Files
GTA4RP/scripts/server/messaging.js
2020-12-29 04:26:15 -06:00

185 lines
6.8 KiB
JavaScript
Raw Blame History

This file contains invisible Unicode characters
This file contains invisible Unicode characters that are indistinguishable to humans but may be processed differently by a computer. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
This file contains Unicode characters that might be confused with other characters. If you think that this is intentional, you can safely ignore this warning. Use the Escape button to reveal them.
// ===========================================================================
// Asshat-Gaming Roleplay
// https://github.com/VortrexFTW/gtac_asshat_rp
// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
// ---------------------------------------------------------------------------
// FILE: messaging.js
// DESC: Provides messaging functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
// ---------------------------------------------------------------------------
function messageAdminAction(messageText) {
message(`⚠️ ${messageText}`, getColourByName("orange"));
if(getServerConfig().discordEnabled) {
messageDiscord(`:warning: ${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messagePlayerNormal(client, messageText, colour = COLOUR_WHITE) {
if(isConsole(client)) {
console.log(`[Asshat.Messaging] ${messageText}`);
return true;
}
if(!isClientFromDiscord(client)) {
messageClient(`${messageText}`, client, colour);
} else {
messageDiscordUser(client, `${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messageAdmins(messageText, colour = COLOUR_WHITE) {
let clients = getClients();
for(let i in clients) {
if(clients[i].console) {
console.log(`[Asshat.Messaging] 🛡️ ${messageText}`);
} else {
if(doesPlayerHaveStaffPermission(clients[i], getStaffFlagValue("basicModeration"))) {
messageClient(`🛡️ ${messageText}`, clients[i], getColourByName("softRed"));
}
}
}
}
// ---------------------------------------------------------------------------
function messagePlayerError(client, messageText) {
if(isConsole(client)) {
console.log(`[Asshat.Messaging] ERROR: ${messageText}`);
return true;
}
if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `🚫 ${messageText}`, getColourByName("white"));
} else {
messageDiscordUser(client, `:no_entry_sign: ${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messagePlayerSyntax(client, messageText) {
if(isConsole(client)) {
console.log(`[Asshat.Messaging] USAGE: ${messageText}`);
return true;
}
if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `⌨️ USAGE: [#FFFFFF] ${messageText}`, getColourByType("syntaxMessage"));
} else {
messageDiscordUser(client, `:keyboard: ${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messagePlayerAlert(client, messageText) {
if(isConsole(client)) {
console.log(`[Asshat.Messaging] ALERT: ${messageText}`);
return true;
}
if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `⚠️ [#FFFFFF] ${messageText}`, getColourByName("white"));
} else {
messageDiscordUser(client, `:warning: ${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messagePlayerSuccess(client, messageText) {
if(isConsole(client)) {
console.log(`[Asshat.Messaging] SUCCESS: ${messageText}`);
return true;
}
if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `👍 [#FFFFFF] ${messageText}`, getColourByName("white"));
} else {
messageDiscordUser(client, `:thumbsup: ${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messagePlayerInfo(client, messageText) {
if(isConsole(client)) {
console.log(`[INFO] ${messageText}`);
return true;
}
if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, ` [#FFFFFF] ${messageText}`, getColourByName("white"));
} else {
messageDiscordUser(client, `:information_source: ${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messagePlayerTip(client, messageText) {
if(isConsole(client)) {
console.log(`[TIP] ${messageText}`);
return true;
}
if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, ` [#FFFFFF] ${messageText}`, getColourByName("white"));
} else {
messageDiscordUser(client, `:information_source: ${messageText}`);
}
}
// ---------------------------------------------------------------------------
function messagePlayerTalk(client, talkingClient, messageText) {
messagePlayerNormal(client, `${getClientSubAccountName(talkingClient)} says: ${messageText}`, getColourByType("talkMessage"));
}
// ---------------------------------------------------------------------------
function messagePlayerWhisper(client, whisperingClient, messageText) {
messagePlayerNormal(client, `${getClientSubAccountName(whisperingClient)} whispers: ${messageText}`, getColourByType("whisperMessage"));
}
// ---------------------------------------------------------------------------
function messagePlayerShout(client, shoutingClient, messageText) {
messagePlayerNormal(client, `${getClientSubAccountName(shoutingClient)} shouts: ${messageText}!`, getColourByType("shoutMessage"));
}
// ---------------------------------------------------------------------------
function messagePlayerDoAction(client, doingActionClient, messageText) {
if(!isClientFromDiscord(client)) {
messagePlayerNormal(client, `${messageText} * (${getClientSubAccountName(doingActionClient)})`, getColourByType("doActionMessage"));
}
}
// ---------------------------------------------------------------------------
function messagePlayerMeAction(client, doingActionClient, messageText) {
messagePlayerNormal(client, `${getClientSubAccountName(doingActionClient)} ${messageText}`, getColourByType("meActionMessage"));
}
// ---------------------------------------------------------------------------
function messagePlayerClanChat(client, clanChattingClient, messageText) {
messagePlayerNormal(client, `(${getClientSubAccountClanRank(clanChattingClient)}) ${getClientSubAccountName(clanChattingClient)} says (clan): ${messageText}`, getColourByType("clanChatMessage"));
}
// ---------------------------------------------------------------------------
function messagePlayerAdminChat(client, adminChattingClient, messageText) {
messagePlayerNormal(client, `[ADMIN CHAT] [#AAAAAA]${getPlayerData(adminChattingClient).accountData.staffTitle} [#CCCCCC]${getPlayerData(adminChattingClient).accountData.name}: [#FFFFFF]${messageText}`, getColourByType("orange"));
}
// ---------------------------------------------------------------------------