// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: handcuff.js // DESC: Provides features and usage for the handcuff item type // TYPE: Server (JavaScript) // =========================================================================== // =========================================================================== function isPlayerHandCuffed(client) { return (getPlayerData(client).pedState == VRR_PEDSTATE_BINDED); } // =========================================================================== function handCuffPlayer(client) { getPlayerData(client).pedState = VRR_PEDSTATE_BINDED; setPlayerControlState(client, false); } // =========================================================================== function unHandCuffPlayer(client) { getPlayerData(client).pedState = VRR_PEDSTATE_READY; setPlayerControlState(client, true); } // =========================================================================== function isPlayerSurrendered(client) { return true; //(getPlayerData(client).pedState == VRR_PEDSTATE_TAZED || getPlayerData(client).pedState == VRR_PEDSTATE_HANDSUP); } // ===========================================================================