Files
GTA4RP/scripts/server/job/police.js
2022-12-19 10:11:10 -06:00

164 lines
4.3 KiB
JavaScript

// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/v-roleplay
// ===========================================================================
// FILE: police.js
// DESC: Provides police officer job functions and usage
// TYPE: Job (JavaScript)
// ===========================================================================
function policeTazerCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
if (!canPlayerUsePoliceJob(client)) {
messagePlayerError(client, "You are not allowed to use the police job.");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, "You are not working! Use /startwork first.");
return false;
}
if (!doesPlayerHaveJobType(client, V_JOB_POLICE)) {
messagePlayerError(client, "You don't have a police job.");
return false;
}
return true;
}
// ===========================================================================
function policeCuffCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
if (!canPlayerUsePoliceJob(client)) {
messagePlayerError(client, "You are not allowed to use the police job.");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, "You are not working! Use /startwork first.");
return false;
}
if (!doesPlayerHaveJobType(client, V_JOB_POLICE)) {
messagePlayerError(client, "You don't have a police job.");
return false;
}
return true;
}
// ===========================================================================
function policeArrestCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
if (!canPlayerUsePoliceJob(client)) {
messagePlayerError(client, "You are not allowed to use the police job.");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, "You are not working! Use /startwork first.");
return false;
}
if (!doesPlayerHaveJobType(client, V_JOB_POLICE)) {
messagePlayerError(client, "You don't have a police job.");
return false;
}
return true;
}
// ===========================================================================
function policeSearchCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
if (!canPlayerUsePoliceJob(client)) {
messagePlayerError(client, "You are not allowed to use the police job.");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, "You are not working! Use /startwork first.");
return false;
}
if (!doesPlayerHaveJobType(client, V_JOB_POLICE)) {
messagePlayerError(client, "You don't have a police job.");
return false;
}
return true;
}
// ===========================================================================
function policeDragCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
if (!canPlayerUsePoliceJob(client)) {
messagePlayerError(client, "You are not allowed to use the police job.");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, "You are not working! Use /startwork first.");
return false;
}
if (!doesPlayerHaveJobType(client, V_JOB_POLICE)) {
messagePlayerError(client, "You don't have a police job.");
return false;
}
return true;
}
// ===========================================================================
function policeDetainCommand(command, params, client) {
if (!canPlayerUseJobs(client)) {
messagePlayerError(client, "You are not allowed to use jobs.");
return false;
}
if (!canPlayerUsePoliceJob(client)) {
messagePlayerError(client, "You are not allowed to use the police job.");
return false;
}
if (!isPlayerWorking(client)) {
messagePlayerError(client, "You are not working! Use /startwork first.");
return false;
}
if (!doesPlayerHaveJobType(client, V_JOB_POLICE)) {
messagePlayerError(client, "You don't have a police job.");
return false;
}
return true;
}
// ===========================================================================