Files
GTA4RP/scripts/server/class.js
Vortrex 9d8d5d1418 Bunch of changes (see description)
* New script files to organize GUI
* Added clientside pickup detection to reduce server load for enter/exit
* Added notips command for players to toggle random tips
* Select account last IP as part of wildcard (was separate due to old INT)
* Save account registration with datetime instead of unix timestamp
* Don't force mouse camera on moving anims in SA+
* Add IP ban to server runtime memory in subnet ban command
* Add non-roleplay character name account moderation flag
* Fix bizowner and bizclan commands
* Fix bug that allowed buying items without having the needed cash
* Fix set biz blip command
* Add dealership help label type command
* Added command to show all clan flag types
* Added discord config and load from database
* Fix angle for directional teleport and anim move directions
* Use new colour structure in preparation for locale translations
* Add on-foot only item usetype array to prevent using when in veh
* Fix wrong const value for exit pickup type
* Start using datetime in MySQL tables instead of unix timestamps
* Start adding webhooks for discord (unfinished)
* Added new discord URL to discord help category
* Added house reset pickups/blips utils
* Prevent using items when in skin selector
* Fix get player command
* Fix give player money command
* Add coffee shop and vehicle repair shop default biz item templates
* Remove old game fixes util (resource now in server config)
* Fix bug where characters in clans wouldn't be shown in char select
* Slimmed down the amount of timers
* Made some potentially large numbers more readable (commas)
* Remove colours in message for console output
2021-09-28 11:41:33 -05:00

1644 lines
52 KiB
JavaScript

// ===========================================================================
// Vortrex's Roleplay Resource
// https://github.com/VortrexFTW/gtac_roleplay
// ===========================================================================
// FILE: class.js
// DESC: Provides classes
// TYPE: Server (JavaScript)
// ===========================================================================
// ===========================================================================
function initClassScript() {
logToConsole(LOG_INFO, "[VRR.Class]: Initializing class script ...");
logToConsole(LOG_INFO, "[VRR.Class]: Class script initialized successfully!");
}
// ===========================================================================
/**
* @class Representing data for server configuration
*/
class ServerConfigData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.password = "";
this.needsSaved = false;
this.newCharacter = {
spawnPosition: toVector3(0.0, 0.0, 0.0),
spawnHeading: 0.0,
spawnInterior: 0,
spawnDimension: 0,
money: 0,
bank: 0,
skin: 0,
};
this.connectCameraPosition = toVector3(0.0, 0.0, 0.0);
this.connectCameraLookAt = toVector3(0.0, 0.0, 0.0);
this.characterSelectCameraPosition = toVector3(0.0, 0.0, 0.0);
this.characterSelectCameraLookAt = toVector3(0.0, 0.0, 0.0);
this.characterSelectPedPosition = toVector3(0.0, 0.0, 0.0);
this.characterSelectPedHeading = 0.0;
this.characterSelectInterior = 0;
this.characterSelectDimension = 0;
this.hour = 0;
this.minute = 0
this.minuteDuration = 1000;
this.weather = 0
this.fallingSnow = false;
this.groundSnow = false;
this.useGUI = true;
this.guiColour = [200, 200, 200];
this.showLogo = true;
this.inflationMultiplier = 1;
this.antiCheat = {
enabled: false,
checkGameScripts: false,
gameScriptWhiteListEnabled: false,
gameScriptBlackListEnabled: false,
gameScriptWhiteList: [],
gameScriptBlackList: [],
};
this.discordBotToken = "";
this.discordEnabled = false;
this.createJobPickups = false;
this.createBusinessPickups = false;
this.createHousePickups = false;
this.createJobBlips = false;
this.createBusinessBlips = false;
this.createHouseBlips = false;
this.introMusicURL = "";
this.pauseSavingToDatabase = false;
this.useRealTime = false;
this.realTimeZone = 0;
this.discordConfig = {
eventChannelWebHookURL: "",
chatChannelWebHookURL: "",
adminChannelWebHookURL: "",
sendEvents: true,
sendChat: true,
sendAdminEvents: true,
};
if(dbAssoc) {
this.databaseId = dbAssoc["svr_id"];
console.log("1");
this.newCharacter = {
spawnPosition: toVector3(dbAssoc["svr_newchar_pos_x"], dbAssoc["svr_newchar_pos_y"], dbAssoc["svr_newchar_pos_z"]),
spawnHeading: dbAssoc["svr_newchar_rot_z"],
money: dbAssoc["svr_newchar_money"],
bank: dbAssoc["svr_newchar_bank"],
skin: dbAssoc["svr_newchar_skin"],
},
this.connectCameraPosition = toVector3(dbAssoc["svr_connectcam_pos_x"], dbAssoc["svr_connectcam_pos_y"], dbAssoc["svr_connectcam_pos_z"]);
this.connectCameraLookAt = toVector3(dbAssoc["svr_connectcam_lookat_x"], dbAssoc["svr_connectcam_lookat_y"], dbAssoc["svr_connectcam_lookat_z"]);
//this.characterSelectCameraPosition = toVector3(dbAssoc["svr_charselect_cam_pos_x"], dbAssoc["svr_charselect_cam_pos_y"], dbAssoc["svr_charselect_cam_pos_z"]);
//this.characterSelectCameraLookAt = toVector3(dbAssoc["svr_charselect_cam_lookat_x"], dbAssoc["svr_charselect_cam_lookat_y"], dbAssoc["svr_charselect_cam_lookat_z"]);
//this.characterSelectPedPosition = toVector3(dbAssoc["svr_charselect_ped_pos_x"], dbAssoc["svr_charselect_ped_pos_y"], dbAssoc["svr_charselect_ped_pos_z"]);
//this.characterSelectPedHeading = toFloat(dbAssoc["svr_charselect_ped_rot_z"]);
//this.characterSelectInterior = toInteger(dbAssoc["svr_charselect_int"]);
//this.characterSelectDimension = toInteger(dbAssoc["svr_charselect_int"]);
this.hour = toInteger(dbAssoc["svr_start_time_hour"]);
this.minute = toInteger(dbAssoc["svr_start_time_min"]);
this.minuteDuration = toInteger(dbAssoc["svr_time_min_duration"]);
this.weather = toInteger(dbAssoc["svr_start_weather"]);
this.fallingSnow = intToBool(dbAssoc["svr_start_snow_falling"]);
this.groundSnow = intToBool(dbAssoc["svr_start_snow_ground"]);
this.useGUI = intToBool(dbAssoc["svr_gui"]);
this.guiColour = [toInteger(dbAssoc["svr_gui_col1_r"]), toInteger(dbAssoc["svr_gui_col1_g"]), toInteger(dbAssoc["svr_gui_col1_b"])];
this.showLogo = intToBool(dbAssoc["svr_logo"]);
this.inflationMultiplier = toFloat(dbAssoc["svr_inflation_multiplier"]);
this.antiCheat = {
enabled: intToBool(dbAssoc["svr_ac_enabled"]),
checkGameScripts: intToBool(dbAssoc["svr_ac_check_scripts"]),
gameScriptBlackListEnabled: intToBool(dbAssoc["svr_ac_script_bl"]),
gameScriptWhiteListEnabled: intToBool(dbAssoc["svr_ac_script_wl"]),
gameScriptWhiteList: [],
gameScriptBlackList: [],
};
this.discordBotToken = intToBool(dbAssoc["svr_discord_bot_token"]);
this.discordEnabled = intToBool(dbAssoc["svr_discord_bot_enabled"]);
this.createJobPickups = intToBool(dbAssoc["svr_job_pickups"]);
this.createBusinessPickups = intToBool(dbAssoc["svr_biz_pickups"]);
this.createHousePickups = intToBool(dbAssoc["svr_house_pickups"]);
this.createJobBlips = intToBool(dbAssoc["svr_job_blips"]);
this.createBusinessBlips = intToBool(dbAssoc["svr_biz_blips"]);
this.createHouseBlips = intToBool(dbAssoc["svr_house_blips"]);
this.introMusicURL = dbAssoc["svr_intro_music"];
this.useRealTime = intToBool(dbAssoc["svr_time_realtime_enabled"]);
this.realTimeZone = dbAssoc["svr_time_realtime_timezone"];
this.discordConfig = {
eventChannelWebHookURL: dbAssoc["svr_discord_event_webhook"],
chatChannelWebHookURL: dbAssoc["svr_discord_chat_webhook"],
adminChannelWebHookURL: dbAssoc["svr_discord_admin_webhook"],
sendEvents: true,
sendChat: true,
sendAdminEvents: true,
};
}
}
};
/**
* @class Representing extra data for a client
*/
class ClientData {
constructor(client, accountData, subAccounts) {
this.accountData = accountData;
this.subAccounts = subAccounts; // Characters
this.client = client;
this.currentSubAccount = -1;
this.loggedIn = false;
this.index = -1;
this.connectTime = 0;
this.clientVersion = "0.0.0";
this.loginAttemptsRemaining = 3;
this.jobRoute = false;
this.jobRouteStop = false;
this.jobRouteIsland = false;
this.jobRouteVehicle = false;
this.spawned = false;
this.rentingVehicle = false;
this.buyingVehicle = false;
this.lastVehicle = false;
this.returnToJobVehicleTick = 0;
this.returnToJobVehicleTimer = null;
this.switchingCharacter = false;
this.tutorialStep = -1;
this.tutorialItem = null;
this.tutorialVehicle = null;
this.hotBarItems = new Array(9).fill(-1);
this.activeHotBarSlot = -1;
this.toggleUseItem = false;
this.jobLockerCache = new Array(9).fill(-1);
this.jobEquipmentCache = [];
this.jobUniform = 0;
this.itemActionState = VRR_ITEM_ACTION_NONE;
this.itemActionItem = -1;
this.alcoholLevel = 0;
this.pedState = VRR_PEDSTATE_NONE;
this.promptType = VRR_PROMPT_NONE;
this.businessOrderAmount = 0;
this.businessOrderBusiness = -1;
this.businessOrderItem = -1;
this.businessOrderValue = -1;
this.syncPosition = null;
this.syncHeading = null;
this.syncVehicle = null;
this.syncVehicleSeat = null;
this.twoFactorAuthenticationState = VRR_2FA_STATE_NONE;
this.twoFactorAuthenticationCode = 0;
this.payDayAmount = 0;
this.payDayTickStart = 0;
this.creatingCharacter = false;
this.creatingCharacterSkin = -1;
this.streamingRadioStation = -1;
this.streamingRadioElement = false;
this.returnToPosition = null;
this.returnToHeading = null;
this.returnToInterior = null;
this.returnToDimension = null;
this.returnToHouse = null;
this.returnToBusiness = null;
this.changingCharacterName = false;
this.currentPickup = false;
this.usingSkinSelect = false;
}
};
/**
* @class Representing an account, loaded/saved in the database
*/
class AccountData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.password = "";
this.registerDate = 0;
this.flags = {
moderation: 0,
admin: 0,
};
this.staffTitle = "";
this.ircAccount = "";
this.discordAccount = 0,
this.settings = 0,
this.emailAddress = "";
this.ipAddress = 0,
this.notes = [];
this.messages = [];
this.keyBinds = [];
this.contacts = [];
this.subAccounts = [];
this.emailVerificationCode = "";
this.twoFactorAuthVerificationCode = "";
this.chatScrollLines = 1;
this.streamingRadioVolume = 20;
if(dbAssoc) {
this.databaseId = dbAssoc["acct_id"];
this.name = dbAssoc["acct_name"];
this.password = dbAssoc["acct_pass"];
this.registerDate = dbAssoc["acct_when_made"];
this.flags = {
moderation: dbAssoc["acct_svr_mod_flags"],
admin: dbAssoc["acct_svr_staff_flags"],
};
this.staffTitle = dbAssoc["acct_svr_staff_title"];
this.ircAccount = dbAssoc["acct_irc"];
this.discordAccount = dbAssoc["acct_discord"];
this.settings = dbAssoc["acct_svr_settings"];
this.emailAddress = dbAssoc["acct_email"];
this.whenRegistered = dbAssoc["acct_when_registered"];
this.ipAddress = dbAssoc["acct_ip"];
this.notes = [];
this.messages = [];
this.keyBinds = [];
this.contacts = [];
this.subAccounts = [];
this.emailVerificationCode = dbAssoc["acct_code_verifyemail"];
this.twoFactorAuthVerificationCode = dbAssoc["acct_code_2fa"];
this.chatScrollLines = toInteger(dbAssoc["acct_svr_chat_scroll_lines"]);
this.streamingRadioVolume = toInteger(dbAssoc["acct_streaming_radio_volume"]);
}
}
};
/**
* @class Representing an account's contact list, loaded/saved in the database
*/
class AccountContactData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.accountId = 0;
this.contactAccountId = 0;
this.type = 0;
this.whenAdded = 0;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["acct_contact_id"];
this.accountId = dbAssoc["acct_contact_acct"];
this.contactAccountId = dbAssoc["acct_contact_contact"];
this.type = dbAssoc["acct_contact_type"];
this.whenAdded = dbAssoc["acct_contact_when_added"];
}
}
};
/**
* @class Representing an account's messages, loaded/saved in the database
*/
class AccountMessageData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.account = 0;
this.whoSent = 0;
this.whenSent = 0;
this.whenRead = 0;
this.deleted = false;
this.whenDeleted = 0;
this.folder = 0;
this.message = "";
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["acct_msg_id"];
this.account = dbAssoc["acct_msg_acct"];
this.whoSent = dbAssoc["acct_msg_who_sent"];
this.whenSent = dbAssoc["acct_msg_when_sent"];
this.whenRead = dbAssoc["acct_msg_when_read"];
this.deleted = intToBool(dbAssoc["acct_msg_deleted"]);
this.whenDeleted = dbAssoc["acct_msg_when_deleted"];
this.folder = dbAssoc["acct_msg_folder"];
this.message = dbAssoc["acct_msg_message"];
}
}
};
/**
* @class Representing an account's staff notes. Visible only to staff and loaded/saved in the database
*/
class AccountStaffNoteData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.account = 0;
this.whoAdded = 0;
this.whenAdded = 0;
this.deleted = false;
this.whenDeleted = 0;
this.server = 0;
this.note = "";
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["acct_note_id"];
this.account = dbAssoc["acct_note_acct"];
this.whoAdded = dbAssoc["acct_note_who_added"];
this.whenAdded = dbAssoc["acct_note_when_added"];
this.deleted = intToBool(dbAssoc["acct_note_deleted"]);
this.whenDeleted = dbAssoc["acct_note_when_deleted"];
this.server = dbAssoc["acct_note_server"];
this.note = dbAssoc["acct_note_message"];
}
}
};
/**
* @class Representing a character's (subaccount) data. Loaded and saved in the database
*/
class SubAccountData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.server = 0;
this.firstName = "John";
this.lastName = "Doe";
this.middleName = "Q";
this.account = 0;
this.skin = 0;
this.cash = 0;
this.spawnPosition = toVector3(0.0, 0.0, 0.0);
this.spawnHeading = 0.0;
this.lastLogin = 0;
this.clan = 0;
this.clanFlags = 0;
this.clanRank = 0;
this.clanTitle = 0;
this.isWorking = false;
this.jobUniform = this.skin;
this.lastJobVehicle = null;
this.job = 0;
this.weapons = [];
this.inJail = false;
this.interior = 0;
this.dimension = 0;
this.pedScale = toVector3(1.0, 1.0, 1.0);
this.walkStyle = 0;
this.fightStyle = 0;
this.health = 100;
this.armour = 100;
this.inHouse = 0;
this.inBusiness = 0;
this.bodyParts = {
hair: [0,0],
head: [0,0],
upper: [0,0],
lower: [0,0],
};
this.bodyProps = {
hair: [0,0],
eyes: [0,0],
head: [0,0],
leftHand: [0,0],
rightHand: [0,0],
leftWrist: [0,0],
rightWrist: [0,0],
hip: [0,0],
leftFoot: [0,0],
rightFoot: [0,0],
};
if(dbAssoc) {
this.databaseId = dbAssoc["sacct_id"];
this.server = toInteger(dbAssoc["sacct_server"]);
this.firstName = dbAssoc["sacct_name_first"];
this.lastName = dbAssoc["sacct_name_last"];
this.middleName = dbAssoc["sacct_name_middle"] || "";
this.account = toInteger(dbAssoc["sacct_acct"]);
this.skin = toInteger(dbAssoc["sacct_svr_skin"]);
this.cash = toInteger(dbAssoc["sacct_cash"]);
this.spawnPosition = toVector3(toFloat(dbAssoc["sacct_pos_x"]), toFloat(dbAssoc["sacct_pos_y"]), toFloat(dbAssoc["sacct_pos_z"]));
this.spawnHeading = toFloat(dbAssoc["sacct_rot_z"]);
this.lastLogin = toInteger(dbAssoc["sacct_when_lastlogin"]);
this.clan = toInteger(dbAssoc["sacct_svr_clan"]);
this.clanFlags = toInteger(dbAssoc["sacct_svr_clan_flags"]);
this.clanRank = toInteger(dbAssoc["sacct_svr_clan_rank"]);
this.clanTitle = toInteger(dbAssoc["sacct_svr_clan_title"]);
this.job = toInteger(dbAssoc["sacct_svr_job"]);
this.interior = toInteger(dbAssoc["sacct_int"]);
this.dimension = toInteger(dbAssoc["sacct_vw"]);
this.pedScale = toVector3(toFloat(dbAssoc["sacct_svr_scale_x"]), toFloat(dbAssoc["sacct_svr_scale_y"]), toFloat(dbAssoc["sacct_svr_scale_z"]));
this.walkStyle = toInteger(dbAssoc["sacct_svr_walkstyle"]);
this.fightStyle = toInteger(dbAssoc["sacct_svr_fightstyle"]);
this.health = toInteger(dbAssoc["sacct_health"]);
this.armour = toInteger(dbAssoc["sacct_armour"]);
this.inHouse = toInteger(dbAssoc["sacct_inhouse"]);
this.inBusiness = toInteger(dbAssoc["sacct_inbusiness"]);
this.bodyParts = {
hair: [toInteger(dbAssoc["sacct_svr_hd_part_hair_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_part_hair_texture"]) || 0],
head: [toInteger(dbAssoc["sacct_svr_hd_part_head_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_part_head_texture"]) || 0],
upper: [toInteger(dbAssoc["sacct_svr_hd_part_upper_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_part_upper_texture"]) || 0],
lower: [toInteger(dbAssoc["sacct_svr_hd_part_lower_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_part_lower_texture"]) || 0],
};
this.bodyProps = {
hair: [toInteger(dbAssoc["sacct_svr_hd_prop_hair_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_hair_texture"]) || 0],
eyes: [toInteger(dbAssoc["sacct_svr_hd_prop_eyes_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_eyes_texture"]) || 0],
head: [toInteger(dbAssoc["sacct_svr_hd_prop_head_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_head_texture"]) || 0],
leftHand: [toInteger(dbAssoc["sacct_svr_hd_prop_lefthand_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_lefthand_texture"]) || 0],
rightHand: [toInteger(dbAssoc["sacct_svr_hd_prop_righthand_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_righthand_texture"]) || 0],
leftWrist: [toInteger(dbAssoc["sacct_svr_hd_prop_leftwrist_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_leftwrist_texture"]) || 0],
rightWrist: [toInteger(dbAssoc["sacct_svr_hd_prop_rightwrist_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_rightwrist_texture"]) || 0],
hip: [toInteger(dbAssoc["sacct_svr_hd_prop_hip_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_hip_texture"]) || 0],
leftFoot: [toInteger(dbAssoc["sacct_svr_hd_prop_leftfoot_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_leftfoot_texture"]) || 0],
rightFoot: [toInteger(dbAssoc["sacct_svr_hd_prop_rightfoot_model"]) || 0, toInteger(dbAssoc["sacct_svr_hd_prop_rightfoot_texture"]) || 0],
};
}
}
};
/**
* @class Representing a businesses' data. Loaded and saved in the database
*/
class BusinessData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.ownerType = VRR_BIZOWNER_NONE;
this.ownerId = 0;
this.buyPrice = 0;
this.locked = false;
this.hasInterior = false;
this.index = -1;
this.needsSaved = false;
this.interiorLights = true;
this.floorItemCache = [];
this.storageItemCache = [];
this.locations = [];
this.gameScripts = [];
this.entrancePosition = false;
this.entranceRotation = 0.0;
this.entranceInterior = 0;
this.entranceDimension = 0;
this.entrancePickupModel = -1;
this.entranceBlipModel = -1;
this.entrancePickup = null;
this.entranceBlip = null;
this.exitPosition = false;
this.exitRotation = 0.0;
this.exitInterior = 0;
this.exitDimension = 0;
this.exitPickupModel = -1;
this.exitBlipModel = -1;
this.exitPickup = null;
this.exitBlip = null;
this.entranceFee = 0;
this.till = 0;
this.streamingRadioStation = -1;
this.labelHelpType = VRR_BIZLABEL_INFO_NONE;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["biz_id"]);
this.name = toString(dbAssoc["biz_name"]);
this.ownerType = toInteger(dbAssoc["biz_owner_type"]);
this.ownerId = toInteger(dbAssoc["biz_owner_id"]);
this.buyPrice = toInteger(dbAssoc["biz_buy_price"]);
this.locked = intToBool(toInteger(dbAssoc["biz_locked"]));
this.hasInterior = intToBool(toInteger(dbAssoc["biz_has_interior"]));
this.interiorLights = intToBool(toInteger(dbAssoc["biz_interior_lights"]));
this.entrancePosition = toVector3(toFloat(dbAssoc["biz_entrance_pos_x"]), toFloat(dbAssoc["biz_entrance_pos_y"]), toFloat(dbAssoc["biz_entrance_pos_z"]));
this.entranceRotation = toInteger(dbAssoc["biz_entrance_rot_z"]);
this.entranceInterior = toInteger(dbAssoc["biz_entrance_int"]);
this.entranceDimension = toInteger(dbAssoc["biz_entrance_vw"]);
this.entrancePickupModel = toInteger(dbAssoc["biz_entrance_pickup"]);
this.entranceBlipModel = toInteger(dbAssoc["biz_entrance_blip"]);
this.exitPosition = toVector3(dbAssoc["biz_exit_pos_x"], dbAssoc["biz_exit_pos_y"], dbAssoc["biz_exit_pos_z"]);
this.exitRotation = toInteger(dbAssoc["biz_exit_rot_z"]);
this.exitInterior = toInteger(dbAssoc["biz_exit_int"]);
this.exitDimension = toInteger(dbAssoc["biz_exit_vw"]);
this.exitPickupModel = toInteger(dbAssoc["biz_exit_pickup"]);
this.exitBlipModel = toInteger(dbAssoc["biz_exit_blip"]);
this.entranceFee = toInteger(dbAssoc["biz_entrance_fee"]);
this.till = toInteger(dbAssoc["biz_till"]);
this.labelHelpType = toInteger(dbAssoc["biz_label_help_type"]);
}
};
};
/**
* @class Representing a business's location data. Multiple can be used for a single business. Used for things like doors, fuel pumps, drive thru positions, etc. Loaded and saved in the database
*/
class BusinessLocationData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.type = 0;
this.business = 0;
this.enabled = false;
this.index = -1;
this.businessIndex = -1;
this.needsSaved = false;
this.position = toVector3(0.0, 0.0, 0.0);
this.interior = 0;
this.dimension = 0;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["biz_loc_id"]);
this.name = toString(dbAssoc["biz_loc_name"]);
this.type = toInteger(dbAssoc["biz_loc_type"]);
this.business = toInteger(dbAssoc["biz_loc_biz"]);
this.enabled = intToBool(toInteger(dbAssoc["biz_loc_enabled"]));
this.position = toVector3(toFloat(dbAssoc["biz_loc_pos_x"]), toFloat(dbAssoc["biz_loc_pos_y"]), toFloat(dbAssoc["biz_loc_pos_z"]));
this.interior = toInteger(dbAssoc["biz_loc_int"]);
this.dimension = toInteger(dbAssoc["biz_loc_vw"]);
}
}
};
/**
* @class Representing a business's game scripts. Multiple can be used for a single business. Used for things like bar and club NPCs and other actions
*/
class BusinessGameScriptData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.business = 0;
this.enabled = false;
this.index = -1;
this.businessIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["biz_script_id"]);
this.name = toString(dbAssoc["biz_script_name"]);
this.state = toInteger(dbAssoc["biz_script_state"]);
this.business = toInteger(dbAssoc["biz_script_biz"]);
}
}
};
/**
* @class Representing a house's data. Loaded and saved in the database
*/
class HouseData {
constructor(dbAssoc = false) {
this.databaseId = 0
this.description = "";
this.ownerType = VRR_HOUSEOWNER_NONE;
this.ownerId = 0;
this.buyPrice = 0;
this.rentPrice = 0;
this.renter = 0;
this.locked = false;
this.hasInterior = false;
this.index = -1;
this.needsSaved = false;
this.interiorLights = true;
this.itemCache = [];
this.locations = [];
this.gameScripts = [];
this.entrancePosition = false;
this.entranceRotation = 0.0;
this.entranceInterior = 0;
this.entranceDimension = 0;
this.entrancePickupModel = -1;
this.entranceBlipModel = -1;
this.entrancePickup = null;
this.entranceBlip = null;
this.exitPosition = false;
this.exitRotation = 0.0;
this.exitInterior = 0;
this.exitDimension = -1;
this.exitPickupModel = -1;
this.exitBlipModel = -1;
this.exitPickup = null;
this.exitBlip = null;
this.streamingRadioStation = -1;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["house_id"]);
this.description = toString(dbAssoc["house_description"]);
this.ownerType = toInteger(dbAssoc["house_owner_type"]);
this.ownerId = toInteger(dbAssoc["house_owner_id"]);
this.buyPrice = toInteger(dbAssoc["house_buy_price"]);
this.rentPrice = toInteger(dbAssoc["house_rent_price"]);
this.renter = toInteger(dbAssoc["house_renter"]);
this.locked = intToBool(toInteger(dbAssoc["house_locked"]));
this.hasInterior = intToBool(toInteger(dbAssoc["house_has_interior"]));
this.interiorLights = intToBool(toInteger(dbAssoc["house_interior_lights"]));
this.entrancePosition = toVector3(toFloat(dbAssoc["house_entrance_pos_x"]), toFloat(dbAssoc["house_entrance_pos_y"]), toFloat(dbAssoc["house_entrance_pos_z"]));
this.entranceRotation = toFloat(dbAssoc["house_entrance_rot_z"]);
this.entranceInterior = toInteger(dbAssoc["house_entrance_int"]);
this.entranceDimension = toInteger(dbAssoc["house_entrance_vw"]);
this.entrancePickupModel = toInteger(dbAssoc["house_entrance_pickup"]);
this.entranceBlipModel = toInteger(dbAssoc["house_entrance_blip"]);
this.exitPosition = toVector3(toFloat(dbAssoc["house_exit_pos_x"]), toFloat(dbAssoc["house_exit_pos_y"]), toFloat(dbAssoc["house_exit_pos_z"]));
this.exitRotation = toFloat(dbAssoc["house_exit_rot_z"]);
this.exitInterior = toInteger(dbAssoc["house_exit_int"]);
this.exitDimension = toInteger(dbAssoc["house_exit_vw"]);
this.exitPickupModel = toInteger(dbAssoc["house_exit_pickup"]);
this.exitBlipModel = toInteger(dbAssoc["house_exit_blip"]);
}
}
};
/**
* @class Representing a houses's location data. Multiple can be used for a single house. Used for things like doors, garage entry/exit/vehspawn, gates, etc. Loaded and saved in the database
*/
class HouseLocationData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.type = 0;
this.house = 0;
this.enabled = false;
this.index = -1;
this.houseIndex = -1;
this.needsSaved = false;
this.position = toVector3(0.0, 0.0, 0.0);
this.interior = 0;
this.dimension = 0;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["house_loc_id"]);
this.name = toString(dbAssoc["house_loc_name"]);
this.type = toInteger(dbAssoc["house_loc_type"]);
this.house = toInteger(dbAssoc["house_loc_house"]);
this.enabled = intToBool(toInteger(dbAssoc["house_loc_enabled"]));
this.index = -1;
this.position = toVector3(toFloat(dbAssoc["house_loc_pos_x"]), toFloat(dbAssoc["house_loc_pos_y"]), toFloat(dbAssoc["house_loc_pos_z"]));
this.interior = toInteger(dbAssoc["house_loc_int"]);
this.dimension = toInteger(dbAssoc["house_loc_vw"]);
}
};
//saveToDatabase = () => {
// saveHouseLocationToDatabase(this.houseIndex, this.index);
//}
};
/**
* @class Representing a house's game scripts. Multiple can be used for a single house
*/
class HouseGameScriptData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.business = 0;
this.state = false;
this.index = -1;
this.houseIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["house_script_id"]);
this.name = toString(dbAssoc["house_script_name"]);
this.state = toInteger(dbAssoc["house_script_state"]);
this.business = toInteger(dbAssoc["house_script_biz"]);
}
}
};
/**
* @class Representing a clan's data. Loaded and saved in the database
*/
class ClanData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.ownerId = 0;
this.tag = "";
this.enabled = false;
this.index = -1;
this.colour = COLOUR_WHITE;
this.colours = [];
this.initialRank = 0;
this.members = [];
this.ranks = [];
this.needsSaved = false;
this.motd = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["clan_id"]);
this.name = dbAssoc["clan_name"];
this.owner = toInteger(dbAssoc["clan_owner"]);
this.tag = dbAssoc["clan_tag"];
this.enabled = intToBool(toInteger(dbAssoc["clan_enabled"]));
this.colour = toColour(toInteger(dbAssoc["clan_col_r"]), toInteger(dbAssoc["clan_col_g"]), toInteger(dbAssoc["clan_col_b"]));
this.colours = [toInteger(dbAssoc["clan_col_r"]), toInteger(dbAssoc["clan_col_g"]), toInteger(dbAssoc["clan_col_b"])];
this.motd = dbAssoc["clan_motd"];
}
}
};
/**
* @class Representing a clan rank's data. Loaded and saved in the database
*/
class ClanRankData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.clan = 0;
this.name = "";
this.level = 0;
this.flags = 0;
this.customTag = "";
this.enabled = true;
this.index = -1;
this.clanIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["clan_rank_id"]);
this.clan = toInteger(dbAssoc["clan_rank_clan"]);
this.name = dbAssoc["clan_rank_name"];
this.level = toInteger(dbAssoc["clan_rank_level"]);
this.flags = toInteger(dbAssoc["clan_rank_flags"]);
this.tag = dbAssoc["clan_rank_tag"];
this.enabled = intToBool(toInteger(dbAssoc["clan_enabled"]));
this.colour = toColour(toInteger(dbAssoc["clan_colour_r"]), toInteger(dbAssoc["clan_colour_g"]), toInteger(dbAssoc["clan_colour_b"]));
}
}
};
/**
* @class Representing a clan member's data. Loaded and saved in the database
*/
class ClanMemberData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.clan = 0;
this.subAccount = 0;
this.flags = 0;
this.customTitle = "";
this.customTag = "";
this.rank = 0;
this.enabled = false;
this.index = -1;
this.clanIndex = -1;
this.rankIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["clan_member_id"]);
this.subAccount = toInteger(dbAssoc["clan_member_sacct"]);
this.clan = toInteger(dbAssoc["clan_member_clan"]);
this.name = dbAssoc["clan_member_name"];
this.rank = toInteger(dbAssoc["clan_member_rank"]);
this.flags = toInteger(dbAssoc["clan_member_flags"]);
this.customTag = dbAssoc["clan_member_tag"];
this.customTitle = dbAssoc["clan_member_title"];
}
}
};
/**
* @class Representing a vehicle's data. Loaded and saved in the database
*/
class VehicleData {
constructor(dbAssoc = false, vehicle = false) {
// General Info
this.databaseId = 0;
this.server = getServerId();
this.model = (vehicle != false) ? vehicle.modelIndex : 0;
this.vehicle = vehicle;
this.index = -1;
this.needsSaved = false;
// Ownership
this.ownerType = VRR_VEHOWNER_NONE;
this.ownerId = 0;
this.buyPrice = 0;
this.rentPrice = 0;
this.rentedBy = false;
this.rentStart = 0;
// Position and Rotation
this.spawnPosition = (vehicle) ? vehicle.position : toVector3(0.0, 0.0, 0.0);
this.spawnRotation = (vehicle) ? vehicle.heading : 0.0;
this.spawnLocked = false;
// Colour Info
this.colour1IsRGBA = 0;
this.colour2IsRGBA = 0;
this.colour3IsRGBA = 0;
this.colour4IsRGBA = 0;
this.colour1RGBA = toColour(255, 255, 255, 255);
this.colour2RGBA = toColour(255, 255, 255, 255);
this.colour3RGBA = toColour(255, 255, 255, 255);
this.colour4RGBA = toColour(255, 255, 255, 255);
this.colour1 = (vehicle) ? vehicle.colour1 : 1;
this.colour2 = (vehicle) ? vehicle.colour2 : 1;
this.colour3 = (vehicle) ? vehicle.colour3 : 1;
this.colour4 = (vehicle) ? vehicle.colour4 : 1;
this.livery = 3;
this.extras = [
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
0,
];
// Vehicle Attributes
this.locked = false;
this.engine = false;
this.lights = false;
this.health = 1000;
this.engineDamage = 0;
this.visualDamage = 0;
this.dirtLevel = 0;
this.trunkItemCache = [];
this.dashItemCache = [];
this.streamingRadioStation = -1;
// Other/Misc
this.insuranceAccount = 0;
this.fuel = 0;
this.flags = 0;
this.needsSaved = false;
this.whoAdded = 0;
this.whenAdded = 0;
this.interior = 0;
this.dimension = 0;
if(dbAssoc) {
// General Info
this.databaseId = toInteger(dbAssoc["veh_id"]);
this.server = toInteger(dbAssoc["veh_server"]);
this.model = toInteger(dbAssoc["veh_model"]);
// Ownership
this.ownerType = toInteger(dbAssoc["veh_owner_type"]);
this.ownerId = toInteger(dbAssoc["veh_owner_id"]);
this.buyPrice = toInteger(dbAssoc["veh_buy_price"]);
this.rentPrice = toInteger(dbAssoc["veh_rent_price"]);
// Position and Rotation
this.spawnPosition = toVector3(dbAssoc["veh_pos_x"], dbAssoc["veh_pos_y"], dbAssoc["veh_pos_z"]);
this.spawnRotation = toInteger(dbAssoc["veh_rot_z"]);
this.spawnLocked = intToBool(toInteger(dbAssoc["veh_spawn_lock"]));
// Colour Info
this.colour1IsRGBA = intToBool(toInteger(dbAssoc["veh_col1_isrgba"]));
this.colour2IsRGBA = intToBool(toInteger(dbAssoc["veh_col2_isrgba"]));
this.colour3IsRGBA = intToBool(toInteger(dbAssoc["veh_col3_isrgba"]));
this.colour4IsRGBA = intToBool(toInteger(dbAssoc["veh_col4_isrgba"]));
this.colour1RGBA = toColour(toInteger(dbAssoc["veh_col1_r"]), toInteger(dbAssoc["veh_col1_g"]), toInteger(dbAssoc["veh_col1_b"]), toInteger(dbAssoc["veh_col1_a"]));
this.colour2RGBA = toColour(toInteger(dbAssoc["veh_col2_r"]), toInteger(dbAssoc["veh_col2_g"]), toInteger(dbAssoc["veh_col2_b"]), toInteger(dbAssoc["veh_col2_a"]));
this.colour3RGBA = toColour(toInteger(dbAssoc["veh_col3_r"]), toInteger(dbAssoc["veh_col3_g"]), toInteger(dbAssoc["veh_col3_b"]), toInteger(dbAssoc["veh_col3_a"]));
this.colour4RGBA = toColour(toInteger(dbAssoc["veh_col4_r"]), toInteger(dbAssoc["veh_col4_g"]), toInteger(dbAssoc["veh_col4_b"]), toInteger(dbAssoc["veh_col4_a"]));
this.colour1 = toInteger(dbAssoc["veh_col1"]);
this.colour2 = toInteger(dbAssoc["veh_col2"]);
this.colour3 = toInteger(dbAssoc["veh_col3"]);
this.colour4 = toInteger(dbAssoc["veh_col4"]);
this.livery = toInteger(dbAssoc["veh_livery"]);
// Extras (components on SA, extras on IV+)
this.extras = [
toInteger(dbAssoc["veh_extra1"]),
toInteger(dbAssoc["veh_extra2"]),
toInteger(dbAssoc["veh_extra3"]),
toInteger(dbAssoc["veh_extra4"]),
toInteger(dbAssoc["veh_extra5"]),
toInteger(dbAssoc["veh_extra6"]),
toInteger(dbAssoc["veh_extra7"]),
toInteger(dbAssoc["veh_extra8"]),
toInteger(dbAssoc["veh_extra9"]),
toInteger(dbAssoc["veh_extra10"]),
toInteger(dbAssoc["veh_extra11"]),
toInteger(dbAssoc["veh_extra12"]),
toInteger(dbAssoc["veh_extra13"]),
];
// Vehicle Attributes
this.locked = intToBool(toInteger(dbAssoc["veh_locked"]));
this.engine = intToBool(toInteger(dbAssoc["veh_engine"]));
this.lights = intToBool(toInteger(dbAssoc["veh_lights"]));
this.health = toInteger(dbAssoc["veh_damage_normal"]);
this.engineDamage = toInteger(dbAssoc["veh_damage_engine"]);
this.visualDamage = toInteger(dbAssoc["veh_damage_visual"]);
this.dirtLevel = toInteger(dbAssoc["veh_dirt_level"]);
// Other/Misc
this.insuranceAccount = toInteger(0);
this.fuel = toInteger(0);
this.flags = toInteger(0);
this.needsSaved = false;
this.whoAdded = toInteger(dbAssoc["veh_who_added"]);
this.whenAdded = toInteger(dbAssoc["veh_when_added"]);
this.interior = toInteger(dbAssoc["veh_int"]);
this.dimension = toInteger(dbAssoc["veh_vw"]);
}
}
};
/**
* @class Representing a command's data. Loaded and saved in the database
*/
class CommandData {
enable() {
this.enabled = true;
}
disable() {
this.enabled = false;
}
toggleEnabled() {
this.enabled = !this.enabled;
}
constructor(command, handlerFunction, syntaxString, requiredStaffFlags, requireLogin, allowOnDiscord, helpDescription) {
this.command = command;
this.handlerFunction = handlerFunction;
this.syntaxString = syntaxString;
this.requiredStaffFlags = requiredStaffFlags;
this.enabled = true;
this.requireLogin = requireLogin;
this.allowOnDiscord = allowOnDiscord;
this.helpDescription = helpDescription;
this.aliases = [];
}
};
/**
* @class Representing a crime's data. Loaded and saved in the database
*/
class CrimeData {
constructor(suspectId, crimeType, reporterId = 0) {
this.crimeType = crimeType;
this.suspectId = suspectId;
this.reporterId = reporterId;
this.whenCommitted = 0;
this.whenReported = 0;
this.databaseId = 0;
}
};
/**
* @class Representing a job's data. Loaded and saved in the database
*/
class JobData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.type = VRR_JOB_NONE;
this.name = "Unnamed";
this.enabled = true;
this.blipModel = -1
this.pickupModel = -1
this.colour = toColour(0, 0, 0, 255);
this.whiteListEnabled = false;
this.blackListEnabled = false;
this.walkieTalkieFrequency = 0;
this.index = -1;
this.needsSaved = false;
this.equipment = [];
this.uniforms = [];
this.locations = [];
this.whiteList = [];
this.blackList = [];
if(dbAssoc) {
this.databaseId = dbAssoc["job_id"];
this.type = dbAssoc["job_type"];
this.name = dbAssoc["job_name"];
this.enabled = dbAssoc["job_enabled"];
this.blipModel = dbAssoc["job_blip"];
this.pickupModel = dbAssoc["job_pickup"];
this.colour = toColour(dbAssoc["job_colour_r"], dbAssoc["job_colour_g"], dbAssoc["job_colour_b"], 255);
this.whiteListEnabled = dbAssoc["job_wl"];
this.blackListEnabled = dbAssoc["job_bl"];
this.walkieTalkieFrequency = dbAssoc["job_walkietalkiefreq"];
this.equipment = [];
this.uniforms = [];
this.locations = [];
this.whiteList = [];
this.blackList = [];
}
}
};
/**
* @class Representing a job equipment set's data. Loaded and saved in the database
*/
class JobEquipmentData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.job = 0;
this.name = "Unnamed";
this.requiredRank = 0;
this.enabled = false;
this.index = -1;
this.jobIndex = -1;
this.needsSaved = false;
this.items = [];
if(dbAssoc) {
this.databaseId = dbAssoc["job_equip_id"];
this.job = dbAssoc["job_equip_job"];
this.name = dbAssoc["job_equip_name"];
this.requiredRank = dbAssoc["job_equip_minrank"];
this.enabled = dbAssoc["job_equip_enabled"];
}
}
};
/**
* @class Representing a job equipment set item's data. Loaded and saved in the database
*/
class JobEquipmentItemData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.equipmentId = 0;
this.itemType = 0;
this.value = 0;
this.enabled = false;
this.index = -1;
this.jobIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["job_equip_item_id"];
this.equipmentId = dbAssoc["job_equip_item_equip"];
this.itemType = dbAssoc["job_equip_item_type"];
this.value = dbAssoc["job_equip_item_value"];
this.enabled = dbAssoc["job_equip_item_enabled"];
}
}
};
/**
* @class Representing a job uniform's data. Loaded and saved in the database
*/
class JobUniformData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.job = 0;
this.name = "Unnamed";
this.requiredRank = 0
this.skin = -1;
this.enabled = false;
this.index = -1;
this.jobIndex = -1;
this.needsSaved = false;
this.bodyParts = {
hair: [0,0],
head: [0,0],
upper: [0,0],
lower: [0,0],
};
this.bodyProps = {
hair: [0,0],
eyes: [0,0],
head: [0,0],
leftHand: [0,0],
rightHand: [0,0],
leftWrist: [0,0],
rightWrist: [0,0],
hip: [0,0],
leftFoot: [0,0],
rightFoot: [0,0],
};
if(dbAssoc) {
this.databaseId = dbAssoc["job_uniform_id"];
this.job = dbAssoc["job_uniform_job"];
this.name = dbAssoc["job_uniform_name"];
this.requiredRank = dbAssoc["job_uniform_minrank"];
this.skin = dbAssoc["job_uniform_skin"];
this.enabled = intToBool(dbAssoc["job_uniform_enabled"]);
this.bodyParts = {
hair: [toInteger(dbAssoc["job_uniform_hd_part_hair_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_part_hair_texture"]) || 0],
head: [toInteger(dbAssoc["job_uniform_hd_part_head_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_part_head_texture"]) || 0],
upper: [toInteger(dbAssoc["job_uniform_hd_part_upper_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_part_upper_texture"]) || 0],
lower: [toInteger(dbAssoc["job_uniform_hd_part_lower_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_part_lower_texture"]) || 0],
};
this.bodyProps = {
hair: [toInteger(dbAssoc["job_uniform_hd_prop_hair_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_hair_texture"]) || 0],
eyes: [toInteger(dbAssoc["job_uniform_hd_prop_eyes_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_eyes_texture"]) || 0],
head: [toInteger(dbAssoc["job_uniform_hd_prop_head_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_head_texture"]) || 0],
leftHand: [toInteger(dbAssoc["job_uniform_hd_prop_lefthand_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_lefthand_texture"]) || 0],
rightHand: [toInteger(dbAssoc["job_uniform_hd_prop_righthand_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_righthand_texture"]) || 0],
leftWrist: [toInteger(dbAssoc["job_uniform_hd_prop_leftwrist_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_leftwrist_texture"]) || 0],
rightWrist: [toInteger(dbAssoc["job_uniform_hd_prop_rightwrist_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_rightwrist_texture"]) || 0],
hip: [toInteger(dbAssoc["job_uniform_hd_prop_hip_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_hip_texture"]) || 0],
leftFoot: [toInteger(dbAssoc["job_uniform_hd_prop_leftfoot_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_leftfoot_texture"]) || 0],
rightFoot: [toInteger(dbAssoc["job_uniform_hd_prop_rightfoot_model"]) || 0, toInteger(dbAssoc["job_uniform_hd_prop_rightfoot_texture"]) || 0],
};
}
}
};
/**
* @class JobLocationData Representing a job uniform's data. Loaded and saved in the database
*/
class JobLocationData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.job = 0;
this.position = toVector3(0.0, 0.0, 0.0);
this.blip = false;
this.pickup = false;
this.enabled = false;
this.interior = 0;
this.dimension = 0;
this.index = -1;
this.jobIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["job_loc_id"];
this.job = dbAssoc["job_loc_job"];
this.position = toVector3(dbAssoc["job_loc_pos_x"], dbAssoc["job_loc_pos_y"], dbAssoc["job_loc_pos_z"]);
this.blip = false;
this.pickup = false;
this.enabled = dbAssoc["job_loc_enabled"];
this.interior = dbAssoc["job_loc_int"];
this.dimension = dbAssoc["job_loc_vw"];
}
}
};
class JobWhiteListData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.job = 0;
this.subAccount = 0
this.enabled = false;
this.index = -1;
this.jobIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["job_wl_id"];
this.job = dbAssoc["job_wl_job"];
this.subAccount = dbAssoc["job_wl_sacct"]
this.enabled = dbAssoc["job_wl_enabled"];
}
}
};
class JobBlackListData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.job = 0;
this.subAccount = 0
this.enabled = false;
this.index = -1;
this.jobIndex = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["job_bl_id"];
this.job = dbAssoc["job_bl_job"];
this.subAccount = dbAssoc["job_bl_sacct"]
this.enabled = dbAssoc["job_bl_enabled"];
}
}
};
class KeyBindData {
constructor(dbAssoc = false, key = 0, commandString = "", keyState = VRR_KEYSTATE_UP) {
this.databaseId = 0;
this.key = key;
this.account = 0;
this.commandString = commandString;
this.whenAdded = 0;
this.enabled = true;
this.keyState = false;
this.index = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["acct_hotkey_id"];
this.key = toInteger(dbAssoc["acct_hotkey_key"]);
this.account = toInteger(dbAssoc["acct_hotkey_acct"]);
this.commandString = dbAssoc["acct_hotkey_cmdstr"];
this.whenAdded = dbAssoc["acct_hotkey_when_added"];
this.enabled = intToBool(dbAssoc["acct_hotkey_enabled"]);
this.keyState = intToBool(dbAssoc["acct_hotkey_down"]);
}
}
};
class BlackListedGameScriptData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.enabled = false
this.server = 0;
this.scriptName = "";
this.index = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["ac_script_bl_id"];
this.enabled = intToBool(dbAssoc["ac_script_bl_enabled"]);
this.server = dbAssoc["ac_script_bl_server"];
this.scriptName = dbAssoc["ac_script_bl_name"];
}
}
};
class WhiteListedGameScriptData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.enabled = false
this.server = 0;
this.scriptName = "";
this.index = -1;
this.needsSaved = false;
if(dbAssoc) {
this.databaseId = dbAssoc["ac_script_wl_id"];
this.enabled = intToBool(dbAssoc["ac_script_wl_enabled"]);
this.server = dbAssoc["ac_script_wl_server"];
this.scriptName = dbAssoc["ac_script_wl_name"];
}
}
};
class RemovedWorldObjectData {
constructor(model, position, range) {
this.model = model;
this.position = position;
this.range = range;
}
};
class ExcludedGroundSnowModel {
constructor(model) {
this.model = model;
}
};
class InteriorTemplateData {
constructor(exitPosition, exitInterior) {
this.exitPosition = exitPosition;
this.exitInterior = exitInterior;
}
};
class RadioStationData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.name = "";
this.url = "";
this.genre = "";
this.codec = "";
this.index = -1;
if(dbAssoc) {
this.databaseId = dbAssoc["radio_id"];
this.name = dbAssoc["radio_name"];
this.url = dbAssoc["radio_url"];
this.genre = dbAssoc["radio_genre"];
this.codec = dbAssoc["radio_codec"];
}
}
};
class ItemData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.index = 0;
this.itemTypeIndex = 0;
this.itemType = 0;
this.ownerType = VRR_ITEM_OWNER_NONE;
this.ownerId = 0;
this.ownerIndex = -1;
this.position = toVector3(0.0, 0.0, 0.0);
this.interior = 0;
this.dimension = 0;
this.object = null;
this.buyPrice = 0;
this.needsSaved = false;
this.amount = 0;
this.value = 0;
this.enabled = false;
this.extra = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["item_id"]);
this.index = 0;
this.itemTypeIndex = 0;
this.itemType = toInteger(dbAssoc["item_type"]);
this.ownerType = toInteger(dbAssoc["item_owner_type"]);;
this.ownerId = toInteger(dbAssoc["item_owner_id"]);
this.position = toVector3(toFloat(dbAssoc["item_pos_x"]), toFloat(dbAssoc["item_pos_y"]), toFloat(dbAssoc["item_pos_z"]));
this.interior = toInteger(dbAssoc["item_int"]);
this.dimension = toInteger(dbAssoc["item_vw"]);
this.buyPrice = toInteger(dbAssoc["item_buy_price"]);
this.amount = toInteger(dbAssoc["item_amount"]);
this.value = toInteger(dbAssoc["item_value"]);
this.enabled = intToBool(toInteger(dbAssoc["item_enabled"]));
}
}
};
class ItemTypeData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.index = 0;
this.name = "Unknown";
this.enabled = false;
this.useType = VRR_ITEM_USETYPE_NONE;
this.useId = 0;
this.useValue = 0;
this.maxValue = 0;
this.dropType = VRR_ITEM_DROPTYPE_NONE;
this.useId = 0;
this.dropPosition = toVector3(0.0, 0.0, 0.0);
this.dropRotation = toVector3(0.0, 0.0, 0.0);
this.dropScale = toVector3(0.0, 0.0, 0.0);
this.dropModel = 0;
this.orderPrice = 0;
this.orderValue = 0;
this.demandMultiplier = 1;
this.supplyMultiplier = 1;
this.riskMultiplier = 1;
this.needsSaved = false;
this.useDelay = 0;
this.switchDelay = 0;
this.pickupDelay = 0;
this.putDelay = 0;
this.takeDelay = 0;
this.giveDelay = 0;
this.dropDelay = 0;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["item_type_id"]);
this.name = dbAssoc["item_type_name"];
this.enabled = intToBool(toInteger(dbAssoc["item_type_enabled"]));
this.useType = toInteger(dbAssoc["item_type_use_type"]);
this.dropType = toInteger(dbAssoc["item_type_drop_type"]);
this.useId = toInteger(dbAssoc["item_type_use_id"]);
this.dropPosition = toVector3(toFloat(dbAssoc["item_type_drop_pos_x"]), toFloat(dbAssoc["item_type_drop_pos_y"]), toFloat(dbAssoc["item_type_drop_pos_z"]));
this.dropRotation = toVector3(toFloat(dbAssoc["item_type_drop_rot_x"]), toFloat(dbAssoc["item_type_drop_rot_y"]), toFloat(dbAssoc["item_type_drop_rot_z"]));
this.dropScale = toVector3(toFloat(dbAssoc["item_type_drop_scale_x"]), toFloat(dbAssoc["item_type_drop_scale_y"]), toFloat(dbAssoc["item_type_drop_scale_z"]));
this.dropModel = toInteger(dbAssoc["item_type_drop_model"]);
this.useId = toInteger(dbAssoc["item_type_use_id"]);
this.useValue = toInteger(dbAssoc["item_type_use_value"]);
this.maxValue = toInteger(dbAssoc["item_type_max_value"]);
this.orderPrice = toInteger(dbAssoc["item_type_order_price"]);
this.orderValue = toInteger(dbAssoc["item_type_order_value"]);
this.demandMultiplier = toFloat(dbAssoc["item_type_demand_multiplier"]);
this.supplyMultiplier = toFloat(dbAssoc["item_type_supply_multiplier"]);
this.riskMultiplier = toFloat(dbAssoc["item_type_risk_multiplier"]);
this.size = toInteger(dbAssoc["item_type_size"]);
this.capacity = toInteger(dbAssoc["item_type_capacity"]);
this.useDelay = toInteger(dbAssoc["item_type_delay_use"]);
this.switchDelay = toInteger(dbAssoc["item_type_delay_switch"]);
this.pickupDelay = toInteger(dbAssoc["item_type_delay_pickup"]);
this.putDelay = toInteger(dbAssoc["item_type_delay_put"]);
this.takeDelay = toInteger(dbAssoc["item_type_delay_take"]);
this.giveDelay = toInteger(dbAssoc["item_type_delay_give"]);
this.dropDelay = toInteger(dbAssoc["item_type_delay_drop"]);
}
}
};
class NPCData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.server = 0;
this.firstName = "John";
this.lastName = "Doe";
this.middleName = "Q";
this.skin = 0;
this.cash = 0;
this.spawnPosition = toVector3(0.0, 0.0, 0.0);
this.spawnHeading = 0.0;
this.clan = 0;
this.isWorking = false;
this.jobUniform = this.skin;
this.lastJobVehicle = null;
this.job = 0;
this.weapons = [];
this.interior = 0;
this.dimension = 0;
this.pedScale = toVector3(1.0, 1.0, 1.0);
this.walkStyle = 0;
this.fightStyle = 0;
this.health = 100;
this.armour = 100;
this.currentAction = VRR_NPCACTION_NONE;
this.triggers = [];
this.bodyParts = {
hair: [0,0],
head: [0,0],
upper: [0,0],
lower: [0,0],
};
this.bodyProps = {
hair: [0,0],
eyes: [0,0],
head: [0,0],
leftHand: [0,0],
rightHand: [0,0],
leftWrist: [0,0],
rightWrist: [0,0],
hip: [0,0],
leftFoot: [0,0],
rightFoot: [0,0],
};
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["npc_id"]);
this.server = toInteger(dbAssoc["npc_server"]);
this.firstName = dbAssoc["npc_name_first"];
this.lastName = dbAssoc["npc_name_last"];
this.middleName = dbAssoc["npc_name_middle"] || "";
this.skin = toInteger(dbAssoc["npc_skin"]);
this.cash = toInteger(dbAssoc["npc_cash"]);
this.spawnPosition = toVector3(toFloat(dbAssoc["npc_pos_x"]), toFloat(dbAssoc["npc_pos_y"]), toFloat(dbAssoc["npc_pos_z"]));
this.spawnHeading = toFloat(dbAssoc["npc_angle"]);
this.lastLogin = toInteger(dbAssoc["npc_when_lastlogin"]);
this.clan = toInteger(dbAssoc["npc_clan"]);
this.clanFlags = toInteger(dbAssoc["npc_clan_flags"]);
this.clanRank = toInteger(dbAssoc["npc_clan_rank"]);
this.clanTitle = toInteger(dbAssoc["npc_clan_title"]);
this.job = toInteger(dbAssoc["npc_job"]);
this.interior = toInteger(dbAssoc["npc_int"]);
this.dimension = toInteger(dbAssoc["npc_vw"]);
this.pedScale = toVector3(toFloat(dbAssoc["npc_scale_x"]), toFloat(dbAssoc["npc_scale_y"]), toFloat(dbAssoc["npc_scale_z"]));
this.walkStyle = toInteger(dbAssoc["npc_walkstyle"]);
this.fightStyle = toInteger(dbAssoc["npc_fightstyle"]);
this.health = toInteger(dbAssoc["npc_health"]);
this.armour = toInteger(dbAssoc["npc_armour"]);
this.bodyParts = {
hair: [toInteger(dbAssoc["npc_hd_part_hair_model"]) || 0, toInteger(dbAssoc["npc_hd_part_hair_texture"]) || 0],
head: [toInteger(dbAssoc["npc_hd_part_head_model"]) || 0, toInteger(dbAssoc["npc_hd_part_head_texture"]) || 0],
upper: [toInteger(dbAssoc["npc_hd_part_upper_model"]) || 0, toInteger(dbAssoc["npc_hd_part_upper_texture"]) || 0],
lower: [toInteger(dbAssoc["npc_hd_part_lower_model"]) || 0, toInteger(dbAssoc["npc_hd_part_lower_texture"]) || 0],
};
this.bodyProps = {
hair: [toInteger(dbAssoc["npc_hd_prop_hair_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_hair_texture"]) || 0],
eyes: [toInteger(dbAssoc["npc_hd_prop_eyes_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_eyes_texture"]) || 0],
head: [toInteger(dbAssoc["npc_hd_prop_head_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_head_texture"]) || 0],
leftHand: [toInteger(dbAssoc["npc_hd_prop_lefthand_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_lefthand_texture"]) || 0],
rightHand: [toInteger(dbAssoc["npc_hd_prop_righthand_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_righthand_texture"]) || 0],
leftWrist: [toInteger(dbAssoc["npc_hd_prop_leftwrist_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_leftwrist_texture"]) || 0],
rightWrist: [toInteger(dbAssoc["npc_hd_prop_rightwrist_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_rightwrist_texture"]) || 0],
hip: [toInteger(dbAssoc["npc_hd_prop_hip_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_hip_texture"]) || 0],
leftFoot: [toInteger(dbAssoc["npc_hd_prop_leftfoot_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_leftfoot_texture"]) || 0],
rightFoot: [toInteger(dbAssoc["npc_hd_prop_rightfoot_model"]) || 0, toInteger(dbAssoc["npc_hd_prop_rightfoot_texture"]) || 0],
};
}
}
};
class NPCTriggerData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.npcId = 0;
this.index = 0;
this.npc = 0;
this.triggerType = 0;
this.conditions = [];
this.responses = [];
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["npc_trig_id"]);
this.npc = toInteger(dbAssoc["npc_trig_npc"]);
this.triggerType = toInteger(dbAssoc["npc_trig_type"]);
}
}
};
class NPCTriggerConditionData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.triggerId = 0;
this.index = 0;
this.conditionType = 0;
this.conditionValue = false;
this.matchType = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["npc_trig_cond_id"]);
this.npc = toInteger(dbAssoc["npc_trig_cond_trig"]);
this.conditionType = toInteger(dbAssoc["npc_trig_cond_type"]);
this.conditionValue = toInteger(dbAssoc["npc_trig_cond_val"]);
this.matchType = toInteger(dbAssoc["npc_trig_cond_val"]);
}
}
};
class NPCTriggerResponseData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.triggerId = 0;
this.index = 0;
this.responseType = 0;
this.responseValue = false;
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["npc_trig_resp_id"]);
this.npc = toInteger(dbAssoc["npc_trig_resp_trig"]);
this.responseType = toInteger(dbAssoc["npc_trig_resp_type"]);
this.responseValue = toInteger(dbAssoc["npc_trig_resp_val"]);
}
}
};
class BanData {
constructor(dbAssoc = false) {
this.databaseId = 0;
this.type = VRR_BANTYPE_NONE;
this.detail = "";
this.ipAddress = "";
this.name = "";
this.reason = "";
if(dbAssoc) {
this.databaseId = toInteger(dbAssoc["ban_id"]);
this.type = dbAssoc["ban_type"];
this.detail = toInteger(dbAssoc["ban_detail"]);
this.ipAddress = toInteger(dbAssoc["ban_ip"]);
this.reason = toInteger(dbAssoc["ban_reason"]);
}
}
}