// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: misc.js // DESC: Provides any uncategorized functions and usage // TYPE: Server (JavaScript) // =========================================================================== // =========================================================================== function initMiscScript() { logToConsole(LOG_INFO, "[VRR.Misc]: Initializing misc script ..."); logToConsole(LOG_INFO, "[VRR.Misc]: Misc script initialized successfully!"); return true; } // =========================================================================== function getPositionCommand(command, params, client) { let position = getPlayerPosition(client); messagePlayerNormal(client, `Your position is: ${position.x.toFixed(2)}, ${position.y.toFixed(2)}, ${position.z.toFixed(2)}`); logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)}'s position is: ${position.x.toFixed(2)}, ${position.y.toFixed(2)}, ${position.z.toFixed(2)}`); return true; } // =========================================================================== function toggleMouseCursorCommand(command, params, client) { sendPlayerMouseCursorToggle(client); return true; } // =========================================================================== function toggleMouseCameraCommand(command, params, client) { sendPlayerMouseCameraToggle(client); return true; } // =========================================================================== function setNewCharacterSpawnPositionCommand(command, params, client) { let position = client.player.position; getServerConfig().newCharacter.spawnPosition = position; getServerConfig().newCharacter.spawnHeading = client.player.heading; getServerConfig().needsSaved = true; messagePlayerNormal(client, `The new character spawn position has been set to ${position.x.toFixed(2)}, ${position.y.toFixed(2)}, ${position.z.toFixed(2)}`) return true; } // =========================================================================== function setNewCharacterMoneyCommand(command, params, client) { if(areParamsEmpty(params)) { messagePlayerSyntax(client, getCommandSyntaxText(command)); return false; } let amount = toInteger(getParam(params, " ", 1)) || 1000; getServerConfig().newCharacter.cash = amount; getServerConfig().needsSaved = true; messagePlayerNormal(client, `The new character money has been set to $${amount}`); return true; } // =========================================================================== function setNewCharacterSkinCommand(command, params, client) { if(areParamsEmpty(params)) { messagePlayerSyntax(client, getCommandSyntaxText(command)); return false; } let skinId = getSkinModelIndexFromParams(params); getServerConfig().newCharacter.skin = skinId; getServerConfig().needsSaved = true; messagePlayerNormal(client, `The new character skin has been set to ${getSkinNameFromModel(skinId)} (Index ${skinId})`); return true; } // =========================================================================== function submitIdeaCommand(command, params, client) { if(areParamsEmpty(params)) { messagePlayerSyntax(client, getCommandSyntaxText(command)); return false; } submitIdea(client, params); messagePlayerNormal(client, `Your suggestion/idea has been sent to the developers!`); return true; } // =========================================================================== function submitBugReportCommand(command, params, client) { if(areParamsEmpty(params)) { messagePlayerSyntax(client, getCommandSyntaxText(command)); return false; } submitBugReport(client, params); messagePlayerNormal(client, `Your bug report has been sent to the developers!`); return true; } // =========================================================================== function enterExitPropertyCommand(command, params, client) { //let closestBusinessEntrance = getClosestBusinessEntrance(getPlayerPosition(client), getPlayerDimension(client)); //let closestBusinessExit = getClosestBusinessExit(getPlayerPosition(client), getPlayerDimension(client)); //let closestHouseEntrance = getClosestHouseEntrance(getPlayerPosition(client), getPlayerDimension(client)); //let closestHouseExit = getClosestHouseExit(getPlayerPosition(client), getPlayerDimension(client)); let closestProperty = null; let isEntrance = false; let isBusiness = false; //if(getDistance(getPlayerPosition(client), getBusinessData(closestBusinessEntrance).entrancePosition) <= getDistance(getPlayerPosition(client), getHouseData(closestHouseEntrance).entrancePosition)) { // closestEntrance = getBusinessData(closestBusinessEntrance); //} else { // closestEntrance = getHouseData(closestHouseEntrance); //} //if(getDistance(getPlayerPosition(client), getBusinessData(closestBusinessExit).exitPosition) <= getDistance(getPlayerPosition(client), getHouseData(closestHouseExit).exitPosition)) { // closestExit = getBusinessData(closestBusinessExit); //} else { // closestExit = getHouseData(closestHouseExit); //} //if(getDistance(getPlayerPosition(client), closestEntrance.entrancePosition) <= getDistance(getPlayerPosition(client), closestExit.exitPosition)) { // closestProperty = closestEntrance; // isEntrance = true; //} else { // closestProperty = closestExit; // isEntrance = false; //} if(!getPlayerData(client).currentPickup) { return false; } let ownerType = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.type"); let ownerId = getEntityData(getPlayerData(client).currentPickup, "vrr.owner.id"); switch(ownerType) { case VRR_PICKUP_BUSINESS_ENTRANCE: isBusiness = true; isEntrance = true; closestProperty = getServerData().businesses[ownerId]; break; case VRR_PICKUP_BUSINESS_EXIT: isBusiness = true; isEntrance = false; closestProperty = getServerData().businesses[ownerId]; break; case VRR_PICKUP_HOUSE_ENTRANCE: isBusiness = false; isEntrance = true; closestProperty = getServerData().houses[ownerId]; break; case VRR_PICKUP_HOUSE_EXIT: isBusiness = false; isEntrance = false; closestProperty = getServerData().houses[ownerId]; break; default: return false; } if(closestProperty == null) { return false; } logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)}'s closest door is ${(isBusiness) ? closestProperty.name : closestProperty.description} ${(isEntrance) ? "entrance" : "exit"}`); if(isEntrance) { if(getDistance(closestProperty.entrancePosition, getPlayerPosition(client)) <= getGlobalConfig().enterPropertyDistance) { if(closestProperty.locked) { meActionToNearbyPlayers(client, getLocaleString(client, "EnterExitPropertyDoorLocked", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House"))); return false; } if(!closestProperty.hasInterior) { messagePlayerAlert(client, getLocaleString(client, "PropertyNoInterior", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House"))); return false; } clearPlayerStateToEnterExitProperty(client); getPlayerData(client).pedState = VRR_PEDSTATE_ENTERINGPROPERTY; meActionToNearbyPlayers(client, getLocaleString(client, "EntersProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House"))); if(isFadeCameraSupported()) { fadeCamera(client, false, 1.0); } setTimeout(function() { setPlayerPosition(client, closestProperty.exitPosition); setPlayerHeading(client, closestProperty.exitRotation); setPlayerDimension(client, closestProperty.exitDimension); setPlayerInterior(client, closestProperty.exitInterior); setTimeout(function() { if(isFadeCameraSupported()) { fadeCamera(client, true, 1.0); } updateInteriorLightsForPlayer(client, closestProperty.interiorLights); }, 1000); //updateAllInteriorVehiclesForPlayer(client, closestProperty.exitInterior, closestProperty.exitDimension); }, 1100); if(closestProperty.streamingRadioStation != -1) { if(getRadioStationData(closestProperty.streamingRadioStation)) { playRadioStreamForPlayer(client, getRadioStationData(closestProperty.streamingRadioStation).url); getPlayerData(client).streamingRadioStation = closestProperty.streamingRadioStation; } } return true; } } else { if(getDistance(closestProperty.exitPosition, getPlayerPosition(client)) <= getGlobalConfig().exitPropertyDistance) { if(closestProperty.locked) { meActionToNearbyPlayers(client, getLocaleString(client, "EnterExitPropertyDoorLocked", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House"))); return false; } getPlayerData(client).pedState = VRR_PEDSTATE_EXITINGPROPERTY; clearPlayerStateToEnterExitProperty(client) meActionToNearbyPlayers(client, getLocaleString(client, "ExitsProperty", (isBusiness) ? getLocaleString(client, "Business") : getLocaleString(client, "House"))); if(isFadeCameraSupported()) { fadeCamera(client, false, 1.0); } disableCityAmbienceForPlayer(client, true); setTimeout(function() { setPlayerPosition(client, closestProperty.entrancePosition); setPlayerHeading(client, closestProperty.entranceRotation); setPlayerDimension(client, closestProperty.entranceDimension); setPlayerInterior(client, closestProperty.entranceInterior); setTimeout(function() { if(isFadeCameraSupported()) { fadeCamera(client, true, 1.0); } updateInteriorLightsForPlayer(client, true); }, 1000); }, 1100); stopRadioStreamForPlayer(client); getPlayerData(client).streamingRadioStation = -1; //logToConsole(LOG_DEBUG, `[VRR.Misc] ${getPlayerDisplayForConsole(client)} exited business ${inBusiness.name}[${inBusiness.index}/${inBusiness.databaseId}]`); return true; } } return true; } // =========================================================================== function getPlayerInfoCommand(command, params, client) { let targetClient = client; if(!areParamsEmpty(params)) { if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("BasicModeration"))) { targetClient = getPlayerFromParams(params); if(!getPlayerData(targetClient)) { messagePlayerError(client, getLocaleString(client, "InvalidPlayer")); return false; } } } messagePlayerNormal(client, `{clanOrange}== {jobYellow}Player Info {clanOrange}==============================`); let clan = (getPlayerCurrentSubAccount(targetClient).clan != 0) ? `{ALTCOLOUR}${getClanData(getClanIdFromDatabaseId(getPlayerCurrentSubAccount(targetClient).clan)).name}[${getPlayerCurrentSubAccount(targetClient).clan}] (Rank: ${getClanRankData(getPlayerCurrentSubAccount(targetClient).clan, getPlayerCurrentSubAccount(targetClient).clanRank).name}[Level: ${getClanRankData(getPlayerCurrentSubAccount(targetClient).clan, getPlayerCurrentSubAccount(targetClient).clanRank).level}, DBID: ${getClanRankData(getPlayerCurrentSubAccount(targetClient).clan, getPlayerCurrentSubAccount(targetClient).clanRank).databaseId}` : `(None)`; let job = (getPlayerCurrentSubAccount(targetClient).job != 0) ? `{ALTCOLOUR}${getJobData(getJobIdFromDatabaseId(getPlayerCurrentSubAccount(targetClient).job)).name}[${getPlayerCurrentSubAccount(targetClient).job}] (Rank: ${getPlayerCurrentSubAccount(targetClient).jobRank})` : `(None)`; let stats = [ `{MAINCOLOUR}Account: {ALTCOLOUR}${getPlayerData(targetClient).accountData.name}[${getPlayerData(targetClient).accountData.databaseId}]`, `{MAINCOLOUR}Character: {ALTCOLOUR}${getCharacterFullName(targetClient)}[${getPlayerCurrentSubAccount(targetClient).databaseId}]`, `{MAINCOLOUR}Connected: {ALTCOLOUR}${getTimeDifferenceDisplay(Math.ceil(sdl.tick/1000), getPlayerData(targetClient).connectTime)} ago`, `{MAINCOLOUR}Registered: ${getPlayerData(targetClient).accountData}`, `{MAINCOLOUR}Game Version: {ALTCOLOUR}${targetClient.gameVersion}`, `{MAINCOLOUR}Client Version: {ALTCOLOUR}${getPlayerData(targetClient).clientVersion}`, `{MAINCOLOUR}Skin: {ALTCOLOUR}${getSkinNameFromModel(getPlayerCurrentSubAccount(targetClient).skin)}[${getPlayerCurrentSubAccount(targetClient).skin}]`, `{MAINCOLOUR}Clan: {ALTCOLOUR}${clan}`, `{MAINCOLOUR}Job: {ALTCOLOUR}${job}`, ] let chunkedList = splitArrayIntoChunks(stats, 6); for(let i in chunkedList) { messagePlayerInfo(client, chunkedList[i].join(", ")); } } // =========================================================================== function playerChangeAFKState(client, afkState) { if(afkState) { setEntityData(client, "vrr.afk", true, true); } else { client.removeData("vrr.afk"); } } // =========================================================================== function checkPlayerSpawning() { let clients = getClients(); for(let i in clients) { if(!isConsole(clients[i])) { if(getPlayerData(clients[i])) { if(getPlayerData(clients[i]).loggedIn) { if(!getPlayerData(clients[i]).ped) { if(clients[i].player != null) { //getPlayerData(clients[i]).ped = clients[i].player; onPlayerSpawn(clients[i].player); } } } } } } } // =========================================================================== function showPlayerPrompt(client, promptType, promptMessage, promptTitle) { if(promptType == VRR_PROMPT_NONE) { return false; } getPlayerData(client).promptType = promptType; if(canPlayerUseGUI(client)) { showPlayerPromptGUI(client, promptMessage, promptTitle); } else { messagePlayerNormal(client, `❓ ${promptMessage}`); messagePlayerInfo(client, `{MAINCOLOUR}Use {ALTCOLOUR}/yes or {ALTCOLOUR}/no`); } } // =========================================================================== function updateServerGameTime() { if(isTimeSupported()) { game.time.hour = getServerConfig().hour; game.time.minute = getServerConfig().minute; } } // =========================================================================== function listOnlineAdminsCommand(command, params, client) { //== Admins =================================== messagePlayerNormal(client, `{clanOrange}== {jobYellow}Admins {clanOrange}===================================`); let admins = []; let clients = getClients(); for(let i in clients) { if(getPlayerData(clients[i])) { if(getPlayerData(clients[i]).accountData.flags.admin != 0) { admins.push(`{ALTCOLOUR}[${getPlayerData(clients[i]).accountData.staffTitle}] {MAINCOLOUR}${getCharacterFullName(clients[i])}`); } } } let chunkedList = splitArrayIntoChunks(admins, 3); for(let i in chunkedList) { messagePlayerInfo(client, chunkedList[i].join(", ")); } } // =========================================================================== function gpsCommand(command, params, client) { //== Businesses =================================== messagePlayerNormal(client, `{clanOrange}== {jobYellow}Businesses {clanOrange}================================`); switch(toLowerCase(params)) { case "skin": case "skins": case "clothes": case "player": useType = VRR_ITEM_USETYPE_SKIN; break; case "gun": case "guns": case "weapon": case "weapons": case "wep": case "weps": useType = VRR_ITEM_USETYPE_WEAPON; break; case "food": case "eat": useType = VRR_ITEM_USETYPE_FOOD; break; case "drink": useType = VRR_ITEM_USETYPE_DRINK; break; case "alcohol": case "booze": case "bar": useType = VRR_ITEM_USETYPE_ALCOHOL; break; case "repair": case "carrepair": case "vehrepair": case "spray": case "fix": useType = VRR_ITEM_USETYPE_VEHREPAIR; break; case "vehiclecolour": case "vehcolour": case "carcolour": case "colour": useType = VRR_ITEM_USETYPE_VEHCOLOUR; break; default: { let itemTypeId = getItemTypeFromParams(params); if(getItemTypeData(itemTypeId)) { useType = getItemTypeData(itemTypeId).useType; } } } let businessId = getClosestBusinessWithBuyableItemOfUseType(useType); if(!businessId) { messagePlayerError(client, getLocaleString(client, "NoBusinessWithItemType")); return false; } if(!getBusinessData(businessId)) { messagePlayerError(client, getLocaleString(client, "NoBusinessWithItemType")); return false; } blinkGenericGPSBlipForPlayer(client, getColourByType("businessBlue"), 10); }