Files
GTA4RP/scripts/server/accent.js

73 lines
2.2 KiB
JavaScript

// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: accent.js
// DESC: Provides accent functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
function getPlayerAccentText(client) {
return getPlayerCurrentSubAccount(client).accent;
}
// ===========================================================================
function setPlayerAccentText(client, text) {
getPlayerCurrentSubAccount(client).accent = text;
}
// ===========================================================================
function doesPlayerHaveAccent(client) {
return (getPlayerCurrentSubAccount(client).accent != "");
}
// ===========================================================================
function getPlayerAccentInlineOutput(client) {
let outputText = "";
if(doesPlayerHaveAccent(client)) {
outputText = `[${getPlayerAccentText(client)}] `;
}
return outputText;
}
// ===========================================================================
function setAccentCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let accentId = getAccentFromParams(params);
if(!accentId) {
messagePlayerError(client, getLocaleString(client, "AccentNotFound"));
return false;
}
let accentString = getGlobalConfig().accents[accentId];
getPlayerCurrentSubAccount(client).accent = accentString;
messagePlayerSuccess(client, getLocaleString(client, "AccentSet", accentString));
}
// ===========================================================================
function listAccentsCommand(command, params, client) {
let stationList = getGlobalConfig().accents;
let chunkedList = splitArrayIntoChunks(stationList, 8);
messagePlayerInfo(client, `{clanOrange}== {jobYellow}Accents {clanOrange}==================================`);
for(let i in chunkedList) {
messagePlayerInfo(client, chunkedList[i].join(", "));
}
}
// ===========================================================================