Files
GTA4RP/scripts/client/job.js
2021-11-16 02:00:54 -06:00

79 lines
2.8 KiB
JavaScript

// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: job.js
// DESC: Provides job functions and usage
// TYPE: Client (JavaScript)
// ===========================================================================
let localPlayerJobType = 0;
let localPlayerWorking = false;
let jobRouteStopBlip = null;
let jobRouteStopSphere = null;
// ===========================================================================
function initJobScript() {
logToConsole(LOG_DEBUG, "[VRR.Job]: Initializing job script ...");
logToConsole(LOG_DEBUG, "[VRR.Job]: Job script initialized!");
}
// ===========================================================================
function setLocalPlayerJobType(tempJobType) {
logToConsole(LOG_DEBUG, `[VRR.Main] Set local player job type to ${tempJobType}`);
localPlayerJobType = tempJobType;
}
// ===========================================================================
function setLocalPlayerWorkingState(tempWorking) {
logToConsole(LOG_DEBUG, `[VRR.Main] Setting working state to ${tempWorking}`);
localPlayerWorking = tempWorking;
}
// ===========================================================================
function showJobRouteStop() {
logToConsole(LOG_DEBUG, `[VRR.Job] Showing route stop`);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(game.game == VRR_GAME_GTA_SA) {
jobRouteStopSphere = game.createPickup(1318, position, 1);
} else {
jobRouteStopSphere = game.createSphere(position, 3);
jobRouteStopSphere.colour = colour;
}
jobRouteStopBlip = game.createBlip(position, 0, 2, colour);
}
}
// ===========================================================================
function showJobRouteStop(position, colour) {
logToConsole(LOG_DEBUG, `[VRR.Job] Showing route stop`);
if(getMultiplayerMod() == VRR_MPMOD_GTAC) {
if(game.game == VRR_GAME_GTA_SA) {
jobRouteStopSphere = game.createPickup(1318, position, 1);
} else {
jobRouteStopSphere = game.createSphere(position, 3);
jobRouteStopSphere.colour = colour;
}
jobRouteStopBlip = game.createBlip(position, 0, 2, colour);
}
}
// ===========================================================================
function enteredJobRouteSphere() {
logToConsole(LOG_DEBUG, `[VRR.Job] Entered job route sphere`);
tellServerPlayerArrivedAtJobRouteStop();
destroyElement(jobRouteStopSphere);
destroyElement(jobRouteStopBlip);
jobRouteStopSphere = null;
jobRouteStopBlip = null;
}
// ===========================================================================