Files
GTA4RP/scripts/server/client.js
2022-07-23 04:17:20 -05:00

194 lines
5.5 KiB
JavaScript

// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: client.js
// DESC: Provides client communication and cross-endpoint operations
// TYPE: Server (JavaScript)
// ===========================================================================
// Return-To types (for when a player is teleported)
const AGRP_RETURNTO_TYPE_NONE = 0; // "Return to" data is invalid
const AGRP_RETURNTO_TYPE_ADMINGET = 1; // "Return to" data is from admin teleporting
const AGRP_RETURNTO_TYPE_SKINSELECT = 2; // "Return to" data is from skin select
// ===========================================================================
/**
* @class Representing extra data for a client
*/
class ClientData {
constructor(client, accountData, subAccounts) {
/** @member {AccountData} accountData */
this.accountData = accountData;
/** @member {Array.<SubAccountData>} subAccounts */
this.subAccounts = subAccounts; // Characters
// General Info
this.client = client;
this.currentSubAccount = -1;
this.loggedIn = false;
this.index = -1;
this.connectTime = 0;
this.clientVersion = "0.0.0";
this.afk = false;
this.spawned = false;
this.sessionId = 0;
// Security
this.passwordResetState = AGRP_RESETPASS_STATE_NONE;
this.passwordResetCode = "";
this.twoFactorAuthenticationState = AGRP_2FA_STATE_NONE;
this.twoFactorAuthenticationCode = 0;
this.loginTimeout = null;
this.loginAttemptsRemaining = 3;
// Job Stuff
this.jobEquipmentCache = [];
this.jobUniform = 0;
this.jobRoute = -1;
this.jobRouteLocation = -1;
this.jobRouteVehicle = false;
this.returnToJobVehicleTick = 0;
this.returnToJobVehicleTimer = null;
this.rentingVehicle = false;
this.buyingVehicle = false;
this.lastVehicle = false;
this.switchingCharacter = false;
this.tutorialStep = -1;
this.tutorialItem = null;
this.tutorialVehicle = null;
// Items
this.tempLockerCache = new Array(9).fill(-1);
this.tempLockerType = AGRP_TEMP_LOCKER_TYPE_NONE;
this.hotBarItems = new Array(9).fill(-1);
this.activeHotBarSlot = -1;
this.toggleUseItem = false;
this.itemActionState = AGRP_ITEM_ACTION_NONE;
this.itemActionItem = -1;
this.paintBallItemCache = [];
// Ordering for business
this.businessOrderAmount = 0;
this.businessOrderBusiness = -1;
this.businessOrderItem = -1;
this.businessOrderValue = -1;
// For Non-Server Elements
this.syncPosition = null;
this.syncHeading = null;
this.syncVehicle = null;
this.syncVehicleSeat = null;
// Payday
this.payDayAmount = 0;
this.payDayTickStart = 0;
// Creating Character
//this.creatingCharacter = false;
//this.creatingCharacterSkin = -1;
// Radio
this.streamingRadioStation = -1;
this.streamingRadioElement = false;
// Return To (when being teleported)
this.returnToPosition = null;
this.returnToHeading = null;
this.returnToInterior = null;
this.returnToDimension = null;
this.returnToHouse = null;
this.returnToBusiness = null;
this.returnToType = AGRP_RETURNTO_TYPE_NONE;
// Animation
this.currentAnimation = -1;
this.currentAnimationPositionOffset = false;
this.currentAnimationPositionReturnTo = false;
this.animationStart = 0;
this.animationForced = false;
// Misc
this.changingCharacterName = false;
this.currentPickup = false;
this.usingSkinSelect = false;
this.keyBinds = [];
this.incomingDamageMultiplier = 1;
this.weaponDamageEvent = AGRP_WEAPON_DAMAGE_EVENT_NORMAL;
this.lastJobVehicle = null;
this.health = 100;
this.locale = 0;
this.enteringVehicle = null;
this.customDisconnectReason = "";
this.interiorCutscene = -1;
this.playerBlip = null;
this.alcoholLevel = 0;
this.pedState = AGRP_PEDSTATE_NONE;
this.promptType = AGRP_PROMPT_NONE;
this.privateMessageReplyTo = null;
// Paintball
this.inPaintBall = false;
this.paintBallBusiness = -1;
this.paintBallDeaths = 0;
this.paintBallKills = 0;
// Job Route Editing
this.jobRouteEditNextLocationDelay = 0;
this.jobRouteEditNextLocationArriveMessage = "";
this.jobRouteEditNextLocationGotoMessage = "";
this.jobRouteEditNextLocationType = AGRP_JOB_ROUTE_LOCATION_TYPE_NONE;
this.casinoChips = 0;
this.casinoCardHand = [];
this.casinoPlayingGame = AGRP_CASINO_GAME_NONE;
}
};
// ===========================================================================
function initClientScript() {
logToConsole(LOG_DEBUG, "[VRR.Client]: Initializing client script ...");
logToConsole(LOG_DEBUG, "[VRR.Client]: Client script initialized!");
}
// ===========================================================================
function resetClientStuff(client) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Resetting client data for ${getPlayerDisplayForConsole(client)}`);
if (!getPlayerData(client)) {
return false;
}
if (isPlayerOnJobRoute(client)) {
stopJobRoute(client, false, false);
}
if (getPlayerData(client).rentingVehicle) {
stopRentingVehicle(client);
}
deleteJobItems(client);
deletePaintBallItems(client);
//deletePlayerTemporaryLockerItems(client);
getPlayerData(client).lastVehicle = null;
}
// ===========================================================================
function kickAllClients() {
getClients().forEach((client) => {
getPlayerData(client).customDisconnectReason = `Kicked - All clients are being disconnected`;
disconnectPlayer(client);
})
}
// ===========================================================================