// =========================================================================== // Vortrex's Roleplay Resource // https://github.com/VortrexFTW/gtac_roleplay // =========================================================================== // FILE: skin-select.js // DESC: Provides skin-selector functions and usage // TYPE: Client (JavaScript) // =========================================================================== let skinSelectMessageFontTop = null; let skinSelectMessageFontBottom = null; let skinSelectMessageTextTop = "Skin Name"; let skinSelectMessageTextBottom = "Choose a skin using LEFT and RIGHT arrows. Use ENTER to finish or BACKSPACE to cancel."; let skinSelectMessageColourTop = COLOUR_YELLOW; let skinSelectMessageColourBottom = COLOUR_WHITE; let usingSkinSelector = false; let skinSelectorIndex = 0; let skinSelectPosition = null; let skinSelectHeading = null; // =========================================================================== function initSkinSelectScript() { logToConsole(LOG_DEBUG, "[VRR.SkinSelect]: Initializing skin selector script ..."); skinSelectMessageFontTop = loadSkinSelectMessageFontTop(); skinSelectMessageFontBottom = loadSkinSelectMessageFontBottom(); logToConsole(LOG_DEBUG, "[VRR.SkinSelect]: Skin selector script initialized!"); } // =========================================================================== function loadSkinSelectMessageFontTop() { return lucasFont.createDefaultFont(20.0, "Roboto"); } // =========================================================================== function loadSkinSelectMessageFontBottom() { return lucasFont.createDefaultFont(12.0, "Roboto", "Light"); } // =========================================================================== function processSkinSelectKeyPress(keyCode) { if(usingSkinSelector) { if(keyCode == SDLK_RIGHT || keyCode == SDLK_s) { if(skinSelectorIndex >= allowedSkins[getGame()].length-1) { skinSelectorIndex = 0; } else { skinSelectorIndex++; } skinSelectMessageTextTop = allowedSkins[getGame()][skinSelectorIndex][1]; localPlayer.skin = allowedSkins[getGame()][skinSelectorIndex][0]; } else if(keyCode == SDLK_LEFT || keyCode == SDLK_a) { if(skinSelectorIndex <= 0) { skinSelectorIndex = allowedSkins[getGame()].length-1; } else { skinSelectorIndex--; } skinSelectMessageTextTop = allowedSkins[getGame()][skinSelectorIndex][1]; localPlayer.skin = allowedSkins[getGame()][skinSelectorIndex][0]; } else if(keyCode == SDLK_RETURN) { triggerNetworkEvent("vrr.skinSelected", skinSelectorIndex); } else if(keyCode == SDLK_BACKSPACE) { triggerNetworkEvent("vrr.skinSelected", -1); } } } // =========================================================================== function processSkinSelectRendering() { if(usingSkinSelector) { if(skinSelectMessageFontTop != null && skinSelectMessageFontBottom != null) { //if(gta.game != GAME_GTA_VC) { skinSelectMessageFontTop.render(skinSelectMessageTextTop, [0, game.height-100], game.width, 0.5, 0.0, skinSelectMessageFontTop.size, skinSelectMessageColourTop, true, true, false, true); skinSelectMessageFontBottom.render(skinSelectMessageTextBottom, [0, game.height-65], game.width, 0.5, 0.0, skinSelectMessageFontBottom.size, skinSelectMessageColourBottom, true, true, false, true); //} } localPlayer.position = skinSelectPosition; localPlayer.heading = skinSelectHeading; if(getMultiplayerMod() == VRR_MPMOD_GTAC) { if(gta.game == GAME_GTA_III || gta.game == GAME_GTA_VC) { localPlayer.clearObjective(); } } } } // =========================================================================== function toggleSkinSelect(state) { if(state) { skinSelectorIndex = 0; usingSkinSelector = true; let tempPosition = localPlayer.position; tempPosition.z += 0.5; let frontCameraPosition = getPosInFrontOfPos(tempPosition, localPlayer.heading, 3); if(isCustomCameraSupported()) { game.setCameraLookAt(frontCameraPosition, localPlayer.position, true); } localPlayer.skin = allowedSkins[getGame()][skinSelectorIndex][0]; gui.showCursor(true, false); localPlayer.invincible = true; localPlayer.setProofs(true, true, true, true, true); localPlayer.collisionsEnabled = false; skinSelectPosition = localPlayer.position; skinSelectHeading = localPlayer.heading; } else { usingSkinSelector = false; //gta.restoreCamera(true); gui.showCursor(false, true); if(localPlayer) { localPlayer.invincible = false; localPlayer.setProofs(false, false, false, false, false); localPlayer.collisionsEnabled = true; } } } // ===========================================================================