1506 lines
52 KiB
JavaScript
1506 lines
52 KiB
JavaScript
// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// ===========================================================================
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// FILE: vehicle.js
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// DESC: Provides vehicle functions and usage
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// TYPE: Server (JavaScript)
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// ===========================================================================
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function initVehicleScript() {
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logToConsole(LOG_INFO, "[VRR.Vehicle]: Initializing vehicle script ...");
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getServerData().vehicles = loadVehiclesFromDatabase();
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spawnAllVehicles();
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setAllVehicleIndexes();
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logToConsole(LOG_INFO, "[VRR.Vehicle]: Vehicle script initialized successfully!");
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return true;
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}
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// ===========================================================================
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function loadVehiclesFromDatabase() {
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logToConsole(LOG_INFO, "[VRR.Vehicle]: Loading vehicles from database ...");
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let dbConnection = connectToDatabase();
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let tempVehicles = [];
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let dbAssoc;
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if(dbConnection) {
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let dbQueryString = `SELECT * FROM veh_main WHERE veh_server = ${getServerId()} AND veh_deleted = 0`;
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let dbQuery = queryDatabase(dbConnection, dbQueryString);
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if(dbQuery) {
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while(dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempVehicleData = new VehicleData(dbAssoc);
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tempVehicles.push(tempVehicleData);
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}
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freeDatabaseQuery(dbQuery);
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}
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disconnectFromDatabase(dbConnection);
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}
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logToConsole(LOG_INFO, `[VRR.Vehicle]: ${tempVehicles.length} vehicles loaded from database successfully!`);
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return tempVehicles;
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}
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// ===========================================================================
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function saveAllVehiclesToDatabase() {
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logToConsole(LOG_INFO, "[VRR.Vehicle]: Saving all server vehicles to database ...");
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let vehicles = getServerData().vehicles;
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for(let i in vehicles) {
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if(vehicles[i].needsSaved) {
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saveVehicleToDatabase(i);
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}
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}
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logToConsole(LOG_INFO, "[VRR.Vehicle]: Saved all server vehicles to database!");
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return true;
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}
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// ===========================================================================
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function saveVehicleToDatabase(vehicleDataId) {
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if(getVehicleData(vehicleDataId) == null) {
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// Invalid vehicle data
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return false;
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}
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let tempVehicleData = getServerData().vehicles[vehicleDataId];
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if(tempVehicleData.databaseId == -1) {
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// Temp vehicle, no need to save
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return false;
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}
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if(!tempVehicleData.needsSaved) {
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// Vehicle hasn't changed. No need to save.
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return false;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Vehicle]: Saving vehicle ${tempVehicleData.databaseId} to database ...`);
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let dbConnection = connectToDatabase();
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if(dbConnection) {
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if(tempVehicleData.vehicle != false) {
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if(!tempVehicleData.spawnLocked) {
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if(areServerElementsSupported()) {
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tempVehicleData.spawnPosition = tempVehicleData.vehicle.position;
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tempVehicleData.spawnRotation = tempVehicleData.vehicle.heading;
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} else {
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tempVehicleData.spawnPosition = tempVehicleData.syncPosition;
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tempVehicleData.spawnRotation = tempVehicleData.syncHeading;
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}
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}
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}
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let colour1RGBA = rgbaArrayFromToColour(tempVehicleData.colour1RGBA);
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let colour2RGBA = rgbaArrayFromToColour(tempVehicleData.colour2RGBA);
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let colour3RGBA = rgbaArrayFromToColour(tempVehicleData.colour3RGBA);
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let colour4RGBA = rgbaArrayFromToColour(tempVehicleData.colour4RGBA);
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let data = [
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["veh_server", getServerId()],
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["veh_model", tempVehicleData.model],
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["veh_owner_type", tempVehicleData.ownerType],
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["veh_owner_id", tempVehicleData.ownerId],
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["veh_locked", boolToInt(tempVehicleData.locked)],
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["veh_spawn_lock", boolToInt(tempVehicleData.spawnLocked)],
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["veh_buy_price", tempVehicleData.buyPrice],
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["veh_rent_price", tempVehicleData.rentPrice],
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["veh_pos_x", tempVehicleData.spawnPosition.x],
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["veh_pos_y", tempVehicleData.spawnPosition.y],
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["veh_pos_z", tempVehicleData.spawnPosition.z],
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["veh_rot_z", tempVehicleData.spawnRotation],
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["veh_col1", tempVehicleData.colour1],
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["veh_col2", tempVehicleData.colour2],
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["veh_col3", tempVehicleData.colour3],
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["veh_col4", tempVehicleData.colour4],
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["veh_col1_isrgb", tempVehicleData.colour1IsRGBA],
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["veh_col2_isrgb", tempVehicleData.colour2IsRGBA],
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["veh_col3_isrgb", tempVehicleData.colour3IsRGBA],
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["veh_col4_isrgb", tempVehicleData.colour4IsRGBA],
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["veh_col1_r", colour1RGBA[0]],
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["veh_col1_g", colour1RGBA[1]],
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["veh_col1_b", colour1RGBA[2]],
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["veh_col1_a", colour1RGBA[3]],
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["veh_col2_r", colour2RGBA[0]],
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["veh_col2_g", colour2RGBA[1]],
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["veh_col2_b", colour2RGBA[2]],
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["veh_col2_a", colour2RGBA[3]],
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["veh_col3_r", colour3RGBA[0]],
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["veh_col3_g", colour3RGBA[1]],
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["veh_col3_b", colour3RGBA[2]],
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["veh_col3_a", colour3RGBA[3]],
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["veh_col4_r", colour4RGBA[0]],
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["veh_col4_g", colour4RGBA[1]],
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["veh_col4_b", colour4RGBA[2]],
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["veh_col4_a", colour4RGBA[3]],
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["veh_extra1", tempVehicleData.extras[0]],
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["veh_extra2", tempVehicleData.extras[1]],
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["veh_extra3", tempVehicleData.extras[2]],
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["veh_extra4", tempVehicleData.extras[3]],
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["veh_extra5", tempVehicleData.extras[4]],
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["veh_extra6", tempVehicleData.extras[5]],
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["veh_extra7", tempVehicleData.extras[6]],
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["veh_extra8", tempVehicleData.extras[7]],
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["veh_extra9", tempVehicleData.extras[8]],
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["veh_extra10", tempVehicleData.extras[9]],
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["veh_extra11", tempVehicleData.extras[10]],
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["veh_extra12", tempVehicleData.extras[11]],
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["veh_extra13", tempVehicleData.extras[12]],
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["veh_engine", intToBool(tempVehicleData.engine)],
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["veh_lights", intToBool(tempVehicleData.lights)],
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["veh_health", toInteger(tempVehicleData.health)],
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["veh_damage_engine", toInteger(tempVehicleData.engineDamage)],
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["veh_damage_visual", toInteger(tempVehicleData.visualDamage)],
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["veh_dirt_level", toInteger(tempVehicleData.dirtLevel)],
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["veh_int", tempVehicleData.interior],
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["veh_vw", tempVehicleData.dimension],
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];
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let dbQuery = null;
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if(tempVehicleData.databaseId == 0) {
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let queryString = createDatabaseInsertQuery("veh_main", data);
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dbQuery = queryDatabase(dbConnection, queryString);
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getServerData().vehicles[vehicleDataId].databaseId = getDatabaseInsertId(dbConnection);
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getServerData().vehicles[vehicleDataId].needsSaved = false;
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} else {
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let queryString = createDatabaseUpdateQuery("veh_main", data, `veh_id=${tempVehicleData.databaseId}`);
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dbQuery = queryDatabase(dbConnection, queryString);
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getServerData().vehicles[vehicleDataId].needsSaved = false;
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}
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freeDatabaseQuery(dbQuery);
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disconnectFromDatabase(dbConnection);
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return true;
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}
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logToConsole(LOG_VERBOSE, `[VRR.Vehicle]: Saved vehicle ${vehicleDataId} to database!`);
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return false;
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}
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// ===========================================================================
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function spawnAllVehicles() {
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for(let i in getServerData().vehicles) {
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let vehicle = spawnVehicle(getServerData().vehicles[i]);
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getServerData().vehicles[i].vehicle = vehicle;
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setEntityData(vehicle, "vrr.dataSlot", i, false);
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setAllVehicleIndexes();
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}
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}
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// ===========================================================================
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function getVehicleData(vehicle) {
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if(isVehicleObject(vehicle)) {
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let dataIndex = getEntityData(vehicle, "vrr.dataSlot");
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if(typeof getServerData().vehicles[dataIndex] != "undefined") {
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return getServerData().vehicles[dataIndex];
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}
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} else {
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}
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return false;
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}
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// ===========================================================================
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function createVehicleCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let modelIndex = getVehicleModelIndexFromParams(params);
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if(!modelIndex) {
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messagePlayerError(client, "That vehicle type is invalid!");
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return false;
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}
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let heading = getPlayerHeading(client);
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if(getGame() == VRR_GAME_MAFIA_ONE) {
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heading = degToRad(getPlayerHeading(client));
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}
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let frontPos = getPosInFrontOfPos(getPlayerPosition(client), getPlayerHeading(client), getGlobalConfig().spawnCarDistance);
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let vehicle = createPermanentVehicle(modelIndex, frontPos, heading, getPlayerInterior(client), getPlayerDimension(client));
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messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}created a {vehiclePurple}${getVehicleName(vehicle)}!`);
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}
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// ===========================================================================
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function createTemporaryVehicleCommand(command, params, client) {
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if(areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let modelIndex = getVehicleModelIndexFromParams(params);
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if(!modelIndex) {
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messagePlayerError(client, "That vehicle type is invalid!");
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return false;
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}
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let frontPos = getPosInFrontOfPos(getPlayerPosition(client), getPlayerHeading(client), getGlobalConfig().spawnCarDistance);
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let vehicle = createTemporaryVehicle(modelIndex, frontPos, getPlayerHeading(client), getPlayerInterior(client), getPlayerDimension(client));
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messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}created a temporary {vehiclePurple}${getVehicleName(vehicle)}`);
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}
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// ===========================================================================
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function vehicleLockCommand(command, params, client) {
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let vehicle = getClosestVehicle(getPlayerPosition(client));
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if(!getPlayerVehicle(client) && getDistance(getVehiclePosition(vehicle), getPlayerPosition(client)) > getGlobalConfig().vehicleLockDistance) {
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messagePlayerError(client, "You need to be in or near a vehicle!");
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return false;
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}
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
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return false;
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}
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if(isPlayerInAnyVehicle(client)) {
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vehicle = getPlayerVehicle(client);
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if(!isPlayerInFrontVehicleSeat(client)) {
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messagePlayerError(client, "You need to be in the front seat!");
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return false;
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}
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} else {
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if(!doesPlayerHaveVehicleKeys(client, vehicle)) {
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messagePlayerError(client, "You don't have keys to this vehicle!");
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return false;
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}
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}
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getVehicleData(vehicle).locked = !getVehicleData(vehicle).locked;
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vehicle.locked = getVehicleData(vehicle).locked;
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `${toLowerCase(getLockedUnlockedFromBool(getVehicleData(vehicle).locked))} the ${getVehicleName(vehicle)}`);
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}
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// ===========================================================================
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function vehicleTrunkCommand(command, params, client) {
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let vehicle = getClosestVehicle(getPlayerPosition(client));
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let behindPosition = getPosBehindPos(getVehiclePosition(vehicle), getVehicleHeading(vehicle), getGlobalConfig().vehicleTrunkDistance);
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if(!getPlayerVehicle(client) && getDistance(behindPosition, getPlayerPosition(client)) > getGlobalConfig().vehicleTrunkDistance) {
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messagePlayerError(client, "You need to be in or near a vehicle!");
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return false;
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}
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
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return false;
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}
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if(!doesPlayerHaveVehicleKeys(client, vehicle)) {
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messagePlayerError(client, "You don't have keys to this vehicle!");
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return false;
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}
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getVehicleData(vehicle).trunk = !getVehicleData(vehicle).trunk;
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `${toLowerCase(getOpenedClosedFromBool(getVehicleData(vehicle).trunk))} the ${getVehicleName(vehicle)}'s trunk.`);
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}
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// ===========================================================================
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function vehicleLightsCommand(command, params, client) {
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if(!getPlayerVehicle(client)) {
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messagePlayerError(client, "You need to be in a vehicle!");
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return false;
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}
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let vehicle = getPlayerVehicle(client);
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
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return false;
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}
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if(getPlayerVehicleSeat(client) > 1) {
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messagePlayerError(client, "You need to be in the front seat!");
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return false;
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}
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getVehicleData(vehicle).lights = !getVehicleData(vehicle).lights;
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setVehicleLightsState(vehicle, getVehicleData(vehicle).lights);
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `turned the ${getVehicleName(vehicle)}'s lights ${toLowerCase(getOnOffFromBool(getVehicleData(vehicle).lights))}`);
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}
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// ===========================================================================
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function deleteVehicleCommand(command, params, client) {
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if(!getPlayerVehicle(client)) {
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messagePlayerError(client, "You need to be in a vehicle!");
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return false;
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}
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let vehicle = getPlayerVehicle(client);
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, "This is a random traffic vehicle and can't be deleted.");
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return false;
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}
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let dataIndex = getEntityData(vehicle, "vrr.dataSlot");
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let vehicleName = getVehicleName(vehicle);
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quickDatabaseQuery(`DELETE FROM veh_main WHERE veh_id = ${getVehicleData(vehicle).databaseId}`);
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getServerData().vehicles.splice(dataIndex, 1);
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destroyElement(vehicle);
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messagePlayerSuccess(client, `The ${vehicleName} has been deleted!`);
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}
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// ===========================================================================
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function vehicleEngineCommand(command, params, client) {
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if(!getPlayerVehicle(client)) {
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messagePlayerError(client, "You need to be in a vehicle!");
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return false;
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}
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if(getPlayerVehicleSeat(client) > 0) {
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messagePlayerError(client, "You need to be the driver!");
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return false;
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}
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let vehicle = getPlayerVehicle(client);
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if(!doesPlayerHaveVehicleKeys(client, vehicle)) {
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messagePlayerError(client, "You don't have keys to this vehicle!");
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return false;
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}
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, "This is a random traffic vehicle and commands can't be used on it.");
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return false;
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}
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getVehicleData(vehicle).engine = !getVehicleData(vehicle).engine;
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vehicle.engine = getVehicleData(vehicle).engine;
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `turned the ${getVehicleName(vehicle)}'s engine ${toLowerCase(getOnOffFromBool(getVehicleData(vehicle).engine))}`);
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}
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// ===========================================================================
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function vehicleSirenCommand(command, params, client) {
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if(!getPlayerVehicle(client)) {
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messagePlayerError(client, "You need to be in a vehicle!");
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return false;
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}
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let vehicle = getPlayerVehicle(client);
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
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return false;
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}
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if(getPlayerVehicleSeat(client) > 1) {
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messagePlayerError(client, "You need to be in the front seat!");
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return false;
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}
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if(!doesPlayerHaveVehicleKeys(client, vehicle)) {
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messagePlayerError(client, "You don't have keys to this vehicle!");
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return false;
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}
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getVehicleData(vehicle).siren = !getVehicleData(vehicle).siren;
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vehicle.siren = getVehicleData(vehicle).siren;
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getVehicleData(vehicle).needsSaved = true;
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meActionToNearbyPlayers(client, `turns the ${getVehicleName(vehicle)}'s siren ${toLowerCase(getOnOffFromBool(getVehicleData(vehicle).siren))}`);
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}
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// ===========================================================================
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function vehicleAdminColourCommand(command, params, client) {
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if(areParamsEmpty(params) && areThereEnoughParams(params, 2)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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if(!getPlayerVehicle(client)) {
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messagePlayerError(client, "You need to be in a vehicle!");
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return false;
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}
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let vehicle = getPlayerVehicle(client);
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if(!getVehicleData(vehicle)) {
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messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
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return false;
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}
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if(!isAtPayAndSpray(getVehiclePosition(vehicle))) {
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if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
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messagePlayerError(client, "You need to be at a pay-n-spray!");
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return false;
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}
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}
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if(getPlayerCurrentSubAccount(client).cash < getGlobalConfig().resprayVehicleCost) {
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messagePlayerError(client, `You don't have enough money to respray the vehicle (need $${makeLargeNumberReadable(getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash)} more!)`);
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return false;
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}
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let colour1 = toInteger(getParam(params, " ", 1)) || 0;
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let colour2 = toInteger(getParam(params, " ", 2)) || 0;
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takePlayerCash(client, getGlobalConfig().resprayVehicleCost);
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updatePlayerCash(client);
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vehicle.colour1 = colour1;
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vehicle.colour2 = colour2;
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getVehicleData(vehicle).colour1 = colour1;
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getVehicleData(vehicle).colour2 = colour2;
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getVehicleData(vehicle).needsSaved = true;
|
|
|
|
meActionToNearbyPlayers(client, `resprays the ${getVehicleName(vehicle)}'s colours`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function vehicleAdminRepairCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} could not repair their vehicle. Reason: Not in a vehicle.`);
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
if(!getVehicleData(vehicle)) {
|
|
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} could not repair their ${getVehicleName(vehicle)} vehicle. Not a server vehicle.`);
|
|
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
|
|
return false;
|
|
}
|
|
|
|
if(!isAtPayAndSpray(getVehiclePosition(vehicle))) {
|
|
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
|
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} could not repair their ${getVehicleName(vehicle)} vehicle. Not at a mechanic shop.`);
|
|
messagePlayerError(client, "You need to be at a pay-n-spray!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if(getPlayerCurrentSubAccount(client).cash < getGlobalConfig().repairVehicleCost) {
|
|
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} could not repair their ${getVehicleName(vehicle)} vehicle. Not enough cash (Has: $${getPlayerCurrentSubAccount(client).cash}, Needs: $${getGlobalConfig().repairVehicleCost})`);
|
|
messagePlayerError(client, `You don't have enough money to repair the vehicle (need $${makeLargeNumberReadable(getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash)} more!)`);
|
|
return false;
|
|
}
|
|
|
|
logToConsole(LOG_DEBUG, `${getPlayerDisplayForConsole(client)} repaired their ${getVehicleName(vehicle)} vehicle`);
|
|
takePlayerCash(client, getGlobalConfig().repairVehicleCost);
|
|
repairVehicle(vehicle);
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
meActionToNearbyPlayers(client, `repairs the ${getVehicleName(vehicle)}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function vehicleAdminLiveryCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
if(!getVehicleData(vehicle)) {
|
|
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
|
|
return false;
|
|
}
|
|
|
|
if(!isAtPayAndSpray(getVehiclePosition(vehicle))) {
|
|
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
|
messagePlayerError(client, "You need to be at a pay-n-spray!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if(getPlayerCurrentSubAccount(client).cash < getGlobalConfig().repairVehicleCost) {
|
|
messagePlayerError(client, `You don't have enough money to change the vehicle's livery (need $${makeLargeNumberReadable(getGlobalConfig().resprayVehicleCost-getPlayerCurrentSubAccount(client).cash)} more!)`);
|
|
return false;
|
|
}
|
|
|
|
let livery = toInteger(params) || 3;
|
|
|
|
takePlayerCash(client, getGlobalConfig().resprayVehicleCost);
|
|
updatePlayerCash(client);
|
|
getVehicleData(vehicle).livery = livery;
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
|
|
setEntityData(vehicle, "vrr.livery", livery, true);
|
|
forcePlayerToSyncElementProperties(null, vehicle);
|
|
|
|
meActionToNearbyPlayers(client, `sets the ${getVehicleName(vehicle)}'s livery/paintjob'`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function buyVehicleCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
if(!getVehicleData(vehicle)) {
|
|
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
|
|
return false;
|
|
}
|
|
|
|
if(getVehicleData(vehicle).buyPrice <= 0) {
|
|
messagePlayerError(client, `This ${getVehicleName(vehicle)} is not for sale!`);
|
|
return false;
|
|
}
|
|
|
|
if(getPlayerCurrentSubAccount(client).cash < getVehicleData(vehicle).buyPrice) {
|
|
messagePlayerError(client, `You don't have enough money to buy this vehicle (need $${makeLargeNumberReadable(getVehicleData(vehicle).buyPrice-getPlayerCurrentSubAccount(client).cash)} more!)`);
|
|
return false;
|
|
}
|
|
|
|
getPlayerData(client).buyingVehicle = vehicle;
|
|
getVehicleData(vehicle).engine = true;
|
|
vehicle.engine = true;
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
|
|
meActionToNearbyPlayers(client, `receives a set of keys to test drive the ${getVehicleName(vehicle)} and starts the engine`);
|
|
messagePlayerInfo(client, `Drive the vehicle away from the dealership to buy it, or get out to cancel.`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function rentVehicleCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
if(!getVehicleData(vehicle)) {
|
|
messagePlayerError(client, getLocaleString(client, "RandomVehicleCommandsDisabled"));
|
|
return false;
|
|
}
|
|
|
|
if(getVehicleData(vehicle).rentPrice <= 0) {
|
|
messagePlayerError(client, `This ${getVehicleName(vehicle)} is not for rent!`);
|
|
return false;
|
|
}
|
|
|
|
if(getPlayerData(client).rentingVehicle) {
|
|
messagePlayerAlert(client, `You are no longer renting the ${getVehicleName(vehicle)}`);
|
|
stopRentingVehicle(client);
|
|
return false;
|
|
}
|
|
|
|
if(getVehicleData(vehicle).rentedBy != false) {
|
|
if(getVehicleData(vehicle).rentedBy != client) {
|
|
messagePlayerAlert(client, `Someone else is already renting this vehicle!`);
|
|
return false;
|
|
} else {
|
|
messagePlayerAlert(client, `You are already renting this vehicle!`);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
getVehicleData(vehicle).rentedBy = client;
|
|
getPlayerData(client).rentingVehicle = vehicle;
|
|
getVehicleData(vehicle).rentStart = getCurrentUnixTimestamp();
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
|
|
meActionToNearbyPlayers(client, `rents the ${getVehicleName(vehicle)} and receives a set of vehicle keys!`);
|
|
messagePlayerAlert(client, `You will be charged $${makeLargeNumberReadable(getVehicleData(vehicle).rentPrice)} per minute to use this vehicle. To stop renting this vehicle, use /vehrent again.`);
|
|
|
|
if(!getVehicleData(vehicle).engine) {
|
|
if(!doesPlayerHaveKeyBindsDisabled(client) && doesPlayerHaveKeyBindForCommand(client, "engine")) {
|
|
messagePlayerTip(client, `The ${getVehicleName(vehicle)}'s engine is off. Press {ALTCOLOUR}${toUpperCase(getKeyNameFromId(getPlayerKeyBindForCommand(client, "engine").key))} {MAINCOLOUR}to start it.`);
|
|
} else {
|
|
messagePlayerAlert(client, `The ${getVehicleName(vehicle)}'s engine is off. Use /engine to start it`);
|
|
}
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function enterVehicleAsPassengerCommand(command, params, client) {
|
|
sendNetworkEventToPlayer("vrr.passenger", client);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function stopRentingVehicleCommand(command, params, client) {
|
|
if(!getPlayerData(client).rentingVehicle) {
|
|
messagePlayerError(client, "You aren't renting a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerData(client).rentingVehicle;
|
|
messagePlayerAlert(client, `You are no longer renting the ${getVehicleName(vehicle)}`);
|
|
stopRentingVehicle(client);
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function doesPlayerHaveVehicleKeys(client, vehicle) {
|
|
let vehicleData = getVehicleData(vehicle);
|
|
|
|
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
|
return true;
|
|
}
|
|
|
|
if(vehicleData.ownerType == VRR_VEHOWNER_PUBLIC) {
|
|
return true;
|
|
}
|
|
|
|
if(vehicleData.ownerType == VRR_VEHOWNER_PLAYER) {
|
|
if(vehicleData.ownerId == getPlayerCurrentSubAccount(client).databaseId) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if(vehicleData.ownerType == VRR_VEHOWNER_CLAN) {
|
|
if(vehicleData.ownerId == getPlayerCurrentSubAccount(client).clan) {
|
|
if(vehicleData.clanRank <= getPlayerCurrentSubAccount(client).clanRank) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(vehicleData.ownerType == VRR_VEHOWNER_FACTION) {
|
|
if(vehicleData.ownerId == getPlayerCurrentSubAccount(client).faction) {
|
|
if(vehicleData.factionRank <= getPlayerCurrentSubAccount(client).factionRank) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if(vehicleData.ownerType == VRR_VEHOWNER_JOB) {
|
|
if(vehicleData.ownerId == getPlayerCurrentSubAccount(client).job) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if(vehicleData.rentedBy == client) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function doesClientOwnVehicle(client, vehicle) {
|
|
let vehicleData = getVehicleData(vehicle);
|
|
|
|
if(doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
|
return true;
|
|
}
|
|
|
|
if(vehicleData.ownerType == VRR_VEHOWNER_PLAYER) {
|
|
if(vehicleData.ownerId == getPlayerData(client).accountData.databaseId) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
if(vehicleData.ownerType == VRR_VEHOWNER_CLAN) {
|
|
if(vehicleData.ownerId == getPlayerCurrentSubAccount(client).clan) {
|
|
if(doesPlayerHaveClanPermission(client, "ManageVehicles") || doesPlayerHaveClanPermission(client, "owner")) {
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehicleJobCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
let closestJobLocation = getClosestJobLocation(getVehiclePosition(vehicle));
|
|
let jobId = closestJobLocation.job;
|
|
|
|
if(!areParamsEmpty(params)) {
|
|
jobId = getJobFromParams(params);
|
|
}
|
|
|
|
//if(!jobId) {
|
|
// messagePlayerError(client, "That job is invalid!");
|
|
// messagePlayerInfo(client, "Please specify a job ID or leave it out to get the closest job.");
|
|
// return false;
|
|
//}
|
|
|
|
getVehicleData(vehicle).ownerType = VRR_VEHOWNER_JOB;
|
|
getVehicleData(vehicle).ownerId = getJobData(jobId).databaseId;
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {jobYellow}${getJobData(jobId).name} {MAINCOLOUR}job! (Job ID ${jobId})`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehicleRankCommand(command, params, client) {
|
|
if(areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
let rankId = params;
|
|
|
|
if(getVehicleData(vehicle).ownerType == VRR_VEHOWNER_CLAN) {
|
|
rankId = getClanRankFromParams(getVehicleData(vehicle).ownerId, params);
|
|
if(!getClanRankData(getVehicleData(vehicle).ownerId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
getVehicleData(vehicle).rank = getClanRankData(getVehicleData(vehicle).ownerId, rankId).databaseId;
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}rank to {ALTCOLOUR}${getClanRankData(getVehicleData(vehicle).ownerId, rankId).name} {MAINCOLOUR}of the {clanOrange}${getClanData(getVehicleData(vehicle).ownerId).name} [#FFFFFFclan!`);
|
|
} else if(getVehicleData(vehicle).ownerType == VRR_VEHOWNER_JOB) {
|
|
getVehicleData(vehicle).rank = rankId;
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}rank to {ALTCOLOUR}${rankId} {MAINCOLOUR}of the {jobYellow}${getJobData(getJobIdFromDatabaseId(getVehicleData(vehicle).ownerId)).name} {MAINCOLOUR}job!`);
|
|
}
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehicleClanCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
let clanId = getClanFromParams(params);
|
|
|
|
if(!getClanData(clanId)) {
|
|
messagePlayerError(client, "That clan is invalid or doesn't exist!");
|
|
return false;
|
|
}
|
|
|
|
getVehicleData(vehicle).ownerType = VRR_VEHOWNER_CLAN;
|
|
getVehicleData(vehicle).ownerId = getClanData(clanId).databaseId;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}clan`);
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehicleToBusinessCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
let businessId = toInteger(isPlayerInAnyBusiness(client)) ? getPlayerBusiness(client) : getClosestBusinessEntrance(getPlayerPosition(client));
|
|
|
|
getVehicleData(vehicle).ownerType = VRR_VEHOWNER_BIZ;
|
|
getVehicleData(vehicle).ownerId = getBusinessData(businessId).databaseId;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to the {businessBlue}${getBusinessData(businessId).name} {MAINCOLOUR}business`);
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehicleOwnerCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
let targetClient = getPlayerFromParams(params);
|
|
|
|
if(!targetClient) {
|
|
messagePlayerError(client, "That player is invalid or isn't connected!");
|
|
return false;
|
|
}
|
|
|
|
getVehicleData(vehicle).ownerType = VRR_VEHOWNER_PLAYER;
|
|
getVehicleData(vehicle).ownerId = getPlayerCurrentSubAccount(targetClient).databaseId;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to {ALTCOLOUR}${getClientSubAccountName(targetClient)}`);
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehiclePublicCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
getVehicleData(vehicle).ownerType = VRR_VEHOWNER_PUBLIC;
|
|
getVehicleData(vehicle).ownerId = 0;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}a public vehicle!`);
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehicleRentPriceCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
if(!doesClientOwnVehicle(client, vehicle)) {
|
|
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
|
messagePlayerError(client, "You can't set the rent price for this vehicle!");
|
|
}
|
|
}
|
|
|
|
let amount = toInteger(params) || 0;
|
|
|
|
getVehicleData(vehicle).rentPrice = amount;
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}rent price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
|
|
|
|
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setVehicleBuyPriceCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
if(!doesClientOwnVehicle(client, vehicle)) {
|
|
if(!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageVehicles"))) {
|
|
messagePlayerError(client, "You can't set the buy price for this vehicle!");
|
|
}
|
|
}
|
|
|
|
let amount = toInteger(params) || 0;
|
|
|
|
getVehicleData(vehicle).buyPrice = amount;
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)}'s {MAINCOLOUR}buy price to {ALTCOLOUR}$${makeLargeNumberReadable(amount)}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function removeVehicleOwnerCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
let targetClient = getPlayerFromParams(params);
|
|
|
|
if(!targetClient) {
|
|
messagePlayerError(client, "That player is invalid or isn't connected!");
|
|
return false;
|
|
}
|
|
|
|
getVehicleData(vehicle).ownerType = VRR_VEHOWNER_NONE;
|
|
getVehicleData(vehicle).ownerId = 0;
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}owner to nobody!`);
|
|
messagePlayerInfo(client, `Nobody will be able to use this vehicle until it receives a new owner (either bought or set by admin).`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getVehicleInfoCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
if(!getVehicleData(vehicle)) {
|
|
messagePlayerError(client, "This is a random traffic vehicle and doesn't have any info");
|
|
return false;
|
|
}
|
|
|
|
let vehicleData = getVehicleData(vehicle);
|
|
|
|
let ownerName = "Nobody";
|
|
let ownerType = "None";
|
|
ownerType = toLowerCase(getVehicleOwnerTypeText(vehicleData.ownerType));
|
|
switch(vehicleData.ownerType) {
|
|
case VRR_VEHOWNER_CLAN:
|
|
ownerName = getClanData(vehicleData.ownerId).name;
|
|
ownerType = "clan";
|
|
break;
|
|
|
|
case VRR_VEHOWNER_JOB:
|
|
ownerName = getJobData(getJobIdFromDatabaseId(vehicleData.ownerId)).name;
|
|
ownerType = "job";
|
|
break;
|
|
|
|
case VRR_VEHOWNER_PLAYER:
|
|
let subAccountData = loadSubAccountFromId(vehicleData.ownerId);
|
|
ownerName = `${subAccountData.firstName} ${subAccountData.lastName} [${subAccountData.databaseId}]`;
|
|
ownerType = "player";
|
|
break;
|
|
|
|
case VRR_VEHOWNER_BIZ:
|
|
ownerName = getBusinessData(vehicleData.ownerId).name;
|
|
ownerType = "business";
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
messagePlayerNormal(client, `🚗 {vehiclePurple}[Vehicle Info] {MAINCOLOUR}ID: {ALTCOLOUR}${getElementId(vehicle)}, {MAINCOLOUR}Index: {ALTCOLOUR}${vehicleData.index}, {MAINCOLOUR}DatabaseID: {ALTCOLOUR}${vehicleData.databaseId}, {MAINCOLOUR}Owner: {ALTCOLOUR}${ownerName}[ID ${vehicleData.ownerId}] (${ownerType}), {MAINCOLOUR}Type: {ALTCOLOUR}${getVehicleName(vehicle)}[ID: ${vehicle.modelIndex}, Index: ${getVehicleModelIndexFromModel(vehicle.modelIndex)}], {MAINCOLOUR}BuyPrice: {ALTCOLOUR}${vehicleData.buyPrice}, {MAINCOLOUR}RentPrice: {ALTCOLOUR}${vehicleData.rentPrice}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getLastVehicleInfoCommand(command, params, client) {
|
|
//if(!isPlayerInAnyVehicle(client)) {
|
|
// messagePlayerError(client, "You need to be in a vehicle!");
|
|
// return false;
|
|
//}
|
|
|
|
let vehicle = getPlayerLastVehicle(client);
|
|
|
|
if(!getVehicleData(vehicle)) {
|
|
messagePlayerError(client, "This is a random traffic vehicle and doesn't have any info");
|
|
return false;
|
|
}
|
|
|
|
let vehicleData = getVehicleData(vehicle);
|
|
|
|
let ownerName = "Nobody";
|
|
let ownerType = "None";
|
|
ownerType = toLowerCase(getVehicleOwnerTypeText(vehicleData.ownerType));
|
|
switch(vehicleData.ownerType) {
|
|
case VRR_VEHOWNER_CLAN:
|
|
ownerName = getClanData(vehicleData.ownerId).name;
|
|
ownerType = "clan";
|
|
break;
|
|
|
|
case VRR_VEHOWNER_JOB:
|
|
ownerName = getJobData(vehicleData.ownerId).name;
|
|
ownerType = "job";
|
|
break;
|
|
|
|
case VRR_VEHOWNER_PLAYER:
|
|
let subAccountData = loadSubAccountFromId(vehicleData.ownerId);
|
|
ownerName = `${subAccountData.firstName} ${subAccountData.lastName} [${subAccountData.databaseId}]`;
|
|
ownerType = "player";
|
|
break;
|
|
|
|
case VRR_VEHOWNER_BIZ:
|
|
ownerName = getBusinessData(vehicleData.ownerId).name;
|
|
ownerType = "business";
|
|
break;
|
|
|
|
default:
|
|
break;
|
|
}
|
|
|
|
messagePlayerNormal(client, `🚗 {vehiclePurple}[Vehicle Info] {MAINCOLOUR}ID: {ALTCOLOUR}${vehicle.id}, {MAINCOLOUR}DatabaseID: {ALTCOLOUR}${vehicleData.databaseId}, {MAINCOLOUR}Owner: {ALTCOLOUR}${ownerName}[ID ${vehicleData.ownerId}] (${ownerType}), {MAINCOLOUR}Type: {ALTCOLOUR}${getVehicleName(vehicle)}[${vehicle.modelIndex}], {MAINCOLOUR}BuyPrice: {ALTCOLOUR}${vehicleData.buyPrice}, {MAINCOLOUR}RentPrice: {ALTCOLOUR}${vehicleData.rentPrice}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function toggleVehicleSpawnLockCommand(command, params, client) {
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
messagePlayerError(client, "You need to be in a vehicle!");
|
|
return false;
|
|
}
|
|
|
|
let vehicle = getPlayerVehicle(client);
|
|
|
|
getVehicleData(vehicle).spawnLocked = !getVehicleData(vehicle).spawnLocked;
|
|
if(getVehicleData(vehicle).spawnLocked) {
|
|
getVehicleData(vehicle).spawnPosition = getVehiclePosition(vehicle);
|
|
getVehicleData(vehicle).spawnRotation = getVehicleHeading(vehicle);
|
|
}
|
|
|
|
messageAdmins(`{ALTCOLOUR}${getPlayerName(client)} {MAINCOLOUR}set their {vehiclePurple}${getVehicleName(vehicle)} {MAINCOLOUR}to spawn {ALTCOLOUR}${(getVehicleData(vehicle).spawnLocked) ? "at it's current location" : "wherever a player leaves it."}`);
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function reloadAllVehiclesCommand(command, params, client) {
|
|
for(let i in getServerData().vehicles) {
|
|
if(getServerData().vehicles[i].vehicle) {
|
|
deleteGameElement(getServerData().vehicles[i].vehicle);
|
|
}
|
|
}
|
|
|
|
clearArray(getServerData().vehicles);
|
|
getServerData().vehicles = loadVehiclesFromDatabase();
|
|
spawnAllVehicles();
|
|
|
|
messageAdminAction(`All server vehicles have been reloaded by an admin!`);
|
|
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function respawnAllVehiclesCommand(command, params, client) {
|
|
for(let i in getServerData().vehicles) {
|
|
respawnVehicle(getServerData().vehicles[i].vehicle);
|
|
}
|
|
|
|
let randomVehicles = getElementsByType(ELEMENT_VEHICLE).filter(v => getVehicleData(v) == false);
|
|
for(let i in randomVehicles) {
|
|
destroyElement(randomVehicles[i]);
|
|
}
|
|
|
|
setAllVehicleIndexes();
|
|
|
|
messageAdminAction(`All vehicles have been respawned by an admin!`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function respawnEmptyVehiclesCommand(command, params, client) {
|
|
for(let i in getServerData().vehicles) {
|
|
if(!isVehicleUnoccupied(getServerData().vehicles[i].vehicle)) {
|
|
respawnVehicle(getServerData().vehicles[i].vehicle);
|
|
}
|
|
}
|
|
|
|
let clientVehicles = getElementsByType(ELEMENT_VEHICLE).filter(v => getVehicleData(v) == false);
|
|
for(let i in clientVehicles) {
|
|
if(!isVehicleUnoccupied(clientVehicles[i])) {
|
|
destroyElement(clientVehicles[i]);
|
|
}
|
|
}
|
|
|
|
messageAdminAction(`All empty vehicles have been respawned by an admin!`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function stopRentingVehicle(client) {
|
|
let vehicle = getPlayerData(client).rentingVehicle;
|
|
getPlayerData(client).rentingVehicle = false;
|
|
getVehicleData(vehicle).rentedBy = false;
|
|
respawnVehicle(vehicle);
|
|
getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function respawnVehicle(vehicle) {
|
|
let vehicles = getServerData().vehicles;
|
|
for(let i in vehicles) {
|
|
if(vehicle == vehicles[i].vehicle) {
|
|
if(vehicles[i].spawnLocked == true) {
|
|
vehicles[i].engine = false;
|
|
}
|
|
|
|
if(vehicles[i].ownerType == VRR_VEHOWNER_JOB) {
|
|
vehicles[i].locked = true;
|
|
}
|
|
|
|
destroyElement(vehicle);
|
|
vehicles[i].vehicle = false;
|
|
|
|
let newVehicle = spawnVehicle(vehicles[i]);
|
|
vehicles[i].vehicle = newVehicle;
|
|
setEntityData(newVehicle, "vrr.dataSlot", i, false);
|
|
}
|
|
}
|
|
|
|
//getVehicleData(vehicle).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function spawnVehicle(vehicleData) {
|
|
logToConsole(LOG_DEBUG, `[VRR.Vehicle]: Spawning ${getVehicleNameFromModel(vehicleData.model)} at ${vehicleData.spawnPosition.x}, ${vehicleData.spawnPosition.y}, ${vehicleData.spawnPosition.z} with heading ${vehicleData.spawnRotation}`);
|
|
let vehicle = createGameVehicle(vehicleData.model, vehicleData.spawnPosition, vehicleData.spawnRotation);
|
|
setVehicleHeading(vehicle, vehicleData.spawnRotation)
|
|
addToWorld(vehicle);
|
|
|
|
if(!vehicle) {
|
|
return false;
|
|
}
|
|
|
|
if(isGameFeatureSupported("vehicleColours")) {
|
|
if(vehicleData.colour1IsRGBA && vehicleData.colour2IsRGBA) {
|
|
vehicle.setRGBColours(vehicleData.colour1RGBA, vehicleData.colour2RGBA);
|
|
let colour1 = rgbaArrayFromToColour(vehicleData.colour1RGBA);
|
|
let colour2 = rgbaArrayFromToColour(vehicleData.colour2RGBA);
|
|
logToConsole(LOG_VERBOSE, `[VRR.Vehicle]: Setting vehicle ${vehicle.id}'s colours to RGBA [${colour1[0]}, ${colour1[1]}, ${colour1[2]}, ${colour1[3]}], [(]${colour2[0]}, ${colour2[1]}, ${colour2[2]}, ${colour2[3]}]`);
|
|
vehicle.setRGBColours(vehicleData.colour1RGBA, vehicleData.colour2RGBA);
|
|
} else {
|
|
setVehicleColours(vehicle, vehicleData.colour1, vehicleData.colour2, vehicleData.colour3, vehicleData.colour4);
|
|
logToConsole(LOG_VERBOSE, `[VRR.Vehicle]: Setting vehicle ${vehicle.id}'s colours to ${vehicleData.colour1}, ${vehicleData.colour2}, ${vehicleData.colour3}, ${vehicleData.colour4}`);
|
|
}
|
|
}
|
|
|
|
if(vehicleData.spawnLocked == true) {
|
|
setVehicleEngine(vehicle, false);
|
|
logToConsole(LOG_VERBOSE, `[VRR.Vehicle]: Setting vehicle ${vehicle.id}'s engine to OFF`);
|
|
} else {
|
|
setVehicleEngine(vehicle, intToBool(vehicleData.engine));
|
|
logToConsole(LOG_VERBOSE, `[VRR.Vehicle]: Setting vehicle ${vehicle.id}'s engine to ${toUpperCase(getOnOffFromBool(getVehicleEngine(vehicle)))}`);
|
|
}
|
|
|
|
if(typeof vehicle.locked != "undefined") {
|
|
setVehicleLocked(vehicle, intToBool(vehicleData.locked));
|
|
logToConsole(LOG_VERBOSE, `[VRR.Vehicle]: Setting vehicle ${vehicle.id}'s lock state to ${toUpperCase(getOnOffFromBool(getVehicleLocked(vehicle)))}`);
|
|
}
|
|
|
|
setElementDimension(vehicle.dimension, vehicleData.dimension);
|
|
|
|
vehicleData.vehicle = vehicle;
|
|
|
|
setEntityData(vehicle, "vrr.livery", vehicleData.livery, true);
|
|
setEntityData(vehicle, "vrr.upgrades", vehicleData.extras, true);
|
|
setEntityData(vehicle, "vrr.interior", vehicleData.interior, true);
|
|
forcePlayerToSyncElementProperties(null, vehicle);
|
|
|
|
return vehicle;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function isVehicleAtPayAndSpray(vehicle) {
|
|
for(let i in getServerData().payAndSprays[getServerGame()]) {
|
|
if(getDistance(getVehiclePosition(vehicle), getServerData().payAndSprays[getServerGame()][i].position) <= getGlobalConfig().payAndSprayDistance) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getVehicleOwnerTypeText(ownerType) {
|
|
switch(ownerType) {
|
|
case VRR_VEHOWNER_CLAN:
|
|
return "clan";
|
|
|
|
case VRR_VEHOWNER_JOB:
|
|
return "job";
|
|
|
|
case VRR_VEHOWNER_PLAYER:
|
|
return "player";
|
|
|
|
case VRR_VEHOWNER_BIZ:
|
|
return "business";
|
|
|
|
default:
|
|
return "unknown";
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function isVehicleOwnedByJob(vehicle, jobId) {
|
|
if(getVehicleData(vehicle).ownerType == VRR_VEHOWNER_JOB) {
|
|
return (getVehicleData(vehicle).ownerId == jobId);
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
async function getPlayerNewVehicle(client) {
|
|
while(true) {
|
|
if(isPlayerInAnyVehicle(client)) {
|
|
return getPlayerVehicle(client);
|
|
}
|
|
await null;
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function createNewDealershipVehicle(modelIndex, spawnPosition, spawnRotation, price, dealershipId, interior = 0, dimension = 0) {
|
|
let vehicle = createGameVehicle(modelIndex, spawnPosition, spawnRotation);
|
|
if(!vehicle) {
|
|
return false;
|
|
}
|
|
setVehicleHeading(vehicle, spawnRotation);
|
|
setElementInterior(vehicle, interior);
|
|
setElementDimension(vehicle, dimension);
|
|
addToWorld(vehicle);
|
|
|
|
let tempVehicleData = new VehicleData(false, vehicle);
|
|
tempVehicleData.buyPrice = price;
|
|
tempVehicleData.spawnLocked = true;
|
|
tempVehicleData.spawnPosition = spawnPosition;
|
|
tempVehicleData.spawnRotation = spawnRotation;
|
|
tempVehicleData.ownerType = VRR_VEHOWNER_BIZ;
|
|
tempVehicleData.ownerId = dealershipId;
|
|
tempVehicleData.needsSaved = true;
|
|
tempVehicleData.interior = interior;
|
|
tempVehicleData.dimension = dimension;
|
|
|
|
let slot = getServerData().vehicles.push(tempVehicleData);
|
|
setEntityData(vehicle, "vrr.dataSlot", slot-1, false);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function createTemporaryVehicle(modelIndex, position, heading, interior = 0, dimension = 0) {
|
|
let vehicle = createGameVehicle(modelIndex, position, heading);
|
|
setVehicleHeading(vehicle, heading);
|
|
setElementInterior(vehicle, interior);
|
|
setElementDimension(vehicle, dimension);
|
|
addToWorld(vehicle);
|
|
|
|
let tempVehicleData = new VehicleData(false, vehicle);
|
|
tempVehicleData.model = modelIndex;
|
|
tempVehicleData.databaseId = -1;
|
|
tempVehicleData.interior = interior;
|
|
tempVehicleData.dimension = dimension;
|
|
if(!isGameFeatureSupported("vehicleColours")) {
|
|
tempVehicleData.colour1 = 0;
|
|
tempVehicleData.colour2 = 0;
|
|
tempVehicleData.colour3 = 0;
|
|
tempVehicleData.colour4 = 0;
|
|
}
|
|
|
|
let slot = getServerData().vehicles.push(tempVehicleData);
|
|
setEntityData(vehicle, "vrr.dataSlot", slot-1, false);
|
|
|
|
return vehicle;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function createPermanentVehicle(modelIndex, position, heading, interior = 0, dimension = 0) {
|
|
let vehicle = createGameVehicle(modelIndex, position, heading);
|
|
setVehicleHeading(vehicle, heading);
|
|
setElementInterior(vehicle, interior);
|
|
setElementDimension(vehicle, dimension);
|
|
addToWorld(vehicle);
|
|
|
|
let tempVehicleData = new VehicleData(false, vehicle);
|
|
tempVehicleData.model = modelIndex;
|
|
tempVehicleData.interior = interior;
|
|
tempVehicleData.dimension = dimension;
|
|
if(!isGameFeatureSupported("vehicleColours")) {
|
|
tempVehicleData.colour1 = 0;
|
|
tempVehicleData.colour2 = 0;
|
|
tempVehicleData.colour3 = 0;
|
|
tempVehicleData.colour4 = 0;
|
|
}
|
|
|
|
let slot = getServerData().vehicles.push(tempVehicleData);
|
|
setEntityData(vehicle, "vrr.dataSlot", slot-1, false);
|
|
|
|
return vehicle;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function checkVehicleBuying(client) {
|
|
if(!isPlayerLoggedIn(client)) {
|
|
return false;
|
|
}
|
|
|
|
if(!isPlayerSpawned(client)) {
|
|
return false;
|
|
}
|
|
|
|
if(!getPlayerData(client)) {
|
|
return false;
|
|
}
|
|
|
|
if(!getPlayerData(client).buyingVehicle) {
|
|
return false;
|
|
}
|
|
|
|
if(!isPlayerInAnyVehicle(client)) {
|
|
if(getPlayerData(client).buyingVehicle != false) {
|
|
messagePlayerError(client, "You canceled the vehicle purchase by exiting the vehicle!");
|
|
respawnVehicle(getPlayerData(client).buyingVehicle);
|
|
getPlayerData(client).buyingVehicle = false;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if(getDistance(getVehiclePosition(getPlayerData(client).buyingVehicle), getVehicleData(getPlayerData(client).buyingVehicle).spawnPosition) > getGlobalConfig().buyVehicleDriveAwayDistance) {
|
|
if(getPlayerCurrentSubAccount(client).cash < getVehicleData(getPlayerData(client).buyingVehicle).buyPrice) {
|
|
messagePlayerError(client, "You don't have enough money to buy this vehicle!");
|
|
respawnVehicle(getPlayerData(client).buyingVehicle);
|
|
getPlayerData(client).buyingVehicle = false;
|
|
return false;
|
|
}
|
|
|
|
createNewDealershipVehicle(getVehicleData(getPlayerData(client).buyingVehicle).model, getVehicleData(getPlayerData(client).buyingVehicle).spawnPosition, getVehicleData(getPlayerData(client).buyingVehicle).spawnRotation, getVehicleData(getPlayerData(client).buyingVehicle).buyPrice, getVehicleData(getPlayerData(client).buyingVehicle).ownerId);
|
|
takePlayerCash(client, getVehicleData(getPlayerData(client).buyingVehicle).buyPrice);
|
|
updatePlayerCash(client);
|
|
getVehicleData(getPlayerData(client).buyingVehicle).ownerId = getPlayerCurrentSubAccount(client).databaseId;
|
|
getVehicleData(getPlayerData(client).buyingVehicle).ownerType = VRR_VEHOWNER_PLAYER;
|
|
getVehicleData(getPlayerData(client).buyingVehicle).buyPrice = 0;
|
|
getVehicleData(getPlayerData(client).buyingVehicle).rentPrice = 0;
|
|
getVehicleData(getPlayerData(client).buyingVehicle).spawnLocked = false;
|
|
getPlayerData(client).buyingVehicle = false;
|
|
messagePlayerSuccess(client, "This vehicle is now yours! It will save wherever you leave it.");
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function checkVehicleBurning() {
|
|
let vehicles = getElementsByType(ELEMENT_VEHICLE);
|
|
for(let i in vehicles) {
|
|
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function cacheAllVehicleItems() {
|
|
for(let i in getServerData().vehicles) {
|
|
for(let j in getServerData().items) {
|
|
if(getItemData(j).ownerType == VRR_ITEM_OWNER_VEHTRUNK && getItemData(j).ownerId == getServerData().vehicles[i].databaseId) {
|
|
getServerData().vehicles[i].trunkItemCache.push(j);
|
|
} else if(getItemData(j).ownerType == VRR_ITEM_OWNER_VEHDASH && getItemData(j).ownerId == getServerData().vehicles[i].databaseId) {
|
|
getServerData().vehicles[i].dashItemCache.push(j);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function resetVehiclePosition(vehicle) {
|
|
if(!getVehicleData(vehicle).spawnLocked) {
|
|
getVehicleData(vehicle).spawnPosition = getVehiclePosition(vehicle);
|
|
getVehicleData(vehicle).spawnHeading = getVehiclePosition(vehicle);
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setAllVehicleIndexes() {
|
|
for(let i in getServerData().vehicles) {
|
|
getServerData().vehicles[i].index = i;
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function doesVehicleHaveMegaphone(vehicle) {
|
|
if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).job)) == VRR_JOB_POLICE) {
|
|
return true;
|
|
}
|
|
|
|
if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).job)) == VRR_JOB_FIRE) {
|
|
return true;
|
|
}
|
|
|
|
if(getJobType(getJobIdFromDatabaseId(getVehicleData(vehicle).job)) == VRR_JOB_MEDICAL) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getVehicleFromDatabaseId(databaseId) {
|
|
let vehicles = getServerData().vehicles;
|
|
for(let i in vehicles) {
|
|
if(vehicles[i].databaseId == databaseId) {
|
|
return vehicles[i].vehicle;
|
|
}
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function isVehicleUnoccupied(vehicle) {
|
|
for(let i = 0 ; i <= 8 ; i++) {
|
|
if(vehicle.getOccupant(i) != null) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getClosestTaxi(position) {
|
|
getElementsByTypeInRange(ELEMENT_VEHICLE, position, 25)
|
|
.filter(v => isTaxiVehicle(vehicles[i]))
|
|
.reduce((i, j) => ((i.position.distance(position) <= j.position.distance(position)) ? i : j));
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getVehicleTrunkPosition(vehicle) {
|
|
return getPosBehindPos(getVehiclePosition(vehicle), getVehicleHeading(vehicle), getGlobalConfig().vehicleTrunkRearDistance);
|
|
}
|
|
|
|
// ===========================================================================
|