Files
GTA4RP/scripts/server/developer.js
2021-06-05 03:14:10 -05:00

448 lines
14 KiB
JavaScript

// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: developer.js
// DESC: Provides developer operation, commands, functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
function initDeveloperScript() {
logToConsole(LOG_INFO, "[Asshat.Developer]: Initializing developer script ...");
// Use GTAC command handlers for these since they need to be available on console
//addCommandHandler("sc", executeServerCodeCommand);
//addCommandHandler("cc", executeServerCodeCommand);
//addCommandHandler("docmd", simulateCommandForPlayerCommand);
//addCommandHandler("allcmd", simulateCommandForAllPlayersCommand);
//addCommandHandler("addloglvl", setServerLogLevelCommand);
logToConsole(LOG_INFO, "[Asshat.Developer]: Developer script initialized successfully!");
return true;
}
// ===========================================================================
function p(params) {
return getPlayerFromParams(params);
}
// ===========================================================================
function o(params) {
return getElementsByType(ELEMENT_OBJECT)[params];
}
// ===========================================================================
function io(params) {
return getItemData(params).object;
}
// ===========================================================================
function pd(params) {
return getPlayerData(getPlayerFromParams(params));
}
// ===========================================================================
function cv(params) {
return getClosestVehicle(getPlayerPosition(getPlayerFromParams(params)));
}
// ===========================================================================
function iv(params) {
return getPlayerVehicle(getPlayerFromParams(params));
}
// ===========================================================================
function bd(params) {
return getBusinessFromParams(params);
}
// ===========================================================================
function hd(params) {
return getHouseFromParams(params);
}
// ===========================================================================
function jd(params) {
return getJobFromParams(params);
}
// ===========================================================================
function jld(params, jobLocationIndex) {
return getJobFromParams(params).locations[jobLocationIndex];
}
// ===========================================================================
function vd(params) {
return getVehicleData(getVehicleFromParams(params));
}
// ===========================================================================
function pad(params) {
return getPlayerData(getPlayerFromParams(params)).accountData;
}
// ===========================================================================
function pcsd(params) {
return getPlayerCurrentSubAccount(getPlayerFromParams(params));
}
// ===========================================================================
function psd(params, subAccountIndex) {
return getPlayerData(getPlayerFromParams(params)).subAccounts[subAccountIndex];
}
// ===========================================================================
function pv(params) {
return getPlayerVehicle(getPlayerFromParams(params));
}
// ===========================================================================
function pvd(params) {
return getVehicleData(getPlayerVehicle(getPlayerFromParams(params)));
}
// ===========================================================================
function addServerLogLevelCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
switch(toLowerCase(params)) {
case "debug":
logLevel = logLevel | LOG_DEBUG;
break;
case "warn":
logLevel = logLevel | LOG_WARN;
break;
case "error":
logLevel = logLevel | LOG_ERROR;
break;
case "info":
logLevel = logLevel | LOG_INFO;
break;
case "verbose":
logLevel = logLevel | LOG_VERBOSE;
break;
default:
return;
}
messageAdminAction(`[#AAAAAA]${client.name} [#FFFFFF]enabled log level [#AAAAAA]${toLowerCase(params)}`);
return true;
}
// ===========================================================================
function removeServerLogLevelCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
switch(toLowerCase(params)) {
case "debug":
logLevel = logLevel & ~LOG_DEBUG;
break;
case "warn":
logLevel = logLevel & ~LOG_WARN;
break;
case "error":
logLevel = logLevel & ~LOG_ERROR;
break;
case "info":
logLevel = logLevel & ~LOG_INFO;
break;
case "verbose":
logLevel = logLevel & ~LOG_VERBOSE;
break;
default:
return;
}
messageAdminAction(`[#AAAAAA]${client.name} [#FFFFFF]disabled log level [#AAAAAA]${toLowerCase(params)}`);
return true;
}
// ===========================================================================
function simulateCommandForPlayerCommand(command, params, client) {
if(getCommand(command).requireLogin) {
if(!isPlayerLoggedIn(client)) {
messagePlayerError(client, "You must be logged in to use this command!");
return false;
}
}
if(!doesPlayerHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
messagePlayerError(client, "You do not have permission to use this command!");
return false;
}
if(areParamsEmpty(params) || !areThereEnoughParams(params, 2)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
let tempCommand = splitParams[1];
tempCommand.replace("/", "");
let tempParams = splitParams.slice(2).join(" ");
if(!targetClient) {
messagePlayerError(client, "Invalid player name or ID");
return false;
}
if(!getCommand(tempCommand)) {
messagePlayerError(client, `The command [#AAAAAA]/${command} [#FFFFFF]does not exist! Use /help for commands and information.`);
return false;
}
getCommand(toLowerCase(tempCommand)).handlerFunction(tempCommand, tempParams, targetClient);
messagePlayerSuccess(client, `The command string [#AAAAAA]/${tempCommand} ${tempParams}[#FFFFFF] has been simulated for [#AAAAAA]${targetClient.name}`);
return true;
}
// ===========================================================================
function simulateCommandForAllPlayersCommand(command, params, client) {
if(getCommand(command).requireLogin) {
if(!isPlayerLoggedIn(client)) {
messagePlayerError(client, "You must be logged in to use this command!");
return false;
}
}
if(!doesPlayerHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
messagePlayerError(client, "You do not have permission to use this command!");
return false;
}
if(areParamsEmpty(params) || !areThereEnoughParams(params, 2)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let tempCommand = splitParams[0];
tempCommand.replace("/", "");
let tempParams = splitParams.slice(1).join(" ");
if(!getCommand(tempCommand)) {
messagePlayerError(client, `The command [#AAAAAA]/${command} [#FFFFFF]does not exist! Use /help for commands and information.`);
return false;
}
let clients = getClients();
for(let i in clients) {
if(!clients[i].console) {
getCommand(toLowerCase(tempCommand)).handlerFunction(tempCommand, tempParams, clients[i]);
}
}
messagePlayerSuccess(client, `The command string [#AAAAAA]/${tempCommand} ${tempParams}[#FFFFFF] has been simulated for all players!`);
return true;
}
// ===========================================================================
function executeServerCodeCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let returnValue = "Nothing";
try {
returnValue = eval("(" + params + ")");
} catch(error) {
messagePlayerError(client, "The code could not be executed!");
return false;
}
messagePlayerSuccess(client, "Server code executed!");
messagePlayerNormal(client, `Code: ${params}`, COLOUR_YELLOW);
messagePlayerNormal(client, `Returns: ${returnValue}`, COLOUR_YELLOW);
return true;
}
// ===========================================================================
function executeClientCodeCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
let targetCode = splitParams.slice(1).join(" ");
if(!targetClient) {
messagePlayerError(client, "That player was not found!");
return false;
}
if(targetCode == "") {
messagePlayerError(client, "You didn't enter any code!");
return false;
}
sendRunCodeToClient(client, targetClient, targetCode, client.index);
messagePlayerSuccess(client, "Executing client code for " + toString(targetClient.name) + "!");
messagePlayerNormal(client, "Code: " + targetCode);
return true;
}
// ===========================================================================
function saveAllServerDataCommand(command, params, client) {
messageAdmins(`[#FF9900]Vortrex has forced a manual save of all data. Initiating ...`);
saveAllServerDataToDatabase();
messageAdmins(`[#FF9900]All server data saved to database successfully!`);
return true;
}
// ===========================================================================
function testEmailCommand(command, params, client) {
sendEmail(params, "Player", "Test email", "Just testing the SMTP module for the server!");
return true;
}
// ===========================================================================
function restartGameModeCommand(command, params, client) {
messagePlayerNormal(null, `[#FF9900]The server game mode is restarting!`, getColourByName("orange"));
consoleCommand("refresh");
thisResource.restart();
return true;
}
// ===========================================================================
function clientRunCodeFail(client, returnTo, code) {
let returnClient = getClientFromIndex(returnTo);
if(!returnClient) {
return false;
}
messagePlayerError(returnClient, `Client code failed to execute for ${client.name}!`);
messagePlayerNormal(returnClient, `Code: ${code}`, getColourByName("yellow"));
}
// ===========================================================================
function clientRunCodeSuccess(client, returnTo, returnVal, code) {
let returnClient = getClientFromIndex(returnTo);
if(!returnClient) {
return false;
}
messagePlayerSuccess(returnClient, `Client code executed for ${client.name}!`);
messagePlayerNormal(returnClient, `Code: ${code}`, getColourByName("yellow"));
messagePlayerNormal(returnClient, `Returns: ${returnVal}`, getColourByName("yellow"));
}
// ===========================================================================
function submitIdea(client, ideaText) {
let position = (getPlayerVehicle(client)) ? getVehiclePosition(getPlayerVehicle(client)) : getPlayerPosition(client);
let heading = (getPlayerVehicle(client)) ? getVehicleHeading(getPlayerVehicle(client)) : getPlayerHeading(client);
let session = 0;
let databaseId = 0;
if(isConsole(client)) {
databaseId = -1;
} else {
databaseId = getPlayerData(client).accountData.databaseId;
}
let dbConnection = connectToDatabase();
if(dbConnection) {
let safeIdeaMessage = escapeDatabaseString(dbConnection, ideaText);
queryDatabase(dbConnection, `INSERT INTO idea_main (idea_server, idea_script_ver, idea_who_added, idea_when_added, idea_message, idea_pos_x, idea_pos_y, idea_pos_z, idea_rot_z, idea_svr_start, idea_session) VALUES (${getServerId()}, '${scriptVersion}', ${databaseId}, UNIX_TIMESTAMP(), '${safeIdeaMessage}',${position.x}, ${position.y}, ${position.z}, ${heading}, ${serverStartTime}, ${session})`);
}
}
// ===========================================================================
function submitBugReport(client, bugText) {
let position = (getPlayerVehicle(client)) ? getVehiclePosition(getPlayerVehicle(client)) : getPlayerPosition(client);
let heading = (getPlayerVehicle(client)) ? getVehicleHeading(getPlayerVehicle(client)) : getPlayerHeading(client);
let session = 0;
let databaseId = 0;
if(isConsole(client)) {
databaseId = -1;
} else {
databaseId = getPlayerData(client).accountData.databaseId;
}
let dbConnection = connectToDatabase();
if(dbConnection) {
let safeBugMessage = escapeDatabaseString(dbConnection, bugText);
queryDatabase(dbConnection, `INSERT INTO bug_main (bug_server, bug_script_ver, bug_who_added, bug_when_added, bug_message, bug_pos_x, bug_pos_y, bug_pos_z, bug_rot_z, bug_svr_start, bug_session) VALUES (${getServerId()}, '${scriptVersion}', ${databaseId}, UNIX_TIMESTAMP(), '${safeBugMessage}', ${position.x}, ${position.y}, ${position.z}, ${heading}, ${serverStartTime}, ${session})`);
}
}
// ===========================================================================
function isDevelopmentServer() {
return intToBool(server.getCVar("devserver") || 0);
}
// ===========================================================================
function migrateSubAccountsToPerServerData() {
let dbConnection = connectToDatabase();
let dbQuery = false;
let dbAssoc = false;
if(dbConnection) {
dbQuery = queryDatabase(dbConnection, `SELECT * FROM sacct_main`);
if(dbQuery) {
while(dbAssoc = fetchQueryAssoc(dbQuery)) {
createDefaultSubAccountServerData(dbAssoc["sacct_id"]);
let dbQuery2 = queryDatabase(dbConnection, `UPDATE sacct_svr SET sacct_svr_skin = ${dbAssoc["sacct_skin"]}, sacct_svr_job = ${dbAssoc["sacct_job"]} WHERE sacct_svr_sacct=${dbAssoc["sacct_id"]} AND sacct_svr_server=${dbAssoc["sacct_server"]}`);
if(dbQuery2) {
freeDatabaseQuery(dbQuery2);
}
}
freeDatabaseQuery(dbQuery);
}
}
}
// ===========================================================================