164 lines
4.8 KiB
JavaScript
164 lines
4.8 KiB
JavaScript
// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// ===========================================================================
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// FILE: police.js
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// DESC: Provides police officer job functions and usage
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// TYPE: Job (JavaScript)
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// ===========================================================================
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function policeTazerCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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if(!isPlayerWorking(client)) {
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messagePlayerError(client, "You are not working! Use /startwork first.");
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return false;
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}
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if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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return true;
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}
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// ===========================================================================
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function policeCuffCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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if(!isPlayerWorking(client)) {
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messagePlayerError(client, "You are not working! Use /startwork first.");
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return false;
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}
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if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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return true;
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}
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// ===========================================================================
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function policeArrestCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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if(!isPlayerWorking(client)) {
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messagePlayerError(client, "You are not working! Use /startwork first.");
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return false;
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}
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if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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return true;
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}
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// ===========================================================================
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function policeSearchCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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if(!isPlayerWorking(client)) {
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messagePlayerError(client, "You are not working! Use /startwork first.");
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return false;
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}
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if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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return true;
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}
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// ===========================================================================
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function policeDragCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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if(!isPlayerWorking(client)) {
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messagePlayerError(client, "You are not working! Use /startwork first.");
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return false;
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}
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if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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return true;
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}
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// ===========================================================================
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function policeDetainCommand(command, params, client) {
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if(!canPlayerUseJobs(client)) {
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messagePlayerError(client, "You are not allowed to use jobs.");
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return false;
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}
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if(!canPlayerUsePoliceJob(client)) {
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messagePlayerError(client, "You are not allowed to use the police job.");
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return false;
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}
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if(!isPlayerWorking(client)) {
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messagePlayerError(client, "You are not working! Use /startwork first.");
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return false;
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}
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if(!doesPlayerHaveJobType(client, VRR_JOB_POLICE)) {
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messagePlayerError(client, "You don't have a police job.");
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return false;
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}
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return true;
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}
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// ===========================================================================
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