149 lines
5.7 KiB
JavaScript
149 lines
5.7 KiB
JavaScript
// ===========================================================================
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// Asshat-Gaming Roleplay
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// https://github.com/VortrexFTW/gtac_asshat_rp
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// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
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// ---------------------------------------------------------------------------
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// FILE: event.js
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// DESC: Provides handlers for built in GTAC and Asshat-Gaming created events
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// TYPE: Server (JavaScript)
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// ===========================================================================
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// ---------------------------------------------------------------------------
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function initEventScript() {
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console.log("[Asshat.Event]: Initializing event script ...");
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addNetworkHandler("ag.onPlayerEnterVehicle", playerEnteredVehicle);
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addNetworkHandler("ag.onPlayerExitVehicle", playerExitedVehicle);
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console.log("[Asshat.Event]: Event script initialized!");
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}
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// ---------------------------------------------------------------------------
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addEventHandler("OnPlayerConnect", function(event, ipAddress, port) {
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console.log(`[Asshat.Event] Client connecting (IP: ${ipAddress})`);
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if(isIpAddressBanned(ipAddress)) {
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messageClientError(client, "You are banned from this server!");
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return false;
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}
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});
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// ---------------------------------------------------------------------------
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addEventHandler("OnPlayerJoined", function(event, client) {
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setTimeout(function() {
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initClient(client);
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}, 500);
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});
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// ---------------------------------------------------------------------------
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addEventHandler("OnPlayerQuit", function(event, client, quitReasonId) {
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//console.log(`[Asshat.Event] Client disconnected (Name: ${client.name}, Reason: ${gameData.quitReasons[quitReasonId]})`);
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saveClientToDatabase(client);
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getServerData().clients[client.index] = null;
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//message(`${client.name} has left the server (${gameData.quitReasons[quitReasonId]})`);
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});
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// ---------------------------------------------------------------------------
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addEventHandler("OnPedSpawn", function(event, ped) {
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if(ped.isType(ELEMENT_PLAYER)) {
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let client = getClientFromPlayerElement(ped);
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//triggerNetworkEvent("ag.locations", client, getServerData().policeStations[getServerGame()], getServerData().fireStations[getServerGame()], getServerData().hospitals[getServerGame()], getServerData().payAndSprays[getServerGame()], getServerData().ammunations[getServerGame()], getServerData().jobs[getServerGame()]);
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ped.setData("ag.name", getClientSubAccountName(client), true);
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}
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});
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// ---------------------------------------------------------------------------
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addEventHandler("onPlayerChat", function(event, client, messageText) {
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event.preventDefault();
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if(!getClientData(client).loggedIn) {
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messageClientError(client, "You need to login before you can chat!");
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return false;
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}
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message(`${getClientSubAccountName(client)}: [#FFFFFF]${messageText}`, getClientChatColour(client));
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});
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// ---------------------------------------------------------------------------
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addEventHandler("OnPedExitVehicle", function(event, ped, vehicle) {
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//if(!vehicle || vehicle.owner != -1) {
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// return false;
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//}
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//if(!getVehicleData(vehicle)) {
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// return false;
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//}
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});
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// ---------------------------------------------------------------------------
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addEventHandler("OnPedEnterVehicle", function(event, ped, vehicle, seat) {
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//if(!vehicle || vehicle.owner != -1) {
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// return false;
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//}
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//if(!getVehicleData(vehicle)) {
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// return false;
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//}
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});
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// ---------------------------------------------------------------------------
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function playerEnteredVehicle(client, vehicle) {
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console.log(`Vehicle: ${vehicle}`);
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if(!vehicle || vehicle == null) {
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return false;
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}
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console.log(`Vehicle not null`);
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if(!getVehicleData(vehicle)) {
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return false;
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}
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console.log(`Vehicle data found`);
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if(getPlayerVehicleSeat(client) == AG_VEHSEAT_DRIVER) {
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if(getVehicleData(vehicle).buyPrice > 0) {
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messageClientAlert(client, `This ${getVehicleName(vehicle)} is for sale! Cost $${getVehicleData(vehicle).buyPrice}`);
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messageClientTip(client, `Use /vehbuy if you want to buy it.`);
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} else if(getVehicleData(vehicle).rentPrice > 0) {
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messageClientAlert(client, `This ${getVehicleName(vehicle)} is for rent! Cost: $${getVehicleData(vehicle).rentPrice} per minute`);
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messageClientTip(client, `Use /vehrent if you want to rent it.`);
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}
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if(!getVehicleData(vehicle).engine) {
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messageClientTip(client, `This ${getVehicleName(vehicle)}'s engine is off. Use /engine to start it`);
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if(doesPlayerHaveKeyBindForCommand(client, "engine")) {
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messageClientTip(client, `You can also press ${getPlayerKeyBindForCommand(client, "engine")} to start and stop the engine.`);
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}
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triggerNetworkEvent("ag.control", client, false, false);
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}
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let currentSubAccount = getClientCurrentSubAccount(client);
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if(isPlayerWorking(client)) {
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if(getVehicleData(vehicle).ownerType == AG_VEHOWNER_JOB) {
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if(getVehicleData(vehicle).ownerId == getClientCurrentSubAccount(client).job) {
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//if(seat == 0) {
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getClientCurrentSubAccount(client).lastJobVehicle = vehicle;
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//}
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}
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}
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}
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}
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}
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// ---------------------------------------------------------------------------
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function playerExitedVehicle(client, vehicle) {
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//let vehicle = getElementFromId(vehicleId);
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}
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// ---------------------------------------------------------------------------
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