropHair"); civilian.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropHead")) { let bodyPropHead = getEntityData(civilian, "agrp.bodyPropHead"); civilian.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropEyes")) { let bodyPropEyes = getEntityData(civilian, "agrp.bodyPropEyes"); civilian.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropLeftHand")) { let bodyPropLeftHand = getEntityData(civilian, "agrp.bodyPropLeftHand"); civilian.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropRightHand")) { let bodyPropRightHand = getEntityData(civilian, "agrp.bodyPropRightHand"); civilian.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropLeftWrist")) { let bodyPropLeftWrist = getEntityData(civilian, "agrp.bodyPropLeftWrist"); civilian.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(civilian, "agrp.bodyPropRightWrist"); civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(civilian, "agrp.bodyPropRightWrist"); civilian.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropHip")) { let bodyPropHip = getEntityData(civilian, "agrp.bodyPropHip"); civilian.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropLeftFoot")) { let bodyPropLeftFoot = getEntityData(civilian, "agrp.bodyPropLeftFoot"); civilian.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); } if (doesEntityDataExist(civilian, "agrp.bodyPropRightFoot")) { let bodyPropRightFoot = getEntityData(civilian, "agrp.bodyPropRightFoot"); civilian.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); } } if (doesEntityDataExist(civilian, "agrp.anim")) { let animationSlot = getEntityData(civilian, "agrp.anim"); let animationData = getAnimationData(animationSlot); civilian.addAnimation(animationData.groupId, animationData.animId); } } // =========================================================================== function syncPlayerProperties(player) { if (!areServerElementsSupported()) { return false; } if (getGame() == AGRP_GAME_GTA_III) { if (doesEntityDataExist(player, "agrp.scale")) { let scaleFactor = getEntityData(player, "agrp.scale"); let tempMatrix = player.matrix; tempMatrix.setScale(toVector3(scaleFactor.x, scaleFactor.y, scaleFactor.z)); let tempPosition = player.position; player.matrix = tempMatrix; tempPosition.z += scaleFactor.z; player.position = tempPosition; } } if (getGame() == AGRP_GAME_GTA_SA) { if (doesEntityDataExist(player, "agrp.fightStyle")) { let fightStyle = getEntityData(player, "agrp.fightStyle"); player.setFightStyle(fightStyle[0], fightStyle[1]); } } //if(getGame() == AGRP_GAME_GTA_SA) { // if(doesEntityDataExist(player, "agrp.walkStyle")) { // let walkStyle = getEntityData(player, "agrp.walkStyle"); // player.walkStyle = walkStyle; // } //} if (getGame() == AGRP_GAME_GTA_IV) { if (doesEntityDataExist(player, "agrp.bodyPartHair")) { let bodyPartHead = getEntityData(player, "agrp.bodyPartHair"); player.changeBodyPart(0, bodyPartHead[0], bodyPartHair[1]); } if (doesEntityDataExist(player, "agrp.bodyPartHead")) { let bodyPartHead = getEntityData(player, "agrp.bodyPartHead"); player.changeBodyPart(1, bodyPartHead[0], bodyPartHead[1]); } if (doesEntityDataExist(player, "agrp.bodyPartUpper")) { let bodyPartUpper = getEntityData(player, "agrp.bodyPartUpper"); player.changeBodyPart(1, bodyPartUpper[0], bodyPartUpper[1]); } if (doesEntityDataExist(player, "agrp.bodyPartLower")) { let bodyPartLower = getEntityData(player, "agrp.bodyPartLower"); player.changeBodyPart(1, bodyPartLower[0], bodyPartLower[1]); } } if (getGame() == AGRP_GAME_GTA_IV) { if (doesEntityDataExist(player, "agrp.bodyPropHair")) { let bodyPropHair = getEntityData(player, "agrp.bodyPropHair"); player.changeBodyProp(0, bodyPropHair[0], bodyPropHair[1]); } if (doesEntityDataExist(player, "agrp.bodyPropHead")) { let bodyPropHead = getEntityData(player, "agrp.bodyPropHead"); player.changeBodyProp(1, bodyPropHead[0], bodyPropHead[1]); } if (doesEntityDataExist(player, "agrp.bodyPropEyes")) { let bodyPropEyes = getEntityData(player, "agrp.bodyPropEyes"); player.changeBodyProp(1, bodyPropEyes[0], bodyPropEyes[1]); } if (doesEntityDataExist(player, "agrp.bodyPropLeftHand")) { let bodyPropLeftHand = getEntityData(player, "agrp.bodyPropLeftHand"); player.changeBodyProp(1, bodyPropLeftHand[0], bodyPropLeftHand[1]); } if (doesEntityDataExist(player, "agrp.bodyPropRightHand")) { let bodyPropRightHand = getEntityData(player, "agrp.bodyPropRightHand"); player.changeBodyProp(1, bodyPropRightHand[0], bodyPropRightHand[1]); } if (doesEntityDataExist(player, "agrp.bodyPropLeftWrist")) { let bodyPropLeftWrist = getEntityData(player, "agrp.bodyPropLeftWrist"); player.changeBodyProp(1, bodyPropLeftWrist[0], bodyPropLeftWrist[1]); } if (doesEntityDataExist(player, "agrp.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(player, "agrp.bodyPropRightWrist"); player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if (doesEntityDataExist(player, "agrp.bodyPropRightWrist")) { let bodyPropRightWrist = getEntityData(player, "agrp.bodyPropRightWrist"); player.changeBodyProp(1, bodyPropRightWrist[0], bodyPropRightWrist[1]); } if (doesEntityDataExist(player, "agrp.bodyPropHip")) { let bodyPropHip = getEntityData(player, "agrp.bodyPropHip"); player.changeBodyProp(1, bodyPropHip[0], bodyPropHip[1]); } if (doesEntityDataExist(player, "agrp.bodyPropLeftFoot")) { let bodyPropLeftFoot = getEntityData(player, "agrp.bodyPropLeftFoot"); player.changeBodyProp(1, bodyPropLeftFoot[0], bodyPropLeftFoot[1]); } if (doesEntityDataExist(player, "agrp.bodyPropRightFoot")) { let bodyPropRightFoot = getEntityData(player, "agrp.bodyPropRightFoot"); player.changeBodyProp(1, bodyPropRightFoot[0], bodyPropRightFoot[1]); } } } // =========================================================================== function syncElementProperties(element) { if (!areServerElementsSupported()) { return false; } if (doesEntityDataExist(element, "agrp.interior")) { if (typeof element.interior != "undefined") { element.interior = getEntityData(element, "agrp.interior"); } } if (getGame() == AGRP_GAME_MAFIA_ONE) { switch (element.type) { case ELEMENT_VEHICLE: syncVehicleProperties(element); break; case ELEMENT_PED: syncCivilianProperties(element); break; case ELEMENT_PLAYER: syncPlayerProperties(element); break; default: break; } } else { switch (element.type) { case ELEMENT_VEHICLE: syncVehicleProperties(element); break; case ELEMENT_PED: syncCivilianProperties(element); break; case ELEMENT_PLAYER: syncPlayerProperties(element); break; default: break; } } } // =========================================================================== function receiveHouseFromServer(houseId, entrancePosition, blipModel, pickupModel, hasInterior) { if (getGame() == AGRP_GAME_GTA_IV) { } } // =========================================================================== function setLocalPlayerPedPartsAndProps(parts, props) { for (let i in parts) { localPlayer.changeBodyPart(parts[i][0], parts[i][1], parts[i][2]); } for (let j in props) { localPlayer.changeBodyProp(props[j][0], props[j][1]); } } // ===========================================================================