// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: localechooser.js // DESC: Provides locale chooser GUI // TYPE: Client (JavaScript) // =========================================================================== let localeChooser = { window: null, flagImages: [], activeRingImages: [], }; let flagImageSize = toVector2(30, 30); let flagImageGap = toVector2(5, 5); // =========================================================================== function initLocaleChooserGUI() { logToConsole(LOG_DEBUG, `[VRR.GUI] Creating locale chooser GUI ...`); localeChooser.window = mexui.window(game.width/2-200, game.height-150, 60, 60, 'Choose a language', { main: { backgroundColour: toColour(secondaryColour[0], secondaryColour[1], secondaryColour[2], 0), }, title: { textSize: 11.0, textColour: toColour(primaryTextColour[0], primaryTextColour[1], primaryTextColour[2], 255), backgroundColour: toColour(primaryColour[0], primaryColour[1], primaryColour[2], windowTitleAlpha), }, icon: { textSize: 0.0, textColour: toColour(0, 0, 0, 0), backgroundColour: toColour(0, 0, 0, 0), }, }); localeChooser.window.titleBarShown = false; loadLocaleConfig(); logToConsole(LOG_DEBUG, `[VRR.GUI] Created locale chooser GUI`); } // =========================================================================== function closeLocaleChooserGUI() { logToConsole(LOG_DEBUG, `[VRR.GUI] Closing locale chooser window`); localeChooser.window.shown = false; mexui.setInput(false); } // =========================================================================== function showLocaleChooserGUI() { //closeAllWindows(); logToConsole(LOG_DEBUG, `[VRR.GUI] Showing locale chooser window`); mexui.setInput(true); localeChooser.window.shown = true; } // =========================================================================== function localeChooserSetLocale(localeId) { logToConsole(LOG_DEBUG|LOG_WARN, `[VRR.GUI] Asking server to change locale to ${localeId}`); sendLocaleSelectToServer(localeId); } // =========================================================================== function resetLocaleChooserOptions() { logToConsole(LOG_DEBUG|LOG_WARN, `[VRR.GUI] Resetting locale chooser options`); // let tempLocaleOptions = getServerData().localeOptions; // getAvailableLocaleOptions(); let tempLocaleOptions = getAvailableLocaleOptions(); localeChooser.window.size = toVector2((tempLocaleOptions.length*(flagImageSize.x+flagImageGap.x))+flagImageGap.x, flagImageSize.y+flagImageGap.y*2); localeChooser.window.position = toVector2((getScreenWidth()/2)-(localeChooser.window.size.x/2), getScreenHeight()-100); for(let i in localeChooser.flagImages) { localeChooser.flagImages[i].remove(); } for(let i in tempLocaleOptions) { let imagePath = `files/images/flags/${tempLocaleOptions[i].flagImageFile}`; localeChooser.flagImages[i] = localeChooser.window.image((i*(flagImageSize.x+flagImageGap.x))+flagImageGap.x, flagImageGap.y, flagImageSize.x, flagImageSize.y, imagePath, { focused: { borderColour: toColour(0, 0, 0, 0), }, }, function() { localeChooserSetLocale(tempLocaleOptions[i].id); }); logToConsole(LOG_DEBUG|LOG_WARN, `[VRR.GUI] Created locale chooser option ${tempLocaleOptions[i].englishName} with image ${imagePath}`); //localeChooser.activeRingImages.push(activeRingImage); } } // ===========================================================================