Files
GTA4RP/scripts/server/client.js
2022-08-23 14:28:51 -05:00

284 lines
10 KiB
JavaScript

// ===========================================================================
// Asshat Gaming Roleplay
// https://github.com/VortrexFTW/agrp_main
// (c) 2022 Asshat Gaming
// ===========================================================================
// FILE: client.js
// DESC: Provides client communication and cross-endpoint operations
// TYPE: Server (JavaScript)
// ===========================================================================
// Return-To types (for when a player is teleported)
const AGRP_RETURNTO_TYPE_NONE = 0; // "Return to" data is invalid
const AGRP_RETURNTO_TYPE_ADMINGET = 1; // "Return to" data is from admin teleporting
const AGRP_RETURNTO_TYPE_SKINSELECT = 2; // "Return to" data is from skin select
// ===========================================================================
/**
* @class Representing extra data for a client
*/
class ClientData {
constructor(client, accountData, subAccounts) {
/** @member {AccountData} accountData */
this.accountData = accountData;
/** @member {Array.<SubAccountData>} subAccounts */
this.subAccounts = subAccounts; // Characters
// General Info
this.client = client;
this.currentSubAccount = -1;
this.loggedIn = false;
this.index = -1;
this.connectTime = 0;
this.clientVersion = "0.0.0";
this.afk = false;
this.spawned = false;
this.sessionId = 0;
// Security
this.passwordResetState = AGRP_RESETPASS_STATE_NONE;
this.passwordResetCode = "";
this.twoFactorAuthenticationState = AGRP_2FA_STATE_NONE;
this.twoFactorAuthenticationCode = 0;
this.loginTimeout = null;
this.loginAttemptsRemaining = 3;
// Job Stuff
this.jobEquipmentCache = [];
this.jobUniform = 0;
this.jobRoute = -1;
this.jobRouteLocation = -1;
this.jobRouteVehicle = false;
this.returnToJobVehicleTick = 0;
this.returnToJobVehicleTimer = null;
this.rentingVehicle = false;
this.buyingVehicle = false;
this.lastVehicle = false;
this.switchingCharacter = false;
this.tutorialStep = -1;
this.tutorialItem = null;
this.tutorialVehicle = null;
// Items
this.tempLockerCache = new Array(9).fill(-1);
this.tempLockerType = AGRP_TEMP_LOCKER_TYPE_NONE;
this.hotBarItems = new Array(9).fill(-1);
this.activeHotBarSlot = -1;
this.toggleUseItem = false;
this.itemActionState = AGRP_ITEM_ACTION_NONE;
this.itemActionItem = -1;
this.paintBallItemCache = [];
// Ordering for business
this.businessOrderAmount = 0;
this.businessOrderBusiness = -1;
this.businessOrderItem = -1;
this.businessOrderValue = -1;
// For Non-Server Elements
this.syncPosition = null;
this.syncHeading = null;
this.syncVehicle = null;
this.syncVehicleSeat = null;
// Payday
this.payDayAmount = 0;
this.payDayTickStart = 0;
// Creating Character
//this.creatingCharacter = false;
//this.creatingCharacterSkin = -1;
// Radio
this.streamingRadioStation = -1;
this.streamingRadioElement = false;
// Return To (when being teleported)
this.returnToPosition = null;
this.returnToHeading = null;
this.returnToInterior = null;
this.returnToDimension = null;
this.returnToHouse = null;
this.returnToBusiness = null;
this.returnToType = AGRP_RETURNTO_TYPE_NONE;
// Animation
this.currentAnimation = -1;
this.currentAnimationPositionOffset = false;
this.currentAnimationPositionReturnTo = false;
this.animationStart = 0;
this.animationForced = false;
// Misc
this.changingCharacterName = false;
this.currentPickup = false;
this.usingSkinSelect = false;
this.keyBinds = [];
this.incomingDamageMultiplier = 1;
this.weaponDamageEvent = AGRP_WEAPON_DAMAGE_EVENT_NORMAL;
this.lastJobVehicle = null;
this.health = 100;
this.locale = 0;
this.enteringVehicle = null;
this.customDisconnectReason = "";
this.interiorCutscene = -1;
this.playerBlip = null;
this.alcoholLevel = 0;
this.pedState = AGRP_PEDSTATE_NONE;
this.promptType = AGRP_PROMPT_NONE;
this.privateMessageReplyTo = null;
// Paintball
this.inPaintBall = false;
this.paintBallBusiness = -1;
this.paintBallDeaths = 0;
this.paintBallKills = 0;
// Job Route Editing
this.jobRouteEditNextLocationDelay = 0;
this.jobRouteEditNextLocationArriveMessage = "";
this.jobRouteEditNextLocationGotoMessage = "";
this.jobRouteEditNextLocationType = AGRP_JOB_ROUTE_LOCATION_TYPE_NONE;
// Casino Stuff
this.casinoChips = 0; // This might become an item with a useId of a business (for chips belonging to specific casinos)
this.casinoCardHand = [];
this.casinoPlayingGame = AGRP_CASINO_GAME_NONE;
}
};
// ===========================================================================
function initClientScript() {
logToConsole(LOG_DEBUG, "[VRR.Client]: Initializing client script ...");
logToConsole(LOG_DEBUG, "[VRR.Client]: Client script initialized!");
}
// ===========================================================================
function resetClientStuff(client) {
logToConsole(LOG_DEBUG, `[VRR.Utilities] Resetting client data for ${getPlayerDisplayForConsole(client)}`);
if (!getPlayerData(client)) {
return false;
}
if (isPlayerOnJobRoute(client)) {
stopJobRoute(client, false, false);
}
if (getPlayerData(client).rentingVehicle) {
stopRentingVehicle(client);
}
deleteJobItems(client);
deletePaintBallItems(client);
//deletePlayerTemporaryLockerItems(client);
getPlayerData(client).lastVehicle = null;
}
// ===========================================================================
function kickAllClients() {
getClients().forEach((client) => {
getPlayerData(client).customDisconnectReason = `Kicked - All clients are being disconnected`;
disconnectPlayer(client);
})
}
// ===========================================================================
function initClient(client) {
logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
if (isConsole(client)) {
logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (is console client)`);
return false;
}
logToConsole(LOG_DEBUG, `[VRR.Account] Initializing client ${getPlayerDisplayForConsole(client)} ...`);
if (playerInitialized[client.index] == true) {
logToConsole(LOG_DEBUG | LOG_ERROR, `[VRR.Account] Client initialization failed for ${getPlayerDisplayForConsole(client)}! (already initialized)`);
return false;
}
playerInitialized[client.index] = true;
//setEntityData(client, "agrp.isInitialized", true, false);
logToConsole(LOG_DEBUG, `[VRR.Account] Initializing GUI for ${getPlayerDisplayForConsole(client)} ...`);
sendPlayerCurrencyString(client);
sendPlayerGUIColours(client);
sendPlayerGUIInit(client);
updatePlayerSnowState(client);
//logToConsole(LOG_DEBUG, `[VRR.Account] Showing connect camera to ${getPlayerDisplayForConsole(client)} ...`);
//showConnectCameraToPlayer(client);
messageClient(`Please wait ...`, client, getColourByName("softGreen"));
logToConsole(LOG_DEBUG, `[VRR.Account] Waiting for 2.5 seconds to prevent race attack ...`);
setTimeout(function () {
if (client != null) {
clearChatBox(client);
logToConsole(LOG_DEBUG, `[VRR.Account] Loading account for ${getPlayerDisplayForConsole(client)}`);
let tempAccountData = loadAccountFromName(getPlayerName(client), true);
logToConsole(LOG_DEBUG, `[VRR.Account] Loading subaccounts for ${getPlayerDisplayForConsole(client)}`);
let tempSubAccounts = loadSubAccountsFromAccount(tempAccountData.databaseId);
getServerData().clients[getPlayerId(client)] = new ClientData(client, tempAccountData, tempSubAccounts);
getServerData().clients[getPlayerId(client)].sessionId = saveConnectionToDatabase(client);
getServerData().clients[getPlayerId(client)].connectTime = getCurrentUnixTimestamp();
requestClientInfo(client);
if (tempAccountData != false) {
sendPlayerLocaleId(client, getPlayerData(client).accountData.locale);
if (isAccountAutoIPLoginEnabled(tempAccountData) && getPlayerData(client).accountData.ipAddress == getPlayerIP(client)) {
messagePlayerAlert(client, getLocaleString(client, "AutoLoggedInIP"));
loginSuccess(client);
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
} else {
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login GUI.`);
showPlayerLoginGUI(client);
} else {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the login message (GUI disabled).`);
messagePlayerNormal(client, getLocaleString(client, "WelcomeBack", getServerName(), getPlayerName(client), "/login"), getColourByName("softGreen"));
//if(checkForGeoIPModule()) {
// let iso = module.geoip.getCountryISO(getPlayerIP(client));
// let localeId = getLocaleFromCountryISO(iso);
//}
//showSmallGameMessage(client, getLocaleString(client, "LocaleOffer", `/lang ${getLocaleData(localeId)[2]}`), getColourByName("white"), 10000, "Roboto");
}
startLoginTimeoutForPlayer(client);
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
}
} else {
sendPlayerLocaleId(client, 0);
if (doesServerHaveGUIEnabled() && doesPlayerHaveGUIEnabled(client)) {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register GUI.`);
showPlayerRegistrationGUI(client);
} else {
logToConsole(LOG_DEBUG, `[VRR.Account] ${getPlayerDisplayForConsole(client)} is being shown the register message (GUI disabled).`);
messagePlayerNormal(client, getLocaleString(client, "WelcomeNewPlayer", getServerName(), getPlayerName(client), "/register"), getColourByName("softGreen"));
}
playRadioStreamForPlayer(client, getServerIntroMusicURL(), true, getPlayerStreamingRadioVolume(client));
}
getServerData().clients[getPlayerId(client)].keyBinds = loadAccountKeybindsFromDatabase(getServerData().clients[getPlayerId(client)].accountData.databaseId);
sendAccountKeyBindsToClient(client);
}
}, 2500);
}
// ===========================================================================