Files
GTA4RP/scripts/server/developer.js
2020-12-11 01:51:55 -06:00

251 lines
8.0 KiB
JavaScript

// ===========================================================================
// Asshat-Gaming Roleplay
// https://github.com/VortrexFTW/gtac_asshat_rp
// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
// ---------------------------------------------------------------------------
// FILE: developer.js
// DESC: Provides developer operation, commands, functions and usage
// TYPE: Server (JavaScript)
// ===========================================================================
function initDeveloperScript() {
console.log("[Asshat.Developer]: Initializing developer script ...");
addDeveloperCommandHandlers()
console.log("[Asshat.Developer]: Developer script initialized successfully!");
return true;
}
// ---------------------------------------------------------------------------
function addDeveloperCommandHandlers() {
console.log("[Asshat.Developer]: Adding developer command handlers ...");
let developerCommands = serverCommands.developer;
for(let i in developerCommands) {
addCommandHandler(developerCommands[i].command, developerCommands[i].handlerFunction);
}
console.log("[Asshat.Developer]: Developer command handlers added!");
return true;
}
// ---------------------------------------------------------------------------
function executeServerCodeCommand(command, params, client) {
if(getCommand(command).requireLogin) {
if(!isClientLoggedIn(client)) {
messageClientError(client, "You must be logged in to use this command!");
return false;
}
}
if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
messageClientError(client, "You do not have permission to use this command!");
return false;
}
if(areParamsEmpty(params)) {
messageClientSyntax(client, getCommandSyntaxText(command));
return false;
}
let returnVal = "Nothing";
try {
returnVal = eval("(" + params + ")");
} catch(error) {
messageClientError(client, "The code could not be executed!");
return false;
}
messageClientSuccess(client, "Server code executed!");
messageClientNormal(client, `Code: ${params}`);
messageClientNormal(client, `Returns: ${returnVal}`);
return true;
}
// ---------------------------------------------------------------------------
function executeClientCodeCommand(command, params, client) {
if(getCommand(command).requireLogin) {
if(!isClientLoggedIn(client)) {
messageClientError(client, "You must be logged in to use this command!");
return false;
}
}
if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
messageClientError(client, "You do not have permission to use this command!");
return false;
}
if(areParamsEmpty(params)) {
messageClientSyntax(client, getCommandSyntaxText(command));
return false;
}
let splitParams = params.split(" ");
let targetClient = getClientFromParams(splitParams[0]);
let targetCode = splitParams.slice(1).join(" ");
if(!targetClient) {
messageClientError(client, "That player was not found!");
return false;
}
if(targetCode == "") {
messageClientError(client, "You didn't enter any code!");
return false;
}
triggerNetworkEvent("ag.runCode", targetClient, targetCode);
messageClientSuccess(client, "Executing client code for " + toString(targetClient.name) + "!");
messageClientNormal(client, "Code: " + targetCode);
return true;
}
// ---------------------------------------------------------------------------
function saveAllServerDataCommand(command, params, client) {
if(getCommand(command).requireLogin) {
if(!isClientLoggedIn(client)) {
messageClientError(client, "You must be logged in to use this command!");
return false;
}
}
if(isClientFromDiscord(client)) {
if(!isCommandAllowedOnDiscord(command)) {
messageClientError(client, "That command isn't available on discord!");
return false;
}
}
if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
messageClientError(client, "You do not have permission to use this command!");
return false;
}
messageClientInfo(client, `[#FF9900]Saving all server data to database ...`);
saveAllServerDataToDatabase();
messageClientSuccess(client, `[#FF9900]All server data saved to database!`);
return true;
}
// ---------------------------------------------------------------------------
function restartGameModeCommand(command, params, client) {
if(getCommand(command).requireLogin) {
if(!isClientLoggedIn(client)) {
messageClientError(client, "You must be logged in to use this command!");
return false;
}
}
if(isClientFromDiscord(client)) {
if(!isCommandAllowedOnDiscord(command)) {
messageClientError(client, "That command isn't available on discord!");
return false;
}
}
if(!doesClientHaveStaffPermission(client, getCommandRequiredPermissions(command))) {
messageClientError(client, "You do not have permission to use this command!");
return false;
}
consoleCommand("refresh");
thisResource.restart();
return true;
}
// ---------------------------------------------------------------------------
addNetworkHandler("ag.runCodeFail", function(client, returnTo, code) {
let returnClient = getClientFromParams(returnTo);
if(!returnClient) {
return false;
}
messageClientError(returnClient, `Client code failed to execute for ${client.name}!`);
messageClientNormal(returnClient, `Code: ${code}`, getColourByName("yellow"));
});
// ---------------------------------------------------------------------------
addNetworkHandler("ag.runCodeSuccess", function(client, returnTo, returnVal, code) {
let returnClient = getClientFromParams(returnTo);
if(!returnClient) {
return false;
}
messageClientSuccess(returnClient, `Client code executed for ${client.name}!`);
messageClientNormal(returnClient, `Code: ${code}`, getColourByName("yellow"));
messageClientNormal(returnClient, `Returns: ${returnVal}`, getColourByName("yellow"));
});
// ---------------------------------------------------------------------------
function submitIdea(client, ideaText) {
let position = toVector3(0.0, 0.0, 0.0);
let heading = 0.0;
let session = 0;
let databaseId = 0;
if(client.getData("ag.position")) {
position = client.getData("ag.position");
}
if(client.getData("ag.heading")) {
heading = client.getData("ag.heading");
}
if(client.getData("ag.session")) {
session = client.getData("ag.session");
}
if(client.console) {
databaseId = -1
} else {
databaseId = getClientData(client).accountData.databaseId;
}
let dbConnection = connectToDatabase();
if(dbConnection) {
let safeIdeaMessage = escapeDatabaseString(dbConnection, ideaText);
queryDatabase(dbConnection, `INSERT INTO idea_main (idea_server, idea_script_ver, idea_who_added, idea_when_added, idea_message, idea_pos_x, idea_pos_y, idea_pos_z, idea_rot_z, idea_svr_start, idea_session) VALUES (${serverId}, '${scriptVersion}', ${databaseId}, UNIX_TIMESTAMP(), '${safeIdeaMessage}',${position.x}, ${position.y}, ${position.z}, ${heading}, ${serverStartTime}, ${session})`);
}
}
// ---------------------------------------------------------------------------
function submitBugReport(client, bugText) {
let position = toVector3(0.0, 0.0, 0.0);
let heading = 0.0;
let session = 0;
let databaseId = 0;
if(client.getData("ag.position")) {
position = client.getData("ag.position");
}
if(client.getData("ag.heading")) {
heading = client.getData("ag.heading");
}
if(client.getData("ag.session")) {
session = client.getData("ag.session");
}
if(client.console) {
databaseId = -1
} else {
databaseId = getClientData(client).accountData.databaseId;
}
let dbConnection = connectToDatabase();
if(dbConnection) {
let safeBugMessage = escapeDatabaseString(dbConnection, bugText);
queryDatabase(dbConnection, `INSERT INTO bug_main (bug_server, bug_script_ver, bug_who_added, bug_when_added, bug_message, bug_pos_x, bug_pos_y, bug_pos_z, bug_rot_z, bug_svr_start, bug_session) VALUES (${serverId}, '${scriptVersion}', ${databaseId}, UNIX_TIMESTAMP(), '${safeBugMessage}', ${position.x}, ${position.y}, ${position.z}, ${heading}, ${serverStartTime}, ${session})`);
}
}
// ---------------------------------------------------------------------------