Files
GTA4RP/scripts/server/moderation.js
2020-12-31 01:22:28 -06:00

692 lines
25 KiB
JavaScript

// ===========================================================================
// Asshat-Gaming Roleplay
// https://github.com/VortrexFTW/gtac_asshat_rp
// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
// ---------------------------------------------------------------------------
// FILE: moderation.js
// DESC: Provides moderation commands, functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
function initModerationScript() {
}
// ---------------------------------------------------------------------------
function kickClientCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(params);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent kicking admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot kick this person!");
return false;
}
}
messageAdminAction(`${targetClient.name} has been kicked from the server.`);
targetClient.disconnect();
}
// ---------------------------------------------------------------------------
function setClientStaffTitleCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
let staffTitle = splitParams.slice(1).join(" ");
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent setting titles on staff with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot set this person's staff title!");
return false;
}
}
getPlayerData(targetClient).accountData.staffTitle = staffTitle;
messagePlayerSuccess(client, `You set ${targetClient.name}'s staff title to ${staffTitle}`);
messagePlayerAlert(client, `${client.name} set your staff title to ${staffTitle}`);
targetClient.disconnect();
}
// ---------------------------------------------------------------------------
function muteClientCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(params);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent muting admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot mute this person!");
return false;
}
}
messageAdminAction(`${targetClient.name} has been muted by an admin!`);
setEntityData(targetClient, "ag.muted", true, false);
}
// ---------------------------------------------------------------------------
function unMuteClientCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(params);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent unmuting admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot unmute this person!");
return false;
}
}
messageAdminAction(`${targetClient.name} has been unmuted by an admin!`);
removeEntityData(targetClient, "ag.muted");
}
// ---------------------------------------------------------------------------
function freezeClientCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(params);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent freeze admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot freeze this person!");
return false;
}
}
messageAdminAction(`${toString(targetClient.name)} has been frozen by an admin!`);
triggerNetworkEvent("ag.frozen", client, true);
}
// ---------------------------------------------------------------------------
function unFreezeClientCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(params);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent unfreezing admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot freeze this person!");
return false;
}
}
messageAdminAction(`${toString(targetClient.name)} has been un-frozen by an admin!`);
triggerNetworkEvent("ag.frozen", client, false);
}
// ---------------------------------------------------------------------------
function gotoPlayerCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(params);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
//message(`[#996600][ADMIN]: [#FFFFFF]${toString(targetClient.name)} has been un-frozen by an admin!`);
client.player.velocity = toVector3(0.0, 0.0, 0.0);
setPlayerPosition(client, getPosBehindPos(getPlayerPosition(targetClient), getPlayerHeading(targetClient), 2));
setPlayerHeading(client, getPlayerHeading(targetClient));
if(isPlayerInAnyBusiness(targetClient)) {
let businessData = getBusinessData(getPlayerBusiness(targetClient));
triggerNetworkEvent("ag.interior", client, businessData.exitInterior);
//triggerNetworkEvent("ag.dimension", client, businessData.exitInterior);
client.player.dimension = businessData.exitDimension;
}
if(isPlayerInAnyHouse(targetClient)) {
let houseData = getHouseData(getPlayerHouse(targetClient));
triggerNetworkEvent("ag.interior", client, houseData.exitInterior);
//triggerNetworkEvent("ag.dimension", client, houseData.exitInterior);
client.player.dimension = houseData.exitDimension;
}
messagePlayerSuccess(client, `You teleported to [#AAAAAA]${targetClient.name}`);
}
// ---------------------------------------------------------------------------
function gotoVehicleCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
if(typeof getServerData().vehicles[toInteger(params)] == "undefined") {
messagePlayerError(client, "That vehicle ID doesn't exist!");
}
let vehicle = getServerData().vehicles[toInteger(params)].vehicle;
client.player.velocity = toVector3(0.0, 0.0, 0.0);
setTimeout(function() {
setPlayerPosition(client, getPosAbovePos(getVehiclePosition(vehicle), 3.0));
setPlayerInterior(client, 0);
setPlayerVirtualWorld(client, vehicle.dimension);
}, 500);
messagePlayerSuccess(client, `You teleported to a [#CC22CC]${getVehicleName(vehicle)} [#AAAAAA](ID ${vehicle.id})`);
}
// ---------------------------------------------------------------------------
function gotoBusinessCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let businessId = getBusinessFromParams(params)
if(!getBusinessData(businessId)) {
messagePlayerError(client, "That business doesn't exist!");
return false;
}
client.player.velocity = toVector3(0.0, 0.0, 0.0);
setTimeout(function() {
setPlayerPosition(client, getBusinessData(businessId).entrancePosition);
setPlayerInterior(client, getBusinessData(businessId).entranceInterior);
setPlayerVirtualWorld(client, getBusinessData(businessId).entranceDimension);
}, 500);
messagePlayerSuccess(client, `You teleported to business [#0099FF]${getBusinessData(businessId).name} [#AAAAAA](ID ${businessId})`);
}
// ---------------------------------------------------------------------------
function gotoHouseCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let houseId = getHouseFromParams(params)
if(!getHouseData(houseId)) {
messagePlayerError(client, "That house doesn't exist!");
return false;
}
client.player.velocity = toVector3(0.0, 0.0, 0.0);
setTimeout(function() {
setPlayerPosition(client, getHouseData(houseId).entrancePosition);
setPlayerInterior(client, getHouseData(houseId).entranceInterior);
setPlayerVirtualWorld(client, getHouseData(houseId).entranceDimension);
}, 500);
messagePlayerSuccess(client, `You teleported to business [#0099FF]${getHouseData(houseId).description} [#AAAAAA](ID ${houseId})`);
}
// ---------------------------------------------------------------------------
function gotoJobLocationCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let jobId = getJobFromParams(splitParams[0]) || getClosestJobLocation(getPlayerPosition(client)).job;
if(!getJobData(jobId)) {
messagePlayerError(client, `That job does not exist!`);
return false;
}
let jobLocationId = splitParams[1] || 0;
if(typeof getJobData(jobId).locations[jobLocationId] == "undefined") {
messagePlayerError(client, `That location ID does not exist!`);
return false;
}
client.player.velocity = toVector3(0.0, 0.0, 0.0);
setPlayerPosition(client, getJobData(jobId).locations[jobLocationId].position);
setPlayerInterior(client, getJobData(jobId).locations[jobLocationId].interior);
setPlayerVirtualWorld(client, getJobData(jobId).locations[jobLocationId].dimension);
messagePlayerSuccess(client, `You teleported to location [#AAAAAA]${jobLocationId} [#FFFFFF]for the [#AAAAAA]${getJobData(jobId).name} [#FFFFFF]job`);
}
// ---------------------------------------------------------------------------
function gotoPositionCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.replace(",", "").split(" ");
let x = splitParams[0] || getPlayerPosition(client).x;
let y = splitParams[1] || getPlayerPosition(client).y;
let z = splitParams[2] || getPlayerPosition(client).z;
let int = splitParams[3] || getPlayerInterior(client);
let vw = splitParams[4] || getPlayerVirtualWorld(client);
let newPosition = toVector3(Number(x), Number(y), Number(z));
let jobId = getJobFromParams(splitParams[0]) || getClosestJobLocation(getPlayerPosition(client)).job;
client.player.velocity = toVector3(0.0, 0.0, 0.0);
setPlayerPosition(client, newPosition);
setPlayerInterior(client, Number(int));
setPlayerVirtualWorld(client, Number(vw));
messagePlayerSuccess(client, `You teleported to coordinates [#AAAAAA]${x}, ${y}, ${z} with interior ${int} and dimension ${vw}`);
}
// ---------------------------------------------------------------------------
function teleportForwardCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
setPlayerPosition(client, getPosInFrontOfPos(getPlayerPosition(client), getPlayerHeading(client), params));
messagePlayerSuccess(client, `You teleported forward ${params} meters`);
}
// ---------------------------------------------------------------------------
function teleportBackwardCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
setPlayerPosition(client, getPosBehindPos(getPlayerPosition(client), getPlayerHeading(client), params));
messagePlayerSuccess(client, `You teleported backward [#AAAAAA]${params} [#FFFFFF]meters`);
}
// ---------------------------------------------------------------------------
function teleportLeftCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
setPlayerPosition(client, getPosToLeftOfPos(getPlayerPosition(client), getPlayerHeading(client), params));
messagePlayerSuccess(client, `You teleported left [#AAAAAA]${params} [#FFFFFF]meters`);
}
// ---------------------------------------------------------------------------
function teleportUpCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
setPlayerPosition(client, getPosAbovePos(getPlayerPosition(client), params));
messagePlayerSuccess(client, `You teleported up [#AAAAAA]${params} [#FFFFFF]meters`);
}
// ---------------------------------------------------------------------------
function teleportDownCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
triggerNetworkEvent("ag.position", client, getPosBelowPos(getPlayerPosition(client), params));
messagePlayerSuccess(client, `You teleported down [#AAAAAA]${params} [#FFFFFF]meters`);
}
// ---------------------------------------------------------------------------
function teleportRightCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
setPlayerPosition(client, getPosToRightOfPos(getPlayerPosition(client), getPlayerHeading(client), params));
messagePlayerSuccess(client, `You teleported right [#AAAAAA]${params} [#FFFFFF]meters`);
}
// ---------------------------------------------------------------------------
function playerInteriorCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
if(!targetClient) {
messagePlayerError(client, "Player not found!");
return false;
}
if(getParamsCount(params, " ") == 1) {
messagePlayerInfo(client, `${targetClient.name}'s interior is [#AAAAAA]${getPlayerInterior(targetClient)}`);
return false;
}
let interiorId = splitParams[1];
setPlayerInterior(targetClient, Number(interiorId));
messagePlayerSuccess(client, `You set ${targetClient.name}'s interior to [#AAAAAA]${interiorId}`);
}
// ---------------------------------------------------------------------------
function playerVirtualWorldCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
if(!targetClient) {
messagePlayerError(client, "Player not found!");
return false;
}
if(getParamsCount(params, " ") == 1) {
messagePlayerInfo(client, `[#AAAAAA]${targetClient.name}'s [#FFFFFF]virtual world is [#AAAAAA]${getPlayerVirtualWorld(targetClient)}`);
return false;
}
let dimensionId = splitParams[1];
setPlayerVirtualWorld(targetClient, Number(dimensionId));
messagePlayerSuccess(client, `You set [#AAAAAA]${targetClient.name}'s [#FFFFFF]virtual world to [#AAAAAA]${dimensionId}`);
}
// ---------------------------------------------------------------------------
function getPlayerCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let targetClient = getPlayerFromParams(params);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
removePlayerFromVehicle(targetClient);
setPlayerPosition(targetClient, getPosBehindPos(getPlayerPosition(client), getPlayerHeading(client), 2));
setPlayerHeading(targetClient, getPlayerHeading(client));
if(isPlayerInAnyBusiness(client)) {
let businessData = getBusinessData(getPlayerBusiness(client));
setPlayerInterior(targetClient, businessData.exitInterior);
setPlayerVirtualWorld(targetClient, businessData.exitDimension);
}
if(isPlayerInAnyHouse(client)) {
let houseData = getHouseData(getPlayerHouse(client));
setPlayerInterior(targetClient, houseData.exitInterior);
setPlayerVirtualWorld(client, houseData.exitDimension);
}
messagePlayerSuccess(client, `You teleported [#AAAAAA]${targetClient.name} [#FFFFFF]to you.`);
messagePlayerAlert(targetClient, `An admin has teleported you to their location`);
}
// ---------------------------------------------------------------------------
function addStaffFlagCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split("");
let targetClient = getPlayerFromParams(splitParams[0]);
let flagName = splitParams[1] || "none";
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent setting flags on admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot give staff flags to this person!");
return false;
}
}
if(!getStaffFlagValue(flagName)) {
messagePlayerError(client, "That staff flag doesn't exist!");
return false;
}
givePlayerStaffFlag(targetClient, flagName);
messagePlayerSuccess(client, `You have ${getBoolRedGreenInlineColour(true)}given [#AAAAAA]${targetClient.name} [#FFFFFF]the [#AAAAAA]${flagName} [#FFFFFF]staff flag`);
}
// ---------------------------------------------------------------------------
function takeStaffFlagCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split("");
let targetClient = getPlayerFromParams(splitParams[0]);
let flagName = splitParams[1] || "none";
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent setting flags on admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot take staff flags from this person!");
return false;
}
}
if(!getStaffFlagValue(flagName)) {
messagePlayerError(client, "That staff flag doesn't exist!");
return false;
}
takePlayerStaffFlag(targetClient, flagName);
messagePlayerSuccess(client, `You have ${getBoolRedGreenInlineColour(false)}taken [#FFFFFF]the [#AAAAAA]${flagName} [#FFFFFF]staff flag from [#AAAAAA]${targetClient.name}`);
}
// ---------------------------------------------------------------------------
function clearStaffFlagsCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split("");
let targetClient = getPlayerFromParams(splitParams[0]);
let flagName = splitParams[1] || "none";
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
// Prevent setting flags on admins with really high permissions
if(doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("manageServer")) || doesPlayerHaveStaffPermission(targetClient, getStaffFlagsCommand("developer"))) {
if(!doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("manageServer")) && !doesPlayerHaveStaffPermission(client, getStaffFlagsCommand("developer"))) {
messagePlayerError(client, "You cannot clear staff flags for this person!");
return false;
}
}
if(!getStaffFlagValue(flagName)) {
messagePlayerError(client, "That staff flag doesn't exist!");
return false;
}
clearPlayerStaffFlags(targetClient);
messagePlayerSuccess(client, `You have removed all staff flags from [#AAAAAA]${targetClient.name}`);
}
// ---------------------------------------------------------------------------
function getStaffFlagsCommand(command, params, client) {
if(getCommand(command).requireLogin) {
if(!isPlayerLoggedIn(client)) {
messagePlayerError(client, "You must be logged in to use this command!");
return false;
}
}
if(!doesPlayerHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
messagePlayerError(client, "You do not have permission to use this command!");
return false;
}
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split("");
let targetClient = getPlayerFromParams(splitParams[0]);
let flagName = splitParams[1] || "none";
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
let tempStaffFlags = [];
let serverBitFlagKeys = getServerBitFlagKeys();
for(let i in serverBitFlagKeys) {
let tempFlagValue = getStaffFlagValue(serverBitFlagKeys[i]);
if(doesPlayerHaveStaffPermission(client, tempFlagValue)) {
tempStaffFlags.push(serverBitFlagKeys[i]);
}
}
messagePlayerInfo(client, `[#FFFFFF]${targetClient.name}'s staff flags: [#AAAAAA]${tempStaffFlags.join("[#FFFFFF], [#AAAAAA]")}`);
}
// ---------------------------------------------------------------------------
function allStaffFlagsCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split("");
let targetClient = getPlayerFromParams(splitParams[0]);
let flagName = splitParams[1] || "none";
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
messagePlayerInfo(client, `[#FFFFFF]Staff flags: [#AAAAAA]${getServerBitFlagKeys().join("[#FFFFFF], [#AAAAAA]")}`);
}
// ---------------------------------------------------------------------------
function givePlayerMoneyCommand(command, params, client) {
if(areParamsEmpty(params)) {
messagePlayerSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let targetClient = getPlayerFromParams(splitParams[0]);
let amount = toInteger(splitParams[1]);
if(!targetClient) {
messagePlayerError(client, "That player is not connected!");
return false;
}
getPlayerCurrentSubAccount(targetClient).cash += amount;
updatePlayerCash(targetClient);
messagePlayerSuccess(client, `You gave [#AAAAAA]$${amount} [#FFFFFF]to [#AAAAAA]${getCharacterFullName(targetClient)}`);
messagePlayerAlert(client, `An admin gave you [#AAAAAA]$${amount}`);
}
// ---------------------------------------------------------------------------