159 lines
5.7 KiB
JavaScript
159 lines
5.7 KiB
JavaScript
// ===========================================================================
|
|
// Asshat-Gaming Roleplay
|
|
// https://github.com/VortrexFTW/gtac_asshat_rp
|
|
// Copyright (c) 2020 Asshat-Gaming (https://asshatgaming.com)
|
|
// ---------------------------------------------------------------------------
|
|
// FILE: event.js
|
|
// DESC: Provides handlers for built in GTAC and Asshat-Gaming created events
|
|
// TYPE: Server (JavaScript)
|
|
// ===========================================================================
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("OnPlayerConnect", function(event, ipAddress, port) {
|
|
console.log(`[Asshat.Event] Client connecting (IP: ${ipAddress}, Port: ${port})`);
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("OnPlayerJoined", function(event, client) {
|
|
setTimeout(function() {
|
|
initClient(client);
|
|
}, 500);
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("OnPlayerQuit", function(event, client, quitReasonId) {
|
|
//console.log(`[Asshat.Event] Client disconnected (Name: ${client.name}, Reason: ${gameData.quitReasons[quitReasonId]})`);
|
|
saveClientToDatabase(client);
|
|
|
|
getServerData().clients[client.index] = null;
|
|
//message(`${client.name} has left the server (${gameData.quitReasons[quitReasonId]})`);
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("OnPedSpawn", function(event, ped) {
|
|
if(ped.isType(ELEMENT_PLAYER)) {
|
|
let client = getClientFromPlayerElement(ped);
|
|
//triggerNetworkEvent("ag.locations", client, getServerData().policeStations[getServerGame()], getServerData().fireStations[getServerGame()], getServerData().hospitals[getServerGame()], getServerData().payAndSprays[getServerGame()], getServerData().ammunations[getServerGame()], getServerData().jobs[getServerGame()]);
|
|
ped.setData("ag.name", getClientSubAccountName(client), true);
|
|
}
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("OnPedWasted", function(event, wastedPed, killerPed, weaponId, pedPiece) {
|
|
if(!wastedPed) {
|
|
return false;
|
|
}
|
|
|
|
//if(wastedPed.isType(ELEMENT_PLAYER)) {
|
|
// processPlayerDeath(wastedPed);
|
|
//}
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
bindEventHandler("OnResourceStop", thisResource, function(event, resource) {
|
|
//console.log("[Asshat.Event]: Resource stopping. Saving all data to database ...");
|
|
//saveAllClientsToDatabase();
|
|
//console.log("[Asshat.Event]: All data saved to database successfully!");
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
bindEventHandler("OnResourceStart", thisResource, function(event, resource) {
|
|
//initAllClients();
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("onPedEnterVehicle", function(event, ped, vehicle, seat) {
|
|
ped.setData("ag.vehSeat", seat, false);
|
|
|
|
if(!vehicle || vehicle.owner != -1) {
|
|
return false;
|
|
}
|
|
|
|
let vehicleData = getVehicleData(vehicle);
|
|
if(vehicleData == null) {
|
|
return false;
|
|
}
|
|
|
|
if(ped.isType(ELEMENT_PLAYER)) {
|
|
let client = getClientFromPlayerElement(ped);
|
|
clientEnteredVehicle(client);
|
|
}
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("onProcess", function(event, deltaTime) {
|
|
//if(!isGTAIV()) {
|
|
// let clients = getClients();
|
|
// for(let i in clients) {
|
|
// if(!clients[i].console) {
|
|
// if(clients[i].getData("ag.isPlaying")) {
|
|
// if(clients[i].player.health <= 0) {
|
|
// console.log(clients[i].name + " died");
|
|
// processPlayerDeath(clients[i]);
|
|
// }
|
|
// }
|
|
// }
|
|
// }
|
|
//}
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("onPlayerChat", function(event, client, messageText) {
|
|
event.preventDefault();
|
|
if(!getClientData(client).loggedIn) {
|
|
messageClientError(client, "You need to login before you can chat!");
|
|
return false;
|
|
}
|
|
|
|
message(`${getClientSubAccountName(client)}: [#FFFFFF]${messageText}`, getClientChatColour(client));
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
addEventHandler("OnPedExitVehicle", function(event, ped, vehicle) {
|
|
if(!vehicle || vehicle.owner != -1) {
|
|
return false;
|
|
}
|
|
|
|
if(!getVehicleData(vehicle)) {
|
|
return false;
|
|
}
|
|
});
|
|
|
|
// ---------------------------------------------------------------------------
|
|
|
|
function clientEnteredVehicle(client, vehicleData) {
|
|
let currentSubAccount = getClientCurrentSubAccount(client);
|
|
|
|
if(currentSubAccount.isWorking) {
|
|
if(vehicleData.ownerType == AG_VEHOWNER_JOB) {
|
|
if(vehicleData.ownerId == getJobType(currentSubAccount.job)) {
|
|
if(seat == 0) {
|
|
getClientCurrentSubAccount(client).lastJobVehicle = vehicleData.syncId;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if(vehicleData.buyPrice > 0) {
|
|
messageClientInfo(client, `This vehicle is for sale! Cost $${vehicleData.buyPrice}`);
|
|
messageClientInfo(client, `Use /vehbuy if you want to buy this vehicle.`);
|
|
} else {
|
|
if(vehicleData.rentPrice > 0) {
|
|
messageClientInfo(client, `This vehicle is for rent! Cost: $${vehicleData.rentPrice} per minute`);
|
|
messageClientInfo(client, `Use /vehrent if you want to rent this vehicle.`);
|
|
}
|
|
}
|
|
}
|
|
|
|
// ---------------------------------------------------------------------------
|