1416 lines
43 KiB
JavaScript
1416 lines
43 KiB
JavaScript
// ===========================================================================
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// Vortrex's Roleplay Resource
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// https://github.com/VortrexFTW/gtac_roleplay
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// ===========================================================================
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// FILE: clan.js
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// DESC: Provides clan functions and usage
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// TYPE: Server (JavaScript)
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// ===========================================================================
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/**
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* @class Representing a clan's data. Loaded and saved in the database
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* @property {Array.<ClanRankData>} ranks
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* @property {Array.<ClanMemberData>} members
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*/
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class ClanData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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this.name = "";
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this.ownerId = 0;
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this.tag = "";
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this.enabled = false;
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this.index = -1;
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this.colour = COLOUR_WHITE;
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this.colours = [];
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this.initialRank = 0;
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this.members = [];
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this.ranks = [];
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this.needsSaved = false;
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this.motd = false;
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["clan_id"]);
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this.name = dbAssoc["clan_name"];
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this.owner = toInteger(dbAssoc["clan_owner"]);
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this.tag = dbAssoc["clan_tag"];
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this.enabled = intToBool(toInteger(dbAssoc["clan_enabled"]));
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this.colour = toColour(toInteger(dbAssoc["clan_col_r"]), toInteger(dbAssoc["clan_col_g"]), toInteger(dbAssoc["clan_col_b"]));
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this.colours = [toInteger(dbAssoc["clan_col_r"]), toInteger(dbAssoc["clan_col_g"]), toInteger(dbAssoc["clan_col_b"])];
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this.motd = dbAssoc["clan_motd"];
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}
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}
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};
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// ===========================================================================
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/**
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* @class Representing a clan rank's data. Loaded and saved in the database
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*/
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class ClanRankData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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this.clan = 0;
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this.name = "";
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this.level = 0;
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this.flags = 0;
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this.customTag = "";
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this.enabled = true;
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this.index = -1;
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this.clanIndex = -1;
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this.needsSaved = false;
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["clan_rank_id"]);
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this.clan = toInteger(dbAssoc["clan_rank_clan"]);
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this.name = dbAssoc["clan_rank_name"];
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this.level = toInteger(dbAssoc["clan_rank_level"]);
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this.flags = toInteger(dbAssoc["clan_rank_flags"]);
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this.tag = dbAssoc["clan_rank_tag"];
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this.enabled = intToBool(toInteger(dbAssoc["clan_rank_enabled"]));
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}
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}
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};
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// ===========================================================================
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/**
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* @class Representing a clan member's data. Loaded and saved in the database
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*/
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class ClanMemberData {
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constructor(dbAssoc = false) {
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this.databaseId = 0;
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this.clan = 0;
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this.subAccount = 0;
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this.flags = 0;
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this.customTitle = "";
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this.customTag = "";
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this.rank = 0;
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this.enabled = false;
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this.index = -1;
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this.clanIndex = -1;
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this.rankIndex = -1;
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this.needsSaved = false;
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if (dbAssoc) {
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this.databaseId = toInteger(dbAssoc["clan_member_id"]);
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this.subAccount = toInteger(dbAssoc["clan_member_sacct"]);
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this.clan = toInteger(dbAssoc["clan_member_clan"]);
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this.name = dbAssoc["clan_member_name"];
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this.rank = toInteger(dbAssoc["clan_member_rank"]);
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this.flags = toInteger(dbAssoc["clan_member_flags"]);
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this.customTag = dbAssoc["clan_member_tag"];
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this.customTitle = dbAssoc["clan_member_title"];
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}
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}
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};
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// ===========================================================================
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function initClanScript() {
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logToConsole(LOG_INFO, "[VRR.Clan]: Initializing clans script ...");
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logToConsole(LOG_INFO, "[VRR.Clan]: Clan script initialized successfully!");
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return true;
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}
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// ===========================================================================
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function loadClansFromDatabase() {
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logToConsole(LOG_INFO, "[VRR.Clan]: Loading clans from database ...");
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let tempClans = [];
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let dbConnection = connectToDatabase();
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let dbAssoc;
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if (dbConnection) {
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let dbQuery = queryDatabase(dbConnection, `SELECT * FROM clan_main WHERE clan_deleted = 0 AND clan_server = ${getServerId()}`);
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if (dbQuery) {
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if (dbQuery.numRows > 0) {
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while (dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempClanData = new ClanData(dbAssoc);
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//tempClanData.members = loadClanMembersFromDatabase(tempClanData.databaseId);
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tempClanData.ranks = loadClanRanksFromDatabase(tempClanData.databaseId);
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tempClans.push(tempClanData);
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logToConsole(LOG_DEBUG, `[VRR.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
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}
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}
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freeDatabaseQuery(dbQuery);
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}
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disconnectFromDatabase(dbConnection);
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}
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logToConsole(LOG_INFO, `[VRR.Clan]: ${tempClans.length} clans loaded from database successfully!`);
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return tempClans;
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}
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// ===========================================================================
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function loadClanMembersFromDatabase() {
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logToConsole(LOG_INFO, "[VRR.Clan]: Loading clans from database ...");
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let tempClans = [];
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let dbConnection = connectToDatabase();
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let dbAssoc;
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if (dbConnection) {
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let dbQuery = queryDatabase(dbConnection, `SELECT * FROM clan_main WHERE clan_deleted = 0 AND clan_server = ${getServerId()}`);
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if (dbQuery) {
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if (dbQuery.numRows > 0) {
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while (dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempClanData = new ClanData(dbAssoc);
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tempClans.push(tempClanData);
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logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan '${tempClanData.name}' loaded from database successfully!`);
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}
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}
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freeDatabaseQuery(dbQuery);
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}
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disconnectFromDatabase(dbConnection);
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}
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logToConsole(LOG_INFO, `[VRR.Clan]: ${tempClans.length} clans loaded from database successfully!`);
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return tempClans;
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}
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// ===========================================================================
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function loadClanRanksFromDatabase(clanDatabaseId) {
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logToConsole(LOG_INFO, `[VRR.Clan]: Loading ranks for clan ${clanDatabaseId} from database ...`);
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let dbConnection = connectToDatabase();
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let dbAssoc;
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let tempClanRanks = [];
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if (dbConnection) {
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let dbQuery = queryDatabase(dbConnection, `SELECT * FROM clan_rank WHERE clan_rank_clan = ${clanDatabaseId}`);
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if (dbQuery) {
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if (dbQuery.numRows > 0) {
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while (dbAssoc = fetchQueryAssoc(dbQuery)) {
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let tempClanRankData = new ClanRankData(dbAssoc);
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tempClanRanks.push(tempClanRankData);
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logToConsole(LOG_VERBOSE, `[VRR.Clan]: Clan rank '${tempClanRankData.name}' loaded from database successfully!`);
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}
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}
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freeDatabaseQuery(dbQuery);
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}
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disconnectFromDatabase(dbConnection);
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}
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logToConsole(LOG_INFO, `[VRR.Clan]: Loaded ranks for clan ${clanDatabaseId} from database successfully!`);
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return tempClanRanks;
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}
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// ===========================================================================
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function createClanRank(clanId, rankId, rankName) {
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let tempClanRankData = new ClanRankData(false);
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tempClanRankData.level = rankId;
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tempClanRankData.name = rankName;
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tempClanRankData.clan = getClanData(clanId).databaseId;
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tempClanRankData.clanIndex = clanId;
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tempClanRankData.needsSaved = true;
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let rankIndex = getClanData(clanId).ranks.push(tempClanRankData);
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setAllClanDataIndexes();
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saveClanRanksToDatabase(clanId);
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return rankIndex;
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}
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// ===========================================================================
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function removeClanRank(clanId, rankId) {
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let tempClanRankData = getClanRankData(clanId, rankId);
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if (!tempClanRankData) {
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return false;
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}
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quickDatabaseQuery(`UPDATE clan_rank SET clan_rank_deleted = 1, clan_rank_when_deleted = UNIX_TIMESTAMP(), clan_rank_who_deleted = ${getPlayerData(client).accountData.databaseId} WHERE biz_id ${tempClanRankData.database}`);
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getClanData(clanId).ranks.splice(tempClanRankData.index, 1);
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}
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// ===========================================================================
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function listClansCommand(command, params, client) {
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let clans = getServerData().clans;
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if (!areParamsEmpty(params)) {
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clans = clans.filter(clan => toLowerCase(clan.name).indexOf(toLowerCase(params)) != -1);
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return false;
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}
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let nameList = clans.map((clan) => { return clan.name; });
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let chunkedList = splitArrayIntoChunks(nameList, 5);
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messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderClansList")));
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for (let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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}
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// ===========================================================================
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function listClanRanksCommand(command, params, client) {
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let clanId = getPlayerClan(client);
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if (!areParamsEmpty(params)) {
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if (doesPlayerHaveStaffPermission(client, "ManageClans")) {
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clanId = getClanFromParams(params);
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}
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}
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if (!getClanData(clanId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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let rankNameList = getClanData(clanId).ranks.map((clanRank) => { return `[${clanRank.level}] ${clanRank.name}`; });
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let chunkedList = splitArrayIntoChunks(rankNameList, 5);
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messagePlayerInfo(client, makeChatBoxSectionHeader(getLocaleString(client, "HeaderClanRanksList")));
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for (let i in chunkedList) {
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messagePlayerInfo(client, chunkedList[i].join(", "));
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}
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}
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// ===========================================================================
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function createClanCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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if (doesClanNameExist(params)) {
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messagePlayerError(client, "A clan with that name already exists!");
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return false;
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}
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// Create clan without owner. Can set owner with /clanowner afterward
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createClan(params);
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messageAdmins(`{adminOrange}${getPlayerName(client)}{MAINCOLOUR} created clan {clanOrange}${params}`);
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}
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// ===========================================================================
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function deleteClanCommand(command, params, client) {
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let clanId = getClanFromParams(params);
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if (!getClanData(clanId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR}deleted clan {clanOrange}${getClanData(clanId).name}`);
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deleteClan(clanId, getPlayerData(client).accountData.databaseId);
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}
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// ===========================================================================
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function setClanOwnerCommand(command, params, client) {
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if (!doesPlayerHaveClanPermission(client, getClanFlagValue("owner"))) {
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messagePlayerError(client, "You must be the clan owner to use this command!");
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return false;
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}
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let clanId = getClanFromParams(getParam(params, " ", 1));
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let targetClient = getPlayerFromParams(getParam(params, " ", 2));
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if (!targetClient) {
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messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
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return false;
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}
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if (!getClanData(clanId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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getClanData(clanId).owner = getPlayerCurrentSubAccount(targetClient).databaseId;
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getClanData(clanId).needsSaved = true;
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getPlayerCurrentSubAccount(targetClient).clan = getClanData(clanId).databaseId;
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getPlayerCurrentSubAccount(targetClient).clanFlags = getClanFlagValue("All");
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//messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR}set clan {clanOrange}${getClanData(clanId).name} {MAINCOLOUR}owner to {ALTCOLOUR}${getCharacterFullName(targetClient)}`);
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messagePlayerSuccess(client, `You changed the clan owner to {ALTCOLOUR}${getCharacterFullName(targetClient)}`);
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}
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// ===========================================================================
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function setClanTagCommand(command, params, client) {
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if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ClanTag"))) {
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messagePlayerError(client, "You can not change the clan tag!");
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return false;
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}
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let clanId = getPlayerClan(client);
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if (!getClanData(clanId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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getClanData(clanId).tag = params;
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getClanData(clanId).needsSaved = true;
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//messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR}set clan {clanOrange}${getClanData(clanId).index} {MAINCOLOUR}tag to {ALTCOLOUR}${params}`);
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messagePlayerSuccess(client, `You changed the clan tag to {ALTCOLOUR}${params}`);
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}
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// ===========================================================================
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function setClanNameCommand(command, params, client) {
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if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ClanName"))) {
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messagePlayerError(client, "You can not change the clan name!");
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return false;
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}
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let clanId = getPlayerClan(client);
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if (!getClanData(clanId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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getClanData(clanId).name = params;
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getClanData(clanId).needsSaved = true;
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//messageAdmins(`{adminOrange}${getPlayerName(client)} {MAINCOLOUR}set clan {clanOrange}${getClanData(clanId).index} {MAINCOLOUR}name to {ALTCOLOUR}${params}`);
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messagePlayerSuccess(client, `You changed the clan name to {ALTCOLOUR}${params}`);
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}
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// ===========================================================================
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function createClanRankCommand(command, params, client) {
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if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
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messagePlayerError(client, "You can not add new clan ranks!");
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return false;
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}
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let clanId = getPlayerClan(client);
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if (!getClanData(clanId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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let rankId = toInteger(getParam(params, " ", 1));
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let rankName = getParam(params, " ", 2);
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let rankIndex = createClanRank(clanId, rankId, rankName);
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messagePlayerSuccess(client, `You added the {ALTCOLOUR}${rankName} {MAINCOLOUR}rank (Level {ALTCOLOUR}${rankId}`);
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messagePlayerSuccess(client, `Use {ALTCOLOUR}/addclanrankflag ${rankName} <clan flag name> {MAINCOLOUR} to add permission flags to this rank.`);
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}
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// ===========================================================================
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function deleteClanRankCommand(command, params, client) {
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if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
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messagePlayerError(client, "You can not remove clan ranks!");
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return false;
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}
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let clanId = getPlayerClan(client);
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if (!getClanData(clanId)) {
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messagePlayerError(client, getLocaleString(client, "InvalidClan"));
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return false;
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}
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let rankId = getClanRankFromParams(clanId, params);
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let tempRankName = getClanRankData(clanId, rankId);
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if (!getClanRankData(clanId, rankId)) {
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messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
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return false;
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}
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removeClanRank(clanId, rankId);
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getClanData(clanId).needsSaved = true;
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messagePlayerSuccess(client, `You removed the {ALTCOLOUR}${tempRankName}{MAINCOLOUR} rank`);
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}
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// ===========================================================================
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function setClanMemberTagCommand(command, params, client) {
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if (!doesPlayerHaveClanPermission(client, getClanFlagValue("manageMembers"))) {
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messagePlayerError(client, "You can not change clan member's tags!");
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return false;
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}
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if (areParamsEmpty(params)) {
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messagePlayerSyntax(client, getCommandSyntaxText(command));
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return false;
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}
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let targetClient = getPlayerFromParams(getParam(params, " ", 1));
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if (!targetClient) {
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messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
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return false;
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}
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if (!arePlayersInSameClan(client, targetClient)) {
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if (!doesPlayerHaveStaffPermission("ManageClans")) {
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messagePlayerError(client, "That player is not in your clan!");
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return false;
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}
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}
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if (!doesPlayerHaveStaffPermission("ManageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
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messagePlayerError(client, "You cannot set clan member flags!");
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return false;
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}
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|
|
if (getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission("ManageClans")) {
|
|
messagePlayerError(client, "You cannot set that clan member's flags!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
getPlayerCurrentSubAccount(targetClient).clanTag = getParam(params, " ", 2);
|
|
|
|
messagePlayerSuccess(client, `You set {ALTCOLOUR}${getCharacterFullName(targetClient)}'s {MAINCOLOUR}clan tag to {ALTCOLOUR}${getParam(params, " ", 2)}`);
|
|
messagePlayerAlert(client, `{ALTCOLOUR}${getCharacterFullName(targetClient)} {MAINCOLOUR}set your clan tag to {ALTCOLOUR}${getParam(params, " ", 2)}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanRankTagCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
|
messagePlayerError(client, "You can't change any clan ranks's tag!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let rankId = getClanRankFromParams(clanId, splitParams.slice(0, -1));
|
|
let newTag = splitParams[splitParams.length - 1];
|
|
|
|
if (!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
if (getClanRankData(clanId, rankId).level > getClanRankData(clanId, getPlayerClanRank(client)).level) {
|
|
if (!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageClans"))) {
|
|
messagePlayerError(client, "You can't change this rank's tag (it's a higher rank than yours)");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
getClanRankData(clanId, rankId).customTag = newTag;
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanRankLevelCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
|
messagePlayerError(client, "You can't change any clan rank's level!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let rankId = getClanRankFromParams(clanId, splitParams.slice(0, -1));
|
|
let newLevel = splitParams[splitParams.length - 1];
|
|
|
|
if (!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
if (getClanRankData(clanId, rankId).level > getClanRankData(clanId, getPlayerClanRank(client)).level) {
|
|
if (!doesPlayerHaveStaffPermission(client, getStaffFlagValue("ManageClans"))) {
|
|
messagePlayerError(client, "You can't change this rank's level (it's a higher rank than yours)");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (isNaN(newLevel)) {
|
|
messagePlayerError(client, "The level must be a number!");
|
|
return false;
|
|
}
|
|
|
|
if (toInteger(newLevel) < 0) {
|
|
messagePlayerError(client, "The level must be 0 or higher (no negative numbers)!");
|
|
return false;
|
|
}
|
|
|
|
getClanRankData(clanId, rankId).level = toInteger(newLevel);
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function addClanMemberFlagCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("manageMembers"))) {
|
|
messagePlayerError(client, "You can't change clan member's permissions!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let targetClient = getPlayerFromParams(getParam(params, " ", 1));
|
|
|
|
if (!targetClient) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
|
|
return false;
|
|
}
|
|
|
|
if (!arePlayersInSameClan(client, targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission("ManageClans")) {
|
|
messagePlayerError(client, "That player is not in your clan!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!doesPlayerHaveStaffPermission("ManageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
|
messagePlayerError(client, "You cannot set clan member flags!");
|
|
return false;
|
|
}
|
|
|
|
if (getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission("ManageClans")) {
|
|
messagePlayerError(client, "You cannot set that clan member's flags!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
let flagValue = getClanFlagValue(getParam(params, " ", 2));
|
|
getPlayerCurrentSubAccount(client).clanFlags = getPlayerCurrentSubAccount(client).clanFlags | flagValue;
|
|
messagePlayerSuccess(client, `You added the {ALTCOLOUR}${getParam(params, " ", 2)} {MAINCOLOUR}clan flag to {ALTCOLOUR}${getCharacterFullName(client)}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function removeClanMemberFlagCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("manageMembers"))) {
|
|
messagePlayerError(client, "You can't change clan member's permissions!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let targetClient = getPlayerFromParams(getParam(params, " ", 1));
|
|
|
|
if (!targetClient) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
|
|
return false;
|
|
}
|
|
|
|
if (!arePlayersInSameClan(client, targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission("ManageClans")) {
|
|
messagePlayerError(client, "That player is not in your clan!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (!doesPlayerHaveStaffPermission("ManageClans") && !doesPlayerHaveClanPermission("memberFlags")) {
|
|
messagePlayerError(client, "You cannot set clan member flags!");
|
|
return false;
|
|
}
|
|
|
|
if (getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission("ManageClans")) {
|
|
messagePlayerError(client, "You cannot set that clan member's flags!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
let flagValue = getClanFlagValue(getParam(params, " ", 2));
|
|
getPlayerCurrentSubAccount(client).clanFlags = getPlayerCurrentSubAccount(client).clanFlags & ~flagValue;
|
|
messagePlayerSuccess(client, `You removed the {ALTCOLOUR}${getParam(params, " ", 2)} {MAINCOLOUR}clan flag from {ALTCOLOUR}${getCharacterFullName(client)}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function addClanRankFlagCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
|
messagePlayerError(client, "You can not change a clan rank's permissions!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let rankId = getClanRankFromParams(clanId, getParam(params, " ", 1));
|
|
|
|
if (!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
if (!getClanFlagValue(getParam(params, " ", 2))) {
|
|
messagePlayerError(client, "Clan flag not found!");
|
|
return false;
|
|
}
|
|
|
|
let flagValue = getClanFlagValue(getParam(params, " ", 2));
|
|
|
|
getClanRankData(clanId, rankId).flags = addBitFlag(getClanRankData(clanId, rankId).flags, flagValue);
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
messagePlayerSuccess(client, `You added the {ALTCOLOUR}${getParam(params, " ", 2)} {MAINCOLOUR}clan flag to rank {ALTCOLOUR}${getClanRankData(clanId, rankId).name}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function removeClanRankFlagCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
|
messagePlayerError(client, "You can not change a clan rank's permissions!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let rankId = getClanRankFromParams(clanId, getParam(params, " ", 1));
|
|
|
|
if (!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
if (!getClanFlagValue(getParam(params, " ", 2))) {
|
|
messagePlayerError(client, "Clan flag not found!");
|
|
return false;
|
|
}
|
|
|
|
let flagValue = getClanFlagValue(getParam(params, " ", 2));
|
|
|
|
getClanRankData(clanId, rankId).flags = removeBitFlag(getClanRankData(clanId, rankId).flags, flagValue);
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
messagePlayerSuccess(client, `You removed the {ALTCOLOUR}${getParam(params, " ", 2)} {MAINCOLOUR}clan flag from rank {ALTCOLOUR}${getClanRankData(clanId, rankId).name}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function showClanRankFlagsCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("ManageRanks"))) {
|
|
messagePlayerError(client, "You can not change a clan rank's permissions!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let rankId = getClanRankFromParams(clanId, getParam(params, " ", 1));
|
|
|
|
if (!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
let currentFlags = getClanRankData(clanId, rankId).flags;
|
|
let clanFlagKeys = getServerBitFlagKeys().clanFlagKeys.filter((flagKey) => flagKey != "None");
|
|
let flagList = [];
|
|
for (let i in clanFlagKeys) {
|
|
if (hasBitFlag(currentFlags, getClanFlagValue(clanFlagKeys[i]))) {
|
|
flagList.push(`{softGreen}${clanFlagKeys[i]}`);
|
|
} else {
|
|
flagList.push(`{softRed}${clanFlagKeys[i]}`);
|
|
}
|
|
}
|
|
|
|
let chunkedList = splitArrayIntoChunks(flagList, 6);
|
|
|
|
makeChatBoxSectionHeader(client, getLocaleString(client, "ClanRankFlags"), getClanRankData(clanId, rankId).name);
|
|
for (let i in chunkedList) {
|
|
messagePlayerInfo(client, chunkedList[i].join("{MAINCOLOUR}, "));
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanMemberTitleCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("manageMembers"))) {
|
|
messagePlayerError(client, "You can not change a clan member's title!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let targetClient = getPlayerFromParams(getParam(params, " ", 1));
|
|
|
|
if (!targetClient) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
|
|
return false;
|
|
}
|
|
|
|
if (!arePlayersInSameClan(client, targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
|
messagePlayerError(client, "That player is not in your clan!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
|
messagePlayerError(client, "You cannot set that clan member's custom title!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
let oldMemberTitle = getPlayerCurrentSubAccount(client).clanTitle;
|
|
getPlayerCurrentSubAccount(client).clanTitle = getParam(params, " ", 2);
|
|
messagePlayerSuccess(client, `You changed the name of {ALTCOLOUR}${getCharacterFullName(client)} {MAINCOLOUR}from {ALTCOLOUR}${oldMemberTitle} {MAINCOLOUR}to {ALTCOLOUR}${params}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanRankTitleCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("rankTitle"))) {
|
|
messagePlayerError(client, "You can not change your clan's rank titles!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let rankId = getClanRankFromParams(clanId, getParam(params, " ", 1));
|
|
|
|
if (!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
let oldRankName = getClanRankData(clanId, rankId).name;
|
|
getClanRankData(clanId, rankId).name = getParam(params, " ", 2);
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
messagePlayerSuccess(client, `You changed the name of rank ${rankId} from {ALTCOLOUR}${oldRankName} {MAINCOLOUR}to {ALTCOLOUR}${params}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanMemberRankCommand(command, params, client) {
|
|
if (!doesPlayerHaveClanPermission(client, getClanFlagValue("MemberRank"))) {
|
|
messagePlayerError(client, "You can not change a clan member's rank!");
|
|
return false;
|
|
}
|
|
|
|
if (areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if (!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let targetClient = getPlayerFromParams(getParam(params, " ", 1));
|
|
let rankId = getClanRankFromParams(clanId, getParam(params, " ", 2));
|
|
|
|
if (!targetClient) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidPlayer"));
|
|
return false;
|
|
}
|
|
|
|
if (!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
if (!arePlayersInSameClan(client, targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
|
messagePlayerError(client, "That player is not in your clan!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
|
messagePlayerError(client, "You cannot set that clan member's rank!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (getPlayerClanRank(client) <= getPlayerClanRank(targetClient)) {
|
|
if (!doesPlayerHaveStaffPermission(client, "ManageClans")) {
|
|
messagePlayerError(client, "You can't set a member's rank that high!");
|
|
return false;
|
|
}
|
|
}
|
|
|
|
let oldClanRank = getClanRankData(clanId, getPlayerClanRank(targetClient));
|
|
getPlayerCurrentSubAccount(targetClient).clanRank = getClanRankData(clanId, rankId).databaseId;
|
|
getPlayerCurrentSubAccount(targetClient).clanRankIndex = rankId;
|
|
messagePlayerSuccess(client, `You changed {ALTCOLOUR}${getCharacterFullName(targetClient)}'s{MAINCOLOUR} rank from {ALTCOLOUR}${oldClanRank.name}{MAINCOLOUR} to {ALTCOLOUR}${getClanRankData(clanId, rankId).name}`);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function createClan(name) {
|
|
let dbConnection = connectToDatabase();
|
|
let escapedName = name;
|
|
|
|
if (dbConnection) {
|
|
escapedName = escapeDatabaseString(dbConnection, escapedName)
|
|
queryDatabase(dbConnection, `INSERT INTO clan_main (clan_server, clan_name) VALUES (${getServerId()}, '${escapedName}')`);
|
|
|
|
let tempClan = new ClanData(false);
|
|
tempClan.databaseId = getDatabaseInsertId(dbConnection);
|
|
tempClan.name = name;
|
|
getServerData().clans.push(tempClan);
|
|
|
|
setAllClanDataIndexes();
|
|
}
|
|
return true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function deleteClan(clanId, whoDeleted = 0) {
|
|
//saveAllClansToDatabase();
|
|
|
|
if (getClanData(clanId) == false) {
|
|
return false;
|
|
}
|
|
|
|
let dbConnection = connectToDatabase();
|
|
if (dbConnection) {
|
|
let dbQuery = queryDatabase(dbConnection, `UPDATE clan_main SET clan_deleted = 1, clan_when_deleted = UNIX_TIMESTAMP, clan_who_deleted = ${whoDeleted} WHERE clan_id = ${clanId}`);
|
|
freeDatabaseQuery(dbQuery);
|
|
disconnectFromDatabase(dbConnection);
|
|
|
|
reloadAllClans();
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
/**
|
|
* @param {number} clanId - The data index of the clan
|
|
* @return {ClanData} The clan's data (class instance)
|
|
*/
|
|
function getClanData(clanId) {
|
|
if (clanId == -1) {
|
|
return false;
|
|
}
|
|
|
|
if (typeof getServerData().clans[clanId] != null) {
|
|
return getServerData().clans[clanId];
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function doesClanNameExist(name) {
|
|
let clans = getServerData().clans;
|
|
for (let i in clans) {
|
|
if (clans[i].name == name) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function doesClanIdExist(clanId) {
|
|
let clans = getServerData().clans;
|
|
for (let i in clans) {
|
|
if (clans[i].databaseId == clanId) {
|
|
return true;
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function reloadAllClans() {
|
|
if (getServerConfig().devServer) {
|
|
return false;
|
|
}
|
|
|
|
getServerData().clans = loadClansFromDatabase();
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function saveClanRanksToDatabase(clanId) {
|
|
if (getServerConfig().devServer) {
|
|
return false;
|
|
}
|
|
|
|
let ranks = getServerData().clans[clanId].ranks;
|
|
for (let i in ranks) {
|
|
saveClanRankToDatabase(clanId, i);
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function saveClanToDatabase(clanId) {
|
|
let tempClanData = getClanData(clanId);
|
|
|
|
if (!tempClanData) {
|
|
return false;
|
|
}
|
|
|
|
if (tempClanData.databaseId == -1) {
|
|
return false;
|
|
}
|
|
|
|
if (!tempClanData.needsSaved) {
|
|
return false;
|
|
}
|
|
|
|
let dbConnection = connectToDatabase();
|
|
if (dbConnection) {
|
|
if (tempClanData.needsSaved) {
|
|
let safeName = escapeDatabaseString(dbConnection, tempClanData.name);
|
|
let safeTag = escapeDatabaseString(dbConnection, tempClanData.tag);
|
|
let safeMOTD = escapeDatabaseString(dbConnection, tempClanData.motd);
|
|
|
|
let data = [
|
|
["clan_main", safeName],
|
|
["clan_owner", tempClanData.ownerId],
|
|
["clan_tag", safeTag],
|
|
["clan_motd", safeMOTD],
|
|
];
|
|
|
|
let dbQuery = null;
|
|
if (tempClanData.databaseId == 0) {
|
|
let queryString = createDatabaseInsertQuery("clan_main", data);
|
|
dbQuery = queryDatabase(dbConnection, queryString);
|
|
getClanData(clanId).databaseId = getDatabaseInsertId(dbConnection);
|
|
getClanData(clanId).needsSaved = false;
|
|
} else {
|
|
let queryString = createDatabaseUpdateQuery("clan_main", data, `clan_id=${tempClanData.databaseId} LIMIT 1`);
|
|
dbQuery = queryDatabase(dbConnection, queryString);
|
|
getClanData(clanId).needsSaved = false;
|
|
}
|
|
|
|
freeDatabaseQuery(dbQuery);
|
|
disconnectFromDatabase(dbConnection);
|
|
}
|
|
|
|
saveClanRanksToDatabase(clanId);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function saveClanRankToDatabase(clanId, rankId) {
|
|
let tempClanRankData = getClanRankData(clanId, rankId);
|
|
|
|
if (!tempClanRankData.needsSaved) {
|
|
return false;
|
|
}
|
|
|
|
let dbConnection = connectToDatabase();
|
|
if (dbConnection) {
|
|
let safeName = escapeDatabaseString(dbConnection, tempClanRankData.name);
|
|
let safeTag = escapeDatabaseString(dbConnection, tempClanRankData.customTag);
|
|
//let safeTitle = escapeDatabaseString(dbConnection, tempClanRankData.name);
|
|
|
|
let data = [
|
|
["clan_rank_name", safeName],
|
|
["clan_rank_clan", tempClanRankData.clan],
|
|
["clan_rank_custom_tag", safeTag],
|
|
//["clan_rank_title", safeTitle],
|
|
["clan_rank_flags", tempClanRankData.flags],
|
|
["clan_rank_level", tempClanRankData.level],
|
|
["clan_rank_enabled", boolToInt(tempClanRankData.enabled)],
|
|
];
|
|
|
|
let dbQuery = null;
|
|
if (tempClanRankData.databaseId == 0) {
|
|
let queryString = createDatabaseInsertQuery("clan_rank", data);
|
|
dbQuery = queryDatabase(dbConnection, queryString);
|
|
getClanRankData(clanId, rankId).databaseId = getDatabaseInsertId(dbConnection);
|
|
getClanRankData(clanId, rankId).needsSaved = false;
|
|
} else {
|
|
let queryString = createDatabaseUpdateQuery("clan_rank", data, `clan_rank_id=${tempClanRankData.databaseId} LIMIT 1`);
|
|
dbQuery = queryDatabase(dbConnection, queryString);
|
|
getClanRankData(clanId, rankId).needsSaved = false;
|
|
}
|
|
|
|
freeDatabaseQuery(dbQuery);
|
|
disconnectFromDatabase(dbConnection);
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanTag(clanId, tag) {
|
|
getClanData(clanId).tag = tag;
|
|
getClanData(clanId).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanOwner(clanId, ownerId) {
|
|
getClanData(clanId).ownerId = ownerId;
|
|
getClanData(clanId).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanRankTag(clanId, rankId, tag) {
|
|
getClanRankData(clanId, rankId).tag = tag;
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanRankFlags(clanId, rankId, flags) {
|
|
getClanRankData(clanId, rankId).flags = flags;
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setClanRankTitle(clanId, rankId, title) {
|
|
getClanRankData(clanId, rankId).title = title;
|
|
getClanRankData(clanId, rankId).needsSaved = true;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function saveAllClansToDatabase() {
|
|
if (getServerConfig().devServer) {
|
|
return false;
|
|
}
|
|
|
|
for (let i in getServerData().clans) {
|
|
saveClanToDatabase(i);
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function setAllClanDataIndexes() {
|
|
for (let i in getServerData().clans) {
|
|
getServerData().clans[i].index = i;
|
|
|
|
for (let j in getServerData().clans[i].ranks) {
|
|
getServerData().clans[i].ranks[j].index = j;
|
|
getServerData().clans[i].ranks[j].clanIndex = i;
|
|
}
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function arePlayersInSameClan(client1, client2) {
|
|
if (getPlayerClan(client1) == getPlayerClan(client2)) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getPlayerClanRank(client) {
|
|
return getPlayerCurrentSubAccount(client).clanRank;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getPlayerClan(client) {
|
|
return getClanIdFromDatabaseId(getPlayerCurrentSubAccount(client).clan);
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getClanIdFromDatabaseId(databaseId) {
|
|
if (databaseId <= 0) {
|
|
return -1;
|
|
}
|
|
|
|
for (let i in getServerData().clans) {
|
|
if (getServerData().clans[i].databaseId == databaseId) {
|
|
return i;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getClanRankIdFromDatabaseId(clanId, databaseId) {
|
|
for (let i in getServerData().clans[clanId].ranks) {
|
|
if (getServerData().clans[clanId].ranks[i].databaseId == databaseId) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
/**
|
|
* @param {number} clanId - The data index of the clan
|
|
* @param {number} clanRankId - The data index of the clan rank
|
|
* @return {ClanRankData} The clan rank's data (class instance)
|
|
*/
|
|
function getClanRankData(clanId, rankId) {
|
|
if (clanId == -1) {
|
|
return false;
|
|
}
|
|
|
|
if (rankId == -1) {
|
|
return false;
|
|
}
|
|
|
|
return getServerData().clans[clanId].ranks[rankId];
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getPlayerSubAccountClanRank(client) {
|
|
return getPlayerCurrentSubAccount(client).clanRank;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function getPlayerClanRankName(client) {
|
|
if (getPlayerClanRank(client) != 0) {
|
|
let clanId = getPlayerClan(client);
|
|
return getClanRankData(clanId, getClanRankIdFromDatabaseId(clanId, getPlayerCurrentSubAccount(client).clanRank)).name;
|
|
} else {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
function showClanFlagListCommand(command, params, client) {
|
|
let flagList = getServerBitFlagKeys().clanFlagKeys;
|
|
|
|
let chunkedList = splitArrayIntoChunks(flagList, 10);
|
|
|
|
messagePlayerInfo(client, `{clanOrange}== {jobYellow}Clan Permissions List {clanOrange}=====================`);
|
|
|
|
for (let i in chunkedList) {
|
|
messagePlayerInfo(client, chunkedList[i].join(", "));
|
|
}
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
/*
|
|
function showClanFlagListCommand(command, params, client) {
|
|
if(!doesPlayerHaveClanPermission(client, getClanFlagValue("rankFlags"))) {
|
|
messagePlayerError(client, "You can not change a clan rank's permissions!");
|
|
return false;
|
|
}
|
|
|
|
if(areParamsEmpty(params)) {
|
|
messagePlayerSyntax(client, getCommandSyntaxText(command));
|
|
return false;
|
|
}
|
|
|
|
let clanId = getPlayerClan(client);
|
|
|
|
if(!getClanData(clanId)) {
|
|
messagePlayerError(client, getLocaleString(client, "InvalidClan"));
|
|
return false;
|
|
}
|
|
|
|
let rankId = getClanRankFromParams(clanId, getParam(params, " ", 1));
|
|
|
|
if(!getClanRankData(clanId, rankId)) {
|
|
messagePlayerError(client, getLocaleString(client, "ClanRankInvalid"));
|
|
return false;
|
|
}
|
|
|
|
let tempClanRankData = getClanRankData(clanId, rankId).flags;
|
|
for(let i in tempClanRankData) {
|
|
if(getServerBitFlags().clanFlags.indexOf(tempClanRankData)))
|
|
}
|
|
let flagList = getServerBitFlag().clanFlags;
|
|
|
|
let chunkedList = splitArrayIntoChunks(flagList, 10);
|
|
|
|
messagePlayerInfo(client, `{clanOrange}== {jobYellow}Clan Permissions List {clanOrange}=====================`);
|
|
|
|
for(let i in chunkedList) {
|
|
messagePlayerInfo(client, chunkedList[i].join(", "));
|
|
}
|
|
}
|
|
*/
|
|
|
|
// ===========================================================================
|
|
|
|
/**
|
|
* @param {String} params - The params to search for
|
|
* @return {Number} The data index of a matching clan
|
|
*/
|
|
function getClanFromParams(params) {
|
|
if (isNaN(params)) {
|
|
for (let i in getServerData().clans) {
|
|
if (toLowerCase(getServerData().clans[i].name).indexOf(toLowerCase(params)) != -1) {
|
|
return i;
|
|
}
|
|
}
|
|
} else {
|
|
if (typeof getServerData().clans[params] != "undefined") {
|
|
return toInteger(params);
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|
|
|
|
/**
|
|
* @param {Number} clanId - The clan ID to search ranks for
|
|
* @param {String} params - The params to search for
|
|
* @return {Number} The data index of a matching clan
|
|
*/
|
|
function getClanRankFromParams(clanId, params) {
|
|
if (isNaN(params)) {
|
|
for (let i in getClanData(clanId).ranks) {
|
|
if ((toLowerCase(getClanData(clanId).ranks[i].name).indexOf(toLowerCase(params)) != -1)) {
|
|
return i;
|
|
}
|
|
}
|
|
} else {
|
|
for (let i in getClanData(clanId).ranks) {
|
|
if (getClanData(clanId).ranks[i].level == toInteger(params)) {
|
|
return i;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// ===========================================================================
|